Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 03:06:06 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1987) 1987 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 4801 Bonus ------- Follower Combat Kills 345 Met Imprinter 300 Was Imprinted 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 8/100 System Corruption 7% Temperature Warm (132) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Armored Treads Medium Treads Large Storage Unit Experimental Sensor Array Core Analyzer Kinecellerator Reaction Control System Heavy Armor Plating Hardened Medium Armor Plating Reflective Plating Shock Absorption System Hacking Suite High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Plasma Cutter Multitool CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Medium Treads Medium Treads Large Storage Unit Experimental Sensor Array Core Analyzer Kinecellerator Reaction Control System Heavy Armor Plating Reflective Plating Shock Absorption System Hacking Suite High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Barrage Gun Plasma Cutter Multitool CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Shotgun Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 46 | 7 5 14 9 5 6 Power 6 | 1 1 3 1 . . Engine 6 | 1 1 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 3 . 3 Treads 3 | . . . . . 3 Leg . | . . . . . . Wheel 7 | 2 . 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 5 4 2 2 Device 6 | 1 . 2 1 1 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . 1 2 3 1 . Artifact . | . . . . . . Weapon 13 | 2 2 4 1 3 1 Energy Gun 7 | 1 . 3 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 17 | . 2 3 8 . 4 Power 4 | . 1 1 1 . 1 Propulsion 7 | . . 2 3 . 2 Utility 4 | . 1 . 3 . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 6 | . 2 1 6 . 2 To Critical Strikes . | . . . . . . Average Backups 17 | 1 8 16 17 21 20 Power . | . . . . . . Propulsion . | . . . . . 1 Utility 13 | . 4 12 14 16 13 Weapon 2 | . 2 2 1 2 2 Tool/Special . | . . . . . . Unused Backups 30 | . 2 7 . 2 19 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 22 | . 1 5 . 2 14 Weapon 4 | . 1 2 . . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 96 | . 99 96 95 92 98 Engine 11 | . 13 10 10 11 10 Treads 3 | . . . . . 13 Wheel 18 | . 28 20 18 22 8 Device 14 | . 7 10 19 11 21 Storage 11 | . 14 11 11 11 11 Processor 2 | . . . . . 10 Protection 13 | . 6 21 13 18 . Energy Gun 16 | . 3 16 22 17 17 Ballistic Gun 4 | . 24 5 . 1 3 Peak Build Rating 34 | 7 10 24 21 29 34 Average Rating 22 | 4 9 20 20 23 31 On Entrance 14 | . 7 10 21 21 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 110 | 13 32 102 102 110 110 Greatest Support 60 | 32 32 32 26 20 60 Greatest Overweight (x) 32 | . . 3 32 5 5 Average Overweight (x) 2 | . . 1 4 4 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 22 | 7 14 19 25 25 25 Most Carried 25 | 4 11 22 20 25 25 Average Carried 18 | 1 8 16 17 21 22 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 3 8 20 15 25 20 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1210 | 255 177 404 85 86 203 Remotely . | . . . . . . Salvage Created 2473 | 19 252 1516 237 . 449 Parts 137 | 4 23 79 16 . 15 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 12 | . . . . . 12 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 52 | . 10 30 5 . 7 Melee 1 | . . . . . 1 Guns 49 | . 10 29 4 . 6 Classes Destroyed 12 | 1 3 5 2 . 1 Worker 3 | . . 1 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 1 . 1 1 . . Hauler 1 | . . 1 . . . Operator 3 | . . 3 . . . Watcher 5 | . 1 4 . . . Swarmer 11 | . 6 3 2 . . Grunt 26 | . 4 17 1 . 4 Brawler 1 | . . 1 . . . Duelist 3 | . . . 2 . 1 Sentry 10 | . . 9 . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | 1 4 5 2 . 3 Combat Bots Only 4 | . 3 4 2 . 3 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 256 | . 37 108 33 . 78 Missed 76 | . 11 33 6 . 26 Hits 180 | . 26 75 27 . 52 Melee 10 | . . . 8 . 2 Projectile 170 | . 26 75 19 . 50 Critical Strikes 2 | . . . 1 . 1 Damage Taken 2694 | . 247 946 456 . 1045 Core 457 | . 38 127 34 . 258 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . . 26 . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 175 | 4 22 94 23 . 32 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 70 70 110 110 . 136 Shots Fired 350 | 8 44 188 46 . 64 Gun 350 | 8 44 188 46 . 64 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 101 | 4 37 50 . . 10 Thermal 249 | 4 7 138 46 . 54 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 5 14 8 . 7 Robot Miss Streak 9 | 1 9 6 3 . 4 Penetration Max . | . . . . . . Secondary Targets 13 | . 1 5 3 . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 224 | 4 22 131 28 . 39 Core Hits 101 | 1 16 54 10 . 20 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . 1 8 1 . 3 Burn 11 | . . 8 1 . 2 Destroy 2 | . 1 . . . 1 Melee Attacks 6 | . . . . 