Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 16:55:20 Player: r0t0x Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3211) 3211 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 6306 Bonus ------- High Alert Combat Kills 290 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 265/265 System Corruption 30% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Relay Coupler [NC] (25) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (17) Minigun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Wheel Sensor Array Signal Interpreter Light Armor Plating Minigun Minigun Minigun Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 76 | 2 9 22 5 16 22 Power 5 | . . 2 . 1 2 Engine 5 | . . 2 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 4 12 . 6 6 Treads 23 | 2 2 12 . 6 1 Leg 4 | . . . . . 4 Wheel 3 | . 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 4 . 5 5 Device 4 | . . . . 1 3 Storage 1 | . 1 . . . . Processor 5 | . 1 . . 2 2 Hackware . | . . . . . . Protection 6 | . . 4 . 2 . Artifact . | . . . . . . Weapon 25 | . 3 4 5 4 9 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | . 1 1 . 3 6 Ballistic Cannon 3 | . 1 1 1 . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon 8 | . 1 2 2 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . . 2 . System Corruption 23 | . . . . 23 . Parts Lost 32 | . 2 5 . 8 17 Power 3 | . . . . 1 2 Propulsion 14 | . 2 2 . 2 8 Utility 11 | . . 3 . 4 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . 2 1 . 6 7 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 94 | . 93 99 100 93 85 Engine 10 | . 14 11 11 8 8 Treads 25 | . 26 27 33 34 15 Leg 2 | . . . . . 14 Wheel 2 | . 1 5 . . . Device 1 | . . . . 2 8 Storage 11 | . 14 11 11 9 9 Processor 10 | . 8 11 11 12 12 Protection 5 | . . 10 11 7 . Ballistic Gun 9 | . 14 9 . 7 10 Ballistic Cannon 4 | . 9 1 10 6 . Impact Weapon 7 | . 1 10 10 4 6 Peak Build Rating 25 | 6 12 22 21 25 25 Average Rating 16 | 5 8 18 21 22 19 On Entrance 14 | 6 6 11 21 21 19 Naked Turns . | . . . . . . Heaviest Build 44 | 11 31 42 40 44 36 Greatest Support 86 | 40 40 66 66 86 83 Greatest Overweight (x) 10 | . 9 1 . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 7 15 15 15 14 12 Average Carried 12 | 5 9 14 15 11 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 13 15 15 11 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1878 | 191 355 452 60 372 448 Remotely . | . . . . . . Salvage Created 3630 | . 580 1889 28 517 616 Parts 148 | . 36 64 9 18 21 Haulers Intercepted 7 | . 2 5 . . . Recyclers Shooed 7 | . . 4 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 75 | . 11 32 6 13 13 Melee 17 | . 1 11 . 3 2 Guns 22 | . 6 7 . 2 7 Cannons 9 | . 2 2 . 5 . AOE 6 | . . . 6 . . Classes Destroyed 14 | . 7 4 . 1 2 Worker 11 | . 2 8 . 1 . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 7 | . 2 5 . . . Recycler 6 | . 2 4 . . . Operator 2 | . 2 . . . . Watcher 5 | . 3 2 . . . Swarmer 18 | . 6 6 6 . . Grunt 37 | . 5 17 . 9 6 Brawler 2 | . . . . 1 1 Duelist 1 | . . 1 . . . Sentry 15 | . . 8 . 3 4 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 3 9 3 4 2 Combat Bots Only 6 | . 3 6 3 4 2 Max Kills in Single Turn 3 | . 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 593 | . 66 224 15 101 187 Missed 151 | . 21 57 6 24 43 Damage Taken 6614 | . 806 2096 132 1320 2260 Core 1003 | . 168 258 17 155 405 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 70 | . . 70 . . . Core Remaining (%) 54 | 100 32 . 31 . . Volleys Fired 188 | . 39 65 6 32 46 Largest 2 | . 2 1 1 2 2 Hottest 64 | . 60 39 39 64 50 Shots Fired 287 | . 78 65 6 65 73 Gun 196 | . 45 52 . 33 66 Cannon 79 | . 33 13 1 32 . Launcher 12 | . . . 5 . 7 Special . | . . . . . . Kinetic 269 | . 72 65 1 65 66 Thermal 6 | . 6 . . . . Explosive 12 | . . . 5 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 5 13 1 10 11 Robot Miss Streak 4 | . 