Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.11 @ 09:45:17 Player: DoubleIRflightbennyHill Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (239) 1195 Value Destroyed (7440) 7440 Prototype IDs (164) 3280 Alien Tech Used (10) 2000 Bonus (54213) 54213 TOTAL SCORE: 79828 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 3119 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -2872 Cogmind --------- Core Integrity 855/1600 Matter 230/300 Energy 115/380 System Corruption 6% Temperature Cool (72) Movement Flying (7) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (16) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Reaction Control System Experimental Phase Shifter SHELL Armor Beam Splitter Matter Drive Matter Drive > --- WEAPON (2) ------- Kinetic Spear Plasma Lance > --- INVENTORY (8) ---- Diametric Drive Impulse Thruster Array Improved Q-thruster Experimental Energy Well (851) Quantum Shading Machine Quantum Shading Machine EM Dispersion Field Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Energy Well Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Reaction Control System Experimental Phase Shifter SHELL Armor Beam Splitter Matter Drive Matter Drive > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Diametric Drive Impulse Thruster Array Improved Q-thruster Quantum Shading Machine Quantum Shading Machine EM Dispersion Field Integrity Redistributor [Rating: 266] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Cooled Q-thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Kinetic Spear Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 452 | 8 20 11 40 9 16 12 40 22 18 4 5 4 10 4 8 8 20 20 1 3 14 2 6 5 . 2 19 5 14 4 14 22 12 5 36 9 Power 30 | 1 1 1 2 . . . 3 6 2 . 1 . 1 1 . . 1 2 . . . . . . . . 6 . . . . . . . 1 1 Engine 17 | 1 1 1 2 . . . 3 6 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 5 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 1 Propulsion 59 | 2 2 2 5 1 1 2 9 6 3 . . . . . 2 . . . . 1 . . . 2 . . 2 . 2 . . 5 11 . 1 . Treads 15 | 2 1 1 3 1 . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 1 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 1 . 3 3 . . . . . 2 . . . . 1 . . . 2 . . 2 . 2 . . 5 11 . 1 . Utility 225 | 2 2 3 18 3 5 8 10 2 6 4 3 2 8 2 4 8 14 10 1 2 11 2 6 2 . 2 11 2 12 3 6 14 1 5 23 8 Device 102 | 1 1 . 2 2 2 6 6 . 3 2 2 . 4 1 2 5 5 4 1 . 4 1 3 . . 1 6 1 7 1 2 9 . 2 12 4 Storage 14 | . 1 . 3 . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 . Processor 25 | 1 . . 3 . . 1 1 1 1 . . . . . . . 2 . . 1 1 . . 1 . . 1 . 1 1 . 1 . 2 4 2 Hackware 13 | . . . . . . . 1 . . . . . . . . . 2 . . . 3 . . . . . 1 . 1 . 3 2 . . . . Protection 68 | . . 3 10 1 2 . 1 1 1 2 1 2 4 . 2 3 5 6 . 1 3 1 3 1 . 1 3 1 2 . 1 2 1 1 3 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Weapon 138 | 3 15 5 15 5 10 2 18 8 7 . 1 2 1 1 2 . 5 8 . . 3 . . 1 . . . 3 . 1 8 3 . . 11 . Energy Gun 10 | 1 . 1 . . 2 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 2 . Energy Cannon 26 | . . . 8 3 . . 4 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 3 1 . . 4 . Ballistic Gun 36 | 2 10 2 . . 5 . 10 4 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . 1 7 2 3 1 2 1 1 . . . 1 . 1 . 2 2 . . 1 . . . . . . . . 1 2 . . . . . Special Weapon 7 | . 5 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 21 | . . . . . . . . . . . 1 1 . . 1 . 1 5 . . 1 . . 1 . . . 1 . . 3 1 . . 