Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 08:48:38
Player: Rainynight
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (3) 1500
Regions Visited (7) 1400
Robots Destroyed (43) 215
Value Destroyed (1438) 1438
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (-156) -156
TOTAL SCORE: 4457
Bonus
-------
Friendly Fire -156
Cogmind
---------
Core Integrity 0/700
Matter 257/300
Energy 385/400
System Corruption 1%
Temperature Cool (9)
Movement Core (50)
Location -7/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (6) ------
Compact Battery
> --- WEAPON (2) -------
(None)
> --- INVENTORY (4) ----
Improved Ion Engine
Micro Nuclear Core
Humpback
Peak State
------------
> --- POWER ------------
Micro Nuclear Core
> --- PROPULSION -------
Titanium Leg
Titanium Leg
Titanium Leg
Titanium Leg
> --- UTILITY ----------
Large Storage Unit
Large Storage Unit
Advanced Sensor Array
Improved Light Armor Plating
Improved Light Armor Plating
Improved Light Armor Plating
> --- WEAPON -----------
Heavy Laser
Heavy Laser
> --- INVENTORY --------
Improved Ion Engine
Micro Nuclear Core
Advanced Treads
Titanium Leg
Titanium Leg
Improved Heat Sink
Large Storage Unit
Humpback
Small Battery
Compact Battery
System Backup Module
[Rating: 40]
Favorites
-----------
Power Light Nuclear Core
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Wheel Wheel
Hover Unit Hover Unit
Utility Humpback
Device Improved Heat Sink
Storage Humpback
Processor Improved Signal Interpreter
Protection Improved Light Armor Plating
Weapon Light Assault Rifle
Energy Gun Particle Gun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Light Assault Rifle
Build | -11 -10 -10 -10 -9 -8 -8 -7
------- Run | Scr Mat Min Exi Min Mat Sto Fac
Slots Evolved 6 | . . . . . 4 . 2
Power . | . . . . . . . .
Propulsion 2 | . . . . . . . 2
Utility 4 | . . . . . 4 . .
Weapon . | . . . . . . . .
Parts Attached 108 | 10 6 2 4 . 10 56 20
Power 13 | 1 . . 3 . . 6 3
Engine 9 | 1 . . 2 . . 6 .
Core 4 | . . . 1 . . . 3
Reactor . | . . . . . . . .
Propulsion 27 | 2 2 1 . . 1 16 5
Treads 12 | . . . . . 1 10 1
Leg 12 | . 1 1 . . . 6 4
Wheel 2 | 2 . . . . . . .
Hover 1 | . 1 . . . . . .
Flight . | . . . . . . . .
Utility 42 | 3 1 . 1 . 7 23 7
Device 15 | 1 . . . . 5 7 2
Storage 11 | 1 1 . 1 . 1 4 3
Processor 5 | 1 . . . . 1 3 .
Hackware . | . . . . . . . .
Protection 11 | . . . . . . 9 2
Artifact . | . . . . . . . .
Weapon 26 | 4 3 1 . . 2 11 5
Energy Gun 16 | 4 1 1 . . 1 4 5
Energy Cannon 5 | . . . . . 1 4 .
Ballistic Gun 5 | . 2 . . . . 3 .
Ballistic Cannon . | . . . . . . . .
Launcher . | . . . . . . . .
Special Weapon . | . . . . . . . .
Impact Weapon . | . . . . . . . .
Slashing Weapon . | . . . . . . . .
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 3 | . . . . . 2 . 1
Parts Lost 47 | . 3 . . . 1 22 21
Power 4 | . . . . . . 3 1
Propulsion 11 | . 2 . . . . 2 7
Utility 15 | . . . . . . 7 8
Weapon 17 | . 1 . . . 1 10 5
Highest Loss Streak 15 | . 3 . . . 1 6 15
Average Slot Usage (%) 87 | . 90 100 86 85 81 89 79
Engine 4 | . 14 14 . . . 7 4
Core 6 | . . . 13 14 9 . 2
Treads 6 | . . . . . 5 14 .
