Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 18:46:47 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (211) 1055 Value Destroyed (7028) 7028 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1911) 1911 TOTAL SCORE: 16294 Bonus ------- High Alert Combat Kills 111 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 920/1150 Matter 65/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Rolling (120) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Treads Armored Wheel (fused) > --- UTILITY (9) ------ Advanced Cooling System Surveybot 17 Chip 0b10 Decoder Chip [Scout] Core Analyzer Advanced Thermal Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced Cooling System Heavy Ion Cannon Autogun Micro-nuke Launcher Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Heavy Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Surveybot 17 Chip 0b10 Decoder Chip [Scout] Core Analyzer Hardened Medium Armor Plating Advanced Shield Generator Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Heavy Ion Cannon > --- INVENTORY -------- Advanced Cooling System Advanced ECM Suite Autogun Autogun Lance [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 1 . . . . 1 . . Utility 7 | . . 2 1 . . . 2 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 198 | 5 11 18 19 22 5 15 24 20 4 18 14 1 11 1 10 Power 20 | 1 1 1 1 3 1 1 2 4 . 3 . 1 . . 1 Engine 6 | 1 1 . . 2 . . . 1 . 1 . . . . . Core 12 | . . 1 1 1 1 1 1 3 . 2 . . . . 1 Reactor 2 | . . . . . . . 1 . . . . 1 . . . Propulsion 54 | 2 3 5 6 6 2 2 6 4 1 6 3 . 5 1 2 Treads 38 | 2 3 5 5 6 2 1 5 3 . . 2 . 1 1 2 Leg . | . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . 1 1 1 1 2 . . 1 . . Hover 4 | . . . . . . . . . . 3 1 . . . . Flight 5 | . . . 1 . . . . . . 1 . . 3 . . Utility 69 | 1 3 8 6 6 2 3 11 7 3 7 7 . 3 . 2 Device 28 | . 1 2 1 2 . 1 7 5 2 3 1 . 2 . 1 Storage 6 | 1 1 1 . 1 . . 1 . . 1 . . . . . Processor 11 | . . . 1 1 . . 1 2 . 2 3 . 1 . . Hackware 4 | . . . . . 1 . . . 1 . 2 . . . . Protection 20 | . 1 5 4 2 1 2 2 . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 1 4 4 6 7 . 9 5 5 . 2 4 . 3 . 5 Energy Gun 10 | . . . 1 1 . 1 . 3 . 1 2 . . . 1 Energy Cannon 7 | . . 1 . . . 2 2 . . . . . 1 . 1 Ballistic Gun 23 | 1 4 2 5 5 . 2 1 . . . . . 2 . 1 Ballistic Cannon 3 | . . . . . . 1 . 1 . . . . . . 1 Launcher 3 | . . . . . . . 1 1 . . . . . . 1 Special Weapon 2 | . . . . . . 1 1 . . . . . . . . Impact Weapon 5 | . . 1 . 1 . 1 . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 2 . . 1 1 . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . Parts Lost 71 | . 3 4 4 6 . . 12 15 . 9 2 2 3 . 11 Power 9 | . 1 . . 1 . . 1 3 . . 1 1 . . 1 Propulsion 19 | . . 1 . 1 . . 4 3 . 3 . 1 2 . 4 Utility 24 | . . 3 2 1 . . 4 3 . 6 1 . 1 . 3 Weapon 19 | . 2 . 2 3 . . 3 6 . . . . . . 3 Highest Loss Streak 14 | . 1 2 2 3 . . 11 14 . 6 7 2 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | 1 8 18 23 23 23 23 23 23 5 4 4 5 4 5 4 Power 2 | . 1 3 4 3 2 1 2 2 . . . . . . . Propulsion 4 | . 3 5 6 5 6 6 3 1 . . . . . . . Utility 6 | . 1 2 5 8 8 7 9 9 2 1 1 2 2 2 1 Weapon 5 | . 2 5 7 5 5 6 7 7 2 1 2 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 . 6 4 4 2 1 6 . . . . . . 2 Power 2 | . . . 1 . . 1 . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . . . . . . . Utility 14 | . . . 2 1 4 1 . 4 . . . . . . 2 Weapon 9 | . . . 3 3 . . 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 98 97 99 88 89 95 87 5 51 75 72 78 89 80 Engine 1 | . 14 . . 4 . . . . . 2 . . . . . Core 6 | . . 