4 4 1 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 309 | . 49 125 1 64 70 Core Hits 95 | . 21 30 6 22 16 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 31 | . 2 20 . 3 6 Critical Strikes 34 | . 2 22 . 3 7 Destroy 2 | . . . . 2 . Blast 1 | . . 1 . . . Smash 31 | . 2 21 . 1 7 Melee Attacks 218 | . 11 109 . 24 74 Impact 218 | . 11 109 . 24 74 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 21 | . . 21 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9467 | . 1049 4947 362 1466 1643 Guns 2086 | . 386 656 . 350 694 Cannons 1002 | . 278 190 . 534 . Explosions 362 | . . . 362 . . Melee 6007 | . 385 4101 . 572 949 Ramming 10 | . . . . 10 . Kinetic 3045 | . 621 846 . 884 694 Thermal 43 | . 43 . . . . Explosive 362 | . . . 362 . . Electromagnetic . | . . . . . . Impact 6007 | . 385 4101 . 572 949 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . 8 . . 29 30 Average Corruption 26 | . 8 . . 15 29 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 77 | . 3 . . 8 66 Message Errors 15 | . . . . . 15 Matter Fused 19 | . . . . 2 17 Heat Flow Errors 11 | . 1 . . 1 9 Energy Discharges 7 | . 1 . . 1 5 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 5 | . . . . . 5 Misfires 5 | . 1 . . 1 3 Alerts 1 | . . . . 1 . Misdirections 5 | . . . . 1 4 Weapon Failures 7 | . . . . . 7 Overload Shots . | . . . . . . Overflow Damage 2280 | . 204 1781 . 34 261 Projectiles 12 | . 10 2 . . . Explosions . | . . . . . . Melee 2268 | . 194 1779 . 34 261 Knockbacks 32 | . 3 21 . 6 2 Impact 24 | . 2 20 . . 2 Kinetic 7 | . 1 1 . 5 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 71 | . . . . . 71 Shots 2 | . . . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 3 | . . . . 2 1 Kicked 1 | . . . . . 1 Crushed 1 | . . . . 1 . Highest Temperature 256 | . 99 50 4 256 245 Average Temperature 44 | . 16 12 3 55 78 Received Heat Transfer 2505 | . 198 849 . 576 882 Siege Activations . | . . . . . . Robots Corrupted 33 | . 2 24 . 3 4 Combat Hostiles 21 | . 2 12 . 3 4 Parts Fried 42 | . 3 30 . 5 4 Impact Corruptions 80 | . 8 59 . 4 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 695 | . 285 695 443 500 692 Initial 269 | . . 120 269 148 204 Average 334 | . 84 415 411 275 441 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 26 | 100 94 7 . 30 . Level 1 33 | . 5 36 40 57 44 Level 2 39 | . . 55 59 12 55 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 3 . 3 . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . 1 . Assault 1 | . . 1 . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 26 54 6 22 18 Peak Tracking Total 7 | . 4 7 3 7 5 Tactical Retreats 22 | . 2 12 . 3 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 4 | . . . 4 . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . 2 1 . 2 2 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 19 | . 4 12 . 2 1 Terminals 16 | . 4 10 . 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 65 | . 17 38 . 7 3 Successful 32 | . 8 22 . 1 1 Failed 32 | . 9 15 . 6 2 Catastrophic 7 | . 1 6 . . . Database Lockouts 1 | . . 1 . . . Manual 49 | . 17 30 . 2 . Terminals 56 | . 17 34 . 2 3 Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 12 | . 2 9 . . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Machine Index 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 16 | . 6 10 . . . Terminals 16 | . 6 10 . . . Assimilate 1 | . 1 . . . . Botnet 11 | . 3 8 . . . Skim 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 11 . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 4 | . 1 . 3 . . Largest Group 3 | . 1 . 3 . . Highest-Rated Group 40 | . 10 . 40 . . Highest-Rated Ally 16 | . 10 . 16 . . Total Orders . | . . . . . . Ally Attacks 3 | . . . 3 . . Total Damage 42 | . . . 42 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 5075 | 5 1120 2058 381 466 1045 Spaces Moved 2427 | 1 590 994 223 173 446 Core 2 | . 