Leg 16 | . 10 18 28 28 12 2 25
Device 7 | . . . . . 14 16 7
Storage 15 | . 14 14 14 14 18 16 16
Processor 4 | . 14 14 1 . 5 7 .
Protection 3 | . . . . . . 7 18
Energy Gun 9 | . 13 3 14 14 7 5 1
Energy Cannon 3 | . . . . . 4 8 .
Ballistic Gun 8 | . 14 24 14 14 4 2 .
Naked Turns . | . . . . . . . .
Heaviest Build 111 | 11 23 23 89 89 95 111 56
Greatest Support 68 | 20 20 20 20 20 20 44 68
Greatest Overweight (x) 18 | . 7 2 4 4 4 9 18
Average Overweight (x) 2 | . 1 1 3 4 4 1 .
Largest Inventory Capacity 30 | 6 10 10 24 24 24 30 22
Average Capacity 20 | 4 9 10 22 24 24 20 16
Most Carried 24 | 6 9 10 18 18 21 24 13
Average Carried 16 | 3 7 8 14 18 18 19 10
Final Capacity 24 | 4 10 10 24 24 24 16 4
Final Carried 20 | 4 8 10 18 18 20 14 4
Class Distribution
--------------------
41% | Hauler-Mutant
30% | Scavenger-Mutant
28% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Hauler-Mutant | -10/Exiles
Hauler-Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -8/Storage
Mutant | -7/Factory
Resources | -11 -10 -10 -10 -9 -8 -8 -7
----------- Run | Scr Mat Min Exi Min Mat Sto Fac
Matter Collected 1109 | 253 50 45 . . 98 611 52
Remotely . | . . . . . . . .
Salvage Created 1762 | 26 110 45 . . 98 1426 57
Parts 100 | 4 4 4 . . 6 80 2
Haulers Intercepted 1 | . . . . . . 1 .
Recyclers Shooed . | . . . . . . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -7
------- Run | Scr Mat Min Exi Min Mat Sto Fac
Combat Hostiles Destroyed 33 | . 2 1 . . 1 28 1
Guns 19 | . 2 1 . . 1 14 1
Cannons 13 | . . . . . . 13 .
AOE 1 | . . . . . . 1 .
Classes Destroyed 12 | 1 1 . . . 2 8 .
Worker 1 | . . . . . . 1 .
Builder 2 | . . . . . . 2 .
Tunneler 1 | 1 . . . . . . .
Hauler 1 | . . . . . . 1 .
Recycler 1 | . . . . . . 1 .
Operator 1 | . . . . . . 1 .
Drone 1 | . . . . . . 1 .
Watcher 3 | . . . . . 2 1 .
Swarmer 7 | . . . . . . 7 .
Grunt 17 | . 2 1 . . . 13 1
Sentry 8 | . . . . . 1 7 .
Hunter 1 | . . . . . . 1 .
Best Kill Streak 5 | 1 1 1 . . 2 5 1
Combat Bots Only 5 | . 1 1 . . 1 5 1
Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1
Gunslinging . | . . . . . . . .
Exploded 1 | . . . . . . 1 .
Melee . | . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -8 -7
-------- Run | Scr Mat Min Exi Min Mat Sto Fac
Damage Taken 7611 | . 253 83 . . 481 3950 2844
Core 1270 | . 58 10 . . 90 399 713
Absorbed by Shields . | . . . . . . . .
Core Remaining (%) 61 | 100 . . . 72 . 11 .
Volleys Fired 182 | 1 19 4 . . 23 122 13
Largest 2 | 2 2 2 . . 2 2 2
Hottest 138 | 90 90 40 . . 85 128 138
Shots Fired 319 | 2 30 8 . . 30 229 20
Gun 201 | 2 30 8 . . 30 111 20
Cannon 118 | . . . . . . 118 .
Launcher . | . . . . . . . .
Special . | . . . . . . . .
Kinetic 54 | . . 8 . . 23 23 .