10 9 4 9 8 6 4 . . 4 1 . . . Treads 16 | . 28 22 18 17 18 14 17 16 . . 4 1 1 9 10 Wheel 2 | . . . . . . 3 5 3 1 2 4 5 8 10 9 Device 10 | . . 15 12 13 9 9 12 15 1 9 8 5 8 15 12 Storage 7 | . 14 11 9 9 9 8 6 4 . . . . . . . Processor 7 | . . . 2 4 9 9 12 10 . 7 22 23 18 15 15 Hackware 2 | . . . . . 7 . . . 2 . 8 11 10 10 10 Protection 13 | . 5 16 19 17 10 17 12 10 . 2 . . 3 5 3 Energy Gun 1 | . . . . . 5 . . 1 . 2 1 . . 7 1 Energy Cannon 1 | . . . . . . 4 4 4 . . . . 2 5 3 Ballistic Gun 13 | . 26 20 26 24 10 5 14 9 . . . . 4 2 6 Special Weapon 1 | . . . . . . 5 . . . . . . . . . Peak Build Rating 111 | 5 8 21 28 34 35 44 55 74 17 62 84 71 85 111 106 Average Rating 35 | 4 7 19 26 30 29 34 50 57 6 44 66 61 71 107 81 On Entrance 36 | . 5 8 19 28 33 23 43 51 2 13 38 71 61 84 111 Naked Turns 101 | . . . . . . . . 31 70 . . . . . . Heaviest Build 122 | 11 20 102 118 111 107 121 119 122 1 23 30 19 43 55 44 Greatest Support 136 | 40 40 40 40 40 40 48 20 136 10 33 33 33 40 110 110 Greatest Overweight (x) 10 | 1 . 2 2 2 2 10 9 7 . 1 1 . 3 1 2 Average Overweight (x) 2 | . . 1 2 2 2 4 8 3 . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 21 | 7 9 21 25 25 25 24 25 24 5 5 5 5 5 5 5 Most Carried 25 | 3 10 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Carried 20 | 1 9 18 24 24 24 23 23 23 4 4 4 5 4 5 4 Final Capacity 25 | 8 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 3 10 25 25 25 25 25 23 5 5 5 5 5 5 5 5 Class Distribution -------------------- 25% | Commander-Mutant 20% | Scavenger-Tank 15% | Mutant 10% | Tank 6% | Scavenger-Gunner 5% | Commander-Tank 4% | Derelict-Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Tank | -4/Waste Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 7262 | 163 308 511 872 1467 676 274 1573 291 119 421 57 122 41 141 226 Remotely 133 | . . . . . . . 133 . . . . . . . . Salvage Created 9334 | . 535 1149 1072 1463 640 . 1587 817 . 400 . . 128 1080 463 Parts 421 | . 37 56 73 81 34 . 71 32 . 7 . . 7 . 23 Haulers Intercepted 9 | . 1 . 3 5 . . . . . . . . . . . Recyclers Shooed 8 | . . . . 1 . . . 3 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 150 | . 16 17 19 29 6 . 29 15 . 2 . . 4 6 7 Melee 8 | . . 2 . . . . . . . 2 . . 4 . . Guns 114 | . 16 13 19 28 6 . 16 7 . . . . . 6 3 Cannons 12 | . . 1 . . . . 7 2 . . . . . . 2 AOE 12 | . . . . 1 . . 3 6 . . . . . . 2 Classes Destroyed 18 | . 5 6 2 1 1 . 1 1 . . . . . 1 . Worker 17 | . 1 3 3 2 . . 3 . . . . . 1 . 4 Builder 8 | . . . 2 3 . . 1 . . . . . . . 2 Hauler 9 | . 1 . 3 5 . . . . . . . . . . . Recycler 15 | . . 3 3 2 5 . 1 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 3 | . . 1 1 1 . . . . . . . . . . . Watcher 8 | . . 2 2 1 . . 2 1 . . . . . . . Swarmer 35 | . 6 1 7 8 . . 9 . . . . . 4 . . Grunt 51 | . 9 7 5 15 2 . 9 3 . . . . . . 1 Brawler 5 | . . 2 . . . . 1 2 . . . . . . . Duelist 4 | . . 1 1 . . . 2 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 26 | . . 6 4 6 3 . 3 2 . . . . . . 2 Specialist 4 | . . . 2 . . . . 2 . . . . . . . Hunter 5 | . . . . . . . 1 2 . . . . . . 2 Programmer 12 | . . . . . 1 . 4 3 . 2 . . . . 2 Compactor 6 | . . . . . . . . . . . . . . 6 . Subdweller 1 | . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 3 5 6 7 3 . 7 9 . 2 . . 5 6 4 Combat Bots Only 9 | . 3 4 4 5 2 . 6 9 . 2 . . 4 6 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 2 2 . 1 . . 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 2 | . . . . 1 . . 1 2 . . . . . . 1 Melee 1 | . . 1 . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1159 | . 