Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 13:55:41 Player: scoobysnack1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1738) 1738 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 5898 Bonus ------- Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Energy Filter Transmission Jammer Improved Light Armor Plating Force Field > --- WEAPON ----------- Force Rifle Minigun Heavy Machine Gun > --- INVENTORY -------- Improved Signal Interpreter Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Gatling Laser EM Pulse Cannon EM Pulse Cannon Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Heavy Machine Gun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility 0b10 Alert Chip Device Transmission Jammer Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . . 1 . Parts Attached 101 | 6 5 10 9 3 32 16 20 Power 13 | 1 2 2 1 . 4 2 1 Engine 7 | 1 2 2 . . . 1 1 Core 6 | . . . 1 . 4 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 2 2 . 7 4 4 Treads 12 | . . 2 . . 7 3 . Leg 7 | 2 . . 2 . . 1 2 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 1 2 2 3 1 12 8 6 Device 20 | . 1 2 2 . 6 5 4 Storage 4 | 1 . . . 1 2 . . Processor 7 | . 1 . 1 . 3 . 2 Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 32 | 2 1 4 3 2 9 2 9 Energy Gun 7 | 2 . . . . 1 1 3 Energy Cannon 6 | . 1 . 2 1 2 . . Ballistic Gun 10 | . . 1 . . 4 . 5 Ballistic Cannon 5 | . . 2 . . 2 . 1 Launcher 3 | . . . 1 1 . 1 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . 1 Parts Lost 35 | . . 2 . . 12 5 16 Power 8 | . . . . . 5 1 2 Propulsion 13 | . . 1 . . 4 2 6 Utility 7 | . . . . . 2 1 4 Weapon 7 | . . 1 . . 1 1 4 Highest Loss Streak 12 | . . 2 . . 8 3 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 95 98 99 99 88 89 63 Engine 5 | . 14 14 3 . . 6 8 Core 6 | . . . 10 14 12 6 . Treads 14 | . . 26 14 . 20 22 3 Leg 8 | . 28 1 13 28 3 . 4 Device 7 | . 9 14 4 . 6 9 13 Storage 10 | . 14 14 14 13 8 7 5 Processor 8 | . 1 . 9 14 17 8 2 Protection 1 | . . . . . . 2 4 Energy Gun 3 | . 18 . . . 1 6 4 Energy Cannon 8 | . 9 14 13 14 3 7 . Ballistic Gun 4 | . . 3 . . 7 5 9 Ballistic Cannon 2 | . . 9 3 . 3 . . Launcher 3 | . . . 9 14 . . . Naked Turns 10 | . . . . . . . 10 Heaviest Build 84 | 11 16 17 17 18 64 71 84 Greatest Support 80 | 20 20 40 40 20 63 80 40 Greatest Overweight (x) 13 | 3 . 1 . . 2 1 13 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 35 | 8 8 8 8 8 35 20 20 Average Capacity 13 | 7 8 8 8 7 17 20 17 Most Carried 20 | 7 8 8 8 8 20 18 19 Average Carried 11 | 3 7 7 7 7 13 14 15 Final Capacity 20 | 8 8 8 8 8 20 20 5 Final Carried 18 | 6 8 8 7 8 16 18 5 Class Distribution -------------------- 66% | Mutant 11% | Skirmisher 8% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Matter Collected 1716 | 260 50 136 160 63 423 348 276 Remotely . | . . . . . . . . Salvage Created 1900 | . 234 251 . 5 679 487 244 Parts 117 | . 15 19 . 4 43 29 7 Haulers Intercepted 3 | . . . . . 2 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 4 7 . 3 17 9 4 Guns 20 | . 2 3 . . 8 3 4 Cannons 17 | . 2 4 . . 9 2 . AOE 7 | . . . . 3 . 4 . Classes Destroyed 14 | . 3 2 . . 6 3 . Worker 3 | . 1 . . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Hauler 3 | . . . . . 2 1 . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . 1 1 . Watcher 2 | . 1 . . . 1 . . Swarmer 12 | . . 3 . 3 6 . . Cutter 2 | . . . . . 2 . . Grunt 22 | . 4 4 . . 6 5 3 Brawler 1 | . . . . . . 1 . Sentry 5 | . . . . . 1 3 1 Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 3 . 3 3 6 1 Combat Bots Only 4 | . 2 3 . 3 3 4 1 Max Kills in Single Turn 3 | . 1 1 . 2 1 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Damage Taken 5490 | . 185 343 . 18 1991 927 2026 Core 1604 | . 10 130 . . 472 132 860 Absorbed by Shields 493 | . . . . . 72 248 173 Regen/Repaired (Parts) 201 | . . . . . 119 . 82 Core Remaining (%) 59 | 100 . . . 44 14 81 . Volleys Fired 175 | . 13 26 . 3 67 31 35 Largest 3 | . 2 2 . 1 2 3 3 Hottest 168 | . 100 100 . 33 112 168 116 Shots Fired 294 | . 26 44 . 3 125 43 53 Gun 189 | . 14 18 . . 83 21 53 Cannon 92 | . 12 25 . . 42 13 . Launcher 12 | . . . . 3 . 9 . Special 1 | . . 1 . . . . . Kinetic 148 | . . 12 . . 93 3 40 Thermal 100 | . 13 26 . . 30 18 13 Explosive 12 | . . . . 3 . 9 . Electromagnetic 34 | . 13 6 . . 2 13 . Robot Hit Streak 15 | . 6 6 . 6 15 14 8 Robot Miss Streak 4 | . 3 3 . . 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 203 | . 16 25 . 1 86 37 38 Core Hits 116 | . 8 13 . 4 40 38 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . 5 1 . Burn 3 | . . . . . 3 . . Blast 2 | . . . . . 2 . . Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4614 | . 220 428 . 203 1581 1445 737 Guns 2532 | . 114 130 . . 1066 485 737 Cannons 1091 | . 106 295 . . 508 182 . Explosions 947 | . . . . 203 . 744 . Melee . | . . . . . . . . Ramming 41 | . . . . . 7 34 . Kinetic 1780 | . . 87 . . 1079 68 546 Thermal 1622 | . 106 298 . . 453 574 191 Explosive 790 | . . . . 203 . 587 . Electromagnetic 381 | . 114 43 . . 42 182 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 1 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . . . . . . 91 . Shots 3 | . . . . . . 3 . Rammed 7 | . . . . . 1 6 . Targets Rammed 8 | . . . . . 2 6 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 559 | . 99 54 . . 559 381 400 Average Temperature 121 | . 31 25 . . 128 145 187 Received Heat Transfer 1453 | . 123 105 . . 463 210 552 Effects 14 | . . . . . 6 3 5 Shutdowns 7 | . . . . . 1 2 4 Energy Bleed 2 | . . . . . 1 1 . Matter Decay 2 | . . . . . 1 . 1 Damage (minor) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 1 . Heat Transferred 3431 | . 222 654 . . 1110 1075 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Peak Influence 220 | . 63 179 . 81 220 152 150 Initial 70 | . . 19 . . . 70 64 Average 64 | . 19 75 . 25 93 76 61 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 95 100 100 Level 1 1 | . . . . . 4 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 4 1 3 Investigation 2 | . . . . . . . 2 Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 6 6 . 2 29 12 18 Peak Tracking Total 6 | . 3 2 . 2 6 5 6 Tactical Retreats 7 | . . . . . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 2 2 1 Max in Single Turn 1 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 1 . . 1 5 5 5 Terminals 12 | . 1 . . . 3 5 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 43 | . 2 . . 1 15 14 11 Successful 24 | . 1 . . 1 8 8 6 Failed 19 | . 1 . . . 7 6 5 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 19 | . . . 1 . 8 6 4 Terminals 31 | . 2 . . . 10 14 5 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 3 . 4 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . . 1 1 4 1 Record 2 | . . . . . . 2 . Part Schematic 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 3 . 3 Scan Component 3 | . . . . . 1 . 2 Repair 2 | . . . . . 1 . 1 Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 Insert Component 2 | . . . . . 1 . 1 Analyze 2 | . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 4 . Terminals 6 | . . . . . 2 4 . Assimilate 2 | . . . . . . 2 . Botnet 4 | . . . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 15 | . 1 . . . 5 5 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 41 | . . . . . 19 . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . 1 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . 3 . 1 . Largest Group 3 | . . . . 3 3 1 . Highest-Rated Group 40 | . . . . 40 40 10 . Highest-Rated Ally 16 | . . . . 16 16 10 . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 1 14 . . Total Damage 168 | . . . . 11 157 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Turns Passed 5560 | 68 272 702 720 800 1142 926 930 Spaces Moved 3029 | 41 177 364 506 633 457 347 504 Core 221 | 22 . . . . . . 199 Treads 1294 | . . 362 227 . 321 347 37 Legs 1265 | 19 177 2 279 633 136 . 19 Wheels 249 | . . . . . . . 249 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 160 50 Average Speed 149 | 129 120 160 137 120 157 225 143 Slowest Speed 700 | 200 120 190 160 120 320 240 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 37 76 77 96 42 10 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . . . . 20 9 37 . Melee . | . . . . . . . . Projectile 9 | . . . . . 9 . . AOE 57 | . . . . 20 . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Total 3772 | 53 211 444 530 673 757 440 664 Wait 332 | . 8 20 . 21 161 29 93 Move 3022 | 40 176 363 505 632 456 346 504 Hop . | . . . . . . . . Pick Up 56 | 7 3 10 3 6 17 6 4 Fast Attach 56 | 5 3 4 4 2 18 7 13 Attach 27 | 1 . 4 2 . 8 7 5 Detach 17 | . 1 2 3 . 6 3 2 Swap 18 | . 2 2 3 1 6 2 2 Drop 60 | . 5 13 9 8 16 3 6 Fire 175 | . 13 26 . 3 67 31 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 7 | . . . . . 