Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 00:45:55 Player: Piano Result: Destroyed by 7R-ALB(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1065) 1065 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3625 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (35) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Improved Terrain Scanner ECM Suite Phasing AFG Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Phasing AFG > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Improved Terrain Scanner ECM Suite Medium Laser Heavy Assault Rifle Grenade Launcher Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 8 5 8 20 1 7 2 Power 4 | 1 . 1 2 . . . Engine 1 | 1 . . . . . . Core 3 | . . 1 2 . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 1 5 . 1 . Treads 5 | 2 2 1 . . . . Leg 6 | . . . 5 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 1 7 1 4 . Device 8 | 1 . 1 4 . 2 . Storage 7 | 1 1 . 2 1 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 19 | 3 1 5 6 . 2 2 Energy Gun 7 | 1 . 2 3 . 1 . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 7 | 2 . 2 1 . 1 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . . 3 3 . . 9 Power 2 | . . . 1 . . 1 Propulsion 4 | . . 1 . . . 3 Utility 4 | . . 1 1 . . 2 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 9 | . . 2 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 97 . 99 98 Engine 4 | . 14 8 . . . . Core 7 | . . 5 10 . 11 10 Treads 12 | . 27 27 1 . . . Leg 18 | . . . 30 . 33 32 Device 9 | . 8 3 16 . 11 11 Storage 16 | . 14 14 11 . 21 22 Protection 4 | . 5 10 4 . . . Energy Gun 9 | . . 15 5 . 10 11 Energy Cannon 5 | . 13 9 7 . . . Ballistic Gun 7 | . 14 2 2 . 11 10 Ballistic Cannon 1 | . . . 7 . . . Peak Build Rating 31 | 9 10 13 24 14 31 20 Average Rating 14 | 5 8 10 17 14 18 19 On Entrance 11 | . 9 8 13 13 14 20 Naked Turns . | . . . . . . . Heaviest Build 43 | 15 23 24 30 25 43 26 Greatest Support 40 | 40 40 40 40 30 35 35 Greatest Overweight (x) 6 | . 1 . 6 . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 6 10 10 10 8 10 10 Average Carried 9 | 4 8 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 9 9 8 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 848 | 181 212 92 307 . 56 . Remotely . | . . . . . . . Salvage Created 1281 | 26 310 377 568 . . . Parts 80 | 4 22 11 43 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 30 | . 8 8 14 . . . Guns 13 | . 4 5 4 . . . Cannons 17 | . 4 3 10 . . . Classes Destroyed 9 | 1 4 1 3 . . . Worker 1 | . . 1 . . . . Builder 3 | . 1 1 1 . . . Tunneler 2 | 1 . 1 . . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 7 | . 3 . 4 . . . Grunt 19 | . 5 8 6 . . . Sentry 4 | . . . 4 . . . Best Kill Streak 7 | 1 4 2 7 . . . Combat Bots Only 5 | . 3 2 5 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 199 | . 34 52 57 . . 56 Missed 67 | . 13 11 18 . . 25 Damage Taken 2272 | . 235 566 482 . . 989 Core 499 | . 10 85 67 . . 337 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 56 | . 36 . . . 20 . Core Remaining (%) 81 | 100 . 62 . . . . Volleys Fired 106 | 2 20 34 44 . 5 1 Largest 2 | 2 2 2 2 . 2 2 Hottest 125 | 70 80 125 121 . 88 95 Shots Fired 206 | 4 40 66 85 . 9 2 Gun 95 | 4 20 44 17 . 9 1 Cannon 110 | . 20 22 68 . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 73 | 2 20 8 38 . 5 . Thermal 100 | 2 20 58 15 . 4 1 Explosive 1 | . . . . . . 1 Electromagnetic 32 | . . . 32 . . . Robot Hit Streak 14 | 1 14 13 14 . . . Robot Miss Streak 4 | 2 2 3 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 132 | 1 29 55 47 . . . Core Hits 69 | 2 11 18 37 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 3 . . . . Burn 3 | . . 3 . . . . Melee Attacks 4 | . . 4 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2294 | 26 476 827 951 . . 14 Guns 968 | 26 224 524 194 . . . Cannons 1221 | . 244 262 715 . . . Explosions 56 | . . . 42 . . 14 Melee . | . . . . . . . Ramming 49 | . 8 41 . . . . Kinetic 627 | 14 224 60 329 . . . Thermal 1200 | 12 244 726 218 . . . Explosive 14 | . . . . . . 14 Electromagnetic 404 | . . . 404 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . 6 . . . Projectiles 6 | . . . 6 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . 1 1 . . . Impact 1 | . . 1 . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . 25 . . 37 Shots 2 | . . . 1 . . 1 Rammed 9 | . 2 7 . . . . Targets Rammed 11 | . 2 9 . . . . Kicked . | . . . . . . . Crushed 2 | . . 2 . . . . Highest Temperature 518 | 18 198 518 97 . . 26 Average Temperature 110 | 10 76 177 31 . . 19 Received Heat Transfer 855 | . 117 339 120 . . 279 Effects 7 | . . 7 . . . . Shutdowns 3 | . . 3 . . . . Interference 1 | . . 1 . . . . Damage (major) 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 4 . . . . Heat Transferred 2863 | 37 518 1961 347 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 316 | 5 212 117 316 64 . . Initial 64 | . 3 16 11 64 . . Average 59 | 1 52 35 116 64 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 92 | 100 94 100 75 100 . . Level 1 7 | . 5 . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 13 9 25 . . 8 Peak Tracking Total 8 | . 