114 122 100 136 16 . 288 195 2 33 7 6 14 . 126 Missed 334 | . 26 36 32 37 3 . 81 53 1 16 2 3 3 . 41 Damage Taken 13857 | . 1062 1167 1021 1302 191 . 2978 2914 19 546 223 62 180 . 2192 Core 1931 | . 225 206 73 94 33 . 349 488 19 202 12 . 49 . 181 Absorbed by Shields 58 | . . . . . . . . . . . . . . . 58 Reduced by Siege Mode 145 | . . . . . . . . 145 . . . . . . . Redirected to Shielding 224 | . . . 49 . . . 108 . . 67 . . . . . Ignored by Resistances 201 | . . . 29 75 14 . 53 18 . . . . . . 12 Regen/Repaired (Parts) 491 | . . 98 . . . 380 . . . . 13 . . . . Core Remaining (%) 51 | 100 10 48 . . . 63 58 . . . . 27 . . . Volleys Fired 546 | . 85 57 63 95 15 . 98 66 . . 15 . . 17 35 Largest 3 | . 2 2 3 3 3 . 3 3 . . 1 . . 2 3 Hottest 236 | . 40 68 73 111 111 . 175 236 . . 60 . . 120 137 Shots Fired 1265 | . 166 110 181 279 50 . 244 129 . . 15 . . 35 56 Gun 1090 | . 166 106 181 279 50 . 154 70 . . 15 . . 35 34 Cannon 155 | . . 4 . . . . 85 50 . . . . . . 16 Launcher 19 | . . . . . . . 4 9 . . . . . . 6 Special 1 | . . . . . . . 1 . . . . . . . . Kinetic 1003 | . 166 106 181 276 33 . 154 55 . . . . . . 32 Thermal 186 | . . 4 . 3 17 . 85 65 . . . . . . 12 Explosive 19 | . . . . . . . 4 9 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 56 | . . . . . . . . . . . 15 . . 35 6 Robot Hit Streak 35 | . 11 35 15 11 26 . 28 11 . . . . . 9 11 Robot Miss Streak 7 | . 4 2 3 7 3 . 7 2 . . . . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . 2 1 2 5 . . 1 . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . 1 . Shots Hit Robots 850 | . 112 97 113 180 32 . 151 75 . 14 . . 5 32 39 Core Hits 419 | . 43 36 48 85 15 . 64 65 . 5 . . 5 19 34 Critical Kills 3 | . . . . . . . 3 . . . . . . . . Critical Parts Destroyed 8 | . . 1 1 2 . . . . . . . . . 4 . Critical Strikes 15 | . . 1 1 2 1 . 3 . . 1 . . . 4 2 Burn 1 | . . . . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . Destroy 5 | . . . 1 2 . . 1 . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . 1 Smash 1 | . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . Detonate 4 | . . . . . . . . . . . . . . 4 . Melee Attacks 49 | . . 13 . 5 . . . . . 24 1 . 6 . . Impact 19 | . . 13 . 5 . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . 24 . . 6 . . Sneak Attacks 2 | . . . . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21820 | . 935 1834 2167 3150 668 . 3831 3705 . 840 . . 207 2452 2031 Guns 14061 | . 934 1315 1981 3076 632 . 1942 1125 . . . . . 2155 901 Cannons 2582 | . . 41 . . . . 1417 612 . . . . . . 512 Explosions 3593 | . . . 179 59 . . 472 1968 . . . . . 297 618 Melee 1525 | . . 478 . . . . . . . 840 . . 207 . . Ramming 59 | . 1 . 7 15 36 . . . . . . . . . . Kinetic 11183 | . 934 1315 1981 3036 327 . 1942 909 . . . . . . 739 Thermal 4229 | . . 41 179 40 305 . 1417 1623 . . . . . 297 327 Explosive 2322 | . . . . 59 . . 472 1173 . . . . . . 618 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 478 | . . 478 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1047 | . . . . . . . . . . 840 . . 207 . . Entropic 2502 | . . . . . . . . . . . . . . 2155 347 Highest Corruption 23 | . . . 3 3 3 3 4 9 9 19 19 3 . 18 23 Average Corruption 4 | . . . 2 3 3 3 3 7 9 10 19 3 . 13 19 Corruption Purged 6 | . . . . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 278 | . . . 42 47 61 29 12 19 6 19 1 2 . 7 33 Message Errors 66 | . . . 13 8 17 6 5 4 . 5 . . . . 8 Matter Fused 71 | . . . 7 13 17 11 3 3 2 5 1 1 . . 8 Heat Flow Errors 24 | . . . 4 1 8 2 1 5 . 