1 6 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 462 | -10/Mines | Learned Materials interactive machine intel 519 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Discovered new exit (range 5) 738 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 863 | -10/Mines | Discovered new exit (range 12) 1036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1036 | -10/Mines | Discovered new exit (range 5) 1043 | -10/Mines | Entered Exiles 1082 | -10/Exiles | Met 8R-AWN 1111 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1194 | -10/Exiles | Aligned with FarCom system 1195 | -10/Exiles | Given EX-Vault access code 1232 | -10/Exiles | Opened EX-Vault 1241 | -10/Exiles | Found Prototype Energy Cannon 1244 | -10/Exiles | Identified Firepult 1251 | -10/Exiles | Found Prototype Device 1251 | -10/Exiles | Identified Supersonic Drone Bay 1263 | -10/Exiles | Found Prototype Processor 1263 | -10/Exiles | Identified 0b10 Alert Chip 1300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1343 | -10/Exiles | Met EX-DEC 1451 | -10/Exiles | Discovered new exit (range 14) 1585 | -10/Exiles | Visited The Gauntlet 1763 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1763 | -10/Exiles | Entered Mines 1862 | -9/Mines | Discovered new exit (range 15) 1908 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2006 | -9/Mines | Discovered new exit (range 13) 2021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2086 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2216 | -9/Mines | Learned Materials interactive machine intel 2563 | -9/Mines | Entered Materials 2563 | -8/Materials | Accompanied by 3 allies 2563 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2564 | -8/Materials | Loaded intel: 18 interactive machine locations 2976 | -8/Materials | Discovered new exit (range 11) 2994 | -8/Materials | Build established: Scavenger-Mutant 2996 | -8/Materials | Identified exit to Factory 3387 | -8/Materials | Lost 3 parts (1p1n1u) 3445 | -8/Materials | Core integrity fell below 50% 3639 | -8/Materials | Repaired Minigun 3639 | -8/Materials | Discovered exit to Factory (range 8) 3669 | -8/Materials | Garrison activated, responded to threat 3676 | -8/Materials | Build established: Mutant 3687 | -8/Materials | Core integrity fell below 20% 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3730 | -7/Factory | Lost 8 parts (3p3n1u1w) 4533 | -7/Factory | Discovered new exit (range 15) 4631 | -7/Factory | Entered another Factory area 4631 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4647 | -6/Factory | Identified exit to DSF 4660 | -6/Factory | Lost 3 parts (1p1u1w) 4801 | -6/Factory | Repaired Gatling Laser 5367 | -6/Factory | Lost 12 parts (2p2n4u4w) 5419 | -6/Factory | Released all parts (4) 5544 | -6/Factory | Core integrity fell below 50% 5554 | -6/Factory | Core integrity fell below 20% 5561 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05538_ W-25 Informer sends out distress signal. 05540_ Slug penetrates K-01 Serf. 05540_ K-01 Serf destroyed. 05543_ K-01 Serf collects debris. 05543_ Extracted 11 matter. 05543_ Slug penetrates Wall. 05544_ Acquired 29 matter. 05544_ K-01 Serf collects debris. 05546_ System corrupted: Matter fused (-10). 05546_ Penetrated by Slug. 05547_ K-01 Serf collects debris. 05548_ Slug penetrates Wall. 05548_ K-01 Serf collects debris. 05549_ Penetrated by Slug. 05550_ Slug penetrates R-10 Processor. 05552_ Penetrated by Slug. 05556_ Slug penetrates Door. 05556_ Penetrated by Slug. 05558_ Slug penetrates W-25 Informer. 05559_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????###?????????+ ?????????????????????? | | ????????? #?????????# ?????????????????????? | | ???????? #?????????# #?????????????????????? | | #######? #?????????# k#?????????????????????? | | # # #?????????# #?????????????????????? | | # # #?????????# #?????????????????????? | | # + #?????????# #?????????????????????? | | # # #?????????# @ #?????????????????????? | | # # #?????????# #?????????????????????? | | # #? #?????????# #????##???????????????? | | # !################ ####T ### ????????? | | ^ h w ????????? | | ????????? | | h ????????? | | ????????? | | p ????????? | | """ h##########;############ ????????? | | """ #???# #??????? ??????????? | | """ "" "" #???# * #??????????????????? | | """ ""F"" #???# #??????????????????? | | """ #???# #??????????????????? | | #???# #??????????????????? | | #???# #??????????????????? | | ##+###########???# #??????????????????? | | ? ????????????# #??????????????????? | | ???????????# #??????????????????? | | #?????????# #??????????????????? | | #?????????# #??????????????????? | | #?????????# #??????????????????? | | #?????????##############??????????????????? | | = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Hacked Transmission Jammer | -8/Materials | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedGlidesysStorm Manual? 0 Play Time 01:23:19 Cumulative 51.0 hours Start 2023.09.04 @ 12:16:01 End 2023.09.04 @ 13:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6339183-d92c-4919-8033-3822d31a3f8e