Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 19:58:27 Player: MatMK Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1446) 1446 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3896 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 284/350 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Small Matter Pod Transport Network Coupler Component Analysis Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Thermal Generator Propulsion Shielding Relay Coupler [NC] (31) Relay Coupler [Swarmer] (25) Relay Coupler [Brawler] (23) Improved EM Shotgun Beam Rifle Beam Rifle Precision Beam Rifle Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser Power Maul Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Small Matter Pod Transport Network Coupler Power Shielding Component Analysis Suite > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Treads Light Treads Thermal Generator Propulsion Shielding Improved EM Shotgun Improved EM Shotgun Precision Beam Rifle Assault Rifle Light Assault Rifle Shock Bomb Launcher Grenade Launcher Datajack Improved Datajack Mining Laser Power Maul Power Maul [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 45 | 8 1 3 10 13 10 Power 5 | 1 . 1 1 1 1 Engine 3 | 1 . 1 . 1 . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 1 2 3 5 Treads 2 | . . . 1 . 1 Leg 2 | . . . . 2 . Wheel 6 | 2 1 1 1 1 . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 9 | 3 . 1 . 4 1 Device 3 | 2 . . . . 1 Storage 3 | 1 . 1 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 17 | 2 . . 7 5 3 Energy Gun 8 | 1 . . 4 3 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . . 1 1 System Corruption 8 | . . . . 3 5 Parts Lost 23 | . . 2 . 7 14 Power 3 | . . 1 . . 2 Propulsion 11 | . . 1 . 1 9 Utility 4 | . . . . 3 1 Weapon 5 | . . . . 3 2 Highest Loss Streak 5 | . . 1 . 3 5 To Critical Strikes . | . . . . . . Average Backups 17 | 3 7 7 16 21 18 Power 3 | . 1 . 3 4 4 Propulsion . | 1 1 . . . . Utility 3 | . 2 3 3 3 3 Weapon 8 | . 2 3 7 11 9 Tool/Special . | . . . . . . Unused Backups 16 | 1 1 . 4 . 10 Power 5 | . . . 2 . 3 Propulsion 2 | 1 1 . . . . Utility 7 | . . . 2 . 5 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 100 98 99 96 79 Engine 3 | . 14 12 3 4 . Core 6 | . . . 7 4 7 Treads 5 | . . . 9 . 6 Leg 1 | . . . . 3 1 Wheel 17 | . 28 28 23 23 1 Flight 2 | . . . . . 8 Device 14 | . 14 14 22 12 8 Storage 12 | . 14 14 11 9 18 Processor 4 | . . . . 8 9 Protection 3 | . . . . 12 . Energy Gun 8 | . 14 14 7 8 7 Ballistic Gun 8 | . 14 14 8 7 7 Special Weapon 2 | . . . 5 . . Peak Build Rating 28 | 9 8 8 21 27 28 Average Rating 18 | 5 7 7 16 23 20 On Entrance 11 | . 8 8 7 20 24 Avg Prop Armor Cover (%) 9 | . . . 10 8 4 Naked Turns . | . . . . . . Heaviest Build 104 | 14 14 89 95 104 104 Greatest Support 44 | 32 32 32 44 44 28 Greatest Overweight (x) 34 | . . 2 3 34 30 Average Overweight (x) 2 | . . 1 2 2 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 7 8 18 25 25 25 Most Carried 25 | 8 8 8 25 25 22 Average Carried 17 | 3 7 7 16 21 18 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 22 | 8 8 7 20 22 20 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1060 | 223 10 111 231 292 193 Remotely . | . . . . . . Salvage Created 1642 | 122 34 156 331 777 222 Parts 91 | 10 3 12 19 36 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 34 | . 3 5 6 13 7 Guns 27 | . 3 5 6 9 4 AOE 6 | . . . . 3 3 Classes Destroyed 9 | 2 1 1 2 2 1 Builder 2 | . . . . 2 . Tunneler 3 | 2 . . . 1 . Hauler 1 | . . . 1 . . Recycler 2 | 1 . . . 1 . Swarmer 10 | . 3 3 . . 4 Grunt 16 | . . 2 3 9 2 Brawler 1 | . . . . . 