2 . . . . 1 Energy Discharges 32 | . . . 6 4 5 5 . 2 2 2 . . . 3 3 Parts Rejected 3 | . . . . 2 . . . . . . . . . 1 . Parts Fused 6 | . . . 1 1 . 1 . 1 . 1 . . . 1 . Data Loss (minor) 40 | . . . 9 7 7 . 2 2 1 4 . 1 . 1 6 Data Loss (major) 12 | . . . . 6 1 3 . 1 1 . . . . . . Misfires 12 | . . . 2 3 5 . . . . . . . . 1 1 Alerts 5 | . . . . 2 1 1 . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 681 | . . 38 97 . . . 43 257 . 226 . . . . 20 Projectiles 26 | . . . . . . . 9 10 . . . . . . 7 Explosions 391 | . . . 97 . . . 34 247 . . . . . . 13 Melee 264 | . . 38 . . . . . . . 226 . . . . . Knockbacks 5 | . . 5 . . . . . . . . . . . . . Impact 4 | . . 4 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 860 | . . . 62 54 . . 117 460 . . . . . . 167 Shots 15 | . . . 1 1 . . 3 8 . . . . . . 2 Rammed 8 | . 1 . 1 1 4 . 1 . . . . . . . . Targets Rammed 9 | . 1 . 1 2 4 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 487 | . 63 128 241 194 271 223 202 487 . 237 250 . . . 147 Average Temperature 61 | . 18 32 36 45 86 104 57 135 . 105 43 . . . 32 Received Heat Transfer 3426 | . 414 411 351 639 117 . 726 591 9 9 30 21 . . 108 Effects 5 | . . . . . 1 . . 3 . 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . 1 . . 1 . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . 1 . . . . . . . Total Turns 24 | . . . . . . . . 24 . . . . . . . Longest Duration 24 | . . . . . . . . 24 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . Parts Melted 17 | . . 1 . 2 2 . 8 1 . . . . . . 3 Heat Transferred 5090 | . . 74 200 74 629 . 1865 1563 . . . . . 200 485 Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 2 | . . . 1 2 1 . 2 1 . . . . . . 1 Low Security (%) 74 | 100 100 100 50 38 97 . 60 89 . . . . 100 100 74 Level 1 17 | . . . 49 31 2 . 24 10 . . . . . . 25 Level 2 7 | . . . . 30 . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 598 | . 110 145 334 598 231 . 426 266 . . . . 55 54 281 Initial 231 | . . 3 50 130 231 . . 203 . . . . . . 15 Average 125 | . 27 48 175 297 23 . 169 148 . . . . 23 19 74 Influence Increases 5446 | . 420 495 759 1187 269 . 928 611 60 65 . 45 95 74 438 Destroy 0b10 Robot/C 2840 | . 300 340 380 580 120 . 580 280 . 40 . . 80 . 140 Destroy 0b10 Robot/NC 325 | . 10 45 70 75 25 . 35 15 . 15 . . 5 . 30 Destroy Leader 714 | . 72 104 90 152 . . 154 72 . 10 . . 10 . 50 Successful Hack 44 | . 8 4 . 4 4 . . 16 . . . . . . 8 Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . Disable Machine 465 | . . . 135 135 . . 60 90 . . . . . . 45 Destroy Structure 398 | . . 2 39 16 . . 39 78 . . . . . 74 150 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 525 | . 30 . 45 225 . . 60 45 60 . . 45 . . 15 Influence Decreases 4249 | . 411 377 500 722 500 . 512 560 80 177 . 45 95 52 218 Time Decay 3696 | . 381 347 462 662 500 . 392 410 80 147 . 45 65 52 153 Lost Part 553 | . 30 30 38 60 . . 120 150 . 30 . . 30 . 65 Squads Dispatched 27 | . 2 2 2 5 . . 10 3 . . . . . . 3 Investigation 4 | . . . . 1 . . 2 . . . . . . . 1 Extermination 4 | . . . . . . . 2 1 . . . . . . 1 Reinforcement 12 | . 2 2 2 3 . . 1 1 . . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . 1 . . 4 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 16 | . 2 3 . 4 . . 4 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 286 | . 25 30 27 58 5 . 44 35 4 11 23 3 4 6 11 Peak Tracking Total 13 | . 4 5 5 6 2 . 7 13 3 5 7 3 4 3 4 Tactical Retreats 31 | . 1 . 2 13 . . 3 3 3 3 . 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 12 | . 1 . 2 4 . . 