Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 00:34:29 Player: Cracklepappy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (263) 1315 Value Destroyed (6546) 6546 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3987) 3987 TOTAL SCORE: 13248 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3289 Follower Combat Kills 198 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 280/280 System Corruption 2% Temperature Cool (27) Movement Rolling (150) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (4) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Mini Fusion Reactor Light Treads Improved Treads Improved Treads Armored Wheel Hover Unit Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Power Amplifier Disposable Heat Sink Small Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Centrium Light Armor Plating Light Regenerative Plating Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Mini Fusion Reactor Improved Treads Improved Treads Armored Wheel Cooled Gravmag System Cooled Gravmag System Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Energy Well High-capacity Matter Pod Visual Processing Unit Centrium Light Armor Plating Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 85 | 8 17 40 20 Power 11 | 1 4 5 1 Engine 11 | 1 4 5 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 5 2 Treads 5 | . 5 . . Leg . | . . . . Wheel 8 | 2 . 5 1 Hover 1 | . . . 1 Flight . | . . . . Utility 14 | 2 4 5 3 Device 7 | 1 2 4 . Storage 4 | 1 2 . 1 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 46 | 3 4 25 14 Energy Gun 4 | 2 . 2 . Energy Cannon 3 | . 2 1 . Ballistic Gun 13 | 1 . 10 2 Ballistic Cannon 11 | . . 5 6 Launcher 11 | . 1 6 4 Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 5 | . . 3 2 Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 23 | 7 22 24 24 Power . | . . . 1 Propulsion 7 | 3 5 8 8 Utility 5 | . 4 4 6 Weapon 8 | 1 9 8 7 Tool/Special . | . . . . Unused Backups 48 | 1 5 15 27 Power 3 | . 1 1 1 Propulsion 22 | 1 2 4 15 Utility 13 | . 2 3 8 Weapon 10 | . . 7 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 12 | . 14 11 11 Treads 10 | . 26 . . Wheel 14 | . 1 21 21 Device 11 | . 14 10 10 Storage 12 | . 14 11 11 Energy Gun 1 | . 2 2 . Energy Cannon 6 | . 17 . . Ballistic Gun 11 | . 5 21 9 Ballistic Cannon 14 | . . 17 29 Launcher 2 | . 2 . 4 Peak Build Rating 32 | 8 15 26 32 Average Rating 19 | 5 13 21 25 On Entrance 11 | . 8 14 24 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 106 | 13 95 106 106 Greatest Support 46 | 20 46 24 24 Greatest Overweight (x) 8 | . 4 4 8 Average Overweight (x) 3 | . 1 3 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 25 | 8 25 25 25 Average Carried 23 | 7 22 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 25 25 24 Class Distribution -------------------- 47% | Gunner 40% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 6169 | 352 1012 2100 2705 Remotely 1156 | . . 254 902 Salvage Created 7063 | 310 1184 2156 3413 Parts 431 | 34 79 159 159 Haulers Intercepted 12 | . 2 5 5 Recyclers Shooed 4 | 1 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 167 | . 20 57 90 Melee 1 | . . . 1 Guns 38 | . 6 21 11 Cannons 63 | . 3 18 42 AOE 64 | . 10 18 36 Classes Destroyed 14 | 3 6 5 . Worker 26 | 4 8 4 10 Builder 15 | . 5 4 6 Tunneler 12 | 9 2 1 . Hauler 12 | . 2 5 5 Recycler 10 | 1 3 . 6 Mechanic 9 | . . 3 6 Operator 4 | . 1 1 2 Watcher 8 | . 3 4 1 Swarmer 19 | . 9 9 1 Grunt 102 | . 11 33 58 Brawler 9 | . . 2 7 Duelist 7 | . . 2 5 Protector 10 | . . 1 9 Sentry 19 | . . 10 9 Best Kill Streak 17 | 3 4 17 12 Combat Bots Only 12 | . 3 12 12 Max Kills in Single Turn 6 | 1 2 5 6 Gunslinging 1 | . . 1 . Exploded 6 | . 2 3 6 Melee 1 | . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 366 | . 98 141 127 Missed 111 | . 