Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 21:33:36 Player: Waste Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (230) 1150 Value Destroyed (8027) 8027 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (2456) 2456 TOTAL SCORE: 16293 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1956 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 88/100 System Corruption 26% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Heart of Steel Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Light Treads Armored Treads Armored Treads Armored Huge Wheel Energy Well Structural Scanner Improved Sensor Array Improved Sensor Array EM Disruption Field Advanced Shield Generator Long-range Tractor Beam Heart of Steel Phase Cannon Phase Cannon Phase Cannon Heavy Gauss Cannon Mini Grenade Launcher Improved Grenade Launcher Power Maul [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 246 | . 3 1 11 7 31 57 9 10 9 9 99 Power 11 | . 1 . 1 1 . 3 . . . . 5 Engine 10 | . 1 . 1 1 . 3 . . . . 4 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 44 | . . . 6 4 9 12 1 1 . . 11 Treads 22 | . . . . 2 2 7 1 1 . . 9 Leg 8 | . . . 6 . 2 . . . . . . Wheel 14 | . . . . 2 5 5 . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 107 | . 1 1 2 . 7 28 4 5 5 6 48 Device 76 | . . . 1 . 2 25 3 5 4 6 30 Storage 8 | . 1 1 . . 2 1 . . . . 3 Processor 6 | . . . . . 1 1 . . 1 . 3 Hackware 3 | . . . . . . . . . . . 3 Protection 14 | . . . 1 . 2 1 1 . . . 9 Artifact . | . . . . . . . . . . . . Weapon 84 | . 1 . 2 2 15 14 4 4 4 3 35 Energy Gun 28 | . 1 . 2 2 6 10 2 . 1 1 3 Energy Cannon 17 | . . . . . . . . 2 2 . 13 Ballistic Gun 6 | . . . . . 5 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 25 | . . . . . 4 2 1 1 1 2 14 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 2 1 1 . . 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 2 1 . . . 3 Parts Lost 55 | . 1 . . 6 7 6 . . . 2 33 Power 3 | . 1 . . . . . . . . . 2 Propulsion 21 | . . . . 4 5 4 . . . . 8 Utility 17 | . . . . . 1 . . . . 1 15 Weapon 14 | . . . . 2 1 2 . . . 1 8 Highest Loss Streak 6 | . 1 . . 6 4 2 . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 76 85 90 98 96 94 99 100 98 99 90 Engine 6 | . 5 14 11 11 9 7 7 7 7 7 4 Treads 17 | . . . . 17 8 11 29 28 28 28 18 Leg 4 | . 28 28 34 8 9 . . . . . . Wheel 5 | . . . . 16 16 13 . . . . 2 Device 12 | . . . 3 11 8 14 14 14 14 16 12 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 Processor 10 | . . . . . 8 14 14 14 13 10 11 Hackware 1 | . . . . . . . . . . . 3 Protection 7 | . . . 7 . 8 7 7 7 7 7 8 Energy Gun 8 | . 14 14 21 22 3 13 10 12 6 1 2 Energy Cannon 6 | . . . . . . . . 2 13 14 11 Ballistic Gun 2 | . 14 14 . . 12 1 . . . . . Launcher 1 | . . . . . . . 3 1 . 5 2 Naked Turns 29 | . . . . . . . . . . . 29 Heaviest Build 139 | 11 19 19 26 24 101 105 110 118 123 117 139 Greatest Support 98 | 20 20 20 43 43 30 88 88 88 88 88 98 Greatest Overweight (x) 9 | . . . 1 1 9 4 1 1 1 1 5 Average Overweight (x) 1 | . . . . . 4 2 1 1 1 1 1 Largest Inventory Capacity 25 | . 10 25 10 10 25 25 25 25 25 25 25 Average Capacity 22 | . 8 10 10 10 22 25 25 25 25 25 24 Most Carried 25 | . 10 10 10 10 25 25 25 25 25 25 25 Average Carried 21 | . 8 9 9 7 19 24 24 25 24 24 23 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 5 Final Carried 25 | 6 9 9 10 10 25 24 25 25 25 23 5 Class Distribution -------------------- 22% | Scavenger-Mutant 16% | Mutant 15% | Tank 15% | Scavenger-Skirmisher 13% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 4325 | 200 98 59 110 55 579 732 156 166 70 139 1961 Remotely 534 | . . . . . . . . . . . 