Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:55:19 Player: Mogwok Wargfriend Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (144) 720 Value Destroyed (4566) 4566 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 13286 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 104/190 System Corruption 25% Temperature Warm (101) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Energy Well (253) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Improved Coolant Injector Small Battery Energy Well Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer ECM Suite Graphene Brace Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Force Lance Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Wheel Advanced Heat Sink High-capacity Matter Pod [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Melee Analysis Suite Device Improved Coolant Injector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . 1 1 . 1 . Utility 12 | . . 1 . 2 1 . . 2 . 1 1 2 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 221 | 7 8 15 3 31 7 1 22 1 21 18 16 21 17 33 Power 31 | 1 . 6 . 3 2 . 3 1 2 2 2 1 4 4 Engine 15 | 1 . 4 . 3 2 . 1 . 2 . 1 . . 1 Core 10 | . . 2 . . . . 2 1 . 2 1 1 1 . Reactor 6 | . . . . . . . . . . . . . 3 3 Propulsion 74 | 3 1 4 1 5 3 1 9 . 6 6 5 7 8 15 Treads . | . . . . . . . . . . . . . . . Leg 20 | . . 4 1 5 3 1 4 . 2 . . . . . Wheel 9 | 3 1 . . . . . 1 . . . . 1 . 3 Hover 17 | . . . . . . . 1 . . 1 1 2 3 9 Flight 28 | . . . . . . . 3 . 4 5 4 4 5 3 Utility 78 | 1 1 2 1 15 1 . 8 . 9 7 9 11 4 9 Device 24 | . . . . 6 . . 1 . . 2 3 8 2 2 Storage 7 | 1 . . . 4 . . . . . . . . . 2 Processor 20 | . 1 . 1 1 . . 4 . . 2 4 2 2 3 Hackware 14 | . . . . . . . . . 9 2 . 1 . 2 Protection 13 | . . 2 . 4 1 . 3 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 6 3 1 8 1 . 2 . 4 3 . 2 1 5 Energy Gun 6 | 1 1 1 . 2 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 2 2 1 4 1 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 3 | . 3 . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . 2 . . . . 1 . . Slashing Weapon 6 | . . . . 1 . . . . . 2 . . 1 2 Piercing Weapon 4 | . . . . . . . . . . 1 . 1 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . 1 . 2 . . 2 . . . . 2 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . Parts Lost 109 | . . 4 . 11 2 5 5 . 21 6 2 8 5 40 Power 11 | . . 1 . 1 1 . . . 3 . . 1 1 3 Propulsion 45 | . . 2 . 3 1 2 2 . 6 4 2 5 2 16 Utility 34 | . . . . 5 . 1 3 . 7 1 . 1 1 15 Weapon 19 | . . 1 . 2 . 2 . . 5 1 . 1 1 6 Highest Loss Streak 27 | . . 3 . 10 1 5 3 . 14 3 2 4 5 27 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 100 94 96 69 84 86 63 88 92 91 81 80 Engine 4 | . 14 2 11 8 7 4 . . 2 . . . . . Core 2 | . . 8 . . . . 4 6 1 4 4 3 1 . Leg 13 | . . 22 33 25 28 19 16 26 17 . . . . . Wheel 3 | . 28 5 . . . . 3 . . . . . . 1 Hover 1 | . . . . . . . . . . 1 2 . 3 15 Flight 5 | . . . . . . . 6 . 2 19 23 19 13 2 Device 6 | . . . . 11 7 7 . 6 . 4 7 13 11 11 Storage 5 | . 14 11 11 10 7 4 . . . . . . . 5 Processor 15 | . 13 11 11 6 7 7 36 20 12 5 20 19 22 25 Hackware 5 | . . . . . . . . . 9 36 14 13 10 9 Protection 7 | . . 10 11 13 20 14 6 13 5 2 7 9 5 . Energy Gun 3 | . 13 9 11 2 . . . . . . . . . . Ballistic Gun 7 | . 13 12 11 15 14 9 . . 1 2 . . . . Impact Weapon 1 | . . . . . . . 6 13 6 . . 