Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 23:48:18 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1227) 1227 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 4639 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 681 Friendly Fire -461 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (71) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Large Storage Unit Improved Sensor Array Improved EM Pulse Cannon Gauss Cannon Shock Bomb Launcher Heavy Hammer Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Armored Huge Wheel Huge Storage Unit Large Matter Pod Large Matter Pod Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Hammer Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware System Shield Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 2 | . . . . . . . 2 Propulsion 3 | . . . 2 . 1 . . Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 6 2 3 7 . 13 7 5 Power 7 | 1 . . 2 . 1 1 2 Engine 3 | 1 . . 2 . . . . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 4 . 5 5 . Treads 5 | . . . . . . 5 . Leg 11 | 2 . 2 4 . 3 . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 2 1 1 . . 1 2 Device 3 | . 1 1 . . . . 1 Storage 4 | 1 1 . 1 . . . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . . . 7 . 1 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon 4 | . . . . . 3 . 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 1 | . . . . . 1 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 100 89 96 100 Engine 6 | . 14 14 11 11 9 . . Core 6 | . . . . . . 9 23 Treads 17 | . . . . . . 37 38 Leg 19 | . 28 28 44 44 25 1 . Wheel 1 | . . . . . 9 2 . Device 8 | . 11 14 11 11 9 5 4 Storage 10 | . 14 14 11 11 9 9 7 Hackware 1 | . . . . . . 3 2 Energy Gun 5 | . 14 14 11 11 5 . . Energy Cannon 10 | . . . . . 8 18 23 Ballistic Gun 5 | . 14 14 11 11 4 . . Launcher 3 | . . . . . 9 9 . Peak Build Rating 38 | 6 7 8 12 12 38 38 33 Average Rating 19 | 4 6 7 9 12 25 26 32 On Entrance 13 | . 6 7 8 12 12 38 26 Naked Turns . | . . . . . . . . Heaviest Build 117 | 13 19 19 32 32 49 46 117 Greatest Support 100 | 20 20 20 40 40 56 100 100 Greatest Overweight (x) 2 | 2 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 Average Capacity 13 | 6 9 10 13 15 15 15 16 Most Carried 16 | . 5 10 15 15 15 15 16 Average Carried 11 | . 3 8 9 14 13 12 13 Final Capacity 25 | 8 10 10 15 15 15 15 25 Final Carried 16 | . 5 10 15 15 15 14 16 Class Distribution -------------------- 34% | Gunner 26% | Scavenger-Mutant 17% | Mutant 14% | Commander-Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 993 | 240 53 52 287 74 179 53 55 Remotely . | . . . . . . . . Salvage Created 2117 | . 182 39 448 39 484 532 393 Parts 109 | . 11 4 32 11 19 19 13 Haulers Intercepted 7 | . 1 . 2 . 2 2 . Recyclers Shooed 5 | . . . 3 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 32 | . 4 1 7 3 7 6 4 Melee 1 | . . . . . . 1 . Guns 20 | . 4 1 7 3 5 . . Cannons 11 | . . . . . 2 5 4 Classes Destroyed 8 | . 3 . 4 . 1 . . Worker 3 | . . . 2 . . . 1 Hauler 7 | . 1 . 2 . 2 2 . Recycler 3 | . . . 1 . . 1 1 Operator 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 8 | . 1 . 4 3 . . . Grunt 22 | . 3 1 3 . 5 5 5 Sentry 3 | . . . . . 2 1 . Thug 1 | . . . . . . 1 . Best Kill Streak 5 | . 2 1 5 3 5 3 3 Combat Bots Only 5 | . 2 1 4 3 5 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 115 | . 20 15 16 4 15 35 10 Missed 40 | . 5 4 5 1 4 15 6 Damage Taken 991 | . 156 143 105 23 180 351 33 Core 94 | . 19 12 7 . . 56 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . . 12 . Core Remaining (%) 93 | 100 . 87 . 98 . 89 . Volleys Fired 132 | . 27 8 41 2 26 16 12 Largest 3 | . 2 2 2 2 2 2 3 Hottest 207 | . 70 70 70 70 138 138 207 Shots Fired 264 | . 54 16 80 4 48 27 35 Gun 193 | . 54 16 80 4 39 . . Cannon 71 | . . . . . 9 27 35 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 99 | . 27 8 41 2 21 . . Thermal 94 | . 27 8 39 2 18 . . Explosive . | . . . . . . . . Electromagnetic 71 | . . . . . 9 27 35 Robot Hit Streak 13 | . 12 8 8 2 13 7 8 Robot Miss Streak 5 | . 2 2 4 2 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 166 | . 39 12 47 2 34 14 18 Core Hits 89 | . 12 4 28 3 21 8 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 5 . 4 . 3 1 . Burn 10 | . 5 . 3 . 2 . . Destroy 1 | . . . 1 . . . . Corrupt 2 | . . . . . 1 1 . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3068 | . 