35 41 35 Hits 255 | . 63 100 92 Melee 2 | . . . 2 Projectile 253 | . 63 100 90 Critical Strikes 2 | . . 1 1 Damage Taken 3095 | . 601 1198 1296 Core 528 | . 123 150 255 Absorbed by Shields 229 | . 134 95 . Regen/Repaired (Parts) 138 | . 26 32 80 Core Remaining (%) 75 | 100 50 . . Volleys Fired 407 | 24 108 115 160 Largest 4 | 2 2 4 4 Hottest 176 | 70 112 176 132 Shots Fired 1133 | 48 162 422 501 Gun 539 | 48 100 250 141 Cannon 521 | . 49 153 319 Launcher 72 | . 12 19 41 Special 1 | . 1 . . Kinetic 925 | 24 70 371 460 Thermal 57 | 24 1 32 . Explosive 72 | . 12 19 41 Electromagnetic 79 | . 79 . . Robot Hit Streak 14 | 7 9 13 14 Robot Miss Streak 7 | 3 4 7 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 571 | 26 76 205 264 Core Hits 381 | 14 52 118 197 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 15 | 1 . 1 13 Burn 2 | 1 . 1 . Destroy 1 | . . . 1 Blast 9 | . . . 9 Smash 3 | . . . 3 Melee Attacks 27 | . . 6 21 Impact 26 | . . 6 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . . 8 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 17604 | 348 2073 5166 10017 Guns 4257 | 348 796 1757 1356 Cannons 5287 | . 424 1534 3329 Explosions 7401 | . 823 1875 4703 Melee 629 | . . . 629 Ramming 30 | . 30 . . Kinetic 8536 | 211 576 3064 4685 Thermal 578 | 137 214 227 . Explosive 7149 | . 571 1875 4703 Electromagnetic 682 | . 682 . . Impact 629 | . . . 629 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . . . 41 Message Errors 13 | . . . 13 Matter Fused 12 | . . . 12 Heat Flow Errors 6 | . . . 6 Energy Discharges 4 | . . . 4 Data Loss (minor) 1 | . . . 1 Data Loss (major) 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 492 | . 94 32 366 Projectiles 50 | . 10 20 20 Explosions 121 | . 84 12 25 Melee 321 | . . . 321 Knockbacks 35 | . . 6 29 Impact 5 | . . . 5 Kinetic 28 | . . 6 22 Secondary 2 | . . . 2 Self-Inflicted Damage 243 | . 138 75 30 Shots 9 | . 5 3 1 Rammed 3 | . 3 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 374 | 36 204 374 275 Average Temperature 73 | 14 44 103 70 Received Heat Transfer 1226 | . 170 444 612 Effects 3 | . . 1 2 Energy Bleed 2 | . . 1 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . 1 . 5 Combat Hostiles 1 | . 1 . . Parts Fried 8 | . 1 . 7 Impact Corruptions 14 | . . . 14 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 1347 | 481 200 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 5 | . 2 4 5 Low Security (%) 20 | 100 38 8 . Level 1 23 | . 38 35 . Level 2 9 | . 22 3 2 Level 3 15 | . . 17 32 Level 4 16 | . . 34 23 Level 5 11 | . . . 33 High Security 2 | . . . 8 Max Security . | . . . . Sterilizations 2 | . . 1 1 Peak Influence 2725 | 10 443 1451 2725 Initial 598 | . . 184 598 Average 756 | 1 231 758 1419 Influence Increases 5991 | 70 999 1911 3011 Destroy 0b10 Robot/C 3240 | . 400 1120 1720 Destroy 0b10 Robot/NC 545 | 70 120 115 240 Destroy Leader 750 | . 110 298 342 Allied During Kill 107 | . . . 107 Successful Hack 66 | . 15 19 32 Select Force Hacks 180 | . 60 60 60 Disable Machine 495 | . 120 165 210 Destroy Structure 518 | . 144 134 240 Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 3266 | 70 562 931 1703 Entered New Map 1072 | . . 253 819 Time Decay 2024 | 70 562 678 714 Lost Part 10 | . . . 10 Lost Ally 160 | . . . 160 Squads Dispatched 52 | . 7 14 31 Investigation 21 | . 5 10 6 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault 23 | . . 3 20 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 248 | . 36 68 144 Peak Tracking Total 12 | . 5 5 12 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 10 | . 2 3 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 33 | . 8 11 14 Max in Single Turn 2 | . 2 2 2 Machines Repaired . | . . . . Machines Dismantled 2 | . . . 2 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 40 | . 