2 . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 31 | . . . 9 9 . . 4 6 . . . . . . 3 Max in Single Turn 4 | . . . 4 2 . . 1 4 . . . . . . 2 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 37 | . 5 3 . 3 9 2 5 2 2 . 4 . . . 2 Terminals 19 | . 5 2 . 2 5 . 2 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . Total Hacks 100 | . 9 6 . 4 12 31 11 5 7 . 9 . . . 6 Successful 75 | . 5 3 . 4 9 31 3 2 7 . 9 . . . 2 Failed 25 | . 4 3 . . 3 . 8 3 . . . . . . 4 Catastrophic 3 | . . . . . . . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 9 4 . 2 12 . 4 1 . . . . . . 6 Terminals 37 | . 9 4 . 3 8 . 4 5 . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . Recycling Units 9 | . . . . . 4 . 3 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 4 . . . . . . . . Terminal Hacks 53 | . . . . 3 . 31 . 2 7 . 9 . . . 1 Record 45 | . . . . . . 31 . . 6 . 8 . . . . Open Door 3 | . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . 1 Alert Level 2 | . . . . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 18 | . 5 1 . . 9 . 2 . . . . . . . 1 Terminals 11 | . 5 1 . . 5 . . . . . . . . . . Skim 11 | . 5 1 . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . . . . 1 Recycling Units 4 | . . . . . 4 . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . 2 2 . 3 2 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 51 | . . 51 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . 27 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 27 | . . . . . 27 . . . . . . . . . . Largest Group 27 | . . . . . 27 27 . . . . . . . . . Highest-Rated Group 492 | . . . . . 492 492 . . . . . . . . . Highest-Rated Ally 34 | . . . . . 34 34 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . . . . Total Damage 191 | . . . . . . 191 . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 6587 | . . . 720 1468 . . 1499 930 . 362 788 194 163 207 256 Optics 2429 | . . . . . . . 1499 930 . . . . . . . Terrain 1400 | . . . . . . . 211 922 . 267 . . . . . Seismic 3569 | . . . 720 1468 . . 295 812 . 274 . . . . . Decoding 1570 | . . . . . . . . . . . 750 194 163 207 256 ECM 1069 | . . . . . . . . . . 362 644 63 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . 4 1 1 Traps 3 | . . . . . . . . . . . . . 2 . 1 Emergency Access 2 | . . . . . . . . . . . . . 2 . . Exits 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 22717 | 71 1279 1457 2054 3007 3848 5741 1502 987 164 562 871 194 163 207 610 Spaces Moved 8863 | 45 621 429 518 792 1087 2136 451 410 290 511 751 232 119 82 389 Core 499 | 10 . . . . . 182 . 57 250 . . . . . . Treads 4849 | 35 621 429 518 792 1087 1024 30 137 . . 1 . . 77 98 Legs . | . . . . . . . . . . . . . . . . Wheels 2186 | . . . . . . 930 421 216 40 80 101 . 102 5 291 Hover 1327 | . . . . . . . . . . 431 649 232 15 . . Flight 2 | . . . . . . . . . . . . . 2 . . Fastest Speed 50 | 50 160 160 320 320 320 50 205 50 50 52 56 57 61 110 95 Average Speed 214 | 137 160 262 320 320 320 251 245 168 54 72 73 63 102 183 121 Slowest Speed 560 | 160 160 320 320 320 320 480 560 240 80 121 161 77 280 225 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 3 88 32 37 86 93 87 16 10 50 68 85 48 3 74 12 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 14 | . 1 . . . 7 4 1 . . . 1 . . . . Known Exits Taken 11 | . 1 1 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . Scrap Searched 8 | . . . . . . 3 . . 2 3 . . . . . Spaces Dug 43 | . . . . . . . 8 9 . 8 18 . . . . Terrain Destroyed 340 | . . . 42 11 . . 37 64 . 8 33 . . 