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . 1 2 . 1 3 . . . . . . . . . 2 . . . . . 2 . . 6 5 . . . 3 . . 7 . Parts Lost 32 | . . 4 . . 8 1 4 1 . . . 1 . 1 . . 3 1 . . . . . . . . . . . . . . . . 6 2 Power 5 | . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 2 . . 2 . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 2 Weapon 6 | . . 2 . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 4 . . 6 1 4 1 . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . 3 1 Average Slot Usage (%) 85 | . 100 62 98 100 84 69 90 96 76 76 76 71 69 55 55 73 74 67 73 72 80 82 82 82 82 75 83 73 76 83 84 89 93 95 92 84 Engine 3 | . 14 6 10 11 6 . 8 8 7 7 5 . 7 . . . 1 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 7 . 5 6 6 4 . . . . . . . . . 2 5 4 4 4 4 4 4 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 2 . . . . . . . 1 5 Treads 6 | . 26 23 19 22 12 . 1 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 3 17 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 2 . . 23 23 23 23 23 16 16 20 20 14 13 15 17 17 17 17 17 15 14 15 14 19 19 20 24 24 23 23 Device 9 | . 20 2 6 2 11 16 4 . 6 6 6 3 6 3 2 5 2 6 13 10 11 10 9 11 11 11 12 13 20 22 11 12 13 13 12 15 Storage 12 | . 4 2 17 22 22 26 20 18 15 15 15 11 7 9 13 13 13 13 13 13 11 11 11 11 11 10 10 10 4 4 4 4 4 4 5 5 Processor 4 | . 2 . 1 . . . 6 6 3 7 7 2 . . . . 2 6 6 6 7 5 5 5 5 5 5 . 3 8 5 4 4 9 13 15 Hackware 5 | . . . . . . . . 2 . . . . . . . . 3 . . . 4 5 5 1 . . 4 5 8 9 19 21 19 16 13 . Protection 10 | . . 10 17 19 8 . 2 9 3 . . 7 7 10 10 13 13 12 6 6 7 11 12 15 17 15 18 11 8 4 4 7 10 12 8 4 Energy Cannon 4 | . . . 19 21 4 . 5 . . . . 1 . . . . . . . . . . . . . . . . 4 3 3 . . . . . Ballistic Gun 2 | . 14 8 . . 8 . 7 16 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . 6 2 . . . . . 6 7 7 2 7 1 . 6 5 . 6 6 4 5 5 1 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 3 11 7 6 4 6 5 2 6 6 5 5 5 8 11 10 10 9 4 3 3 6 8 8 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 10 26 26 58 58 56 42 56 51 68 69 71 86 70 80 86 86 86 86 80 122 92 93 93 94 91 98 98 105 105 78 78 80 95 98 110 101 Greatest Support 133 | 40 40 40 40 40 40 40 112 112 84 84 84 84 84 84 86 86 86 90 90 97 97 97 97 106 94 106 106 103 108 78 78 91 106 106 121 133 Greatest Overweight (x) 17 | . . . 5 1 17 1 5 . . . . 1 . . 1 . 6 1 . 1 . . . . . . . 3 1 . . . 1 . 2 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 22 | 4 10 10 16 16 16 16 16 16 18 18 18 18 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 16 16 16 16 22 14 Average Capacity 15 | 4 6 4 13 16 16 16 16 16 16 18 18 14 12 15 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 14 16 16 16 16 11 Most Carried 18 | 4 10 10 16 16 16 16 16 16 17 18 18 18 11 15 18 18 18 18 18 18 17 18 18 18 18 18 18 18 18 12 15 16 16 16 18 12 Average Carried 14 | 1 4 4 12 15 14 15 15 15 15 17 17 14 10 13 16 17 17 17 18 17 15 16 17 17 18 17 17 17 10 11 13 15 15 15 15 9 Final Capacity 18 | 4 10 4 16 16 16 16 16 16 18 18 18 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 16 16 16 16 14 8 Final Carried 18 | 4 10 4 16 16 16 15 16 16 17 18 18 11 11 15 16 18 18 18 18 18 15 18 16 18 18 18 18 18 11 12 14 16 16 16 12 8 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 16% | Wizard-Sprinter 6% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -6/Cetus Mutant | -6/Archives Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7817 | 316 66 174 497 199 197 60 802 473 103 80 302 30 56 93 113 90 329 205 10 53 125 78 28 138 . . 