Thermal 242 | 1 11 . . . 7 206 17
Explosive . | . . . . . . . .
Electromagnetic 23 | 1 19 . . . . . 3
Robot Hit Streak 9 | 1 4 6 . . 5 9 5
Robot Miss Streak 6 | 1 3 1 . . 6 4 4
Penetration Max . | . . . . . . . .
Secondary Targets 2 | . . . . . 1 . 1
Max Gunslinging Chain 1 | . . . . . 1 . 1
Shots Hit Robots 158 | 1 17 6 . . 16 106 12
Core Hits 78 | 1 4 4 . . 7 57 5
Critical Hits 11 | . . . . . . 11 .
Critical Kills 6 | . . . . . . 6 .
Critical Parts Destroyed 4 | . . . . . . 4 .
Melee Attacks . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 2949 | 13 229 42 . . 193 2182 290
Guns 1581 | 13 229 42 . . 193 814 290
Cannons 1282 | . . . . . . 1282 .
Explosions 71 | . . . . . . 71 .
Melee . | . . . . . . . .
Ramming 15 | . . . . . . 15 .
Kinetic 277 | . . 42 . . 95 140 .
Thermal 2375 | 13 60 . . . 98 1956 248
Explosive 71 | . . . . . . 71 .
Electromagnetic 211 | . 169 . . . . . 42
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Highest Corruption 1 | . . . . . . . 1
Average Corruption 1 | . . . . . . . 1
Corruption Purged . | . . . . . . . .
Overload Shots . | . . . . . . . .
Overflow Damage 62 | . . . . . . 62 .
Projectiles 21 | . . . . . . 21 .
Explosions 41 | . . . . . . 41 .
Melee . | . . . . . . . .
Knockbacks . | . . . . . . . .
Impact . | . . . . . . . .
Kinetic . | . . . . . . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 70 | . . . . . . 70 .
Shots 1 | . . . . . . 1 .
Rammed 3 | . . . . . . 3 .
Targets Rammed 3 | . . . . . . 3 .
Kicked . | . . . . . . . .
Crushed . | . . . . . . . .
Highest Temperature 576 | 30 234 18 . . 123 234 576
Average Temperature 87 | 17 100 10 . . 59 36 331
Received Heat Transfer 2280 | . 144 51 . . 189 1080 816
Effects 15 | . 2 . . . . 1 12
Shutdowns 5 | . . . . . . . 5
Energy Bleed 4 | . 2 . . . . 1 1
Interference 2 | . . . . . . . 2
Damage (minor) 3 | . . . . . . . 3
Damage (core) 1 | . . . . . . . 1
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried 1 | . 1 . . . . . .
Impact Corruptions . | . . . . . . . .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 9 | . . . . . . 8 1
Heat Transferred 4675 | 37 161 . . . 222 3774 481
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions . | . . . . . . . .
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -7
------- Run | Scr Mat Min Exi Min Mat Sto Fac
Peak Influence 302 | 5 51 60 . . 56 302 70
Initial 55 | . 3 . . . . . 55
Average 103 | 2 32 19 . . 42 142 43
Maximum Alert Level 1 | . . . . . . 1 .
Low Security (%) 83 | 100 100 100 . 100 100 74 100
Level 1 16 | . . . . . . 25 .
Level 2 . | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 12 | . . . . . 1 10 1
Investigation 2 | . . . . . 1 1 .
Extermination 1 | . . . . . . . 1
Reinforcement 5 | . . . . . . 5 .
Assault . | . . . . . . . .
Garrison 4 | . . . . . . 4 .
Intercept . | . . . . . . . .
Construction Impeded 2 | . . . . . . 2 .
Haulers Reinforced . | . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -7
--------- Run | Scr Mat Min Exi Min Mat Sto Fac
Distress Signals 6 | . . . . . 1 5 .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 67 | . 4 2 . . 5 45 11
Peak Tracking Total 10 | . 2 2 . . 3 9 10
Tactical Retreats 7 | . . 1 . . . 6 .