534 Salvage Created 7276 | . 194 162 555 156 764 1571 37 175 . 309 3353 Parts 368 | . 12 10 32 6 52 86 4 16 . 17 133 Haulers Intercepted 10 | . . . . . 3 5 . . . . 2 Recyclers Shooed 8 | . . . . . 1 6 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 4 14 5 12 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 175 | . 8 5 12 7 20 26 1 6 . 15 75 Guns 72 | . 7 5 12 6 8 25 1 1 . . 7 Cannons 27 | . . . . . . . . 1 . 1 25 AOE 68 | . . . . . 12 . . 4 . 14 38 Classes Destroyed 19 | . 3 1 2 1 4 1 . . . 1 6 Worker 13 | . . . 1 . 1 9 . . . . 2 Builder 11 | . . . . . 3 3 . . . . 5 Tunneler 4 | . . 1 . . . . . . . . 3 Hauler 10 | . . . . . 3 5 . . . . 2 Recycler 6 | . . . . . 1 1 . . . . 4 Mechanic 2 | . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . 1 Watcher 13 | . 1 . 3 . 3 2 . . . . 4 Swarmer 46 | . 6 3 2 3 7 3 . 4 . 7 11 Saboteur 2 | . . . . . . . . . . . 2 Grunt 69 | . 2 2 6 . 6 12 . . . 7 34 Brawler 5 | . . . . . . . . . . . 5 Duelist 5 | . . . . . . . . . . 1 4 Protector 2 | . . . . . . . . . . . 2 Sentry 21 | . . . 4 2 5 4 . 1 . . 5 Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 8 | . . . . . 2 1 . 1 . . 4 Programmer 13 | . . . . . . 6 1 . . . 6 Best Kill Streak 10 | . 3 3 4 3 10 6 1 4 . 4 7 Combat Bots Only 6 | . 3 3 4 3 6 4 1 4 . 4 5 Max Kills in Single Turn 4 | . 1 1 1 1 3 4 1 3 . 3 4 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . . . . . 3 . . 3 . 3 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1027 | . 42 18 30 31 101 186 4 39 . 58 518 Missed 333 | . 16 7 12 3 31 56 2 15 . 22 169 Damage Taken 11846 | . 237 132 239 1043 1141 1511 29 341 . 642 6531 Core 1732 | . 78 52 89 232 172 162 14 18 . 55 860 Absorbed by Shields 655 | . . . . . . . . . . . 655 Ignored by Resistances 28 | . . . . . . . . . . . 28 Regen/Repaired (Parts) 770 | . . . . . . . . . 89 . 681 Core Remaining (%) 59 | 100 . 48 . 19 68 . . . . 64 . Volleys Fired 460 | . 27 12 33 13 76 82 2 5 . 27 183 Largest 3 | . 2 2 2 2 2 2 2 3 . 2 3 Hottest 260 | . 70 70 112 112 112 160 150 215 . 140 260 Shots Fired 874 | . 54 24 66 26 133 158 6 12 . 28 367 Gun 511 | . 54 24 66 26 110 158 6 6 . . 61 Cannon 243 | . . . . . . . . 4 . 2 237 Launcher 120 | . . . . . 23 . . 2 . 26 69 Special . | . . . . . . . . . . . . Kinetic 107 | . 27 12 . . 68 . . . . . . Thermal 647 | . 27 12 66 26 42 158 6 10 . 2 298 Explosive 120 | . . . . . 23 . . 2 . 26 69 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 14 10 7 8 12 21 6 9 . 15 25 Robot Miss Streak 5 | . 3 3 3 3 2 5 3 5 . 1 4 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 4 | . . 1 . 1 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . Shots Hit Robots 625 | . 34 15 40 19 92 136 3 9 . 15 262 Core Hits 567 | . 12 9 24 10 66 132 5 12 . 37 260 Critical Kills 6 | . . . . . 1 . . . . . 5 Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 19 | . 3 1 4 2 4 . . . . . 5 Burn 11 | . 3 1 4 2 1 . . . . . . Meltdown 4 | . . . . . . . . . . . 4 Destroy 3 | . . . . . 3 . . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . 2 1 . . . 3 Impact 6 | . . . . . . 2 1 . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24051 | . 439 205 636 293 2832 3654 71 311 . 1714 13896 Guns 8316 | . 439 188 618 293 1512 3570 71 96 . . 