494 . 773 301 160 323 141 69 825 114 Remotely 83 | . 10 32 . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10752 | 112 68 18 845 201 116 164 728 750 117 37 66 20 41 . 30 203 406 151 . 95 120 . 71 . . 38 330 . 498 318 295 712 85 500 3386 231 Parts 536 | 13 3 1 61 8 3 13 40 57 8 1 8 3 4 . 1 13 22 11 . 10 8 . 6 . . 3 17 . 22 14 19 21 8 13 112 13 Haulers Intercepted 21 | . . . 4 . . . 2 4 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 4 . 3 . . Recyclers Shooed 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . 4 6 . 2 . . . . . . . . 3 6 82 . . . . . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . . . . . . . . 20 . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 127 | . . 1 23 9 4 7 11 14 3 . 6 . 1 . . 4 7 1 . . . . 5 . . . 4 . . . 8 1 . 1 16 1 Melee 28 | . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 4 . . . . 1 . 1 14 1 Guns 21 | . . 1 . . 2 3 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . 9 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 60 | . . . 14 5 2 4 2 2 3 . 6 . 1 . . 4 4 . . . . . 5 . . . . . . . 8 . . . . . Classes Destroyed 18 | 2 . 1 5 1 1 1 2 2 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Worker 22 | . . . 1 . . . . 2 1 . . . . . . 1 . . . 2 . . . . . . . . 1 2 2 2 . . 8 . Builder 13 | . . . 2 . . . 1 2 . . . . . . . 2 . . . 2 . . . . . . . . 1 2 . 1 . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . 4 . . . 2 4 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 4 . 3 . . Recycler 20 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . 1 8 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Operator 5 | . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . . . 1 1 . . . . . . . 1 . . . 2 . . . . 1 . . . 1 2 . 2 . 6 . Swarmer 57 | . . 1 12 4 . 4 . 7 3 . 6 . . . . 4 . . . . . . 5 . . . . . . . 8 . . . 3 . Grunt 23 | . . . 5 4 . 2 5 2 . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 23 | . . . 6 . . . 4 5 . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 1 2 . Hunter 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 1 1 9 4 2 4 3 11 3 1 4 1 1 . . 5 2 1 . 4 1 . 3 . . 1 2 . 2 4 8 2 1 2 5 1 Combat Bots Only 9 | . . 1 6 4 2 4 3 9 3 . 4 . 1 . . 4 2 1 . . . . 3 . . . 2 . . . 5 1 . 1 3 1 Max Kills in Single Turn 5 | 1 1 1 3 3 3 3 2 3 2 1 2 1 1 . 1 5 2 1 . 5 1 . 2 . . 1 1 . 1 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 2 3 1 2 2 . 2 . 1 . . 4 2 . . . . . 2 . . . . . . . 3 . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 8R-AWN (-9/Exiles) Data Miner (-7/Data Miner) A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 12148 | . . 783 668 283 948 172 689 574 128 . 158 459 122 175 . . 712 196 . 85 19 . 74 5 200 204 222 . 66 43 108 113 121 30 3310 1481 Core 1228 | . . 227 47 44 95 39 130 21 33 . 59 . 26 . . . 74 28 . 11 . . . 5 18 . . . . . 36 7 . . 188 140 Absorbed by Shields 148 | . . . . . . . . . . . . . . . . . . 144 . . . . . 4 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 9 . . . 43 . 72 . . . . 83 . . . . . . 86 . . . . 97 . . 100 . . 97 . 99 . . 53 Volleys Fired 298 | 9 11 7 45 13 30 2 43 48 8 . 4 1 4 2 . 1 9 15 . 2 5 . 4 . . . . . 1 4 12 2 . . 16 . Largest 2 | 2 2 2 2 2 2 1 2 2 1 . 1 1 1 1 . 1 2 1 . 1 1 . 1 . . . . . 1 1 1 1 . . 1 . Hottest 150 | 40 100 40 150 150 60 30 150 50 36 . 36 69 36 30 . 36 75 60 . 39 80 . 39 . . . . . 100 100 100 100 . . 120 . Shots Fired 460 | 18 15 11 72 21 77 9 51 94 8 . 