3 2 . Piercing Weapon 1 | . . . . . . . . . . 2 5 4 . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 20 20 45 48 47 17 17 16 18 19 24 27 35 Greatest Support 62 | 26 20 30 30 40 50 47 34 18 18 17 35 43 37 62 Greatest Overweight (x) 4 | . . 1 . 1 1 2 . . 4 3 . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 9 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 7 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Average Carried 6 | 5 7 7 8 9 9 8 4 5 4 4 4 4 4 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 7 8 8 8 10 10 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 37% | Mutant 31% | Scavenger-Mutant 11% | Hacker-Sprinter 7% | Hacker-Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Matter Collected 3511 | 324 275 481 53 650 271 . 301 . 247 182 160 155 27 385 Remotely 94 | . . . . 74 . . . . . . . 20 . . Salvage Created 6553 | 198 632 932 69 1393 332 . 349 . 555 206 429 540 27 891 Parts 337 | 16 39 59 4 64 17 . 11 . 10 8 24 18 4 63 Haulers Intercepted 6 | . 1 2 . 3 . . . . . . . . . . Recyclers Shooed 12 | 2 4 1 . 2 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 12 15 1 16 6 . 5 . 9 4 5 5 . 12 Melee 31 | . . . . . . . 3 . 4 4 5 3 . 12 Guns 53 | . 12 15 1 15 6 . . . 4 . . . . . Classes Destroyed 17 | 2 6 3 . . 1 . 1 . 1 . 1 1 . 1 Worker 12 | . 1 4 . 3 . . . . . . 1 1 . 2 Builder 2 | . 1 . . 1 . . . . . . . . . . Tunneler 7 | 5 . 1 1 . . . . . . . . . . . Hauler 6 | . 1 2 . 3 . . . . . . . . . . Recycler 14 | 1 3 . . 5 . . 2 . . . 2 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . 1 . . . . . . . . . 1 . 1 Watcher 9 | . 3 1 . 2 1 . . . . . . 1 1 . Swarmer 23 | . 9 . . 3 . . . . 5 2 4 . . . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 37 | . 3 11 1 9 3 . 1 . 3 1 . . . 5 Duelist 1 | . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 11 | . . 3 . 4 1 . 2 . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 12 | . . . . . 2 . 1 . . . . 5 . 4 Heavy 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 3 4 6 1 6 3 . 2 . 4 2 4 4 1 3 Combat Bots Only 4 | . 3 4 1 3 3 . 1 . 4 2 4 2 . 3 Max Kills in Single Turn 2 | 1 2 1 1 2 1 . 1 . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 1117 | . 48 76 8 160 137 5 115 . 161 57 27 65 60 198 Missed 407 | . 16 34 2 56 54 1 37 . 50 26 15 22 33 61 Damage Taken 12985 | . 261 568 71 1516 881 207 813 . 2256 640 244 951 731 3846 Core 3827 | . 41 116 22 294 157 60 169 . 645 169 127 312 96 1619 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 372 | . . 31 13 28 . . . . 101 27 19 114 39 . Ignored by Resistances 86 | . . . . 23 39 24 . . . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . . . . . . . . . . Core Remaining (%) 70 | 100 83 . 65 46 . . 44 . 24 83 88 76 93 . Volleys Fired 317 | 18 64 72 2 97 39 1 . . 21 3 . . . . Largest 2 | 2 2 2 2 2 2 2 . . 2 1 . . . . Hottest 121 | 60 100 79 79 121 46 46 . . 92 23 . . . . Shots Fired 585 | 36 114 138 5 186 78 1 . . 24 3 . . . . Gun 570 | 36 100 138 5 186 78 1 . . 23 3 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special 14 | . 14 . . . . . . . . . . . . . Kinetic 392 | 18 50 99 3 130 78 1 . . 10 3 . . . . Thermal 192 | 18 64 39 2 56 . . . . 13 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . . . Robot Hit Streak 20 | 5 8 10 14 20 12 . . . 6 8 . . . . Robot Miss Streak 5 | 2 5 3 . 4 3 3 . . 4 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 2 . 