53 92 Melee 8 | . . . . . . . . . . 8 . . . . . Projectile 88 | . . . . . . . 19 24 . . 33 . . 10 2 AOE 244 | . . . 42 11 . . 18 40 . . . . . 43 90 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Was Fac Total 11626 | 52 776 642 782 1084 1435 2516 705 620 295 660 1059 278 148 104 470 Wait 1335 | . 34 82 141 123 67 295 87 87 . 100 253 45 1 . 20 Move 8849 | 44 620 428 517 791 1086 2135 450 409 289 510 750 231 119 81 389 Hop . | . . . . . . . . . . . . . . . . Pick Up 147 | 3 16 25 14 15 4 37 13 12 1 2 1 . 3 . 1 Fast Attach 124 | 5 3 8 10 8 1 12 12 9 3 14 14 1 11 2 11 Attach 68 | . 4 3 3 9 1 7 12 15 1 3 5 . 3 . 2 Detach 15 | . . . 1 . 2 1 . 1 . 1 6 . . . 3 Swap 77 | . 4 8 9 16 3 3 20 4 . 2 . . . 2 6 Drop 166 | . 9 18 23 20 11 26 12 17 1 4 14 1 5 2 3 Fire 546 | . 85 57 63 95 15 . 98 66 . . 15 . . 17 35 Melee 49 | . . 13 . 5 . . . . . 24 1 . 6 . . Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . 1 . 1 2 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 241 | . . . . . 241 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Learned 4 Recycling zone layouts 672 | -10/Materials | Derelicts attacked the area 705 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Learned Storage emergency access door positions 783 | -10/Materials | Learned 4 Subcaves zone layouts 868 | -10/Materials | Discovered new exit (range 6) 871 | -10/Materials | Identified exit to Materials 993 | -10/Materials | Learned location of 3 exits from Materials 1190 | -10/Materials | Core integrity fell below 20% 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Utility x2 1352 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | Identified exit to Mines 2364 | -9/Materials | Repaired Imp. Assault Rifle 2672 | -9/Materials | Core integrity fell below 50% 2760 | -9/Materials | Discovered exit to Materials (range 16) 2808 | -9/Materials | Entered another Materials area 2808 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3146 | -8/Materials | Discovered new exit (range 16) 3152 | -8/Materials | Build established: Scavenger-Tank 3649 | -8/Materials | Build established: Tank 4304 | -8/Materials | Identified exit to Storage 4862 | -8/Materials | Entered Storage 5072 | -8/Storage | Garrison activated, responded to threat 5369 | -8/Storage | Used back door to open Recycling access 5369 | -8/Storage | Discovered new exit (range 5) 6165 | -8/Storage | Lost 3 parts (1n2w) 6187 | -8/Storage | Discovered new exit (range 7) 6637 | -8/Storage | Build established: Scavenger-Tank 7869 | -8/Storage | Entered Recycling 7870 | -8/Recycling | Identified exit to Factory 7870 | -8/Recycling | Identified exit to Scraptown 9001 | -8/Recycling | Build established: Scavenger-Gunner 9809 | -8/Recycling | Learned location of 2 exits from Factory 9842 | -8/Recycling | Learned Factory emergency access door positions 9863 | -8/Recycling | Learned location of Zion (-7) 9874 | -8/Recycling | Learned location of Storage (-8) 9876 | -8/Recycling | Learned 4 Recycling zone layouts 9877 | -8/Recycling | Learned 2 Lower Caves zone layouts 10650 | -8/Recycling | Build established: Commander-Mutant 11602 | -8/Recycling | Scanned before Scraplab entrance 11650 | -8/Recycling | Entered Scraplab 11717 | -8/Recycling | Entered Scraptown 11717 | -8/Scraptown | Accompanied by 27 allies 11884 | -8/Scraptown | Visited CR-KLE's Repair Center 12668 | -8/Scraptown | Visited UFD Registry 12668 | -8/Scraptown | Registered with UFD as "Rustroller" 12828 | -8/Scraptown | Visited Infowarlord's