Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 11:35:27 Player: Phil Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (1097) 1097 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 6729 Bonus ------- Follower Combat Kills 242 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Power Shielding Graphene Brace System Shield Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads > --- UTILITY ---------- Compact Matter Pod Advanced Signal Interpreter Recoil Nullifier Improved Power Shielding Graphene Brace Improved Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Disruptor Cannon Hardcell Cannon Remote Datajack > --- INVENTORY -------- (None) [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Linear Gravjet Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 8 | . . 1 . . . 3 2 2 Weapon 1 | . . . . . . 1 . . Parts Attached 64 | 6 3 6 . . 3 9 13 24 Power 5 | 1 . 1 . . 2 1 . . Engine 3 | 1 . 1 . . 1 . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 . . 1 4 1 5 Treads 12 | 2 . 1 . . 1 4 . 4 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 25 | 1 2 1 . . . 3 6 12 Device 11 | . . . . . . 2 3 6 Storage 4 | 1 1 . . . . . . 2 Processor 7 | . 1 1 . . . 1 2 2 Hackware 2 | . . . . . . . 1 1 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 1 3 . . . 1 6 7 Energy Gun 12 | . 1 3 . . . 1 4 3 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 30 | . . 2 . . . . 12 16 Power 3 | . . 1 . . . . 2 . Propulsion 6 | . . . . . . . 4 2 Utility 12 | . . . . . . . 3 9 Weapon 9 | . . 1 . . . . 3 5 Highest Loss Streak 10 | . . 2 . . . . 10 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 93 92 100 100 100 97 84 48 Engine 7 | . 14 9 11 11 9 6 4 . Treads 23 | . 28 26 33 33 33 23 19 3 Device 3 | . . . . . . 13 14 9 Storage 8 | . 14 11 11 11 11 6 4 2 Processor 17 | . 8 22 22 22 22 20 20 8 Hackware 2 | . . . . . . . . 9 Energy Gun 15 | . 14 12 22 22 22 20 12 2 Ballistic Gun 1 | . 14 9 . . . . . . Naked Turns 24 | . . . . . . . 24 . Heaviest Build 47 | 11 27 29 29 29 35 46 47 27 Greatest Support 104 | 40 40 60 60 60 63 104 104 27 Greatest Overweight (x) 8 | . . . . . . . 1 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 12 15 15 15 15 15 13 5 Most Carried 15 | 3 7 15 14 15 15 15 15 5 Average Carried 9 | 1 4 9 14 14 14 12 13 . Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 3 7 14 14 15 15 15 5 . Class Distribution -------------------- 66% | Mutant 14% | Hacker-Mutant 10% | Scavenger-Gunner 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 861 | 201 93 116 . . 40 130 65 216 Remotely . | . . . . . . . . . Salvage Created 1061 | . 106 284 . . . 301 180 190 Parts 56 | . 5 20 . . . 14 15 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . Prevented 6 | . . . . . 6 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 26 | . 2 6 . . . 6 5 7 Melee 4 | . . . . . . . 1 3 Guns 15 | . 2 6 . . . 5 2 . Cannons 6 | . . . . . . . 2 4 AOE 1 | . . . . . . 1 . . Classes Destroyed 7 | . 2 3 . . . . 2 . Recycler 1 | . . 1 . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 12 | . . 4 . . . 2 3 3 Grunt 9 | . 2 1 . . . 4 . 2 Sentry 1 | . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | . 2 7 . . . 3 3 2 Combat Bots Only 4 | . 2 4 . . . 3 3 2 Max Kills in Single Turn 2 | . 1 1 . . . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 361 | . 11 26 . . 4 26 125 169 Missed 103 | . 2 8 . . 1 6 35 51 Damage Taken 4979 | . 102 199 . . 57 500 1706 2415 Core 2054 | . 34 25 . . . 46 779 1170 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 86 . . . 93 94 22 . Volleys Fired 72 | . 9 22 . . . 13 6 22 Largest 3 | . 2 2 . . . 3 3 2 Hottest 155 | . 70 70 . . . 150 150 155 Shots Fired 145 | . 18 44 . . . 39 12 32 Gun 114 | . 18 44 . . . 39 10 3 Cannon 29 | . . . . . . . 2 27 Launcher . | . . . . . . . . . Special 2 | . . . . . . . . 2 Kinetic 50 | . 9 22 . . . . 2 17 Thermal 39 | . 9 20 . . . . . 10 Explosive . | . . . . . . . . . Electromagnetic 54 | . . 2 . . . 39 10 3 Robot Hit Streak 13 | . 6 12 . . . 13 8 6 Robot Miss Streak 3 | . 1 1 . . . 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 112 | . 14 33 . . . 28 15 22 Core Hits 60 | . 6 13 . . . 