2 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 . . . . . Shots Hit Robots 544 | 25 61 89 4 142 53 . 24 . 36 10 9 30 11 50 Core Hits 202 | 7 31 36 2 49 18 . 4 . 11 7 6 4 2 25 Critical Kills 3 | . . . . . . . 2 . . . . 1 . . Critical Parts Destroyed 13 | . 1 . . 2 . . 5 . . . . 3 2 . Critical Strikes 44 | . 1 3 . 5 1 . 7 . . 2 . 6 4 15 Burn 6 | . . 3 . 3 . . . . . . . . . . Destroy 3 | . 1 . . 1 1 . . . . . . . . . Smash 14 | . . . . 1 . . 7 . . . . 4 2 . Sever 9 | . . . . . . . . . . 1 . . 2 6 Impale 12 | . . . . . . . . . . 1 . 2 . 9 Melee Attacks 359 | . . . . 14 . . 53 . 35 27 41 73 26 90 Impact 140 | . . . . 11 . . 53 . 35 . . 32 9 . Slashing 74 | . . . . 3 . . . . . 17 8 3 17 26 Piercing 145 | . . . . . . . . . . 10 33 38 . 64 Sneak Attacks 16 | . . . . 2 . . 3 . . . 4 4 . 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks 14 | . . . . 3 . . . . . 2 2 2 . 5 Damage Inflicted 13533 | 281 770 1180 63 2494 874 . 942 . 984 373 593 2204 655 2120 Guns 5571 | 281 770 1180 63 2141 874 . . . 229 33 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . 28 . . . . . Melee 7856 | . . . . 350 . . 942 . 727 340 593 2204 618 2082 Ramming 78 | . . . . 3 . . . . . . . . 37 38 Kinetic 3821 | 117 368 766 32 1516 874 . . . 115 33 . . . . Thermal 1750 | 164 402 414 31 625 . . . . 114 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . 28 . . . . . Impact 4035 | . . . . 237 . . 942 . 727 . . 1717 412 . Slashing 1387 | . . . . 113 . . . . . 299 87 45 206 637 Piercing 2434 | . . . . . . . . . . 41 506 442 . 1445 Highest Corruption 25 | . . 2 2 . 1 15 16 . . . . 5 . 25 Average Corruption 8 | . . 2 2 . 1 7 15 . . . . 3 . 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 105 | . . 6 13 . 1 5 39 . . . . 6 . 35 Message Errors 29 | . . 1 6 . 1 3 8 . . . . 1 . 9 Matter Fused 26 | . . 1 1 . . . 14 . . . . 3 . 7 Heat Flow Errors 16 | . . 1 2 . . 1 5 . . . . . . 7 Energy Discharges 12 | . . 3 . . . . 3 . . . . 2 . 4 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . 3 . . . 4 . . . . . . 3 Data Loss (major) 4 | . . . . . . . 3 . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . 1 . . . . . . 3 Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1938 | . . . . 101 . . 329 . 97 27 134 828 209 213 Projectiles . | . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . 3 . . . . . Melee 1935 | . . . . 101 . . 329 . 94 27 134 828 209 213 Knockbacks 16 | . . . . 1 . . 5 . 2 . . 5 3 . Impact 16 | . . . . 1 . . 5 . 2 . . 5 3 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . . 102 . . . 37 18 Shots 2 | . . . . . . . . . 2 . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . . . . . . . 4 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 267 | . 180 235 152 13 13 267 235 . . 2 . 19 . 245 Average Temperature 68 | . 77 48 59 13 4 135 102 . . 1 . 12 . 104 Received Heat Transfer 2248 | . 24 264 39 630 324 . 246 . 144 111 9 106 9 342 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 2 . . 4 . 2 . . 3 . . Impact Corruptions 43 | . . . . 3 . . 8 . 4 . . 23 5 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . 8 . . . . . . . . . . Heat Transferred 4617 | 375 875 1258 74 1813 . . . . 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Peak Influence 422 | 30 253 354 126 292 154 15 92 35 97 385 393 422 239 282 Initial 206 | . 