Traps | -11 -10 -10 -10 -9 -8 -8 -7
------- Run | Scr Mat Min Exi Min Mat Sto Fac
Traps Triggered 3 | . . . . . . 2 1
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Exploded 1 | . . . . . . 1 .
Machines | -11 -10 -10 -10 -9 -8 -8 -7
---------- Run | Scr Mat Min Exi Min Mat Sto Fac
Machines Disabled 5 | . . . . . . 5 .
Max in Single Turn 2 | . . . . . . 2 .
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Fab Network Shutdowns . | . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -7
--------- Run | Scr Mat Min Exi Min Mat Sto Fac
Machines Accessed 15 | . 3 . 4 . 2 6 .
Terminals 8 | . 3 . . . 1 4 .
Fabricators . | . . . . . . . .
Repair Stations 1 | . . . . . . 1 .
Recycling Units . | . . . . . . . .
Scanalyzers 1 | . . . . . 1 . .
Garrison Access 1 | . . . . . . 1 .
Total Hacks 88 | . 10 . 49 . 13 16 .
Successful 76 | . 7 . 49 . 11 9 .
Failed 12 | . 3 . . . 2 7 .
Catastrophic 1 | . . . . . . 1 .
Database Lockouts . | . . . . . . . .
Manual 25 | . 8 . 6 . 6 5 .
Terminals 24 | . 10 . . . 5 9 .
Fabricators . | . . . . . . . .
Repair Stations 5 | . . . . . . 5 .
Recycling Units . | . . . . . . . .
Scanalyzers 8 | . . . . . 8 . .
Garrison Access 2 | . . . . . . 2 .
Terminal Hacks 55 | . 2 . 49 . 1 3 .
Record 50 | . 1 . 49 . . . .
Open Door 2 | . . . . . . 2 .
Unreport Threat 3 | . 1 . . . 1 1 .
Fabricator Hacks . | . . . . . . . .
Repair Station Hacks 5 | . . . . . . 5 .
Scan Component 2 | . . . . . . 2 .
Repair 2 | . . . . . . 2 .
Refit 1 | . . . . . . 1 .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer 8 | . . . . . 8 . .
Insert Component 4 | . . . . . 4 . .
Analyze 4 | . . . . . 4 . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks 8 | . 5 . . . 2 1 .
Terminals 8 | . 5 . . . 2 1 .
Track 3 | . 2 . . . 1 . .
Assimilate 1 | . 1 . . . . . .
Botnet 4 | . 2 . . . 1 1 .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 9 | . 3 . . . 2 4 .
Full Trace Events 4 | . . . . . 1 3 .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired 4 | . . . . . 4 . .
Parts Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired 2 | . . . . . . 2 .
Time 102 | . . . . . . 102 .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed 4 | . . . . . 4 . .
Part Schematics Acquired 4 | . . . . . 4 . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -7
------------ Run | Scr Mat Min Exi Min Mat Sto Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -7
-------- Run | Scr Mat Min Exi Min Mat Sto Fac
Total Allies . | . . . . . . . .
Largest Group . | . . . . . . . .
Highest-Rated Group . | . . . . . . . .
Highest-Rated Ally . | . . . . . . . .
Total Orders 1 | . . . . . . 1 .
EXPLORE 1 | . . . . . . 1 .
Ally Attacks . | . . . . . . . .
Total Damage . | . . . . . . . .
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -7
------- Run | Scr Mat Min Exi Min Mat Sto Fac
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered 1 | . . . . 1 . . .
Drone Launches 16 | . . . . . . 16 .
Drone Recoveries 2 | . . . . . . 2 .