14 8 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 3 . . . . 2 2 Burn 3 | . . 3 . . . . . . Blast 3 | . . . . . . . 1 2 Impale 1 | . . . . . . . 1 . Melee Attacks 10 | . . . . . . . 10 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 10 | . . . . . . . 10 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2529 | . 185 432 . . . 634 353 925 Guns 1241 | . 182 431 . . . 492 111 25 Cannons 928 | . . . . . . . 74 854 Explosions 142 | . . . . . . 142 . . Melee 162 | . . . . . . . 162 . Ramming 56 | . 3 1 . . . . 6 46 Kinetic 862 | . 87 186 . . . . 74 515 Thermal 775 | . 95 224 . . . 142 . 314 Explosive . | . . . . . . . . . Electromagnetic 674 | . . 21 . . . 492 111 50 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 162 | . . . . . . . 162 . Highest Corruption 13 | . . . . . . . 13 . Average Corruption 10 | . . . . . . . 10 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . 10 . Message Errors 1 | . . . . . . . 1 . Matter Fused 3 | . . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 . Misdirections 4 | . . . . . . . 4 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . . . 7 60 Projectiles 67 | . . . . . . . 7 60 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 1 6 Impact 1 | . . . . . . . 1 . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . 157 1 . Shots 2 | . . . . . . 2 . . Rammed 38 | . 1 2 . . . . 3 32 Targets Rammed 41 | . 1 2 . . . . 3 35 Kicked . | . . . . . . . . . Crushed 3 | . . . . . . . . 3 Highest Temperature 557 | . 117 24 . . . 557 144 82 Average Temperature 112 | . 50 16 . . . 200 72 28 Received Heat Transfer 357 | . 54 57 . . 27 72 72 75 Effects 12 | . . . . . . 12 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 2 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1247 | . 259 851 . . . 100 . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Peak Influence 213 | . 64 213 87 . . 190 203 89 Initial 93 | . . 26 82 . . . 93 89 Average 76 | . 47 160 86 . . 82 123 42 Maximum Alert Level 1 | . . 1 . . . . 1 . Low Security (%) 92 | 100 100 52 100 . . 100 97 100 Level 1 7 | . . 47 . . . . 2 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . . 1 2 1 Investigation 2 | . 1 . . . . 1 . . Extermination 2 | . . . . . . . 1 1 Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 4 | . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 6 10 . . 3 12 22 15 Peak Tracking Total 12 | . 3 2 . . 3 6 12 4 Tactical Retreats 5 | . . . . . . 2 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 3 | . . . . . . 2 . 1 Max in Single Turn 2 | . . . . . . 2 . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 8 | . 2 1 1 . . 1 . 3 Terminals 6 | . 2 1 1 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 16 | . 5 1 3 . . 2 . 5 Successful 10 | . 3 1 3 . . . . 3 Failed 6 | . 2 . . . . 2 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 1 . . . 2 . 2 Terminals 11 | . 5 1 3 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 9 | . 3 1 3 . . . . 2 Record 4 | . 1 1 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . Open DSF 2 | . . . . . . . . 2 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 2 . . . 1 . 2 Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 9 | . . . . 8 . . . 1 Largest Group 8 | . . . . 8 8 3 . 1 Highest-Rated Group 261 | . . . . 261 261 115 . 96 Highest-Rated Ally 96 | . . . . 39 39 39 . 96 Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . . . 42 19 . 5 Total Damage 1435 | . . . . . 1000 172 . 263 Kills 9 | . . . . . 6 2 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 4465 | 115 311 362 186 1344 595 203 382 967 Spaces Moved 2421 | 69 167 158 117 836 369 79 231 395 Core 162 | 6 . . . . . . 61 95 Treads 2170 | 63 167 158 117 836 369 79 158 223 Legs . | . . . . . . . . . Wheels 77 | . . . . . . . . 77 Hover 12 | . . . . . . . 12 . Flight . | . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 40 50 Average Speed 160 | 150 160 160 160 160 160 161 129 183 Slowest Speed 450 | 160 160 160 160 160 160 162 163 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 43 14 36 85 48 2 9 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . . . . . 23 . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 23 | . . . . . . 