1 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . 1 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4338 | 50 304 2452 529 . 1003 Guns 4202 | 50 304 2452 529 . 867 Cannons . | . . . . . . Explosions . | . . . . . . Melee 136 | . . . . . 136 Ramming . | . . . . . . Kinetic 1086 | 38 280 644 . . 124 Thermal 3116 | 12 24 1808 529 . 743 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 136 | . . . . . 136 Highest Corruption 7 | . . 2 2 2 7 Average Corruption 3 | . . 2 2 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . 17 9 . 27 Message Errors 11 | . . 4 2 . 5 Matter Fused 16 | . . 5 1 . 10 Heat Flow Errors 4 | . . 2 1 . 1 Energy Discharges 4 | . . . 1 . 3 Data Loss (minor) 7 | . . 1 3 . 3 Data Loss (major) 4 | . . 2 . . 2 Misfires 3 | . . 1 1 . 1 Alerts 2 | . . 1 . . 1 Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | 27 45 249 209 . 324 Average Temperature 71 | 12 16 74 90 . 80 Received Heat Transfer 858 | . 45 405 72 . 336 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 14 | . . 11 1 . 2 Heat Transferred 6845 | 37 74 4144 1110 . 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 79 | 100 100 61 100 . . Level 1 20 | . . 38 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 375 | 5 87 375 126 . . Initial 126 | . . 30 126 . . Average 109 | . 40 176 32 . . Influence Increases 1764 | 5 277 882 173 . 427 Destroy 0b10 Robot/C 1220 | . 200 600 120 . 300 Destroy 0b10 Robot/NC 80 | 5 5 50 20 . . Destroy Leader 312 | . 42 190 30 . 50 Allied During Kill 80 | . . . 3 . 77 Successful Hack 24 | . . 24 . . . Destroy Structure 3 | . . 3 . . . Lose Combat Pursuer 45 | . 30 15 . . . Influence Decreases 1738 | 5 204 629 476 23 401 Entered New Map 266 | . . 43 200 23 . Time Decay 1302 | 5 184 556 216 . 341 Lost Part 150 | . 20 30 60 . 40 Lost Ally 20 | . . . . . 20 Squads Dispatched 7 | . 2 5 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 5 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 15 47 7 . 17 Peak Tracking Total 5 | . 5 5 3 . 4 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 15 | . 5 10 . . . Terminals 10 | . 3 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 9 22 . . . Successful 16 | . 2 14 . . . Failed 14 | . 7 7 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . . 1 . . . Manual 22 | . 4 18 . . . Terminals 22 | . 4 18 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 5 1 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Zone Layout 3 | . . 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 1 8 . . . Terminals 9 | . 1 8 . . . Botnet 2 | . . 2 . . . Skim 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 11 | . 5 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 3 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 1 7 . Largest Group 7 | . . . 1 7 7 Highest-Rated Group 226 | . . . 31 226 226 Highest-Rated Ally 38 | . . . 31 38 38 Total Orders . | . . . . . . Ally Attacks 50 | . . . 7 . 43 Total Damage 1482 | . . . 130 . 1352 Kills 9 | . . . 1 . 8 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1628 | 17 233 . . 4 1374 Sensors 4 | . . . . 4 . Terrain 1374 | . . . . . 1374 Seismic 250 | 17 233 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6040 | 76 444 1620 913 1543 1444 Spaces Moved 3501 | 51 350 1047 511 965 577 Core 10 | 7 . . 3 . . Treads 298 | . . . . . 298 Legs . | . . . . . . Wheels 3193 | 44 350 1047 508 965 279 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 130 140 140 Average Speed 141 | 93 100 114 149 152 192 Slowest Speed 1650 | 100 100 130 1650 155 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 76 90 98 89 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 1 4 3 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4241 | 71 403 1277 613 1029 848 Wait 392 | . 11 79 67 37 198 Move 3496 | 50 349 1046 510 964 577 Hop . | . . . . . . Pick Up 74 | 10 11 27 4 12 10 Fast Attach 6 | . . 5 . 1 . Attach 36 | 7 4 4 9 2 10 Detach 4 | . . . . 2 2 Swap 16 | . 1 7 . 6 2 Drop 36 | . 5 15 . 4 12 Fire 175 | 4 22 94 23 . 32 Melee 6 | . . . . 1 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Discovered new exit (range 3) 415 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 809 | -9/Materials | Discovered new exit (range 16) 1081 | -9/Materials | Discovered new exit (range 7) 1338 | -9/Materials | Central database locked down 1412 | -9/Materials | Discovered new exit (range 16) 2141 | -9/Materials | Entered Mines 2322 | -9/Mines | Lost 6 parts (1p2n2u1w) 2737 | -9/Mines | Build established: Scavenger-Mutant 2793 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2796 | -9/Mines | Found Prototype Device 2824 | -9/Mines | Learned Materials security intel 2843 | -9/Mines | Received a Mining Laser from a helpful Derelict 2912 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2912 | -9/Mines | Discovered new exit (range 5) 2936 | -9/Mines | Discovered