Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 22:26:02 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (299) 299 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2184 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 277/300 Energy 198/290 System Corruption 0% Temperature Cool (5) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Advanced Sensor Array Seismic Analyzer > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (4) ---- Ion Engine Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Sensor Array Seismic Analyzer > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Analyzer Device Advanced Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 27 | 6 4 11 4 2 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 6 3 . Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . 6 3 . Utility 6 | 1 2 2 . 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 3 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 3 2 . Average Slot Usage (%) 92 | . 92 94 93 90 Engine 13 | . 14 11 11 18 Treads 6 | . 12 . . . Leg 7 | . 15 . . . Flight 20 | . . 41 44 36 Device 1 | . . . . 9 Storage 7 | . 14 . . . Processor 8 | . 7 11 11 9 Protection 3 | . . 8 7 . Energy Gun 12 | . 14 10 11 9 Ballistic Gun 11 | . 14 11 8 9 Naked Turns . | . . . . . Heaviest Build 22 | 10 22 22 12 13 Greatest Support 40 | 20 40 40 12 16 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 4 4 Average Capacity 5 | 5 7 4 4 4 Most Carried 10 | 6 10 10 4 3 Average Carried 5 | 2 6 4 3 3 Final Capacity 10 | 6 10 4 4 4 Final Carried 10 | 6 10 4 4 3 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 458 | 223 30 128 77 . Remotely . | . . . . . Salvage Created 391 | . 91 248 52 . Parts 43 | . 14 20 9 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 6 7 4 . Guns 17 | . 6 7 4 . Classes Destroyed 3 | . 1 2 . . Swarmer 13 | . 6 3 4 . Grunt 1 | . . 1 . . Sentry 3 | . . 3 . . Best Kill Streak 4 | . 3 4 4 . Combat Bots Only 4 | . 3 4 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 525 | . 184 247 80 14 Core 141 | . 35 58 48 . Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 86 . 73 . Volleys Fired 46 | . 13 19 11 3 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 60 60 Shots Fired 77 | . 26 33 12 6 Gun 77 | . 26 33 12 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . 13 19 1 3 Thermal 41 | . 13 14 11 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 3 13 7 4 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 52 | . 12 26 9 5 Core Hits 26 | . 7 14 4 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 535 | . 129 263 97 46 Guns 535 | . 129 263 97 46 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 138 | . 16 109 . 13 Thermal 397 | . 113 154 97 33 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 82 90 56 68 Average Temperature 34 | . 31 38 37 24 Received Heat Transfer 87 | . . 78 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1042 | . 333 409 225 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 260 | . 100 260 171 171 Average Influence 69 | . 32 129 125 84 Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 90 100 100 Level 1 2 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 11 12 4 9 Peak Tracking Total 8 | . 5 8 4 8 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . . 2 1 2 Terminals 3 | . . 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 8 | . . 3 1 4 Successful 5 | . . 3 1 1 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 1 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1079 | 82 497 258 114 128 Spaces Moved 977 | 59 295 272 172 179 Core 4 | 4 . . . . Treads 112 | . 111 1 . . Legs 239 | 55 184 . . . Wheels . | . . . . . Hover . | . . . . . Flight 622 | . . 271 172 179 Fastest Speed 31 | 50 120 34 34 31 Average Speed 69 | 115 135 35 34 31 Slowest Speed 160 | 120 160 160 34 31 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 1 . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 37 25 30 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1307 | 70 371 404 218 244 Wait 228 | . 45 96 26 61 Move 969 | 58 294 269 171 177 Hop 2 | . . 1 . 1 Pick Up 19 | 6 9 2 2 . Fast Attach 11 | 6 1 3 . 1 Attach 8 | . . 6 1 1 Detach 1 | . . 1 . . Swap 8 | . 3 2 3 . Drop 15 | . 6 5 4 . Fire 46 | . 13 19 11 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x2 801 | -9/Materials | Discovered new exit (range 16) 836 | -9/Materials | Lost 3 parts (2n1w) 838 | -9/Materials | Entered Mines 844 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 865 | -9/Mines | Identified exit to Materials 873 | -9/Mines | Build established: Scavenger-Mutant 939 | -9/Mines | Learned Materials emergency access door positions 952 | -9/Mines | Entered Materials 952 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1080 | -8/Materials | Self-destructed Last Messages --------------- 00936_ Acquired 13 matter. 00937_ Acquired 50 matter. 00939_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00946_ Searching scrap... 00946_ Found 22 Matter. 00946_ Found Hvy. EM Pulse Gun. 00946_ Found Mining Claw. 00946_ Found Heat Sink. PARAMETERS=POWER_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials emergency access points (x4)... 00956_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2N layout... Downloaded map data. 00957_ Acquired Adv. Sensor Array. 01058_ Connecting with Terminal... 01066_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ?????????????????????????? ???????? | | ??????????? ?????????????????????????? ???????? | | ??????????? ????##########???????????? ???????? | | ???????????# ????# @ #???????????? ???????? | | ???????????#? ???## """" #???????????? ???????? | | ???????????# #??# """" #???????????? ???????? | | ???????????+ #??## """" #???????????? #??????? | | ???????????# #???# #???????????# #??????? | | ???????????# #???# ![! #???????????# #??????? | | ???????????# #???# ![! #???????????# #??????? | | ???????????# ? #???# !Y! #???????????# ######## | | ???????????# #???# g ] #???????????# # | | ???????????# #???#####/####???????????# # """ | | ???????????# ####### ? #??????????### # """ | | ???????????# ? ############ # [ """ | | ???????????# ?? ? / | | ???????????# ############ # """ | | ???????????########### #??????????# # """ | | ?????????????????????## ##??????????# # """ | | ????????????########### #???????##### #! | | ????????????# # #???????#]] ######## | | ????????????# + #???????#]] #??????? | | ????????????# "T" # #???????#== #??????? | | ????????????? """ ! # #???????#== ######## | | ?????????????########?# ##??????#!! ## |! | | ?????????????????????? #??????#!! ## ! | | ?????????????????????? #??????##### ## | | ?????????????????????# #?????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumZioniteAutogun Manual? 0 Play Time 00:16:51 Cumulative 17.4 hours Start 2020.05.15 @ 22:09:17 End 2020.05.15 @ 22:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05250de-3329-4b01-b0e4-52f647fcefe9