1529 Cannons 5128 | . . . . . . . . 55 . 25 5048 Explosions 10287 | . . . . . 1320 . . 160 . 1689 7118 Melee 180 | . . . . . . . . . . . 180 Ramming 140 | . . 17 18 . . 84 . . . . 21 Kinetic 1113 | . 200 59 . . 854 . . . . . . Thermal 12963 | . 239 129 618 293 658 3570 71 151 . 25 7209 Explosive 9655 | . . . . . 1320 . . 160 . 1689 6486 Electromagnetic . | . . . . . . . . . . . . Impact 180 | . . . . . . . . . . . 180 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 4 4 4 4 . 26 Average Corruption 7 | . . . . . . 3 4 4 4 . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 191 | . . . . . . 21 21 16 1 . 132 Message Errors 33 | . . . . . . 3 5 3 . . 22 Matter Fused 47 | . . . . . . 7 5 5 . . 30 Heat Flow Errors 26 | . . . . . . 2 3 1 1 . 19 Energy Discharges 25 | . . . . . . 2 3 2 . . 18 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 22 | . . . . . . 2 1 3 . . 16 Data Loss (major) 7 | . . . . . . 2 1 . . . 4 Misfires 9 | . . . . . . 2 2 1 . . 4 Alerts 7 | . . . . . . . 1 1 . . 5 Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . 1 . . . . 6 Overload Shots 1 | . . . . . . . . . . . 1 Overflow Damage 424 | . . . . . 26 . . . . 5 393 Projectiles 119 | . . . . . . . . . . . 119 Explosions 305 | . . . . . 26 . . . . 5 274 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1558 | . . . . . 152 . . 9 . 8 1389 Shots 46 | . . . . . 6 . . 1 . 1 38 Rammed 13 | . . . . . . 10 . . . . 3 Targets Rammed 22 | . . 4 4 . . 11 . . . . 3 Kicked 8 | . . 4 4 . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 421 | . 156 108 324 54 93 291 258 87 149 . 421 Average Temperature 81 | . 72 42 84 20 23 83 105 22 83 . 102 Received Heat Transfer 2804 | . 48 54 108 18 351 399 . 6 . 213 1607 Effects 8 | . . . 2 . . 2 . . . . 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 4 | . . . 2 . . 2 . . . . . Damage (major) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 10 | . 1 . . 1 . 2 . . . . 6 Combat Hostiles 8 | . 1 . . 1 . 1 . . . . 5 Parts Melted 59 | . . 2 6 6 2 18 . . . . 25 Heat Transferred 21714 | . 925 444 1850 888 1641 6855 50 159 . 37 8865 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 2368 | . 292 161 286 226 352 410 . . . . 2368 Initial 111 | . . 35 1 111 9 111 . . . . 63 Average 347 | . 165 74 107 111 213 133 . . . . 581 Maximum Alert Level 5 | . 1 . 1 1 1 2 . . . . 5 Low Security (%) 60 | . 53 100 81 86 47 92 . . . . 38 Level 1 16 | . 46 . 18 13 52 6 . . . . 12 Level 2 5 | . . . . . . . . . . . 12 Level 3 8 | . . . . . . . . . . . 17 Level 4 5 | . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . 1 High Security 2 | . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 1 . 3 15 . . . . 31 Investigation 8 | . 1 . . . . 3 . . . . 4 Extermination 12 | . . . . . . 6 . . . . 6 Reinforcement 14 | . 1 . 1 . 2 6 . . . . 4 Assault 13 | . . . . . . . . . . . 13 Garrison 5 | . . . . . 1 . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . 4 . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 272 | . 17 5 23 7 30 43 1 6 . 14 126 Peak Tracking Total 18 | . 6 3 6 3 6 5 1 4 . 4 18 Tactical Retreats 14 | . 2 . 2 . . 1 . . . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 11 | . . . . . . 1 . . . . 10 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 28 | . . . . 1 1 . . . . . 26 Max in Single Turn 6 | . . . . 1 1 . . . . . 6 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 36 | . 2 1 3 . 6 10 2 . . . 12 Terminals 20 | . 