19 85 118 21 2 6 10 35 24 42 135 206 141 65 Average 118 | 15 98 225 78 63 61 7 28 35 56 173 211 271 158 137 Maximum Alert Level 2 | . 1 1 . 1 . . . . . 1 1 2 1 1 Low Security (%) 76 | 100 89 41 100 94 100 100 100 100 100 65 58 12 78 65 Level 1 22 | . 10 58 . 5 . . . . . 34 41 75 21 34 Level 2 1 | . . . . . . . . . . . . 11 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 27 | . 2 1 1 1 2 . 4 . 1 2 1 3 2 7 Investigation 5 | . 2 . 1 . . . . . . 1 . 1 . . Extermination 9 | . . . . . 1 . 2 . . . 1 2 1 2 Reinforcement 11 | . . 1 . 1 1 . 1 . 1 1 . . 1 4 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Distress Signals 10 | . . 2 . 3 . . 1 . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 229 | . 21 24 5 26 7 6 8 . 10 21 13 21 27 40 Peak Tracking Total 11 | . 3 5 3 5 3 6 2 . 6 5 8 7 11 11 Tactical Retreats 27 | . 1 . 1 . . . . . . 8 2 3 6 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 10 | . 2 1 . . 1 . . . 2 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 5 | . . 2 . 2 . . . . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 60 | . 10 5 2 10 1 . 7 1 . 10 6 5 1 2 Terminals 39 | . 8 3 1 8 1 . 3 1 . 5 3 4 . 2 Fabricators 5 | . . . . . . . 1 . . 2 1 . 1 . Repair Stations 4 | . 1 1 . . . . . . . . 1 1 . . Recycling Units 6 | . 1 1 . 1 . . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . 2 1 . . . Total Hacks 165 | . 29 15 4 34 1 . 20 1 . 25 22 10 1 3 Successful 83 | . 18 8 3 19 1 . 6 1 . 11 11 4 1 . Failed 81 | . 11 6 1 15 . . 14 . . 14 11 6 . 3 Catastrophic 18 | . . . . . . . 4 . . 4 5 3 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 114 | . 25 12 3 28 . . 8 . . 16 14 6 . 2 Terminals 121 | . 25 11 3 28 1 . 10 1 . 17 14 8 . 3 Fabricators 9 | . . . . . . . 1 . . 2 5 . 1 . Repair Stations 8 | . 1 3 . . . . . . . . 2 2 . . Recycling Units 16 | . 3 1 . 4 . . 6 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 . . 3 . . 4 1 . . . Terminal Hacks 22 | . 8 1 2 5 1 . . 1 . 2 2 . . . Record 4 | . 1 . . . 1 . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Robot Analysis 7 | . 4 1 . 2 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . 2 4 . 1 . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 5 | . . . . . . . 1 . . 1 2 . 1 . Repair Station Hacks 5 | . . 3 . . . . . . . . 1 1 . . Scan Component 4 | . . 2 . . . . . . . . 1 1 . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . 3 . . 2 . . 1 . . . . Report Inventory 5 | . 1 . . 2 . . 1 . . 1 . . . . Retrieve Components 3 | . 1 . . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . Unauthorized Hacks 38 | . 8 4 1 11 . . 3 . . 5 3 3 . . Terminals 32 | . 7 3 1 8 . . 3 . . 4 3 3 . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . Botnet 25 | . 5 3 1 6 . . 3 . . 3 2 2 . . Operators 4 | . 1 . . 1 . . . . . 1 1 . . . Sabotage 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . . . . 1 . . . . Reject 4 | . 1 1 . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Intercept 1 | . . . . 1 . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 9 5 1 10 1 . 6 . . 7 4 5 1 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built 8 | . . . . . . . 2 . . 2 4 . . . Authchips 2 | . . . . . . . . . . . 2 . . . Time 232 | . . . . . . . 117 . . 53 62 . . . Total Part Build Rating 46 | . . . . . . . 14 . . 12 20 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . 10 . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total Allies 3 | . 1 . . 1 . . . . . . . . 1 . Largest Group 1 | . 1 1 . 1 1 . . . . . . . 1 . Highest-Rated Group 19 | . 10 10 . 10 10 . . . . . . . 19 . Highest-Rated Ally 19 | . 10 10 . 10 10 . . . . . . . 19 . Total Orders 2 | . . . . . . . . . . 1 . . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Robot Analysis Total 5 | . 4 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Turns Passed 10200 | 181 1124 719 736 1891 497 121 1094 41 365 613 341 1094 469 914 Spaces Moved 9075 | 126 870 403 377 895 249 136 684 43 193 1248 635 1379 882 955 Core 165 | 6 . . . . . 77 49 . 14 . . . . 19 Treads . | . . . . . . . . . . . . . . . Legs 2654 | . . 269 377 895 249 59 635 43 127 . . . . . Wheels 1124 | 120 870 134 . . . . . . . . . . . . Hover 832 | . . . . . . . . . . . . . . 832 Flight 4300 | . . . . . . . . . 52 1248 635 1379 882 104 Fastest Speed 25 | 50 80 80 120 120 122 50 50 90 32 26 25 28 34 34 Average Speed 71 | 82 80 110 120 164 145 83 119 90 74 37 26 31 36 50 Slowest Speed 275 | 90 80 190 120 195 193 270 130 90 250 275 29 117 37 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 2 . 6 7 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 99 38 57 62 7 84 15 1 92 31 13 27 16 14 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 136 | . 5 . . . . . 28 . 3 9 23 35 12 21 Terrain Destroyed 144 | . 11 . . . . . 28 . 4 9 23 35 13 21 Melee 131 | . . . . . . . 28 . 3 9 23 35 12 21 Projectile 11 | . 11 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . 1 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total 11529 | 165 1156 545 658 1112 307 140 860 46 322 1357 759 1918 983 1201 Wait 1417 | 3 200 37 273 44 6 3 94 . 44 50 59 444 45 115 Move 9028 | 125 869 402 376 894 249 135 683 42 192 1243 634 1366 867 951 Hop 17 | . . . . . . . . . . 2 . 6 7 2 Pick Up 73 | 9 8 6 1 11 3 . 4 1 7 6 4 4 3 6 Fast Attach 144 | 6 1 8 . 17 2 1 16 1 16 14 12 16 11 23 Attach 44 | 1 . 3 . 10 3 . 3 . 5 3 3 2 5 6 Detach 27 | 1 . 2 . 7 . . . . . 5 5 1 4 2 Swap 33 | . 7 4 3 4 2 . 3 . . 1 1 3 1 4 Drop 88 | 2 7 11 3 16 3 . 4 2 2 9 8 11 4 6 Fire 317 | 18 64 72 2 97 39 1 . . 21 3 . . . . Melee 325 | . . . . 11 . . 53 . 35 21 33 65 25 82 Ram 5 | . . . . . . . . . . . . . 1 4 Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 657 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Discovered new exit (range 4) 1137 | -10/Materials | Discovered new exit (range 16) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Accompanied by 1 ally 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Lost 3 parts (1p1n1w) 1650 | -9/Materials | Discovered new exit (range 16) 1738 | -9/Materials | Build established: Scavenger-Mutant 1785 | -9/Materials | Repaired Propulsion Shielding 1834 | -9/Materials | Central database locked down 1869 | -9/Materials | Discovered new exit (range 10) 2025 | -9/Materials | Entered Mines 2028 | -9/Mines | Met a Derelict shopkeep closing up shop 2710 | -9/Mines | Learned Materials emergency access door positions 2712 | -9/Mines | Discovered new exit (range 12) 2761 | -9/Mines | Entered Materials 2761 | -8/Materials | Evolved 2 slots: Utility x2 3276 | -8/Materials | Lost 10 parts (1p2n5u2w) 3790 | -8/Materials | Discovered new exit (range 5) 4251 | -8/Materials | Build established: Mutant 