Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 21:56:16 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2065) 2065 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5827 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 293/550 Matter 279/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (110) Location -8/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter Particle Charger Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Particle Charger Hardened Light Armor Plating Beam Rifle Beam Rifle Particle Gun Guided Plasma Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Particle Charger Particle Charger Hardened Light Armor Plating Beam Rifle Guided Plasma Cannon Rocket Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 79 | 7 5 . 18 10 2 . 13 24 Power 9 | 1 2 . 2 1 . . 2 1 Engine 5 | 1 2 . 1 1 . . . . Core 4 | . . . 1 . . . 2 1 Reactor . | . . . . . . . . . Propulsion 19 | 3 . . 8 2 1 . 2 3 Treads . | . . . . . . . . . Leg 18 | 2 . . 8 2 1 . 2 3 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . 3 4 1 . 2 8 Device 11 | . 1 . 2 1 . . 1 6 Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . 1 1 . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 . . . 2 Artifact . | . . . . . . . . . Weapon 30 | 2 1 . 5 3 . . 7 12 Energy Gun 24 | 1 1 . 4 3 . . 6 9 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 1 . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 3 | . . . . . . . . 3 Parts Lost 15 | . 1 . 5 3 . . 1 5 Power 1 | . 1 . . . . . . . Propulsion 7 | . . . 4 . . . 1 2 Utility 5 | . . . . 2 . . . 3 Weapon 2 | . . . 1 1 . . . . Highest Loss Streak 4 | . 1 . 3 1 . . 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 97 100 100 100 97 93 Engine 5 | . 14 14 2 11 11 11 2 . Core 5 | . . . 8 . . . 6 9 Leg 29 | . 28 28 30 33 33 33 25 24 Device 11 | . 10 14 11 2 11 11 17 16 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 8 | . . . 11 12 . . 9 9 Protection 4 | . . . . 6 11 11 9 8 Energy Gun 18 | . 14 14 18 22 22 22 17 16 Ballistic Gun 2 | . 14 14 3 . . . . . Peak Build Rating 27 | 6 10 10 15 15 15 15 26 27 Average Rating 16 | 4 7 10 14 14 14 15 22 23 On Entrance 11 | . 6 10 10 14 14 15 15 23 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 10 22 22 24 29 29 29 38 31 Greatest Support 32 | 20 20 20 30 30 30 30 30 32 Greatest Overweight (x) 5 | 2 1 1 2 . . . 1 5 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 10 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 9 10 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1094 | 269 59 10 217 117 . . 151 271 Remotely . | . . . . . . . . . Salvage Created 2806 | . 185 . 1114 313 . . 278 916 Parts 150 | . 11 . 68 21 . . 11 39 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 7 | . 1 . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 54 | . 4 . 23 10 . . 5 12 Guns 51 | . 4 . 22 10 . . 4 11 Cannons 1 | . . . . . . . 1 . AOE 2 | . . . 1 . . . . 1 Classes Destroyed 12 | . 2 . 7 1 . . . 2 Worker 3 | . . . 3 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . . . . . . . . 1 Recycler 6 | . . . 2 . . . . 4 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 5 | . 1 . 4 . . . . . Swarmer 12 | . . . 8 3 . . . 1 Grunt 23 | . 4 . 9 3 . . 3 4 Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . Sentry 16 | . . . 5 2 . . 2 7 Best Kill Streak 6 | . 2 . 5 3 . . 2 6 Combat Bots Only 4 | . 2 . 4 3 . . 2 4 Max Kills in Single Turn 2 | . 1 . 2 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 259 | . 27 . 89 32 . . 50 61 Missed 77 | . 4 . 28 9 . . 15 21 Damage Taken 2687 | . 309 . 927 321 . . 520 610 Core 476 | . 85 . 105 29 . . 104 153 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . 66 . . . 66 . . Volleys Fired 219 | . 18 . 77 26 . . 37 61 Largest 2 | . 2 . 2 2 . . 2 2 Hottest 130 | . 60 . 121 130 . . 121 121 Shots Fired 402 | . 36 . 154 47 . . 66 99 Gun 395 | . 36 . 154 47 . . 64 94 Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . . . . . 1 Special 4 | . . . . . . . . 