4 1 4 2 . 1 11 15 . 2 5 . 4 . . . . . 1 4 12 2 . . 16 . Gun 265 | 18 8 11 . . 62 7 26 93 4 . . . . . . . 4 15 . . 2 . . . . . . . . . . . . . 15 . Cannon 110 | . . . 57 16 . . 21 . . . . 1 . . . . . . . . . . . . . . . . 1 4 7 2 . . 1 . Launcher 75 | . . . 15 5 15 2 4 1 3 . 4 . 4 . . 1 7 . . 2 3 . 4 . . . . . . . 5 . . . . . Special 10 | . 7 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 196 | 18 4 11 . . 36 . 26 93 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Thermal 155 | . 11 . 57 16 26 7 21 . . . . . . . . . . . . . 2 . . . . . . . 1 4 7 2 . . 1 . Explosive 75 | . . . 15 5 15 2 4 1 3 . 4 . 4 . . 1 7 . . 2 3 . 4 . . . . . . . 5 . . . . . Electromagnetic 31 | . . . . . . . . . . . . 1 . . . . . 15 . . . . . . . . . . . . . . . . 15 . Robot Hit Streak 16 | 5 5 3 9 9 12 7 11 12 8 . 10 . 1 1 . 2 3 12 . . . . . . . . . . 1 2 4 . . . 16 . Robot Miss Streak 5 | 2 1 3 2 1 1 1 2 1 . . . . 1 1 . . 5 1 . . 2 . 4 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 33 | . . . . . 26 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 578 | 12 3 5 48 14 53 8 36 69 8 3 2 1 1 1 1 7 27 23 1 . 3 1 . . . 2 10 . 11 9 3 21 4 16 148 27 Core Hits 373 | 6 2 3 47 14 23 8 23 30 5 1 6 1 3 . 1 8 20 7 . 10 3 . 8 . . 1 7 . 7 7 22 10 3 6 69 12 Critical Hits 21 | . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 8 6 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Critical Parts Destroyed 10 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 3 2 Melee Attacks 543 | . . 2 . . . . 22 9 15 4 . 4 5 2 1 9 37 15 1 4 4 1 . 11 12 21 48 5 22 20 6 40 10 23 153 37 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . 22 9 15 4 . . . . . . . . . . . . . . . . . . . . . 6 . . . . Piercing 472 | . . . . . . . . . . . . 4 5 2 1 9 37 15 1 4 4 1 . 11 11 18 40 4 22 20 6 34 10 23 153 37 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 8 1 . . . . . . . . Sneak Attacks 80 | . . . . . . . 2 . 2 1 . 1 . . 1 4 3 7 1 . 2 1 . . . 1 4 . 8 7 1 9 . 4 21 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 2 . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 14 4 Damage Inflicted 34910 | 107 66 71 2422 703 1753 420 1442 1534 748 180 469 125 98 . 93 710 1428 792 90 775 408 117 441 . . 211 892 . 1183 1022 1493 1948 228 1190 10003 1748 Guns 3509 | 102 63 58 . . 1122 200 243 1248 . . . . . . . . 6 290 . . . . . . . . . . . . . . . . 177 . Cannons 1855 | . . . 1050 300 . . 275 . . . . . . . . . . . . . . . . . . . . . 41 46 96 47 . . . . Explosions 7687 | . . . 1346 373 631 220 430 235 302 . 469 . 98 . . 281 610 . . 775 208 . 441 . . . . . . . 1268 . . . . . Melee 21742 | . . 11 . . . . 494 . 446 180 . 125 . . 93 429 812 502 90 . 200 117 . . . 211 892 . 1142 976 129 1901 228 1190 9826 1748 Ramming 117 | 5 3 2 26 30 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2151 | 102 39 58 . . 455 . 243 1248 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Thermal 2889 | . 24 . 1050 300 667 200 275 . . . . . . . . . 59 . . . 84 . . . . . . . 41 46 96 47 . . . . Explosive 6834 | . . . 1346 373 631 220 430 235 302 . 469 . 98 . . 281 551 . . 65 124 . 441 . . . . . . . 1268 . . . . . Electromagnetic 1177 | . . . . . . . . . . . . . . . . . . 290 . 710 . . . . . . . . . . . . . . 177 . Impact 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1263 | . . . . . . . 494 . 446 180 . . . . . . . . . . . . . . . . . . . . . 143 . . . . Piercing 20320 | . . . . . . . . . . . . 125 . . 