2 1 2 . 5 5 . . . . 5 Fabricators 5 | . . . . . . 3 . . . . 2 Repair Stations 5 | . . . . . . 1 . . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 99 | . 4 2 9 . 12 40 2 . . . 30 Successful 51 | . . 1 6 . 7 22 2 . . . 13 Failed 46 | . 4 . 3 . 4 18 . . . . 17 Catastrophic 9 | . . . 1 . 1 3 . . . . 4 Database Lockouts 2 | . . 1 . . 1 . . . . . . Manual 34 | . 4 2 5 . 9 8 . . . . 6 Terminals 56 | . 4 2 5 . 11 22 . . . . 12 Fabricators 15 | . . . . . . 10 . . . . 5 Repair Stations 14 | . . . . . . 2 . . . . 12 Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . . 6 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Terminal Hacks 16 | . . 1 2 . 3 8 2 . . . . Part Schematic 3 | . . . . . 1 2 . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . 1 1 . . . . . Open Door 2 | . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . Fabricator Hacks 10 | . . . . . . 6 . . . . 4 Network Status 1 | . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 Build 6 | . . . . . . 4 . . . . 2 Repair Station Hacks 8 | . . . . . . 1 . . . . 7 Scan Component 5 | . . . . . . 1 . . . . 4 Repair 3 | . . . . . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . 5 . . . . . Insert Component 4 | . . . 2 . . 2 . . . . . Analyze 5 | . . . 2 . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . 1 Unauthorized Hacks 6 | . . . . . 3 2 . . . . 1 Terminals 6 | . . . . . 3 2 . . . . 1 Botnet 6 | . . . . . 3 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 2 1 3 . 4 7 . . . . 10 Full Trace Events 7 | . 1 . . . . 3 . . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 1 4 . . . . . Parts Built 11 | . . . . . . 7 . . . . 4 Authchips 1 | . . . . . . . . . . . 1 Time 528 | . . . . . . 402 . . . . 126 Total Part Build Rating 56 | . . . . . . 38 . . . . 18 Parts Repaired 3 | . . . . . . . . . . . 3 Time 101 | . . . . . . . . . . . 101 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . 1 1 . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 17107 | . 436 656 648 591 1373 2792 755 808 2509 816 5723 Spaces Moved 8292 | 1 280 509 335 532 711 1483 301 310 1017 305 2508 Core 197 | . . . . . . . . . . . 197 Treads 3514 | . . . . 16 . 297 301 310 1017 305 1268 Legs 1266 | 1 280 509 335 95 46 . . . . . . Wheels 3315 | . . . . 421 665 1186 . . . . 1043 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 95 95 116 242 245 245 245 50 Average Speed 176 | 120 120 120 136 101 143 145 242 245 245 245 190 Slowest Speed 300 | 120 120 120 190 160 215 242 245 245 245 245 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 35 97 37 97 59 29 58 54 82 55 64 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 2 . . . . 1 . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . Scrap Searched 12 | . . 3 . 2 . . 3 1 2 1 . Spaces Dug 31 | . . . . . . 2 1 . . . 28 Terrain Destroyed 764 | . . . . . 72 2 1 6 . 108 575 Melee 4 | . . . . . . 2 1 . . . 1 Projectile 48 | . . . . . . . . 1 . 1 46 AOE 712 | . . . . . 72 . . 5 . 107 528 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 9868 | . 326 530 466 556 930 1916 319 347 1034 343 3101 Wait 656 | . 11 1 67 . 65 236 2 22 . 3 249 Move 8279 | . 279 508 334 531 710 1482 300 309 1014 304 2508 Hop 1 | . . . . . . . . . 1 . . Pick Up 91 | . 4 1 5 5 27 17 1 . 2 . 29 Fast Attach 58 | . 1 1 5 . 11 10 2 . 6 . 22 Attach 59 | . 1 . . 6 9 11 2 . 1 2 27 Detach 8 | . 1 1 . . 1 1 . . . . 4 Swap 131 | . 1 . 6 1 11 37 6 10 2 7 50 Drop 96 | . 