4 Kinetic 38 | . 18 . 20 . . . . . Thermal 326 | . 18 . 130 47 . . 37 94 Explosive 1 | . . . . . . . . 1 Electromagnetic 37 | . . . 4 . . . 29 4 Robot Hit Streak 29 | . 10 . 16 12 . . 21 29 Robot Miss Streak 9 | . 2 . 2 3 . . 9 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 309 | . 26 . 117 37 . . 54 75 Core Hits 154 | . 12 . 49 28 . . 21 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . . . 9 . . . 1 7 Burn 17 | . . . 9 . . . 1 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4873 | . 245 . 1931 554 . . 848 1295 Guns 4536 | . 245 . 1736 554 . . 765 1236 Cannons 83 | . . . . . . . 83 . Explosions 254 | . . . 195 . . . . 59 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 336 | . 99 . 237 . . . . . Thermal 3965 | . 146 . 1493 554 . . 552 1220 Explosive 209 | . . . 150 . . . . 59 Electromagnetic 363 | . . . 51 . . . 296 16 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 10 10 10 1 4 Average Corruption 5 | . . . . 5 10 10 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . 16 9 6 1 13 Message Errors 10 | . . . . 4 1 2 1 2 Matter Fused 13 | . . . . 4 2 1 . 6 Heat Flow Errors 7 | . . . . 2 2 2 . 1 Energy Discharges 6 | . . . . 3 1 1 . 1 Data Loss (minor) 4 | . . . . 1 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 2 | . . . . 2 . . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . . . . 12 . Projectiles 12 | . . . . . . . 12 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 130 | . . . 130 . . . . . Shots 2 | . . . 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 672 | . 38 . 162 672 141 239 320 284 Average Temperature 101 | . 13 . 44 186 70 123 140 73 Received Heat Transfer 1014 | . 156 . 180 75 . . 315 288 Effects 11 | . . . . 9 . . 2 . Shutdowns 3 | . . . . 3 . . . . Interference 3 | . . . . 1 . . 2 . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . . 8 1 . . 1 8 Heat Transferred 10232 | . 325 . 4379 1167 . . 1229 3132 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 517 | . 132 . 517 331 . . 105 248 Initial 201 | . . . . 201 . . . 44 Average 106 | . 57 . 111 219 . . 44 94 Maximum Alert Level 2 | . . . 2 1 . . . 1 Low Security (%) 82 | 100 100 100 85 37 . 100 100 92 Level 1 16 | . . . 11 62 . . . 7 Level 2 1 | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 1 2 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . . . 3 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 9 . 38 10 . . 12 18 Peak Tracking Total 5 | . 3 . 5 3 . . 4 5 Tactical Retreats 11 | . 1 . 6 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . 3 . . . . 2 Max in Single Turn 2 | . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 10 | . 1 . 5 . 1 . . 3 Terminals 8 | . 1 . 5 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 19 | . 2 . 9 . 1 . . 7 Successful 6 | . . . 3 . 1 . . 2 Failed 13 | . 2 . 6 . . . . 5 Catastrophic 3 | . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . Manual 4 | . . . 3 . 1 . . . Terminals 15 | . 2 . 9 . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 5 | . . . 3 . 1 . . 1 Alert Level 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 9 | . 1 . 5 . . . . 3 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 4723 | 76 455 40 1469 800 281 145 584 873 Spaces Moved 2373 | 54 273 22 743 459 231 105 147 339 Core 11 | 9 . . . . . . . 2 Treads . | . . . . . . . . . Legs 2360 | 43 273 22 743 459 231 105 147 337 Wheels 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 110 Average Speed 130 | 113 126 190 129 120 120 120 174 142 Slowest Speed 300 | 150 190 190 260 120 120 120 190 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 40 13 51 84 60 28 16 50 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 57 | . . . 44 . . . . 13 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 57 | . . . 44 . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3599 | 65 353 21 1106 665 235 124 410 620 Wait 811 | . 42 . 230 161 . 20 197 161 Move 2365 | 53 272 21 742 458 230 104 146 339 Hop . | . . . . . . . . . Pick Up 53 | 5 10 . 