93 429 812 502 90 . 200 117 . . . 211 744 . 1142 976 129 1758 228 1190 9826 1748 Entropic 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 5 6 Average Corruption 2 | . 1 2 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . 1 1 . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 25 8 Message Errors 13 | . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Energy Discharges 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Targeting Errors 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2676 | . . . 65 10 63 . 72 . 125 91 4 . . . . 151 . 9 30 36 95 77 15 . . . 23 . . 201 88 243 43 61 1102 72 Projectiles 11 | . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 348 | . . . 59 5 63 . 4 . 6 . 4 . . . . 7 . . . 36 61 . 15 . . . . . . . 88 . . . . . Melee 2317 | . . . . . . . 68 . 119 91 . . . . . 144 . 9 30 . 34 77 . . . . 23 . . 201 . 243 43 61 1102 72 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . 1 . 54 . 11 69 . 19 . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Shots 7 | . . . . 2 . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 24 | 2 2 1 6 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | 2 2 1 7 7 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 40 . 282 195 22 4 188 97 44 . 12 80 39 36 . 18 123 199 . 9 91 . 15 . 20 77 18 . 36 . 98 . . . 199 211 Average Temperature 55 | . 15 . 100 94 8 3 59 24 14 . 7 29 14 21 . 12 23 126 . 4 31 . 9 . 10 28 15 . 22 . 36 . . . 71 50 Received Heat Transfer 1293 | . . 26 162 108 . 36 180 162 . . . 60 12 9 . . 216 4 . . . . 9 . 42 45 30 . . 9 . 9 9 . 135 30 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3286 | . 74 . 1554 444 263 259 407 . . . . . . . . . 50 . . . 50 . . . . . . . 37 37 74 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 819 | 20 24 44 460 247 . 177 257 440 317 . . . . 40 87 522 177 499 355 370 819 . . . . 220 526 . 131 277 378 415 300 98 437 . Initial 241 | . 13 9 . 172 . . 65 108 80 . . . . 18 14 60 165 53 199 123 181 . . . . . 70 . . . 155 . 241 26 . . Average 140 | 15 19 11 173 164 . 151 82 261 209 . . . . 22 61 214 85 280 302 185 504 . . . . 125 197 . 65 200 82 42 136 45 82 . Maximum Alert Level 3 | . . . 2 1 . . 1 2 1 . . . . . . 2 . 2 1 1 3 . . . . 1 2 . . 1 1 2 1 . 2 . Low Security (%) 74 | 100 100 100 61 83 . 100 92 24 40 . . . . 100 100 37 100 42 16 73 23 . . . . 72 50 . 100 28 90 96 68 100 91 . Level 1 21 | . . . 25 16 . . 7 72 59 . . . . . . 57 . 30 83 26 23 . . . . 27 47 . . 71 9 . 31 . 8 . Level 2 2 | . . . 12 . . . . 2 . . . . . . . 5 . 26 . . 7 . . . . . 1 . . . . 3 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 2 . . . 2 2 3 . . . . 2 . 3 2 . . . 1 . 1 . . 4 1 . 4 2 3 3 1 1 3 . Investigation 11 | . . . 2 . . . . 1 1 . . . . 2 . 1 1 . . . . . . . . 2 . . 1 . . . . . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 3 . Reinforcement 17 | . 1 . . . . . 2 1 . . . . . . . 2 1 . . . . . . . . 1 . . 3 1 2 3 . . . . Assault 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . 1 3 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 42 | . . . 2 . . . 1 2 . . . . . . . 1 3 2 . . . . . . . . 1 . 5 . 1 8 . 2 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 2 24 34 10 5 8 22 22 5 . 8 4 7 6 5 10 29 14 3 19 3 3 13 16 18 14 26 . 17 5 10 35 6 3 46 30 Peak Tracking Total 27 | . 1 17 10 4 6 5 5 5 3 . 4 4 6 6 5 8 8 5 1 17 2 5 12 7 9 10 5 . 5 4 6 9 2 1 7 27 Tactical Retreats 54 | . . 2 1 1 . 1 3 2 . . 1 . 2 . . . 2 . . . . 1 4 . 