Exploration | -11 -10 -10 -10 -9 -8 -8 -7
------------- Run | Scr Mat Min Exi Min Mat Sto Fac
Turns Passed 6313 | 80 300 124 2539 44 412 2400 414
Spaces Moved 2495 | 66 142 57 1106 19 144 744 217
Core 13 | 4 2 . . . . . 7
Treads 686 | . . . . . 104 559 23
Legs 1701 | . 107 57 1106 19 40 185 187
Wheels 95 | 62 33 . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 80 120 120 240 240 145 50
Average Speed 198 | 78 161 166 227 240 240 179 150
Slowest Speed 950 | 80 400 180 240 240 240 390 950
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 32 | 5 30 14 93 10 12 86 9
Regions Visited 7
Branch Regions 4
Pre-discovered Areas 1 | . . . 1 . . . .
Known Exits Taken 1 | . . . . . 1 . .
Unknown Exits Taken 6 | 1 1 1 1 1 . 1 .
Scrap Searched . | . . . . . . . .
Spaces Dug . | . . . . . . . .
Terrain Destroyed 40 | . . . . . . 40 .
Melee . | . . . . . . . .
Projectile 4 | . . . . . . 4 .
AOE 36 | . . . . . . 36 .
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -8 -7
--------- Run | Scr Mat Min Exi Min Mat Sto Fac
Total 3559 | 89 182 80 1136 18 187 1585 282
Wait 638 | . 8 14 4 . . 586 26
Move 2488 | 65 141 56 1105 18 143 743 217
Hop . | . . . . . . . .
Pick Up 72 | 9 5 2 16 . 6 32 2
Fast Attach 43 | 8 5 2 3 . 3 16 6
Attach 46 | 1 1 . . . 7 25 12
Detach 9 | . . . . . 3 6 .
Swap 19 | 1 . . 1 . . 15 2
Drop 52 | 4 3 2 7 . 2 30 4
Fire 182 | 1 19 4 . . 23 122 13
Melee . | . . . . . . . .
Ram . | . . . . . . . .
Kick . | . . . . . . . .
Crush 3 | . . . . . . 3 .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous 7 | . . . . . . 7 .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials
-8/Storage
-7/Factory (discovered 1 exit: Low)
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
81 | -11/Scrapyard | Entered Materials
182 | -10/Materials | Lost 3 parts (2n1w)
332 | -10/Materials | Build established: Mutant
342 | -10/Materials | Discovered new exit (range 13)
345 | -10/Materials | Discovered new exit (range 15)
381 | -10/Materials | Entered Mines
499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
499 | -10/Mines | Discovered new exit (range 5)
505 | -10/Mines | Entered Exiles
582 | -10/Exiles | Met 8R-AWN
596 | -10/Exiles | Discovered new exit (range 14)
660 | -10/Exiles | Met EX-HEX
822 | -10/Exiles | Met EX-DEC
914 | -10/Exiles | Visited The Gauntlet
1059 | -10/Exiles | Build established: Hauler-Mutant
1254 | -10/Exiles | Learned location of Zion (-6)
1331 | -10/Exiles | Met EX-BIN
1813 | -10/Exiles | Discovered new exit (range 11)
3044 | -10/Exiles | Entered Mines
3076 | -9/Mines | Discovered new exit (range 6)
3088 | -9/Mines | Entered Materials
3088 | -8/Materials | Evolved 4 slots: Utility x4
3403 | -8/Materials | Discovered new exit (range 6)
3415 | -8/Materials | Identified exit to Storage
3500 | -8/Materials | Entered Storage
3536 | -8/Storage | Build established: Scavenger-Mutant
3705 | -8/Storage | Repaired Adv. Beam Cannon
3757 | -8/Storage | Repaired Imp. Medium Laser
5043 | -8/Storage | Lost 5 parts (1p1u3w)
5304 | -8/Storage | Build established: Mutant
5435 | -8/Storage | Core integrity fell below 50%
5469 | -8/Storage | Lost 6 parts (1p1n2u2w)
5720 | -8/Storage | Garrison activated, responded to threat
5749 | -8/Storage | Core integrity fell below 20%
5814 | -8/Storage | Lost 3 parts (1u2w)
5873 | -8/Storage | Discovered new exit (range 16)
5900 | -8/Storage | Entered Factory
5900 | -7/Factory | Evolved 2 slots: Propulsion x2
5901 | -7/Factory | Identified exit to Lower Caves
6268 | -7/Factory | Core integrity fell below 50%
6289 | -7/Factory | Lost 15 parts (5n5u5w)
6304 | -7/Factory | Core integrity fell below 20%
6314 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
06264_ Slug penetrates Wall.