9 14 17 Terminals 28 | . 6 9 13 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 6 | . 2 2 2 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 107 | . 28 42 37 Successful 46 | . 13 18 15 Failed 60 | . 15 23 22 Catastrophic 10 | . 1 6 3 Database Lockouts 1 | . . 1 . Manual 57 | . 22 23 12 Terminals 76 | . 19 28 29 Fabricators . | . . . . Repair Stations 8 | . 5 1 2 Recycling Units 11 | . 4 4 3 Scanalyzers 9 | . . 9 . Garrison Access 3 | . . . 3 Terminal Hacks 13 | . 2 2 9 Part Schematic 1 | . . . 1 Robot Schematic 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 5 | . . . 5 Locate Traps 4 | . 1 1 2 Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Retrieve Study 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 20 | . 9 8 3 Terminals 12 | . 6 5 1 Botnet 1 | . . . 1 Operators 1 | . 1 . . Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Patch 2 | . 1 1 . Recycling Units 6 | . 2 2 2 Tunnel 6 | . 2 2 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 37 | . 9 12 16 Full Trace Events 11 | . . 5 6 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 2 | . 1 . 1 Time 58 | . 26 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 4 | . . . 4 STAY 2 | . . . 2 FOLLOW 2 | . . . 2 Ally Attacks 72 | . . . 72 Total Damage 738 | . . . 738 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 717 | 6 711 . . Seismic 717 | 6 711 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 10551 | 444 3875 2666 3566 Spaces Moved 4073 | 175 1317 1272 1309 Core 4 | 4 . . . Treads 1169 | . 1169 . . Legs . | . . . . Wheels 2900 | 171 148 1272 1309 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 135 150 Average Speed 180 | 79 256 146 152 Slowest Speed 320 | 80 320 150 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 73 | 5 98 97 94 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 8 | . 3 3 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 40 | . 27 13 . Terrain Destroyed 587 | . 155 138 294 Melee 3 | . . 3 . Projectile 32 | . 1 10 21 AOE 552 | . 154 125 273 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 6362 | 429 1645 1817 2471 Wait 1472 | 212 140 269 851 Move 4070 | 174 1316 1271 1309 Hop . | . . . . Pick Up 104 | 10 30 41 23 Fast Attach 21 | 6 1 7 7 Attach 7 | 1 1 4 1 Detach . | . . . . Swap 128 | 1 28 53 46 Drop 98 | 1 17 51 29 Fire 407 | 24 108 115 160 Melee 27 | . . 6 21 Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis 8 | . . . 8 Rewire . | . . . . Trap . | . . . . Miscellaneous 16 | . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 445 | -11/Scrapyard | Entered Materials 481 | -10/Materials | Build established: Mutant 995 | -10/Materials | Discovered new exit (range 12) 1334 | -10/Materials | Discovered new exit (range 13) 1735 | -10/Materials | Discovered new exit (range 15) 1798 | -10/Materials | Discovered new exit (range 7) 1857 | -10/Materials | Repaired Flight Unit 2029 | -10/Materials | Discovered new exit (range 12) 2124 | -10/Materials | Learned Storage emergency access door positions 2206 | -10/Materials | Learned Storage emergency access door positions 2229 | -10/Materials | Identified exit to Mines 2247 | -10/Materials | Learned Storage stockpile data 2248 | -10/Materials | Learned 2 Storage zone layouts 2252 | -10/Materials | Learned 2 Mines zone layouts 2325 | -10/Materials | Learned location of 2 exits from Subcaves 4320 | -10/Materials | Entered another Materials area 4320 | -9/Materials | Evolved 2 slots: Weapon x2 4321 | -9/Materials | Identified exit to Materials 4321 | -9/Materials | Identified exit to Storage 4647 | -9/Materials | Build established: Tank 4943 | -9/Materials | Discovered exit to Materials (range 3) 5175 | -9/Materials | Discovered new exit (range 13) 5507 | -9/Materials | Learned Storage emergency access door positions 