3 5 4 . 6 1 2 3 1 1 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 11 | . 2 . . . . . . . 2 . . . . 1 . . 3 . . . . . . . . . 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 4 1 . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 64 | . . . 2 4 5 . 1 2 . . . 1 . . . 5 3 1 1 3 3 . . . . 1 12 1 . 2 4 . 3 . 4 6 Max in Single Turn 3 | . . . 1 3 2 . 1 1 . . . 1 . . . . 3 1 . 3 3 . . . . 1 1 1 . 1 1 . 1 . 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 138 | . 3 . 5 . 2 . 3 9 6 . 1 3 . 3 . 2 7 4 . 1 6 2 2 4 . 8 13 . 5 7 8 4 11 9 10 . Terminals 92 | . 2 . 3 . . . . 8 4 . . . . 2 . 1 7 4 . 1 2 . . . . 7 9 . 3 6 8 2 7 6 10 . Fabricators 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 3 . . . . 1 1 1 . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Scanalyzers 10 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 1 . 1 2 . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Total Hacks 604 | . 6 . 16 . 2 . 10 28 14 . 1 18 . 7 . 5 21 13 . 2 32 6 2 12 . 32 63 . 43 39 50 30 43 41 68 . Successful 430 | . 4 . 10 . 2 . 7 16 5 . 1 18 . 1 . 2 14 4 . 1 22 6 2 12 . 9 37 . 30 28 41 24 42 35 57 . Failed 172 | . 2 . 6 . . . 3 12 9 . . . . 6 . 3 7 9 . 1 10 . . . . 23 26 . 12 11 9 6 1 5 11 . Catastrophic 18 | . . . 2 . . . . . 2 . . . . 2 . 1 2 1 . . 1 . . . . 5 . . 2 . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Manual 269 | . 3 . 6 . 1 . 4 11 7 . . . . 3 . 3 14 13 . 2 9 . . 1 . 18 16 . 24 13 32 13 13 24 39 . Terminals 430 | . 5 . 9 . . . . 24 10 . . . . 3 . 3 21 13 . 2 6 . . . . 30 36 . 33 37 50 20 28 32 68 . Fabricators 57 | . . . . . . . . . . . . . . 4 . 2 . . . . 10 . . . . . 21 . . . . 5 9 6 . . Repair Stations 5 | . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . 4 . . . 8 . . . . . . . . . . . . . 3 . . . . . 6 . . . . . . 2 . . Scanalyzers 40 | . . . 3 . . . 2 . 2 . . . . . . . . . . . 12 . . . . . . . 10 2 . 5 4 . . . Garrison Access 8 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 1 . . Terminal Hacks 274 | . 1 . 4 . 2 . . 12 1 . 1 18 . . . 1 11 2 . . 2 6 2 12 . 5 16 . 20 20 35 12 22 24 45 . Record 13 | . . . . . 1 . . . . . . 6 . . . . . . . . . 5 . . . 1 . . . . . . . . . . Part Schematic 23 | . . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . 2 . . . 3 3 1 2 6 . Robot Schematic 12 | . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 1 . Prototype ID Bank 57 | . . . 1 . . . . . . . . 3 . . . . . 1 . . 1 . . 10 . . 1 . 7 3 14 2 4 5 5 . Open Door 17 | . . . . . . . . . . . 1 . . . . . 4 . . . . 1 2 2 . . 1 . . . 3 . . 2 1 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Branch Access Points 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . Emergency Access Points 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 2 . 1 1 3 . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . Terminal Index 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 17 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 2 . 1 2 1 . 2 1 5 . Unreport Threat 31 | . . . . . . . . 1 . . . . . . . 1 3 . . . . . . . . 2 3 . 2 . 4 . 3 4 8 . Locate Traps 14 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 3 . 1 1 . 3 . Dispatch Records 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Registered Components 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Zone Layout 16 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . 2 3 . 3 1 3 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 29 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 9 . . . . 