17 3 1 . 6 11 Fast Attach 29 | 6 2 . 3 2 . . 4 12 Attach 11 | . 1 . 6 2 . . 2 . Detach 1 | . . . . . . . . 1 Swap 39 | 1 2 . 9 6 2 . 7 12 Drop 67 | . 6 . 22 7 2 . 11 19 Fire 219 | . 18 . 77 26 . . 37 61 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Entered Mines 532 | -10/Mines | Discovered new exit (range 10) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Discovered new exit (range 6) 935 | -9/Materials | Build established: Scavenger-Mutant 1112 | -9/Materials | Lost 3 parts (2n1w) 1939 | -9/Materials | Discovered new exit (range 10) 2041 | -9/Materials | Entered Mines 2086 | -9/Mines | Discovered new exit (range 7) 2395 | -9/Mines | Learned location of 1 exit from Lower Caves 2434 | -9/Mines | Build established: Mutant 2498 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2529 | -9/Mines | Learned location of Storage (-8) 2742 | -9/Mines | System corruption reached 10% 2771 | -9/Mines | Discovered new exit (range 15) 2836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2836 | -9/Mines | Discovered new exit (range 5) 2841 | -9/Mines | Entered Exiles 2873 | -9/Exiles | Met 8R-AWN 2894 | -9/Exiles | Met EX-HEX 2920 | -9/Exiles | Build established: Scavenger-Mutant 2927 | -9/Exiles | Met EX-BIN 2948 | -9/Exiles | Aligned with FarCom system 2949 | -9/Exiles | Given EX-Vault access code 2977 | -9/Exiles | Opened EX-Vault 2988 | -9/Exiles | Found Gui. Plasma Cannon 3015 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3048 | -9/Exiles | Met EX-DEC 3110 | -9/Exiles | Discovered new exit (range 10) 3122 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3122 | -9/Exiles | Entered Mines 3258 | -8/Mines | Discovered new exit (range 8) 3267 | -8/Mines | Entered Materials 3267 | -8/Materials | Evolved 2 slots: Utility x2 3268 | -8/Materials | Identified exit to Factory 3833 | -8/Materials | Discovered new exit (range 4) 3851 | -8/Materials | Identified exit to Storage 3851 | -8/Materials | Entered Storage 4124 | -8/Storage | Lost 4 parts (2n2u) 4448 | -8/Storage | Garrison activated, responded to threat 4724 | -8/Storage | Self-destructed Last Messages --------------- 04672_ Identified Weight Redist. System. 04674_ K-01 Serf collects debris. 04674_ Dropped Weight Redist. System. 04674_ K-01 Serf collects debris. 04675_ Acquired Particle Charger. 04677_ K-01 Serf collects debris. 04678_ Acquired 20 matter. 04678_ K-01 Serf collects debris. 04695_ S-10 Pest destroyed. 04697_ U-05 Engineer builds a Wall. 04697_ K-01 Serf collects debris. 04701_ U-05 Engineer lays Concrete. 04702_ U-05 Engineer builds a Wall. 04703_ K-01 Serf collects debris. 04707_ U-05 Engineer builds a Wall. 04707_ K-01 Serf collects debris. 04711_ System corrupted: Substantial component data lost. 04711_ U-05 Engineer lays Concrete. 04712_ U-05 Engineer builds a Wall. 04720_ U-05 Engineer builds a Door. 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""" """ #?#[[" # | | ?????????? ### =! #?#[ [ + | | ?????????? +u @!%= =! #?#[[" # | | ????????????" ###+#####=%! !%*k #?###### | | ?????????????????? ???###+############# #??????? | | ?????????????????# ????# #????????? #??????? | | ?????????????????# ?????# """ #????????? #??????? | | ?????????????????#??????# """ #????????? #??????? | | ????????????????????????# """ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# =#?????????????????? | | ????????????????????????##"T"# #?????????????????? | | ?????????????????????????#"""###?????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????o??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????### ######## | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? ^ | | ???????????????????????????????????????###+####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravAdvancedFlakker Manual? 0 Play Time 00:38:35 Cumulative 68.6 hours Start 2024.11.08 @ 09:54:03 End 2025.03.07 @ 21:56:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0128631-ef23-493d-9d51-b27d73b9b748