Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 23:09:27 Player: NextToZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (501) 501 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2666 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 107/300 Energy 150/150 System Corruption 0% Temperature Warning (306) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3+1) - Aluminum Leg (+) Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Rainbow Chip > --- WEAPON (3) ------- Advanced Beam Cannon Subdweller Machine Gun > --- INVENTORY (10) --- Large Storage Unit Improved Terrain Scanner Subdweller Laser Advanced Beam Cannon Battle Cannon Grenade Launcher Grenade Launcher Flamer Great Maul Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Subdweller Optics Tractor Beam Rainbow Chip > --- WEAPON ----------- Advanced Beam Cannon Subdweller Machine Gun Battle Cannon Rocket Launcher > --- INVENTORY -------- Large Storage Unit Improved Terrain Scanner Subdweller Laser Assault Rifle Grenade Launcher Grenade Launcher Flamer Shrapnel Trap [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Rainbow Chip Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 20 | 7 2 1 8 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 2 1 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 1 3 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . 2 4 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 8 8 Power 1 | 1 2 2 1 . Propulsion . | . . 1 . . Utility 2 | . 1 3 2 2 Weapon 4 | . 2 3 4 6 Tool/Special . | . . . . . Unused Backups 9 | . . . 2 7 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 7 | . . . 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 99 83 Engine 14 | . 14 14 15 14 Leg 27 | . 28 28 27 20 Device 12 | . 14 14 10 12 Storage 11 | . 14 14 11 7 Processor 4 | . . . 5 7 Ballistic Gun 15 | . 28 25 10 7 Ballistic Cannon 1 | . . . 1 3 Launcher 7 | . . 2 10 6 Special Weapon 3 | . . . 5 . Peak Build Rating 32 | 9 9 11 26 32 Average Rating 16 | 4 8 9 19 29 On Entrance 11 | . 9 9 11 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 12 18 20 25 31 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 9 10 10 10 Average Carried 8 | 2 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 10 10 Class Distribution -------------------- 57% | Mutant 35% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 645 | 197 41 . 407 . Remotely 246 | . . . 246 . Salvage Created 309 | 25 41 . 219 24 Parts 32 | 4 . . 28 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . 1 . 10 1 Guns 2 | . 1 . 1 . AOE 10 | . . . 9 1 Classes Destroyed 4 | 1 1 . 2 . Tunneler 1 | 1 . . . . Grunt 1 | . 1 . . . Sentry 2 | . . . 1 1 Subdweller 9 | . . . 9 . Best Kill Streak 3 | 1 1 . 3 1 Combat Bots Only 3 | . 1 . 3 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 58 | . 11 . 31 16 Missed 25 | . 3 . 14 8 Hits 33 | . 8 . 17 8 Projectile 33 | . 8 . 17 8 Critical Strikes 1 | . . . . 1 Damage Taken 739 | . 90 . 453 196 Core 81 | . 20 . 46 15 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . . 73 . Volleys Fired 47 | 4 9 . 27 7 Largest 3 | 2 2 . 3 2 Hottest 101 | 40 40 . 100 101 Shots Fired 73 | 8 18 . 36 11 Gun 36 | 8 18 . 10 . Cannon 8 | . . . 1 7 Launcher 27 | . . . 23 4 Special 2 | . . . 2 . Kinetic 37 | 8 18 . 11 . Thermal 9 | . . . 2 7 Explosive 27 | . . . 23 4 Electromagnetic . | . . . . . Robot Hit Streak 4 | 1 3 . 4 3 Robot Miss Streak 3 | 2 3 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | 3 8 . 18 5 Core Hits 29 | 2 4 . 20 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1484 | 43 103 . 1228 110 Guns 209 | 43 100 . 66 . Cannons 42 | . . . . 42 Explosions 1221 | . . . 1153 68 Melee . | . . . . . Ramming 12 | . 3 . 9 . Kinetic 209 | 43 100 . 66 . Thermal 42 | . . . . 42 Explosive 1221 | . . . 1153 68 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 13 . Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 1 1 Projectiles . | . . . . . Explosions 2 | . . . 1 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 117 | . . . 50 67 Shots 5 | . . . 2 3 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 297 | . . . 238 297 Average Temperature 130 | . . . 100 162 Received Heat Transfer 171 | . 48 . 51 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 27 | 5 25 5 . 27 Initial 5 | . . 5 . . Average 2 | . 3 . . 3 Influence Increases 144 | 5 35 . 20 84 Destroy 0b10 Robot/C 60 | . 20 . 20 20 Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 10 | . . . . 10 Successful Hack 7 | . . . . 7 Disable Machine 15 | . . . . 15 Destroy Structure 32 | . . . . 32 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 117 | 5 20 15 20 57 Entered New Map 10 | . . 10 . . Time Decay 67 | 5 20 5 20 17 Lost Part 40 | . . . . 40 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 8 . 10 4 Peak Tracking Total 6 | . 6 . 3 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . . . 1 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . . . 9 7 Successful 14 | . . . 9 5 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 7 | . . . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . . . 9 5 Record 12 | . . . 8 4 Zone Layout 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 944 | 13 250 224 340 117 Optics 117 | . . . . 117 Terrain 827 | 13 250 224 340 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1644 | 83 250 224 957 130 Spaces Moved 1179 | 50 178 164 720 67 Core 8 | 8 . . . . Treads . | . . . . . Legs 1171 | 42 178 164 720 67 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 108 120 120 120 154 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 29 50 58 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 195 | . . . 155 40 Melee . | . . . . . Projectile . | . . . . . AOE 195 | . . . 155 40 Terrain Rammed 2 | . . . 2 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1313 | 71 197 190 772 83 Wait 26 | . . 25 . 1 Move 1175 | 49 177 163 719 67 Hop . | . . . . . Pick Up 29 | 11 6 1 8 3 Fast Attach 1 | . . . 1 . Attach 16 | 7 1 . 5 3 Detach 1 | . . . . 1 Swap 7 | . 1 1 5 . Drop 8 | . 2 . 5 1 Fire 47 | 4 9 . 27 7 Melee . | . . . . . Ram 2 | . . . 2 . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / Exi / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Entered Mines 441 | -10/Mines | Discovered new exit (range 8) 509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 514 | -10/Mines | Discovered new exit (range 8) 519 | -10/Mines | Identified exit to Exiles 558 | -10/Mines | Entered Subcaves 559 | -10/Subcaves | Shifting Twisted Machinery released Flamer 576 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 621 | -10/Subcaves | Discovered new exit (range 13) 643 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 858 | -10/Subcaves | Visited 4L-MR0's lab 915 | -10/Subcaves | Found Rainbow Chip 917 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1005 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1192 | -10/Subcaves | Build established: Gunner 1271 | -10/Subcaves | Learned location of 1 exit from Materials 1515 | -10/Subcaves | Entered Materials 1515 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1516 | -8/Materials | Identified exit to Factory 1645 | -8/Materials | Self-destructed Last Messages --------------- >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. 01603_ T-07 Excavator is excavating. 01609_ W-25 Informer sends out distress signal. 01612_ T-07 Excavator is excavating. 01630_ Aluminum Leg destroyed. 01630_ Terminal disabled. 01633_ Sub. Optics destroyed. 01633_ Destroyed Sub. Optics. 01633_ Tractor Beam destroyed. 01634_ Critical hit (Burn: +37). 01636_ Temporary Utility slot lost. 01636_ Y-45 Defender destroyed. 01636_ Rocket Launcher destroyed. 01636_ Destroyed Rocket Launcher. 01638_ The unstable cave ceiling collapses. 01639_ Temporary Weapon slot lost. 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