1 2 12 . 20 27 3 1 8 . 22 Fire 460 | . 27 12 33 13 76 82 2 5 . 27 183 Melee 6 | . . . . . . 2 1 . . . 3 Ram 2 | . . . . . . . . . . . 2 Kick 8 | . . 4 4 . . . . . . . . Crush 13 | . . . . . . 11 . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 437 | -10/Materials | Entered Mines 455 | -10/Mines | Discovered new exit (range 16) 470 | -10/Mines | Learned location of 1 exit from Materials 648 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Central database locked down 769 | -10/Mines | Learned location of Storage (-8) 821 | -10/Mines | Discovered new exit (range 10) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Evolved 2 slots: Propulsion x2 1094 | -9/Materials | Identified exit to Mines 1510 | -9/Materials | Discovered new exit (range 3) 1710 | -9/Materials | Build established: Scavenger-Mutant 1741 | -9/Materials | Entered Mines 1811 | -9/Mines | Learned Materials emergency access door positions 1847 | -9/Mines | Assembled infested the area 1853 | -9/Mines | Discovered new exit (range 12) 1866 | -9/Mines | Core integrity fell below 50% 1872 | -9/Mines | Core integrity fell below 20% 1898 | -9/Mines | Lost 6 parts (4n2w) 2056 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2156 | -9/Mines | Build established: Mutant 2201 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2207 | -9/Mines | Discovered new exit (range 7) 2332 | -9/Mines | Entered Materials 2332 | -8/Materials | Evolved 2 slots: Utility x2 2333 | -8/Materials | Identified exit to Storage 2451 | -8/Materials | Lost 4 parts (3n1w) 2798 | -8/Materials | Build established: Scavenger-Mutant 2856 | -8/Materials | Central database locked down 2927 | -8/Materials | Garrison activated, responded to threat 3021 | -8/Materials | Discovered exit to Storage (range 4) 3244 | -8/Materials | Discovered new exit (range 16) 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Utility x2 3886 | -7/Factory | Fabricated Adv. Cooling System (x1) 4015 | -7/Factory | Build established: Scavenger-Skirmisher 4079 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 4651 | -7/Factory | Identified exit to Lower Caves 5322 | -7/Factory | Build established: Skirmisher 5442 | -7/Factory | Fabricated Adv. Shield Generator (x2) 5528 | -7/Factory | Fabricated Arm. Treads (x2) 6497 | -7/Factory | Entered Lower Caves 6631 | -7/Lower Caves | Build established: Scavenger-Mutant 6980 | -7/Lower Caves | Found Alien Artifact 6980 | -7/Lower Caves | Identified Core Expander 6980 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7128 | -7/Lower Caves | Found Prototype Device 7204 | -7/Lower Caves | Discovered new exit (range 14) 7249 | -7/Lower Caves | Identified exit to Lower Caves 7252 | -7/Lower Caves | Entered another Lower Caves area 7261 | -7/Lower Caves | Discovered new exit (range 10) 7430 | -7/Lower Caves | Learned location of 1 exit from Factory 7996 | -7/Lower Caves | Discovered new exit (range 8) 8005 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8058 | -7/Lower Caves | Identified exit to Zion 8060 | -7/Lower Caves | Entered Zion 8153 | -7/Zion | System corruption cleaned by Quarantine Array 8184 | -7/Zion | Given A8's code to call for help 8358 | -7/Zion | Discovered new exit (range 15) 8552 | -7/Zion | Build established: Scavenger-Gunner 8826 | -7/Zion | Learned Factory emergency access door positions 9353 | -7/Zion | Learned Factory stockpile data 10563 | -7/Zion | Identified exit to Proximity Caves 10569 | -7/Zion | Entered Proximity Caves 11304 | -6/Proximity Caves | Discovered new exit (range 13) 11385 | -6/Proximity Caves | Entered Factory 11385 | -6/Factory | Evolved 2 slots: Utility x2 11386 | -6/Factory | Identified exit to Lower Caves 11678 | -6/Factory | Build established: Scavenger-Skirmisher 12083 | -6/Factory | Repaired Med. Treads? 