06266_ P-60 Hacker resets G-47 Trooper, system corruption cleaned.
06267_ Triggered Proton Bomb Trap.
06267_ A bubble of electromagnetic force engulfs the area.
06267_ Emergency Access malfunctions.
06267_ Door malfunctions.
06271_ Slug penetrates Wall. <x2>
06292_ Adv. Treads destroyed.
06295_ Titanium Leg destroyed.
06296_ Penetrated by Slug.
06297_ System Backup Module destroyed.
06301_ Critical hit.
06301_ Imp. Heat Sink destroyed.
06301_ Penetrated by Slug.
06301_ Sml. Battery destroyed.
06303_ U-05 Engineer lays Concrete.
06304_ Penetrated by Slug. <x2>
06307_ Mic. Nuclear Core destroyed.
06310_ Penetrated by Slug.
06310_ Dropped Lrg. Storage Unit. <x3>
Map
-----
+----------------------------------------------------+
| ??????????????????# % # #?????# # |
| ??????????????????# """ + #?????# # |
| ??????????????????# """ # #?????# # |
| ??????????????????# """ # #?????# # |
| ??????????????????# # #?????# # |
| ??????????????????##########/### #?????? # |
| ???????????????????????# / #????"# # |
| ???????????????????????# # #???""# # |
| ???????????????????????# # #?? ""# + |
| ???????????????????????# # #?! ""# ?? |
| ???????????????????????# # # #?????? |
| ???????????????????????# # + / # |
| ???????????????????????######### ######??????? |
| ?????????????????????????????### ###?????????? |
| ?????????????????????????????# #?????????? |
| ???????????????????????#######Yg #?????????? |
| ???????????????????????# h #?????????? |
| ???????????????????????# #?????????? |
| ???????????????????????# #?????????? |
| ???????????????????????# ! # #?????????? |
| ???????????????????????#*!! # #?????????? |
| ???????????????????????# * #########?????????? |
| ???????????????????????# #?????????????????? |
| ???????????????????????# #?????????????????? |
| ???????????????######+## #?????????????????? |
| ????????# @ #?????????????????? |
| ????????# k +?????????????????? |
| ????????# """ """ "" #?????????????????? |
| ??????????????""" """ "" gk#?????????????????? |
| ???????????????"" """ T" #?????????????????? |
| ????????????????? "" #?????????????????? |
| ????????????????" """ "" #?????????????????? |
| ????????????????" """ ? #?????????????????? |
| ????????????????? """ ?? #?????????????????? |
| ??????????????????? ?? a?????????????????? |
| ???????????????????? ?? ####????????????????? |
| ??????????????????? ??? #???????????????????? |
| ??????????????????? ???? #???????????????????? |
| ??????????????????? ????? #???????????????????? |
| ???????????????????#???????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
| ???????????????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 15
Energy Capacity 565
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 16
Terrain Scan Range 16
Terrain Scan Density 60
ECM Strength 1
Armor Coverage 450
Propulsion Shielding 33
Evasion (%) 44
Recoil Reduction 2
Item Schematics
-----------------
Visual Processing Unit | -8/Materials | Scanalyzed
Imp. Sensor Array | -8/Materials | Scanalyzed
Humpback | -8/Materials | Scanalyzed
Imp. Terrain Scanner | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed GreatPlasmaCorpse
Manual? 0
Play Time 00:59:44
Cumulative 24.2 hours
Start 2021.03.30 @ 07:43:10
End 2021.03.30 @ 08:48:38
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 15
Rogue 15
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 21
Gallery% 20
Achievement% 19
Wizard Run 0
Options
---------
ASCII 1
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 141cb11d-9494-4dee-8273-d8ee2f09ce09