1 . . . 1 Treads 1823 | 1 547 654 223 173 225 Legs 218 | . . . . . 218 Wheels 384 | . 42 340 . . 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 160 105 105 160 160 120 Average Speed 148 | 160 156 141 160 160 145 Slowest Speed 550 | 160 500 240 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . 1 . . . 1 Exploration Rate (%) 46 | 2 82 84 43 16 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 60 | . 2 13 25 . 20 Terrain Destroyed 117 | . 2 13 42 2 58 Melee 35 | . 2 13 . . 20 Projectile 2 | . . . . 2 . AOE 80 | . . . 42 . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3220 | 6 686 1389 239 257 643 Wait 228 | . 20 153 2 11 42 Move 2422 | . 589 993 222 172 446 Hop . | . . . . . . Pick Up 40 | . 11 22 . . 7 Fast Attach 14 | . 3 3 . 1 7 Attach 28 | 2 2 8 . 7 9 Detach 4 | 2 2 . . . . Swap 34 | . 4 11 5 8 6 Drop 32 | 2 5 25 . . . Fire 188 | . 39 65 6 32 46 Melee 218 | . 11 109 . 24 74 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 2 | . . . . 2 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap 4 | . . . 4 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Discovered new exit (range 9) 724 | -10/Materials | Discovered new exit (range 18) 1061 | -10/Materials | Crushed by falling debris 1061 | -10/Materials | Core integrity fell below 50% 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Repaired Maul 1810 | -9/Materials | Discovered new exit (range 14) 2274 | -9/Materials | Discovered new exit (range 16) 2276 | -9/Materials | Central database locked down 2316 | -9/Materials | Build established: Scavenger-Mutant 2323 | -9/Materials | Discovered new exit (range 5) 2612 | -9/Materials | Identified exit to Mines 2615 | -9/Materials | Discovered new exit (range 3) 2653 | -9/Materials | Core integrity fell below 50% 3055 | -9/Materials | Discovered new exit (range 4) 3078 | -9/Materials | Build established: Mutant 3126 | -9/Materials | First assault squad dispatched 3184 | -9/Materials | Entered Mines 3252 | -9/Mines | Found a hidden stash of uninstalled traps 3298 | -9/Mines | Discovered new exit (range 8) 3336 | -9/Mines | Discovered new exit (range 10) 3349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3465 | -9/Mines | Assembled infested the area 3520 | -9/Mines | Lost 3 allies 3565 | -9/Mines | Entered Materials 3565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3866 | -8/Materials | Garrison activated, responded to threat 3970 | -8/Materials | System corruption reached 10% 3972 | -8/Materials | Lost 6 parts (2n3u1w) 4025 | -8/Materials | Identified exit to Garrison 4031 | -8/Materials | Entered Garrison 4307 | -8/Garrison | Triggered checkpoint 4325 | -8/Garrison | Build established: Scavenger-Mutant 4338 | -8/Garrison | Garrison Relay disabled 4465 | -8/Garrison | Triggered checkpoint 4522 | -8/Garrison | Core integrity fell below 50% 4523 | -8/Garrison | Crushed by falling debris 4523 | -8/Garrison | System corruption reached 30% 4568 | -8/Garrison | Lost 7 parts (1p4n1u1w) 4680 | -8/Garrison | Discovered new exit (range 12) 4717 | -8/Garrison | Garrison Relay disabled 4727 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Core integrity fell below 20% 5076 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04939_ Acquired Lgt. Treads. 04943_ Acquired Imp. Ion Engine. 04951_ System corrupted: Energy discharge (-25). 04967_ System corrupted: Energy discharge (-38). 04982_ U %6O2W 05016_ System corrupted: Heat flow error (+133). 05016_ The unstable cave ceiling collapses. 05032_ System corrupted: Energy discharge (-103). 05043_ Minigun destroyed. 05047_ Targeting Computer destroyed. 05048_ W|F9>RBK,M3:T:I9NBF/HZ ATSJUKI0 05051_ Aluminum Leg destroyed. 05054_ G-47 Trooper destroyed. Garrison Door activated. 05062_ System corrupted: Minigun jammed. 05067_ %8OM%VII,W ATD2Q7L|R5YM4