12325 | -6/Factory | Build established: Hacker-Skirmisher 12595 | -6/Factory | Found Prototype Launcher 12595 | -6/Factory | Identified Scatter Rocket Array 12757 | -6/Factory | Discovered new exit (range 8) 12859 | -6/Factory | Garrison activated, responded to threat 12965 | -6/Factory | Garrison activated, responded to threat 13017 | -6/Factory | Lost 3 parts (1n1u1w) 13173 | -6/Factory | Build established: Tank 13598 | -6/Factory | Repaired Arm. Treads 14776 | -6/Factory | Build established: Mutant 14885 | -6/Factory | First assault squad dispatched 14944 | -6/Factory | System corruption reached 10% 14974 | -6/Factory | Lost 5 parts (1p2n2u) 15219 | -6/Factory | Build established: Tank 15312 | -6/Factory | Fabricated Adv. Shield Generator? 15318 | -6/Factory | Discovered new exit (range 9) 15335 | -6/Factory | Identified exit to Factory 15728 | -6/Factory | Fabricated Arm. Treads (x2) 15795 | -6/Factory | Build established: Skirmisher 15871 | -6/Factory | Repaired Arm. Treads 16292 | -6/Factory | Discovered exit to Factory (range 12) 16316 | -6/Factory | Lost 3 parts (2u1w) 16798 | -6/Factory | High security lockdown imminent 16878 | -6/Factory | High security lockdown engaged 16892 | -6/Factory | Lost 5 parts (1n2u2w) 16999 | -6/Factory | Core integrity fell below 50% 17000 | -6/Factory | Released all parts (7) 17019 | -6/Factory | Discovered exit to Lower Caves (range 10) 17030 | -6/Factory | Lost 4 parts (1p1n2w) 17078 | -6/Factory | Core integrity fell below 20% 17108 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17068_ G-50 Soldier unfolds itself. 17068_ L-41 Fighter unfolds itself. 17068_ M-28 Smith unfolds itself. 17068_ Arm. Treads destroyed. 17070_ C-30 ARC bursts open, deploying its payload. 17070_ G-67 Veteran unfolds itself. 17070_ G-50 Soldier unfolds itself. 17070_ L-41 Fighter unfolds itself. 17074_ Critical hit (Burn: +50). 17074_ Arm. Treads destroyed. 17077_ Critical hit (Burn: +37). 17077_ C-30 ARC bursts open, deploying its payload. 17077_ G-67 Veteran unfolds itself. 17077_ G-50 Soldier unfolds itself. 17077_ B-48 Gladiator unfolds itself. 17077_ G-50 Soldier unfolds itself. 17077_ M-28 Smith unfolds itself. 17086_ System corrupted: Matter fused (-7). 17102_ Acquired Hvy. Machine Gun. 17104_ Acquired Hvy. Gauss Cannon. 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"""" # # ! ! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 975 Resistance: EM 25 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Adv. Shield Generator | x2 | -7/Factory | Preloaded Arm. Treads | x2 | -7/Factory Adv. Shield Generator | x2 | -6/Factory | Authchip Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Production Line Challenges ------------ None Game ------ Seed TransportFrostLegs Manual? 0 Play Time 01:32:30 Cumulative 218.2 hours Start 2024.05.08 @ 19:06:17 End 2024.05.08 @ 21:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/1/0/0/1/0 Lore% 70 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2fc01b0-d1a2-4fa3-a7e3-13d8adeebcbf