422 129 542 48 502 566 859 Guns 1393 | . 399 129 530 45 290 . . Cannons 1437 | . . . . . 212 443 782 Explosions 162 | . . . . . . 87 75 Melee . | . . . . . . . . Ramming 76 | . 23 . 12 3 . 36 2 Kinetic 567 | . 147 54 232 19 115 . . Thermal 971 | . 252 75 298 26 175 70 75 Explosive 17 | . . . . . . 17 . Electromagnetic 1437 | . . . . . 212 443 782 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . . . . . 29 Projectiles 29 | . . . . . . . 29 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . . . . . 19 . Shots 1 | . . . . . . 1 . Rammed 5 | . . . . . . 4 1 Targets Rammed 16 | . 4 . 4 1 . 6 1 Kicked 9 | . 4 . 4 1 . . . Crushed 2 | . . . . . . 2 . Highest Temperature 484 | . 128 32 20 6 66 86 484 Average Temperature 67 | . 28 13 4 4 21 28 169 Received Heat Transfer 414 | . 63 81 42 . 90 126 12 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Parts Fried 11 | . . . . . 2 8 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . 2 . 1 . 1 Heat Transferred 3345 | . 1110 222 1110 74 629 100 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 758 | . 102 59 295 184 348 522 758 Initial 237 | . . 39 22 114 71 146 237 Average 261 | . 43 56 156 183 235 335 534 Maximum Alert Level 3 | . . . 1 . 1 2 3 Low Security (%) 43 | 100 100 100 57 100 19 15 . Level 1 32 | . . . 42 . 80 42 32 Level 2 17 | . . . . . . 42 30 Level 3 6 | . . . . . . . 36 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 2 . 4 3 9 Investigation 4 | . . . . . 1 1 2 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 2 . . 1 2 Assault 2 | . . . . . . . 2 Garrison 6 | . . . . . 3 1 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 4 | . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 6 2 19 2 7 14 15 Peak Tracking Total 6 | . 4 2 4 2 4 3 6 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . 3 . Triggered 2 | . . . . . . 2 . Most Traps Carried 4 | . . 4 4 4 4 4 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 4 | . 1 . . . . 3 . Max in Single Turn 1 | . 1 . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 14 | . . . 1 . 2 6 5 Terminals 9 | . . . 1 . 1 4 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 41 | . . . 3 . 8 16 14 Successful 15 | . . . 1 . 1 6 7 Failed 26 | . . . 2 . 7 10 7 Catastrophic 4 | . . . . . 1 2 1 Database Lockouts . | . . . . . . . . Manual 18 | . . . . . 5 7 6 Terminals 27 | . . . 3 . 5 12 7 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . 2 . Recycling Units 2 | . . . . . . 2 . Scanalyzers 8 | . . . . . 3 . 5 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 1 . . 2 1 Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 1 . 4 Insert Component 3 | . . . . . 1 . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 1 Terminals 3 | . . . . . . 2 1 Botnet 3 | . . . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . . 1 . 2 6 4 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 53 | . . . . . . 53 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 16 | . . . . 3 . 13 . Largest Group 12 | . . . . 3 3 12 12 Highest-Rated Group 235 | . . . . 40 40 235 235 Highest-Rated Ally 31 | . . . . 16 16 31 31 Total Orders . | . . . . . . . . Ally Attacks 219 | . . . . . 13 63 143 Total Damage 2648 | . . . . . 132 654 1862 Kills 23 | . . . . . 1 8 14 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 2604 | 60 246 187 398 249 257 773 434 Spaces Moved 1440 | 44 122 130 181 195 145 413 210 Core 14 | 14 . . . . . . . Treads 549 | . . . . . . 339 210 Legs 712 | 30 122 130 181 195 54 . . Wheels 165 | . . . . . 91 74 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 160 Average Speed 134 | 117 120 120 120 120 107 149 167 Slowest Speed 240 | 150 120 120 120 120 190 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 27 47 24 47 15 55 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . . . 20 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . . . 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 1867 | 49 171 146 288 207 202 540 264 Wait 157 | . 11 . 49 6 2 75 14 Move 1433 | 43 121 129 180 194 144 412 210 Hop . | . . . . . . . . Pick Up 33 | . 5 4 4 2 3 9 6 Fast Attach 21 | 6 1 . 1 . 8 4 1 Attach 9 | . . . 2 . 3 2 2 Detach 2 | . . . 1 . 1 . . Swap 13 | . 1 3 4 . 2 1 2 Drop 32 | . 1 2 2 2 12 10 3 Fire 132 | . 27 8 41 2 26 16 12 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick 9 | . 4 . 4 1 . . . Crush 7 | . . . . . . 6 1 Escape Stasis . | . . . . . . . . Rewire 15 | . . . . . . 