Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 21:56:09 Player: MORONI274 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1192) 1192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3252 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 65/100 System Corruption 13% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Cesium-ion Thruster > --- UTILITY (4) ------ Actuator Array > --- WEAPON (4) ------- Shock Rifle > --- INVENTORY (5) ---- Sensor Array System Shield Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Heavy Battle Rifle Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Heat Sink Huge Storage Unit Medium Matter Pod Structural Scanner Advanced Visual Processing Unit Sensor Array Sensor Array Terrain Scanner Terrain Scan Processor Melee Analysis Suite Actuator Array Improved Light Armor Plating Hacking Suite Hacking Suite Heavy Laser Minigun Assault Cannon Grenade Launcher Rocket Launcher Missile Launcher Mining Laser Plasma Cutter [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 58 | 6 5 8 7 32 Power 8 | 1 . 3 . 4 Engine 6 | 1 . 1 . 4 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 15 | 2 1 2 1 9 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel 8 | . 1 2 1 4 Hover 1 | . . . . 1 Flight 2 | . . . . 2 Utility 15 | 1 3 . 2 9 Device 5 | . 2 . 1 2 Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware 2 | . . . 1 1 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 20 | 2 1 3 4 10 Energy Gun 5 | 1 1 . . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 2 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 1 . 3 Special Weapon 2 | . . . 2 . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 36 | . 5 4 2 25 Power 6 | . 1 1 . 4 Propulsion 11 | . 2 1 1 7 Utility 5 | . . . . 5 Weapon 14 | . 2 2 1 9 Highest Loss Streak 7 | . 5 3 2 7 To Critical Strikes 1 | . . . 1 . Average Backups 20 | 5 11 18 24 22 Power 3 | 1 2 3 4 2 Propulsion 1 | 3 3 3 2 . Utility 10 | . 3 8 13 12 Weapon 3 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 17 | 1 . . 4 12 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 15 | 1 . . 3 11 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 95 95 94 91 Engine 4 | . 14 4 . 4 Core 6 | . . 8 11 3 Treads 5 | . 26 12 . . Leg 2 | . . . . 6 Wheel 13 | . 1 15 21 9 Device 9 | . 10 14 13 4 Storage 11 | . 14 14 11 9 Hackware 7 | . . . 8 14 Protection 2 | . . . . 5 Energy Gun 3 | . 12 . . 4 Ballistic Gun 18 | . 14 23 17 15 Ballistic Cannon 1 | . . . . 2 Launcher 2 | . . . 5 2 Impact Weapon 3 | . . . 2 7 Peak Build Rating 29 | 6 8 15 20 29 Average Rating 17 | 4 7 11 18 24 On Entrance 8 | . 6 5 13 19 Avg Prop Armor Cover (%) 12 | . 15 12 . 9 Naked Turns 6 | . . . . 6 Heaviest Build 104 | 11 91 92 96 104 Greatest Support 40 | 40 40 26 32 32 Greatest Overweight (x) 31 | . 8 5 5 31 Average Overweight (x) 3 | . 2 4 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 23 25 25 24 Most Carried 25 | 8 14 24 25 25 Average Carried 20 | 5 11 18 24 22 Final Capacity 25 | 8 25 25 25 5 Final Carried 24 | 8 12 22 24 3 Class Distribution -------------------- 41% | Mutant 22% | Scavenger-Skirmisher 15% | Hacker-Tank 11% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1325 | 266 . 507 160 392 Remotely . | . . . . . Salvage Created 1424 | 151 . 337 264 672 Parts 96 | 7 2 25 18 44 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 1 7 10 16 Melee 1 | . 1 . . . Guns 20 | . . 6 8 6 Cannons 1 | . . . . 1 AOE 11 | . . 1 2 8 Classes Destroyed 12 | 2 1 3 2 4 Worker 1 | . . 1 . . Builder 7 | . . 1 1 5 Tunneler 4 | 2 . 1 . 1 Recycler 5 | 1 . 1 . 3 Watcher 1 | . . . 1 . Swarmer 13 | . 1 3 6 3 Cutter 3 | . . . . 3 Grunt 12 | . . 4 2 6 Brawler 2 | . . . 