Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 04:28:42 Player: Finn Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (602) 602 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4637 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Improved Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Phase Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Flight Unit Cesium-ion Thruster [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Flightbrick Treads Light Treads Flight Unit Flightbrick Utility Makeshift Light Armor Plating Device High-powered Tractor Beam Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 28 | 6 1 7 4 8 1 . . 1 Power 9 | 1 . 1 1 6 . . . . Engine 7 | 1 . 1 1 4 . . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . 3 1 . . . . 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . 3 1 . . . . 1 Utility 4 | 1 . 1 1 1 . . . . Device 1 | . . . . 1 . . . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 1 2 1 1 1 . . . Energy Gun . | . . . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . Ballistic Gun 6 | 2 . 2 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . Parts Lost 12 | . . 1 1 1 . . . 9 Power 5 | . . . 1 1 . . . 3 Propulsion 4 | . . 1 . . . . . 3 Utility 1 | . . . . . . . . 1 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 4 | . . 1 1 1 . . . 4 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | 3 6 6 1 3 5 5 5 3 Power 1 | . 1 . . 1 2 2 2 1 Propulsion 2 | 1 4 4 . 1 2 2 1 1 Utility . | . . . . . . . . . Weapon . | . 1 1 . . . 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 4 | . 2 2 . . . . . . Power . | . . . . . . . . . Propulsion 4 | . 2 2 . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 53 | . 85 89 36 45 43 43 38 33 Engine 8 | . 14 14 6 8 6 6 6 4 Core 2 | . . . . 1 6 6 6 4 Treads 7 | . 28 22 . . . . . . Flight 5 | . . 5 7 6 6 6 6 6 Storage 3 | . 14 11 . . . . . . Processor 3 | . . . 2 6 6 6 6 5 Protection 5 | . . 9 7 6 6 6 6 4 Energy Cannon 3 | . 6 8 . . . . . 4 Ballistic Gun 12 | . 21 16 12 16 12 12 7 3 Peak Build Rating 65 | 6 6 16 51 63 65 60 60 61 Average Rating 37 | 4 6 9 46 57 60 60 55 44 On Entrance 34 | . 6 6 11 51 60 60 60 60 Avg Prop Armor Cover (%) 32 | . . . . . . . . 32 Naked Turns 54 | . . . . . . . . 54 Heaviest Build 30 | 13 15 19 17 26 24 24 24 30 Greatest Support 40 | 40 40 40 24 24 24 24 24 24 Greatest Overweight (x) 9 | . . 2 . 1 . . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 Most Carried 8 | 6 8 8 4 5 5 5 5 5 Average Carried 4 | 3 6 7 1 3 4 5 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 4 1 5 5 5 5 1 Class Distribution -------------------- 83% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 1053 | 210 110 181 . 245 120 . . 187 Remotely . | . . . . . . . . . Salvage Created 589 | . 116 102 . 151 . . . 220 Parts 35 | . 8 7 . 10 . . . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . 15 . . 1 . . 10 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 15 | . 3 4 . 3 . . . 5 Guns 9 | . 1 1 . 3 . . . 4 Cannons 5 | . 2 2 . . . . . 1 Classes Destroyed 7 | . 3 1 . 2 . . . 1 Worker 1 | . 1 . . . . . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 8 | . 3 3 . . . . . 2 Grunt 2 | . . . . . . . . 2 Sentry 1 | . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . 2 . . . 1 Best Kill Streak 3 | . 3 3 . 2 . . . 2 Combat Bots Only 3 | . 3 3 . 1 . . . 2 Max Kills in Single Turn 1 | . 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 311 | . 17 34 14 66 1 14 . 165 Missed 113 | . 3 10 7 31 . 10 . 52 Hits 198 | . 14 24 7 35 1 4 . 113 Projectile 198 | . 14 24 7 35 1 4 . 113 Critical Strikes 7 | . . . 1 1 . . . 5 Damage Taken 3155 | . 111 292 101 596 20 58 . 1977 Core 792 | . 15 75 . 34 . . . 668 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . 64 100 . . . . . Volleys Fired 142 | . 18 61 6 27 . . . 30 Largest 3 | . 2 2 2 3 . . . 2 Hottest 110 | . 80 80 45 73 . . . 110 Shots Fired 297 | . 36 112 12 81 1 . 1 54 Gun 236 | . 31 70 12 81 1 . 1 40 Cannon 61 | . 5 42 . . . . . 14 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 236 | . 31 70 12 81 1 . 1 40 Thermal 61 | . 5 42 . . . . . 14 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 6 13 13 6 . . . 5 Robot Miss Streak 7 | . 2 7 . 3 . . . 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 96 | . 6 14 12 38 . . . 26 Core Hits 33 | . 6 3 1 11 . . . 12 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1791 | . 