4298 | -8/Materials | Core integrity fell below 50% 4652 | -8/Materials | Entered Factory 4652 | -7/Factory | Accompanied by 1 ally 4652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5030 | -7/Factory | Build established: Scavenger-Mutant 5149 | -7/Factory | Sucked down chute 5149 | -7/Factory | Entered Waste 5159 | -7/Waste | Spotted C-40 Crusher 5164 | -7/Waste | EMP discharged 5167 | -7/Waste | Spotted C-40 Crusher 5176 | -7/Waste | Spotted C-40 Crusher 5220 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5223 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5226 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5232 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5238 | -7/Waste | Spotted C-40 Crusher 5242 | -7/Waste | Spotted C-40 Crusher 5249 | -7/Waste | Spotted C-40 Crusher 5263 | -7/Waste | Lost 5 parts (2n1u2w) 5263 | -7/Waste | Discovered new exit (range 16) 5264 | -7/Waste | EMP discharged 5264 | -7/Waste | System corruption reached 10% 5270 | -7/Waste | Entered Factory 5521 | -7/Factory | Build established: Mutant 6251 | -7/Factory | Fabricated Adv. VSS Leg (x2) 6301 | -7/Factory | Garrison activated, responded to threat 6309 | -7/Factory | Core integrity fell below 50% 6330 | -7/Factory | Discovered new exit (range 16) 6331 | -7/Factory | Lost 3 parts (3u) 6364 | -7/Factory | Entered another Factory area 6364 | -6/Factory | Evolved 2 slots: Utility x2 6404 | -6/Factory | Identified exit to DSF 6405 | -6/Factory | Entered DSF 6437 | -6/DSF | Additional patrols routed to DSF 6536 | -6/DSF | Lost 7 parts (1p2n3u1w) 6604 | -6/DSF | Discovered new exit (range 11) 6687 | -6/DSF | Core integrity fell below 50% 6729 | -6/DSF | Sterilization system engaged 6745 | -6/DSF | Lost 14 parts (2p4n4u4w) 6749 | -6/DSF | Ambient heat levels rising (+10) 6764 | -6/DSF | Ambient heat levels rising (+10) 6770 | -6/DSF | Entered Factory 6770 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6950 | -5/Factory | Discovered new exit (range 16) 7195 | -5/Factory | Lost 3 parts (3n) 7263 | -5/Factory | Fabricated Imp. Launcher Guidance Computer? 7362 | -5/Factory | Discovered new exit (range 11) 7383 | -5/Factory | Entered another Factory area 7383 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7516 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 7552 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 7583 | -4/Factory | Identified exit to Upper Caves 7583 | -4/Factory | Identified exit to Armory 7637 | -4/Factory | Spotted B-86 Titan 7718 | -4/Factory | Discovered new exit (range 21) 7724 | -4/Factory | Entered Research 7724 | -3/Research | Evolved 2 slots: Utility x2 7792 | -3/Research | Build established: Hacker-Sprinter 8483 | -3/Research | Spotted B-86 Titan 8670 | -3/Research | Discovered new exit (range 11) 8683 | -3/Research | Build established: Hacker-Gladiator 8818 | -3/Research | Entered another Research area 8818 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8849 | -2/Research | Lost 4 parts (2n1u1w) 9066 | -2/Research | Fabricated R-10 Processor (x1) 9242 | -2/Research | Lost 5 parts (1p2n1u1w) 9280 | -2/Research | Discovered new exit (range 18) 9280 | -2/Research | Discovered new exit (range 11) 9283 | -2/Research | Identified exit to Testing 9285 | -2/Research | Identified exit to Access 9287 | -2/Research | Entered Access 9287 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9402 | -1/Access | Lost 6 parts (1p4n1u) 9657 | -1/Access | Crushed by falling debris 9657 | -1/Access | System corruption reached 10% 9688 | -1/Access | Lost 3 parts (2u1w) 10003 | -1/Access | Build established: Scavenger-Gladiator 10105 | -1/Access | Garrison activated, responded to threat 10128 | -1/Access | Core integrity fell below 50% 10163 | -1/Access | Core integrity fell below 20% 10201 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10162_ G-73 Enforcer Myomer Leg severed. 10165_ G-73 Enforcer Phase Gun severed. 10165_ Adv. Target Analyzer destroyed. 10167_ System corrupted: Matter fused (-7). 10167_ System Shield destroyed. 10171_ G-73 Enforcer Adv. Heat Sink severed. 10177_ G-73 Enforcer Lgt. Quantum Reactor severed. 10182_ System corrupted: Component data lost. 10183_ G-73 Enforcer destroyed. 10188_ Adv. Surge Thruster destroyed. 10190_ G-73 Enforcer Lgt. Quantum Reactor severed. 10191_ Adv. Melee Analysis Suite destroyed. 10191_ U-05 Engineer lays Concrete. 10193_ Dual-blade Saw destroyed. 10196_ Acquired Lgt. Quantum Reactor. 10199_ Adv. Target Analyzer destroyed. 10200_ System corrupted: Heat flow error (+153). 10200_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????###?????????????# | | ???????????????????###########?????????????# " | | ????###########????# ###????????????# " | | ????# #???## # #????????????# """ | | ????# #???## ##""""""""""""?# """ | | ????# " #???## #?#"" #?# " | | ????# ! """ #????# == #?#"" #?# " | | ????# """ #????# = #?#"" #?# | | ????# " #????# #?#T #?#[= | | ????# [! !! #???## g #?#"" #?# [ | | | ????# [%* [=!*#???## ] =g@g%#?#"" #?# !| | | ????#####+##+##???#######g#g###"" #####+### | | ????#### [=%#????## %*!|!* | | ##### ==#?????# #!%!%* | | # #?????# #*]########################## | | *[#|! #?????# # =##############??????# | | !!+ ! #?????# #u # #??????# | | = # #?????# # / #??????# | | |#!= !! ######### # #??????# | | # !! #"" " #??????# | | ##### ! #"" """ #??????# " | | #???# ################ #"" """ #??????# "" | | ????# ## # #G " #??????# " | | ????# ## # #"" #??????# | | ????# ## + #"" #??????# | | ????# ## # #"" #??????# | | ????# ## !! + # #??????# | | ????# ## !* # # #??????#####+ | | ????# ## ! # ##############??????????# | | ????# ## # #???????????????????????# | | ????# ## # #???????????????????????# | | ????# # # #???????????????????????# | | ????# ## # #???????????????????????# | | #####+################ #???????????????????????# | | ######?????## ##??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 25 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 525 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 25 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 7 Item Schematics ----------------- Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Imp. Launcher Guidance Computer | x2 | -5/Factory | Preloaded Nuclear Pulse Thruster | x2 | -4/Factory | Authchip Nuclear Pulse Thruster | x2 | -4/Factory | Authchip R-10 Processor | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDecoyDeconstructor Manual? 0 Play Time 01:38:23 Cumulative 167.4 hours Start 2024.04.13 @ 19:09:45 End 2024.04.14 @ 01:55:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b32d272-9006-4362-a751-6d48d3f4e940