new exit (range 5) 3026 | -9/Mines | Discovered new exit (range 7) 3027 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3054 | -9/Mines | Entered Zion 3054 | -7/Zion | Accompanied by 1 ally 3109 | -7/Zion | System corruption cleaned by Quarantine Array 3131 | -7/Zion | Discovered new exit (range 13) 3204 | -7/Zion | Found CR-A16's Pointy Stick 3256 | -7/Zion | Build established: Mutant 3362 | -7/Zion | Learned location of Quarantine (-3) 3441 | -7/Zion | Identified Exp. Sensor Array 3605 | -7/Zion | Learned location of 1 exit from Factory 3874 | -7/Zion | Learned location of Warlord (-4) 4007 | -7/Zion | Gained Derelict followers 4255 | -7/Zion | Met Imprinter 4279 | -7/Zion | Imprinted 4281 | -7/Zion | Declared Zion's savior 4597 | -7/Zion | Entered Proximity Caves 4597 | -6/Proximity Caves | Accompanied by 7 allies 4785 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4836 | -6/Proximity Caves | Lost 3 allies 4932 | -6/Proximity Caves | Build established: Scavenger-Mutant 5027 | -6/Proximity Caves | Spotted B-75 Beast 5067 | -6/Proximity Caves | Core integrity fell below 50% 5069 | -6/Proximity Caves | Destroyed B-75 Beast 5091 | -6/Proximity Caves | Lost 3 allies 6029 | -6/Proximity Caves | Core integrity fell below 20% 6041 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05800_ System corrupted: Heat flow error (+140). 05822_ System corrupted: Matter fused (-10). 05858_ Searching scrap... 05858_ Found Component Analysis Suite. 05858_ Found 44 Matter. 05859_ Acquired 32 matter. 05899_ System corrupted: Substantial component data lost. 05952_ System corrupted: Matter fused (-7). 06005_ VE-HDM(M) suffers critical hit (Burn). 06013_ VE-HDM(M) destroyed. 06014_ System corrupted: Hvy. Particle Gun failed to cycle. 06019_ System corrupted: Matter fused (-8). 06029_ G-67 Veteran destroyed. 06029_ Switching to secondary target: G-50 Soldier. 06032_ Ion Engine destroyed. 06035_ Adv. Heat Sink fries itself beyond repair. 06035_ Imp. Medium Treads destroyed. 06038_ System corrupted: Component data lost. 06040_ G-50 Soldier destroyed. 06040_ Switching to secondary target: G-50 Soldier. Map ----- +----------------------------------------------------+ | ###?###????????????#?????????????????????????????? | | #?###?##?####?##????##???????????????????????????? | | #?#??##?#?#?#????????????????????????????????????? | | ###?######?#?#?#??#??#???????????????????????????? | | ?##?# "#?#??#????#?###?#?????????????????????????? | | #####"" ##?###?????###???????????????????????????? | | ###?##" "##?#???##??####?#???????????????????????? | | #####" #?#?#??#???##????#??????????????????????? | | #### ####?#?###?##?#?##??????????????????????? | | #### #####?####?????#?????????????????????? | | ## ###??# #?# ? ##????????????????????? | | # ####?#?? ? ?##? ??????????????????? | | ### ## ####### ?? ?#?? ????????????????? | | #### ### ####?#? ??## ? ??????????????? | | ######### ####???#??#?#???????????????????? | | ########## #??##?## #?## ? #?? ???????????? | | #### ## ######## #?? ???##????????????? | | ### #### ###?? ?????? ??????????? | | #### ## ### ???# ???????????? | | ### # #### ???#????????????? | | ## ###### ?? ????????????? | | ## ###### ######### ? ??? ?##????????? | | ## ### ## #########?? ? ?? ###????????? | | #### ## ####?#?##?#?? #??????????? | | ####### ######### #?#????????? | | ##### # @= =%! #??????????? | | #### %[%g ##?????????? | | ###### ????????? | | = ####??#?? ????????? | | % #?????? ? ?????????? | | ## ###? ? ?? ?????????? | | ### ## ### ##??#? ? ??????????? | | ###### ######## ###???#??? ??????????? | | ############ ##?##### #?##??#??????????????? | | ############ ####?## ##???#?#????????????? | | ############ #?#### ## ?? ?##???????????? | | ############ ###### ### ?? #????????????? | | ########## ####?###???### ###? ??????????????? | | ######### ##########?######??#???????????????? | | # ####### ##?#######??#?#?##? ???????????????? | | # ###### #### ?#??#####????????????????????? | | ###### ## #??#?##????????????????????? | | ###### ## #?? ? ?????????????????????? | | ######## #### ###?? ????????????????????? | | ######### ###? ? ##?? ??????????????????????? | | ######### ####? #?? ??#???????????????????? | | ########## #### ##?#? #?#??????????????????? | | ########### #?###?#??? ????????????????? | | ########### #### #???#?#????????????????????? | | # ########### #### ######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Recalibrator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Power Sword | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceTargetingInjector Manual? 0 Play Time 00:25:07 Cumulative 598.7 hours Start 2025.12.06 @ 02:43:14 End 2025.12.06 @ 03:06:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 769 Rogue 769 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa87d8c-315c-4456-83c3-1677a0fc30e4