5520 | -9/Materials | First assault squad dispatched 5525 | -9/Materials | Discovered exit to Storage (range 10) 5561 | -9/Materials | Learned Storage terminal intel 5574 | -9/Materials | Learned location of 2 exits from Materials 5583 | -9/Materials | Learned Storage emergency access door positions 5633 | -9/Materials | Destroyed 12 combat bots 5713 | -9/Materials | Build established: Gunner 5932 | -9/Materials | Central database locked down 6494 | -9/Materials | Sterilization system engaged 6494 | -9/Materials | Non-combat units ordered to evacuate 6594 | -9/Materials | Combat units ordered to evacuate 6794 | -9/Materials | Ambient heat levels rising (+10) 6944 | -9/Materials | Ambient heat levels rising (+10) 6986 | -9/Materials | Entered Storage 6989 | -9/Storage | Loaded intel: 19 terminal locations 7105 | -9/Storage | Met 01-MTF 7208 | -9/Storage | Garrison activated, responded to threat 7356 | -9/Storage | Garrison activated, responded to threat 7386 | -9/Storage | First assault squad dispatched 7398 | -9/Storage | Used back door to open Recycling access 7398 | -9/Storage | Discovered new exit (range 4) 7435 | -9/Storage | Identified exit to Garrison 7608 | -9/Storage | Destroyed 01-MTF 7821 | -9/Storage | Found Prototype Protection 7821 | -9/Storage | Identified Lgt. Regenerative Plating 7975 | -9/Storage | Core integrity fell below 50% 8302 | -9/Storage | Discovered exit to Materials (range 16) 8473 | -9/Storage | Repaired Arm. Wheel 9425 | -9/Storage | Core integrity fell below 20% 9857 | -9/Storage | Destroyed 9 combat bots 10263 | -9/Storage | High security lockdown imminent 10307 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10307 | -9/Storage | Destroyed 9 combat bots 10343 | -9/Storage | High security lockdown engaged 10476 | -9/Storage | Sterilization system engaged 10476 | -9/Storage | Non-combat units ordered to evacuate 10552 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 10495_ Mercenary 2h destroyed. 10498_ G-47 Trooper destroyed. 10498_ I-25 Savior destroyed. 10500_ G-34 Mercenary destroyed. 10504_ L-31 Rogue knocked back. 10507_ L-31 Rogue destroyed. 10508_ G-34 Mercenary destroyed. 10514_ Acquired 94 matter. 10514_ Mercenary 2d destroyed. 10529_ G-34 Mercenary destroyed. 10529_ B-36 Bruiser destroyed. 10529_ Mercenary 2g knocked back. 10532_ G-34 Mercenary knocked back. 10536_ Mercenary 2g destroyed. 10540_ G-47 Trooper Aluminum Leg blasted off. 10540_ G-47 Trooper knocked back. 10546_ Imp. Light Cannon destroyed. 10548_ G-34 Mercenary destroyed. 10550_ M-13 Machinist repairs G-34 Mercenary. 10551_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????# ! [##% ##????????? | | ????# [##% ####??????? | | ????# ] %# #######?? | | ????# # ==#?? | | ????# ## " = #?? | | ###?# =#?? | | ########## % " ##? | | ## ##""" % # == ##? | | # "Y"# #[%*[ ## = =##? | | =## # %= #######? | | %=! = ] ########? | | == [ ! != ######### | | =# ## [ ==* # # | | # ! =* # # # | | # # ## [ " ### # | | # %" ### |]# | | #### [ * # [% # | | #?# = + %= ! # | | #?# =] #! # | | ### =] *=" # | | ### = [=# ! % # | | ## # = #####T###%#!%= # | | # #!%=#########%#*!=% # | | "######*%%# #???#%##/###### | | %! #??#=C=g##T= # | | = * ##??#*m%g;[@* # | | #???#!*!g/[== # | | ########### ##???####m#%*= # | | ????#### ## #???????#?##[! # | | ???????##?####?????????###### | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Flight Unit | 5% | -10/Materials Arm. Wheel | 20% | -9/Storage Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledLobotomyWartreads Manual? 0 Play Time 01:12:35 Cumulative 1385.5 hours Start 2025.12.05 @ 23:22:17 End 2025.12.06 @ 00:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 632 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 09b399b4-9522-40d6-817f-596214146497