1 Sentry 5 | . . . 3 2 . Specialist 2 | . . . . 2 . Best Kill Streak 5 | 3 3 3 2 5 3 Combat Bots Only 4 | . 3 3 2 4 3 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 267 | . 10 26 27 72 132 Missed 61 | . 2 3 6 17 33 Hits 206 | . 8 23 21 55 99 Projectile 206 | . 8 23 21 55 99 Critical Strikes 11 | . . . 1 5 5 Actively Blocked 2 | . . . . 2 . Damage Taken 2880 | . 69 211 306 959 1335 Core 749 | . 24 53 108 135 429 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . . 101 2 Core Remaining (%) 80 | 100 . 69 73 . . Volleys Fired 136 | 10 9 15 31 46 25 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 70 70 70 100 112 112 Shots Fired 239 | 20 18 30 41 84 46 Gun 212 | 20 18 30 28 75 41 Cannon . | . . . . . . Launcher 12 | . . . . 7 5 Special 15 | . . . 13 2 . Kinetic 95 | 10 9 15 17 30 14 Thermal 90 | 10 9 15 23 10 23 Explosive 7 | . . . . 7 . Electromagnetic 47 | . . . 1 37 9 Robot Hit Streak 11 | 2 7 5 8 11 7 Robot Miss Streak 6 | 3 3 4 1 3 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 144 | 10 11 17 20 65 21 Core Hits 81 | 4 3 8 15 40 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Melee Attacks 11 | . . . . 7 4 Impact 11 | . . . . 7 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2613 | 109 119 178 288 1553 366 Guns 1891 | 109 119 178 277 949 259 Cannons . | . . . . . . Explosions 623 | . . . . 516 107 Melee 88 | . . . . 88 . Ramming 11 | . . . 11 . . Kinetic 709 | 33 31 53 198 352 42 Thermal 746 | 76 88 125 79 190 188 Explosive 428 | . . . . 428 . Electromagnetic 631 | . . . . 495 136 Impact 88 | . . . . 88 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 3 8 Average Corruption 6 | . . . . 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . 3 27 Message Errors 9 | . . . . 1 8 Matter Fused 11 | . . . . 1 10 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 108 | . . . . 79 29 Projectiles . | . . . . . . Explosions 60 | . . . . 31 29 Melee 48 | . . . . 48 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 152 | . . . 5 112 35 Shots 5 | . . . . 3 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | 80 100 150 76 131 168 Average Temperature 43 | 29 43 69 14 39 68 Received Heat Transfer 1017 | . . 33 138 405 441 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 1987 | 222 333 370 222 359 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | 100 100 100 100 99 50 Level 1 13 | . . . . . 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 233 | 5 70 96 53 194 233 Initial 118 | . 3 21 33 . 118 Average 74 | 1 22 62 12 52 188 Influence Increases 1088 | 15 77 135 210 446 205 Destroy 0b10 Robot/C 680 | . 60 100 120 260 140 Destroy 0b10 Robot/NC 40 | 15 . . 5 20 . Destroy Leader 152 | . 10 20 42 70 10 Successful Hack 31 | . 7 . 16 8 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 75 | . . . 12 58 5 Lose Combat Pursuer 60 | . . 15 15 30 . Influence Decreases 905 | 10 27 104 296 264 204 Entered New Map 153 | . 2 34 53 . 64 Time Decay 522 | 10 25 50 243 194 . Lost Part 230 | . . 20 . 70 140 Squads Dispatched 4 | . . . . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 3 6 7 21 12 Peak Tracking Total 6 | . 3 3 3 6 6 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 7 | . . . . . 7 Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 11 | . 3 . 4 4 . Terminals 7 | . 3 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 5 . 7 7 . Successful 12 | . 4 . 4 4 . Failed 7 | . 1 . 3 3 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 5 . 2 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 4 . 1 3 . Record 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . . . 1 1 . Security Status 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 2993 | 18 133 115 1030 846 851 Terrain 1414 | 9 . . 1030 375 . Seismic 2067 | 9 133 115 1030 780 . T.N.C. 1652 | . . . . 801 851 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3074 | 99 133 115 1030 846 851 Spaces Moved 1128 | 51 110 48 434 338 147 Core 6 | 1 . . . 1 4 Treads 95 | . . . . . 95 Legs . | . . . . . . Wheels 1006 | 50 110 48 434 337 27 Hover . | . . . . . . Flight 21 | . . . . . 21 Fastest Speed 50 | 50 90 90 123 123 135 Average Speed 175 | 99 90 121 135 132 501 Slowest Speed 1900 | 100 100 130 140 1750 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 21 10 33 35 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . . 11 8 . Terrain Destroyed 75 | . . . 12 63 . Melee 6 | . . . . 6 . Projectile 14 | . . . 12 2 . AOE 55 | . . . . 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1944 | 78 127 77 817 636 209 Wait 528 | . 4 12 297 209 6 Move 1123 | 50 109 47 433 337 147 Hop . | . . . . . . Pick Up 43 | 8 2 . 22 8 3 Fast Attach 17 | 8 . . 1 4 4 Attach 36 | . . 2 12 13 9 Detach 19 | 1 . . 8 6 4 Swap 6 | . 1 1 2 2 . Drop 17 | 1 2 . 10 4 . Fire 136 | 10 9 15 31 46 25 Melee 11 | . . . . 7 4 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 7 | . . . . . 7 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Entered Mines 300 | -10/Mines | Discovered new exit (range 10) 315 | -10/Mines | Build established: Mutant 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 2220 | -8/Materials | Lost 3 parts (2u1w) 2223 | -8/Materials | Identified exit to Garrison 2224 | -8/Materials | Entered Garrison 2244 | -8/Garrison | Triggered checkpoint 2325 | -8/Garrison | Lost 5 parts (1p3n1w) 2330 | -8/Garrison | Core integrity fell below 50% 2649 | -8/Garrison | Garrison Relay disabled 2836 | -8/Garrison | Triggered checkpoint 2953 | -8/Garrison | Build established: Mutant 3054 | -8/Garrison | Triggered checkpoint 3063 | -8/Garrison | Garrison Relay disabled 3070 | -8/Garrison | Core integrity fell below 20% 3075 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03059_ Penetrated by Slug. 03059_ Imp. EM Shotgun destroyed. 03060_ Critical hit (Burn: +37). 03063_ Penetrated by Slug. 03063_ Flight Unit destroyed. 03063_ Garrison Relay disabled. 03063_ Relay Coupler [NC] tumbles out of relay unit. 03063_ Relay Coupler [Sentry] tumbles out of relay unit. 03063_ Relay Coupler [Behemoth] tumbles out of relay unit. 03063_ Relay Coupler [Specialist] tumbles out of relay unit. 03066_ Flight Unit destroyed. 03066_ Slug penetrates Reinforced Barrier. 03066_ Critical hit (Burn: +37). 03066_ Nuclear Core destroyed. 03066_ Flight Unit destroyed. 03069_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????###???????? | | ???????????????????????##? #???????? | | ???????????????????????# #! ###?????? | | ???????????????????????# ! Y####??? | | ???????????????????????# ! x #??? | | ???????????????????????# @ #?????? | | ???????????????????????#"# ###?????? | | ???????????????????????### #???????? | | ???????????############### x#???????? | | ???????????# [ = + ??????? | | ???????????# [ ^ # ?????? | | ???????????# ### ######### #????? | | ???????????# #?# #?????????##????? | | ???????????# #?#####???????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ?????????### #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed BombSpliceAutohacker Manual? 0 Play Time 00:30:01 Cumulative 17.7 hours Start 2026.03.18 @ 19:26:30 End 2026.03.18 @ 19:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07f67c31-893d-4fd6-a187-bb837dfcd1e5