135 173 152 726 . . . 605 Guns 1246 | . 46 103 152 587 . . . 358 Cannons 372 | . 89 70 . . . . . 213 Explosions 139 | . . . . 139 . . . . Melee . | . . . . . . . . . Ramming 34 | . . . . . . . . 34 Kinetic 1246 | . 46 103 152 587 . . . 358 Thermal 372 | . 89 70 . . . . . 213 Explosive 139 | . . . . 139 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 3 3 3 3 7 Average Corruption 3 | . . . . 1 3 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . 6 5 2 1 26 Message Errors 8 | . . . . 2 2 . . 4 Matter Fused 12 | . . . . 2 . 2 . 8 Heat Flow Errors 8 | . . . . 1 1 . . 6 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . 3 . . . . Projectiles . | . . . . . . . . . Explosions 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 66 | . . . . 51 . . . 15 Shots 1 | . . . . 1 . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 753 | . 36 20 62 237 144 10 14 753 Average Temperature 127 | . 15 8 34 90 64 6 6 219 Received Heat Transfer 327 | . . 9 72 33 9 24 . 180 Effects 26 | . . . . . . . . 26 Shutdowns 7 | . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . 2 Interference 4 | . . . . . . . . 4 Matter Decay 3 | . . . . . . . . 3 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 4 | . 1 3 . . . . . . Heat Transferred 592 | . 185 148 . . . . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 125 | . 72 . 30 125 . . . . Initial 9 | . . . . 9 . . . . Average 25 | . 21 . 3 34 . . . . Influence Increases 885 | . 134 90 45 281 90 75 . 170 Destroy 0b10 Robot/C 300 | . 60 80 . 60 . . . 100 Destroy 0b10 Robot/NC 20 | . 15 . . 5 . . . . Destroy Leader 66 | . 14 10 . 32 . . . 10 Disable Machine 75 | . 15 . . 60 . . . . Destroy Structure 19 | . . . . 19 . . . . Partial Spotted 60 | . 15 . . 45 . . . . Lose Combat Pursuer 345 | . 15 . 45 60 90 75 . 60 Influence Decreases 885 | . 112 112 25 182 175 47 62 170 Entered New Map 136 | . . 11 . 11 45 7 62 . Time Decay 719 | . 112 101 25 171 130 40 . 140 Lost Part 30 | . . . . . . . . 30 Squads Dispatched 7 | . 1 . 1 5 . . . . Investigation 3 | . . . . 3 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 5 5 5 18 4 7 . 15 Peak Tracking Total 7 | . 3 3 7 7 4 5 . 3 Tactical Retreats 13 | . 1 . 2 2 2 3 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 6 | . 1 1 . 4 . . . . Max in Single Turn 4 | . 1 1 . 4 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 12 | . . 1 2 3 2 . 4 . Terminals 3 | . . . 2 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 55 | . . 9 4 10 3 . 29 . Successful 43 | . . 9 2 . 3 . 29 . Failed 12 | . . . 2 10 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 7 | . . . 4 3 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 43 | . . 9 2 . 3 . 29 . Record 21 | . . 8 . . 2 . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 3 . . . . Full Trace Events 3 | . . . . 3 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 43 | . . . . . . . . 43 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 3590 | 125 381 644 102 824 260 87 44 1123 Spaces Moved 4079 | 76 144 440 195 1162 636 211 94 1121 Core 222 | 12 . . . . . . . 210 Treads 421 | 64 144 213 . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3436 | . . 227 195 1162 636 211 94 911 Fastest Speed 34 | 50 160 37 40 40 40 40 40 34 Average Speed 66 | 142 160 99 40 40 40 40 40 89 Slowest Speed 500 | 160 160 197 40 80 40 40 40 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . 1 8 . 1 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 20 27 17 18 68 42 75 71 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . . . . 25 . . . 4 Melee . | . . . . . . . . . Projectile 5 | . . . . 1 . . . 4 AOE 24 | . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 4725 | 93 262 540 209 1466 641 211 101 1202 Wait 413 | . 94 18 . 266 . . . 35 Move 4053 | 75 143 439 192 1147 635 208 93 1121 Hop 8 | . . . 1 6 . 1 . . Pick Up 34 | 12 4 2 4 7 1 . 2 2 Fast Attach 4 | . . 1 . 2 1 . . . Attach 23 | 6 . 3 4 3 . . 2 5 Detach 3 | . . . . 1 . . 2 . Swap 11 | . 1 5 . 4 . . . 1 Drop 25 | . 2 11 2 3 2 . 2 3 Fire 142 | . 18 61 6 27 . . . 30 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . 2 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 507 | -10/Materials | Entered Subcaves 507 | -10/Subcaves | Learned Materials terminal intel 597 | -10/Subcaves | Discovered new exit (range 13) 717 | -10/Subcaves | Visited 4L-MR0's lab 1011 | -10/Subcaves | Found Flightbrick 1064 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1108 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1151 | -10/Subcaves | Entered Materials 1151 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1152 | -8/Materials | Loaded intel: 11 terminal locations 1154 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 1182 | -8/Materials | Discovered new exit (range 16) 1249 | -8/Materials | Discovered new exit (range 10) 1253 | -8/Materials | Entered Factory 1253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1600 | -7/Factory | Build established: Tank 2062 | -7/Factory | Discovered new exit (range 15) 2077 | -7/Factory | Entered Lower Caves 2104 | -7/Lower Caves | Entered a destroyed Warlord outpost 2119 | -7/Lower Caves | Learned Factory stockpile data 2183 | -7/Lower Caves | Discovered new exit (range 9) 2184 | -7/Lower Caves | Build established: Mutant 2215 | -7/Lower Caves | Encountered a Warlord checkpoint 2239 | -7/Lower Caves | Learned Factory machine intel 2337 | -7/Lower Caves | Entered another Lower Caves area 2337 | -7/Lower Caves | Discovered new exit (range 8) 2359 | -7/Lower Caves | Learned Factory machine intel 2362 | -7/Lower Caves | Learned Factory trap positions 2410 | -7/Lower Caves | Discovered new exit (range 5) 2420 | -7/Lower Caves | Spotted B-75 Beast 2424 | -7/Lower Caves | Entered Data Miner 2424 | -7/Data Miner | Discovered new exit (range 6) 2434 | -7/Data Miner | Met Data Miner 2446 | -7/Data Miner | Learned location of Section 7 (-2) 2446 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2453 | -7/Data Miner | Received God Mode back door access code from Data Miner 2468 | -7/Data Miner | Entered Proximity Caves 3271 | -6/Proximity Caves | Ambushed by research squad 3332 | -6/Proximity Caves | Lost 4 parts (2p1n1u) 3580 | -6/Proximity Caves | Core integrity fell below 50% 3587 | -6/Proximity Caves | Escorted by Enhanced Grunt 3589 | -6/Proximity Caves | Core integrity fell below 20% 3591 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03499_ System corrupted: Heat flow error (+234). 03515_ System corrupted: Heat flow error (+168). 03526_ Drone sends a signal. 03536_ Flight Unit destroyed. 03537_ System corrupted: Broken Phase Cannon rejected. 03540_ Slug penetrates Wall. 03548_ H-66 Slayer retrieves Drone. 03549_ Penetrated by Slug. 03558_ Slug penetrates Wall. 03572_ 1>GNTPKODNRLUP=FX&B3KV 03572_ Slammed into P-60 Hacker. 03578_ Slug penetrates Wall. 03585_ Penetrated by Slug. 03585_ Slug penetrates Wall. 03587_ Enhanced Grunt: "Protecting LRC-V3." 03587_ Slammed into H-66 Slayer. 03588_ Penetrated by Slug. 03588_ Slammed into H-66 Slayer. 03591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ???????##????????????##########??# #???????????? | | ??????## ##?????????## #### #####???????# | | ###???# ##????##### ## ##?##### | | ??# ##???# ### | | ?# ##??# ## | | ?## ##?## ### p## #### | | ? ?## ##?####?# h### ##??## # | | ??# ??## ##?????# ;#####????# ## | | ???# ##?## ##????# #####?????## ## ##? | | ???# ?## #????# ## #??????##### ##? | | ????# ## ###????## ######?????## ## | | ?????# ##??????##g@ ##?????## | | ?????## ##?###### h #??????# | | ??????# ### #?###### | | ?####### ##### ### ## | | ## #???## | | #????## | | ] #### #?????### ## | | ##??# #???????## ## | | #???#" ##???????## # | | #???## ##???????## # | | # #??# % ## ##????????# # | | # #?#" ### #?????????# # | | # ### ##? #????????# ## | | ### #""##?# ???????## #### | | # ?? ???????# ##??#### | | ? ##??????# ???????## | | # ###### #####???????# ?????#### | | ## ### ?????#####???????????# ????## ## | | ?## #??# ??????????????????????# ????# ### | | ???###??# ??????????????????????# ????# ### | | ????????? ?????????????????????? ????## ### | | ?????????? ???????????????????????#?????## ## | | ????????????????????????????????????????## ## | | ????????????????????????????????????????# ##? | | ????????????????????????????????????????#### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 100 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed SkeletonHybridExpander Manual? 0 Play Time 00:47:26 Cumulative 22.2 hours Start 2026.08.30 @ 02:50:57 End 2026.08.30 @ 04:28:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 30 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 164c8242-dd41-4edf-9063-022e8ee489fc