4 6 5 . . Load Schematic 13 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 3 . . . . 2 3 2 . . Build 16 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . 2 3 3 . . Repair Station Hacks 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 1 . . . 3 . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . 1 . . Process 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 36 | . . . 2 . . . 2 . 2 . . . . . . . . . . . 10 . . . . . . . 10 1 . 5 4 . . . Insert Component 27 | . . . 2 . . . 1 . 1 . . . . . . . . . . . 7 . . . . . . . 8 1 . 4 3 . . . Analyze 9 | . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . 2 . . 1 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Unauthorized Hacks 75 | . 2 . 3 . . . 2 2 2 . . . . . . 1 3 2 . 1 3 . . . . 4 9 . . 7 6 3 9 4 12 . Terminals 55 | . 2 . 2 . . . . 2 1 . . . . . . 1 3 2 . 1 1 . . . . 4 3 . . 6 6 2 5 2 12 . Track 21 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 3 4 1 3 . 6 . Assimilate 6 | . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . Botnet 24 | . . . 2 . . . . 1 1 . . . . . . . 2 1 . . . . . . . 3 2 . . 2 2 1 2 1 4 . Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricators 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . 1 3 1 . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 1 1 . . Siphon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 2 . 5 . . . 2 9 6 . . . . 3 . 2 7 4 . 1 5 . . . . 7 11 . 4 3 6 4 8 7 8 . Full Trace Events 10 | . . . 2 . . . . 2 1 . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 . Robots Built 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . Matter 1592 | . . . . . . . . . . . . . . . . . . . . . 238 . . . . . 1354 . . . . . . . . . Time 648 | . . . . . . . . . . . . . . . . . . . . . 84 . . . . . 564 . . . . . . . . . Total Robot Build Rating 69 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 57 . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 1 1 . . . 5 . . . . . . . . 3 . . . . . 2 . 2 . 3 4 2 2 6 . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 3 . . Matter 2615 | . . . . . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . 673 717 987 . . Time 502 | . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . 58 157 118 . . Total Part Build Rating 59 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 17 17 19 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 45 | . . . . . . . 17 . . . . . . . . . . . . . 4 . . . . . 24 . . . . . . . . . Retrieved Matter 45 | . . . . . . . 17 . . . . . . . . . . . . . 4 . . . . . 24 . . . . . . . . . Retrieved Components 13 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . 2 . . 1 1 . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 6 . . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 130 | . 1 3 . . . . . . 1 . . . . . 19 1 14 5 . 1 3 1 . 2 . 1 11 . . . . . . 1 66 . Largest Group 20 | . 1 3 . . . . . . 1 1 . . . . 19 15 7 6 3 1 3 4 2 2 2 1 6 3 3 . . . . 1 20 . Highest-Rated Group 1124 | . 10 40 . . . . . . 32 32 . . . . 714 614 203 626 275 26 134 144 88 120 120 26 319 144 144 . . . . 44 1124 . Highest-Rated Ally 243 | . 10 16 . . . . . . 32 32 . . . . 50 50 156 156 94 26 54 49 48 60 60 26 54 54 54 . . . . 44 243 . Total Orders 26 | . . 2 . . . . . . . . . . . . . . 4 3 3 . 2 2 . 4 1 1 . 2 . . . . . 2 . . STAY 11 | . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . 2 1 1 . 1 . . . . . 