23 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 2799 | 77 192 225 116 844 376 123 277 569 Wait 141 | . 5 15 . 2 . 21 11 87 Move 2413 | 68 166 157 116 835 368 78 230 395 Hop . | . . . . . . . . . Pick Up 34 | 3 6 15 . 4 1 2 3 . Fast Attach 37 | 6 1 3 . . . 1 5 21 Attach 15 | . . 2 . . . 5 5 3 Detach 1 | . . . . . . . . 1 Swap 12 | . 2 1 . . 3 3 3 . Drop 21 | . 2 8 . 3 4 . 1 3 Fire 72 | . 9 22 . . . 13 6 22 Melee 10 | . . . . . . . 10 . Ram 3 | . . . . . . . 2 1 Kick . | . . . . . . . . . Crush 38 | . 1 2 . . . . 1 34 Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Discovered new exit (range 13) 789 | -9/Materials | Entered Mines 957 | -9/Mines | Learned 2 Materials zone layouts 958 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 961 | -9/Mines | Discovered new exit (range 14) 975 | -9/Mines | Entered Zion 990 | -7/Zion | Given A8's code to call for help 1155 | -7/Zion | Learned location of Armory (-4) 1203 | -7/Zion | Learned Factory stockpile data 1478 | -7/Zion | Learned Factory stockpile data 1547 | -7/Zion | Gained Derelict followers 1661 | -7/Zion | Imprinted 1664 | -7/Zion | Declared Zion's savior 1920 | -7/Zion | Learned Factory emergency access door positions 2201 | -7/Zion | Discovered new exit (range 14) 2216 | -7/Zion | Found CR-A16's Pointy Stick 2319 | -7/Zion | Entered Proximity Caves 2319 | -6/Proximity Caves | Accompanied by 8 allies 2899 | -6/Proximity Caves | Discovered new exit (range 10) 2914 | -6/Proximity Caves | Entered Factory 2914 | -6/Factory | Accompanied by 3 allies 2914 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2979 | -6/Factory | Lost 3 allies 3096 | -6/Factory | Discovered new exit (range 6) 3117 | -6/Factory | Entered another Factory area 3117 | -5/Factory | Evolved 2 slots: Utility x2 3222 | -5/Factory | Build established: Scavenger-Gunner 3422 | -5/Factory | System corruption reached 10% 3446 | -5/Factory | Released all parts (10) 3475 | -5/Factory | Lost 10 parts (2p3n2u3w) 3478 | -5/Factory | Discovered new exit (range 13) 3485 | -5/Factory | Core integrity fell below 50% 3499 | -5/Factory | Entered another Factory area 3499 | -4/Factory | Evolved 2 slots: Utility x2 3500 | -4/Factory | Identified exit to Extension 3771 | -4/Factory | Build established: Hacker-Mutant 3873 | -4/Factory | Lost 10 parts (2n6u2w) 4408 | -4/Factory | Core integrity fell below 50% 4449 | -4/Factory | Core integrity fell below 20% 4452 | -4/Factory | Enhanced Grunt warped into view, answering call for help 4466 | -4/Factory | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 04418_ Remote Datajack destroyed. 04421_ K-01 Serf cleans the Fabricator. 04436_ Subcomponent Replicator disabled. 04437_ K-01 Serf cleans the Fabricator. 04439_ Subcomponent Replicator disabled. 04439_ Neutron Cannon destroyed. 04446_ K-01 Serf cleans the Pressure Siphon. 04447_ Connecting with DSF Access... 04447_ Transmitting encrypted signal... >>\\EKXX Transmitting encrypted signal... 04450_ K-01 Serf cleans the Pressure Siphon. 04452_ Enhanced Grunt warps into view. [Achievement: Help From High Places] 04452_ P-70 Sage fails to hack Enhanced Grunt. 04461_ P-70 Sage destroyed. 04462_ P-70 Sage fails to hack Enhanced Grunt. 04462_ K-01 Serf collects debris. 04463_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? 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""#####?## """ +??? ?????????????? | | ??????F""???????# """ #?????####??????????????? | | ????????????????# #???????????????????????? | | ????????????????##?#######???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 210 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 12 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 15 Launcher Accuracy 20 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Power Amplifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Beamcaster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed TargetIntegratedStorm Manual? 0 Play Time 00:47:20 Cumulative 3.9 hours Start 2024.04.26 @ 10:41:40 End 2024.04.26 @ 11:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc1aa99d-e7e2-4c1e-9859-58b63fe23682