Domain 12866 | -8/Scraptown | Visited Junk Repository 12914 | -8/Scraptown | Visited Research Penetration Think Tank 12969 | -8/Scraptown | Visited Scrapoid Research Area 13017 | -8/Scraptown | Visited Supply Room 13062 | -8/Scraptown | Visited Cartography Club 13174 | -8/Scraptown | Visited Science Testing Area 13231 | -8/Scraptown | Visited Observation Area 13398 | -8/Scraptown | Discovered exit to Factory (range 5) 13423 | -8/Scraptown | System corruption cleaned by C-Scrubber 14115 | -8/Scraptown | Visited Fellowship of the Rings 14160 | -8/Scraptown | Visited Awakened 14188 | -8/Scraptown | Visited Shadow of the Wyrm 14291 | -8/Scraptown | Visited Cyclists 14310 | -8/Scraptown | Visited Spacefarers 14364 | -8/Scraptown | Visited CPS Storage 14550 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14649 | -8/Scraptown | Discovered exit to Factory (range 13) 14793 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 14803 | -8/Scraptown | Learned 12 Research zone layouts 15538 | -8/Scraptown | CR-KLE repaired 9 parts 16058 | -8/Scraptown | Found Exp. Terrain Scanner 16230 | -8/Scraptown | Build established: Commander-Tank 16320 | -8/Scraptown | Found Surveybot 17 Chip 16354 | -8/Scraptown | Learned location of Recycling (-8) 16354 | -8/Scraptown | Learned location of Proximity Caves (-4) 16354 | -8/Scraptown | Learned 8 Materials zone layouts 16354 | -8/Scraptown | Learned 16 Materials zone layouts 16354 | -8/Scraptown | Learned 16 Factory zone layouts 16354 | -8/Scraptown | Learned 4 Recycling zone layouts 16354 | -8/Scraptown | Learned 16 Upper Caves zone layouts 16354 | -8/Scraptown | Learned 24 Upper Caves zone layouts 16354 | -8/Scraptown | Learned location of 1 exit from Factory 16354 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 17056 | -8/Scraptown | Met Optimus 17056 | -8/Scraptown | Accepted into 0bPrime 17456 | -8/Scraptown | Civil war broke out across Scraptown 17458 | -8/Scraptown | Entered Factory 17458 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 17459 | -6/Factory | Identified exit to Factory 17459 | -6/Factory | Identified exit to Lower Caves 17648 | -6/Factory | Spotted B-75 Beast 17752 | -6/Factory | Build established: Gunner 18264 | -6/Factory | Garrison activated, responded to threat 18547 | -6/Factory | Loaded intel: 8 recycling unit locations 18588 | -6/Factory | Garrison activated, responded to threat 18736 | -6/Factory | Lost 11 parts (1p4n4u2w) 18858 | -6/Factory | First assault squad dispatched 18905 | -6/Factory | Learned location of Protoforge (-3) 18924 | -6/Factory | Discovered exit to Factory (range 7) 18960 | -6/Factory | Entered another Factory area 18960 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18961 | -5/Factory | Identified exit to Upper Caves 19272 | -5/Factory | Build established: Scavenger-Tank 19845 | -5/Factory | Cargo convoy interrupted 19864 | -5/Factory | Garrison activated, responded to threat 19916 | -5/Factory | Released all parts (11) 19920 | -5/Factory | Destroyed 9 combat bots 19940 | -5/Factory | Lost 14 parts (3p2n3u6w) 19947 | -5/Factory | Entered Upper Caves 19948 | -5/Upper Caves | Encountered a Warlord checkpoint 19948 | -5/Upper Caves | Identified exit to Upper Caves 20040 | -5/Upper Caves | Core integrity fell below 50% 20064 | -5/Upper Caves | Entered an active Warlord outpost 20085 | -5/Upper Caves | Learned Research emergency access door positions 20085 | -5/Upper Caves | Learned Factory stockpile data 20085 | -5/Upper Caves | Learned