2 13 Trap 3 | . . . . . . 3 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned Materials stockpile data 426 | -10/Mines | Found a hidden stash of uninstalled traps 476 | -10/Mines | Discovered new exit (range 16) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Propulsion x2 771 | -9/Materials | Discovered new exit (range 10) 882 | -9/Materials | Discovered new exit (range 9) 892 | -9/Materials | Entered Mines 965 | -9/Mines | Learned Materials interactive machine intel 980 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1027 | -9/Mines | Discovered new exit (range 13) 1034 | -9/Mines | Build established: Scavenger-Mutant 1072 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -9/Mines | Learned location of Storage (-8) 1141 | -9/Mines | Entered Materials 1141 | -8/Materials | Accompanied by 3 allies 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1142 | -8/Materials | Loaded intel: 15 interactive machine locations 1168 | -8/Materials | Garrison activated, responded to threat 1353 | -8/Materials | Discovered new exit (range 10) 1398 | -8/Materials | Entered Storage 1398 | -8/Storage | Accompanied by 3 allies 1560 | -8/Storage | Build established: Gunner 1560 | -8/Storage | Lost 3 allies 1730 | -8/Storage | Allied Derelicts emerged from ambush trap array 1804 | -8/Storage | Garrison activated, responded to threat 1823 | -8/Storage | Repaired Corrupted Lgt. Nuclear Core? 2112 | -8/Storage | Discovered new exit (range 16) 2146 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2171 | -8/Storage | Entered Factory 2171 | -7/Factory | Accompanied by 12 allies 2171 | -7/Factory | Evolved 2 slots: Power x2 2446 | -7/Factory | Build established: Commander-Gunner 2516 | -7/Factory | Garrison activated, responded to threat 2554 | -7/Factory | Lost 3 allies 2571 | -7/Factory | First assault squad dispatched 2587 | -7/Factory | Garrison activated, responded to threat 2605 | -7/Factory | Self-destructed Last Messages --------------- 02546_ Field strength at 10. 02546_ Acquired Imp. Sensor Array. 02547_ Stasis field depleted. 02547_ Acquired 10 matter. 02555_ K-01 Serf collects debris. 02560_ U-05 Engineer lays Concrete. 02564_ K-01 Serf collects debris. 02571_ ALERT: Significant disruption in Zone 8L, multiple assault carriers dispatched. 02587_ B-48 Gladiator calls for garrison reinforcements. 02587_ ALERT: Activating Garrison Access F003. 02588_ Soldier 3a destroyed. 02593_ M3-VKS(g) destroyed. 02593_ Trooper 3f destroyed. 02597_ NO-X32(g) destroyed. 02599_ L-41 Fighter heat spikes uncontrollably. 02601_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 02602_ Trooper 3d destroyed. Map ----- +----------------------------------------------------+ | !#?????????????????????????? #????????????????? | | #?????????????????????????? #????????????????? | | #?????????????????????????? #????????????????? | | =%#??????????????????????????? #????????????????? | | = #???????????????????????????##????????????????? | | /#/#####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | * #?????????????????????????????????????????? | | #????? ?????????????????????????????? | | #????# ##???????????????????????????? | | #????# #??#######??????????????????? | | #????# #?? #??????????????????? | | ##+########?# # """ = ]#??????????????????? | | ?# ## #?# # """ #??????????????????? | | ?# ##"" #?# # """ ! #??????????????????? | | ?# ##"F #?# # #??????????????????? | | ?# ##"" #?# # """ !! #??????????????????? | | ?# ##"" #?# # """ !! #??????????????????? | | ## ## ### # """ !! #??????????????????? | | ## ## ## # @ #??????????????????? | | # ###+#### ###+#############/#?????????? | | / T =%[%*%= =%!%" ???????? | | # ^ =!*=%! " ???????? | | #### =% [==[ ???????? | | #??# * [% ???????? | | #??# % ????????? | | #??# = ###+#############+##????????? | | #??# #???????????????????????????? | | #??# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ??? #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??? ???????????????????????????? | | ???? ###???????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????????? ##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingSeismicReconstructor Manual? 0 Play Time 00:49:13 Cumulative 33.0 hours Start 2025.04.02 @ 22:58:29 End 2025.04.02 @ 23:48:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84d44dc6-4e7c-489e-b892-fcee7b75813f