3 2 5 . . 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 6 | . 3 . 3 . . . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 9 . 10 . . . Successful 12 | . 6 . 6 . . . Failed 7 | . 3 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 22 | . 6 . 7 . 9 . Terminals 13 | . 6 . 7 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 5 | . 2 . 3 . . . Assimilate 1 | . . . 1 . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 1 Highest-Rated Group 152 | . . 31 . . 152 36 Highest-Rated Ally 40 | . . 31 . . 40 36 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5008 | 133 655 1437 816 4 1776 187 Spaces Moved 3272 | 72 316 802 482 3 1450 147 Core 8 | 5 . . 1 . . 2 Treads 1208 | 67 316 802 23 . . . Legs 2056 | . . . 458 3 1450 145 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 135 | 152 160 160 122 120 120 122 Slowest Speed 350 | 160 240 160 350 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 59 99 38 3 89 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 6 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3644 | 88 426 881 620 3 1473 153 Wait 137 | . 64 15 55 . . 3 Move 3266 | 71 315 801 481 2 1449 147 Hop . | . . . . . . . Pick Up 30 | 6 11 2 7 . 4 . Fast Attach 20 | 7 1 2 7 . 3 . Attach 11 | . . 3 3 1 2 2 Detach 5 | . . . 3 . 2 . Swap 20 | 1 4 3 10 . 2 . Drop 28 | 1 9 2 10 . 6 . Fire 106 | 2 20 34 44 . 5 1 Melee 4 | . . 4 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 2 9 . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . 6 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Repaired Lgt. Treads 645 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Entered Mines 845 | -10/Mines | Learned 2 Materials zone layouts 1149 | -10/Mines | Discovered new exit (range 2) 1792 | -10/Mines | Discovered new exit (range 10) 1826 | -10/Mines | Received a Mining Laser from a helpful Derelict 1852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1855 | -10/Mines | Found Prototype Device 2226 | -10/Mines | Entered Materials 2226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2375 | -9/Materials | Identified Exp. Sensor Array 2774 | -9/Materials | Discovered new exit (range 16) 2887 | -9/Materials | Discovered new exit (range 13) 3042 | -9/Materials | Entered Mines 3043 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3046 | -9/Mines | Entered Zion 3190 | -7/Zion | Discovered new exit (range 15) 3618 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3686 | -7/Zion | Learned Factory emergency access door positions 3795 | -7/Zion | Learned Factory stockpile data 3830 | -7/Zion | Found Prototype Device 3830 | -7/Zion | Identified Phasing AFG 4300 | -7/Zion | Received a visual enhancement algorithm 4588 | -7/Zion | Met Imprinter 4610 | -7/Zion | Imprinted 4612 | -7/Zion | Declared Zion's savior 4790 | -7/Zion | Opened final containment barrier to the Deep Caves 4810 | -7/Zion | Discovered new exit (range 3) 4810 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4822 | -7/Zion | Entered Deep Caves 4822 | -7/Deep Caves | Accompanied by 4 allies 4978 | -7/Deep Caves | Attacked by Z-Imprinter 4985 | -7/Deep Caves | Z-Facility disabled 5007 | -7/Deep Caves | Core integrity fell below 50% 5009 | -7/Deep Caves | Core integrity fell below 20% 5009 | -7/Deep Caves | Destroyed by 7R-ALB(z) with Zionite Laser-S Last Messages --------------- GOAL=ESCAPE 04824_ 37-PI3(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 04824_ 37-PI3(M) slips into the shadows. 04825_ XE-ZZ7(M) slips into the shadows. 04825_ 3J-HJO(M) slips into the shadows. 04826_ O3-XVZ(M) slips into the shadows. 04968_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04985_ Z-Facility disabled. 04994_ Lgt. Nuclear Core destroyed. 04998_ Gauss Rifle destroyed. 04999_ Aluminum Leg destroyed. 05001_ Grenade Launcher destroyed. 05001_ Spread Laser destroyed. 05002_ Aluminum Leg destroyed. 05004_ Carbon-fiber Leg destroyed. 05004_ Heat Sink destroyed. 05008_ Lrg. Battery destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????###############????? | | ??????????????????????# ???#### ##???? | | ??????????????????????# ??## #???? | | ??????????????######??# ?## ##### | | ?????????????## # #?# ## ## | | ????????????? zz ## | | ????????????z z | | ????????????z | | ??????????? | | ??????????? zz | | ??????????? I " " """ | | ?????????? """""""""""" | | ?????????? """""""""""" | | ?????????? @ """"""""""""" | | ?????????? """""""""" | | ?????????? """""""""""" | | ??????????? """""""""?"""" | | ??????????? """"""??????"" | | ???????????? """"""??????"" | | ???????????? """"""??????" | | ???????????? "????????? | | ????????????? "????????? | | ????????????? "????????? | | ?????????????? "?????????? | | ?????????????? "???????????? | | ???????????????? "?????????????? | | ?????????????????? "????????????????? | | ????????????????????? "??????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed TiamatLightningBay Manual? 0 Play Time 00:44:34 Cumulative 30.9 hours Start 2025.01.21 @ 11:00:19 End 2025.01.22 @ 00:45:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa898771-84c3-4e7e-85a8-1ede549392a6