Factory garrison access intel 20085 | -5/Upper Caves | Learned Armory emergency access door positions 20111 | -5/Upper Caves | Entered another Upper Caves area 20112 | -5/Upper Caves | Identified exit to Factory 20112 | -5/Upper Caves | Identified exit to Warlord 20156 | -5/Upper Caves | Build established: Mutant 20189 | -5/Upper Caves | System corruption reached 10% 20219 | -5/Upper Caves | Lost 3 parts (1n2u) 20467 | -5/Upper Caves | Build established: Scavenger-Mutant 20487 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20636 | -5/Upper Caves | Crushed by falling debris 20655 | -5/Upper Caves | Learned Factory security intel 20673 | -5/Upper Caves | Entered Warlord 20674 | -5/Warlord | Identified exit to Proximity Caves 20693 | -5/Warlord | System corruption cleaned by Quarantine Array 20721 | -5/Warlord | Lost 7 parts (1p2n4u) 21033 | -5/Warlord | Rebuked by Warlord 21044 | -5/Warlord | Learned 4 Research zone layouts 21044 | -5/Warlord | Learned 4 Testing zone layouts 21044 | -5/Warlord | Learned Research stockpile data 21045 | -5/Warlord | Learned Factory scanalyzer intel 21045 | -5/Warlord | Learned Testing security intel 21058 | -5/Warlord | Warlord's base attacked by MAIN.C 21077 | -5/Warlord | Build established: Derelict-Mutant 21095 | -5/Warlord | Found Prototype Energy Gun 21095 | -5/Warlord | Identified Vortex Shotgun 21098 | -5/Warlord | Found Vortex Shotgun 21266 | -5/Warlord | Lost 3 allies 21387 | -5/Warlord | Lost 5 allies 21408 | -5/Warlord | Warlord forces counterattacked 21441 | -5/Warlord | Spotted Executioner 21489 | -5/Warlord | Lost 4 allies 21490 | -5/Warlord | Spotted B-86 Titan 21544 | -5/Warlord | Entered Proximity Caves 21696 | -4/Proximity Caves | Learned Research emergency access door positions 21738 | -4/Proximity Caves | Entered Factory 21738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21739 | -4/Factory | Identified exit to Research 21739 | -4/Factory | Identified exit to Upper Caves 21742 | -4/Factory | Loaded intel: 4 scanalyzer locations 21743 | -4/Factory | Loaded intel: 3 garrison access locations 21787 | -4/Factory | Lost 3 parts (2n1u) 21901 | -4/Factory | Sucked down chute 21901 | -4/Factory | Entered Waste 21916 | -4/Waste | EMP discharged 21927 | -4/Waste | Spotted C-40 Crusher 21991 | -4/Waste | Spotted C-40 Crusher 22001 | -4/Waste | Spotted C-40 Crusher 22007 | -4/Waste | Destroyed C-40 Crusher 22011 | -4/Waste | Spotted C-40 Crusher 22013 | -4/Waste | Destroyed C-40 Crusher 22016 | -4/Waste | EMP discharged 22016 | -4/Waste | System corruption reached 10% 22019 | -4/Waste | Destroyed C-40 Crusher 22024 | -4/Waste | Spotted C-40 Crusher 22031 | -4/Waste | Destroyed C-40 Crusher 22034 | -4/Waste | Spotted C-40 Crusher 22040 | -4/Waste | Destroyed C-40 Crusher 22051 | -4/Waste | Destroyed C-40 Crusher 22089 | -4/Waste | Identified exit to Factory 22108 | -4/Waste | Entered Factory 22129 | -4/Factory | Spotted B-86 Titan 22209 | -4/Factory | Build established: Hacker-Tank 22409 | -4/Factory | Lost 5 parts (1p1n2u1w) 22625 | -4/Factory | Lost 4 parts (1n1u2w) 22637 | -4/Factory | Loaded intel: 8 recycling unit locations 22718 | -4/Factory | Self-destructed Last Messages --------------- 22644_ U-05 Engineer lays Concrete. 22646_ K-01 Serf collects debris. 22647_ U-05 Engineer lays Concrete. 22650_ H>QHW PCLUD#KBR W%5Y& DD E 22650_ U-05 Engineer lays Concrete. 22673_ R-10 Processor sends out distress signal. 22674_ System corrupted: Hvy. Plasma Cannon failed to cycle. 22677_