2 . Sentry 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 1 3 4 9 Combat Bots Only 5 | . 1 3 3 5 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 340 | . 84 48 21 187 Missed 98 | . 23 12 5 58 Hits 242 | . 61 36 16 129 Melee 6 | . . . 3 3 Projectile 236 | . 61 36 13 126 AOE 2 | . . . . 2 Critical Strikes 8 | . . . 1 7 Damage Taken 3603 | . 613 373 255 2362 Core 786 | . 115 64 42 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 97 | . . . 97 . Core Remaining (%) 72 | 100 . 28 89 . Volleys Fired 122 | 6 7 39 27 43 Largest 4 | 2 2 2 2 4 Hottest 157 | 60 60 53 100 157 Shots Fired 240 | 12 14 57 52 105 Gun 203 | 12 14 51 49 77 Cannon 8 | . . . . 8 Launcher 27 | . . 6 2 19 Special 2 | . . . 1 1 Kinetic 171 | 6 7 51 49 58 Thermal 29 | . . . 1 28 Explosive 27 | . . 6 2 19 Electromagnetic 13 | 6 7 . . . Robot Hit Streak 13 | 4 2 13 9 7 Robot Miss Streak 7 | 4 3 4 4 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 136 | 6 5 33 29 63 Core Hits 74 | 4 1 13 17 39 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 2 | . . . . 2 Destroy 2 | . . 1 1 . Melee Attacks 11 | . . . 1 10 Impact 10 | . . . 1 9 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3496 | 64 49 590 651 2142 Guns 1759 | 64 45 474 396 780 Cannons 68 | . . . . 68 Explosions 1413 | . . 116 207 1090 Melee 202 | . . . 38 164 Ramming 54 | . 4 . 10 40 Kinetic 1449 | 27 22 474 396 530 Thermal 318 | . . . . 318 Explosive 1413 | . . 116 207 1090 Electromagnetic 60 | 37 23 . . . Impact 202 | . . . 38 164 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 6 13 Average Corruption 8 | . . . 5 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . 6 24 Message Errors 9 | . . . 2 7 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Fused 2 | . . . . 2 Data Loss (minor) 5 | . . . 3 2 Data Loss (major) 1 | . . . 1 . Misdirections 3 | . . . . 3 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 147 | . . . 28 119 Projectiles 4 | . . . . 4 Explosions 63 | . . . 12 51 Melee 80 | . . . 16 64 Knockbacks 3 | . . . . 3 Impact 1 | . . . . 1 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 163 | . . . 36 127 Shots 5 | . . . 1 4 Rammed 4 | . 1 . 1 2 Targets Rammed 5 | . 2 . 1 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 383 | 20 40 49 26 383 Average Temperature 57 | 13 25 12 9 92 Received Heat Transfer 756 | . 156 141 36 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 1 4 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . . 6 Impact Corruptions 7 | . . . 2 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . . . . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 220 | 5 105 71 147 220 Initial 31 | . . 21 15 31 Average 39 | 1 17 16 60 51 Influence Increases 1479 | 15 135 248 368 713 Destroy 0b10 Robot/C 680 | . 20 140 200 320 Destroy 0b10 Robot/NC 90 | 15 . 20 10 45 Destroy Leader 142 | . 10 30 42 60 Successful Hack 9 | . . . 3 6 Disable Machine 150 | . . 15 60 75 Destroy Structure 123 | . . 28 23 72 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 255 | . 105 15 15 120 Influence Decreases 1263 | 15 80 262 334 572 Entered New Map 104 | . . 34 26 44 Time Decay 820 | 15 30 204 288 283 Lost Part 339 | . 50 24 20 245 Squads Dispatched 8 | . . . 1 7 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 7 | . . . . 7 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 8 16 31 Peak Tracking Total 8 | . 5 3 4 8 Tactical Retreats 8 | . 2 1 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . . 1 4 5 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled 3 | . . . 3 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 2 3 Terminals 4 | . . . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 5 7 Successful 4 | . . . 3 1 Failed 8 | . . . 2 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 6 | . . . 2 4 Terminals 10 | . . . 3 7 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Alert Level 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2625 | . 214 975 781 655 Sensors 59 | . 59 . . . Terrain 1325 | . 155 975 193 2 Structural 1433 | . . . 780 653 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3664 | 163 265 975 781 1480 Spaces Moved 1641 | 86 78 507 359 611 Core 28 | 9 . . . 19 Treads 148 | 77 71 . . . Legs 123 | . . . . 123 Wheels 1275 | . 7 507 359 402 Hover 14 | . . . . 14 Flight 53 | . . . . 53 Fastest Speed 35 | 50 160 135 130 35 Average Speed 170 | 148 292 168 135 180 Slowest Speed 1600 | 160 480 175 175 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 21 93 28 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . . 1 6 Terrain Destroyed 196 | . . 51 27 118 Melee 5 | . . . . 5 Projectile 13 | . . 3 4 6 AOE 178 | . . 48 23 107 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2172 | 109 99 572 504 888 Wait 196 | . . 2 39 155 Move 1637 | 85 77 506 358 611 Hop . | . . . . . Pick Up 55 | 11 6 16 11 11 Fast Attach 18 | 4 2 . 3 9 Attach 33 | 2 2 6 3 20 Detach 1 | . . . . 1 Swap 25 | . 2 3 6 14 Drop 21 | 1 1 . 6 13 Fire 122 | 6 7 39 27 43 Melee 10 | . . . 1 9 Ram 3 | . . . 1 2 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 49 | . . . 49 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 429 | -10/Materials | Entered Mines 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 455 | -10/Mines | Lost 5 parts (1p2n2w) 512 | -10/Mines | Learned location of Mines (-8) 582 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 615 | -10/Mines | Learned Materials emergency access door positions 710 | -10/Mines | Discovered new exit (range 12) 739 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Lost 3 parts (1p1n1w) 1392 | -10/Mines | Discovered new exit (range 5) 1404 | -10/Mines | Entered Materials 1404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1692 | -9/Materials | Repaired Hvy. Battle Rifle 2161 | -9/Materials | Discovered new exit (range 16) 2185 | -9/Materials | Entered another Materials area 2185 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2565 | -8/Materials | Build established: Hacker-Tank 2763 | -8/Materials | Lost 3 parts (1p2n) 3233 | -8/Materials | Build established: Scavenger-Skirmisher 3372 | -8/Materials | Core integrity fell below 50% 3434 | -8/Materials | Lost 7 parts (1p1n1u4w) 3453 | -8/Materials | System corruption reached 10% 3483 | -8/Materials | Core integrity fell below 20% 3542 | -8/Materials | Lost 7 parts (1p1n3u2w) 3628 | -8/Materials | Discovered new exit (range 5) 3665 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03626_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03628_ U-05 Engineer lays Concrete. 03628_ EXIT=FOUND 03634_ Surge Thruster destroyed. 03635_ Hover Unit destroyed. 03635_ K-01 Serf cleans the Terminal. 03641_ Acquired Unknown Energy Gun. 03641_ Identified Shock Rifle. 03644_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03645_ S6IXMKKTKUVTBFE&VIZUANQ >V9JVTA>O/ROZ9 & 03645_ O-16 Technician uses terminal to summon reinforcements. 03645_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03645_ O-16 Technician locks terminal. 03645_ Acquired Cesium-ion Thruster. 03651_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Battle Rifle | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightDecoyInitializer Manual? 0 Play Time 00:28:47 Cumulative 24.0 hours Start 2026.09.26 @ 21:25:50 End 2026.09.26 @ 21:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5089925e-5a34-4e26-aa53-f81ab90e84ff