1 . . ROAM 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . . . . . . . . . 2 2 1 . 1 1 . 2 . . . 1 . . . . . 1 . . Ally Attacks 622 | . . 8 . . . . . . . 3 . . . . 58 50 62 64 16 . 18 18 4 . . . 81 . 17 . . . . . 223 . Total Damage 20005 | . . 90 . . . . . . . 150 . . . . 2738 1878 1222 2041 543 . 131 497 82 . . . 2328 . 552 . . . . . 7753 . Kills 103 | . . 1 . . . . . . . 1 . . . . 9 10 11 15 4 . 1 6 1 . . . 16 . 3 . . . . . 25 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 1 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 2 . 1 . . . . . . . . 2 2 . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 16536 | 238 332 145 1429 935 1071 120 1085 869 355 114 142 62 315 99 95 291 717 302 72 131 426 294 167 554 223 334 760 214 591 269 542 1039 297 348 1325 234 Spaces Moved 24188 | 124 171 121 692 485 556 71 525 439 688 257 356 109 409 225 172 507 846 248 47 185 820 428 391 907 284 769 1285 131 1197 670 895 2367 1249 1125 3373 1064 Core 96 | 3 . 87 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2007 | 121 139 34 548 485 326 . 17 337 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 772 | . . . . . 224 71 477 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 207 | . 32 . 144 . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21106 | . . . . . . . . 102 688 257 356 109 409 225 172 507 846 248 47 185 820 428 391 907 284 769 1285 131 1197 670 895 2367 1249 1125 3373 1064 Fastest Speed 5 | 50 80 50 130 180 150 120 100 50 34 34 34 34 34 34 35 35 35 35 39 35 35 35 35 34 34 29 32 32 27 27 27 22 15 15 6 5 Average Speed 44 | 157 145 80 166 180 174 131 135 134 36 34 34 34 37 36 38 35 35 42 39 44 35 35 35 34 34 33 34 135 32 27 27 23 17 15 15 14 Slowest Speed 900 | 160 160 160 200 180 900 150 160 160 39 34 34 114 39 39 124 35 484 124 39 118 35 35 35 35 34 34 39 254 115 27 27 27 91 15 143 16 Overloaded Moves 487 | . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . 5 . . 171 . . 12 197 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 120 | . . . . . . . . . 3 . 1 . . 1 . . 10 . . . 5 . 1 2 . 21 . . 11 14 2 11 15 3 17 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 4 44 24 56 96 68 26 36 72 22 54 60 77 40 8 78 14 68 69 66 25 21 54 53 94 47 23 52 89 22 64 53 38 90 21 72 57 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . . . . 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . 2 . . . . . 2 1 . 2 . . . . . . . . . 3 . . . . . . . . . . . . . Spaces Dug 282 | . 5 . 13 . . . 18 5 17 1 21 1 28 2 . 3 38 . . 21 1 . 30 9 11 14 13 . 12 10 3 3 1 2 . . Terrain Destroyed 936 | . 7 . 100 23 54 19 57 15 18 1 37 1 36 2 . 14 122 . . 182 28 . 41 9 11 14 13 . 12 13 42 3 1 2 59 . Melee 112 | . . . . . . . 7 5 7 1 . 1 3 2 . 3 4 . . 2 1 . . 9 11 14 13 . 12 10 2 2 1 2 . . Projectile 40 | . 7 . 12 4 2 . 9 . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . AOE 784 | . . . 88 19 52 19 41 10 11 . 37 . 33 . . 11 118 . . 180 27 . 41 . . . . . . . 38 . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 28986 | 146 218 154 883 517 616 96 813 637 757 273 370 132 558 238 199 607 1194 415 98 227 942 569 413 1135 393 798 1532 164 1364 709 1175 2822 1312 1295 4090 1125 Wait 3095 | . 3 4 60 2 . . 146 89 14 8 . . 130 . 11 77 214 97 50 28 97 136 10 179 99 27 176 9 103 18 219 383 41 144 506 15 Move 23920 | 123 170 120 691 484 555 70 524 438 681 256 353 108 408 223 171 506 825 247 46 184 809 427 388 903 283 728 1284 130 1174 642 890 2344 1220 1118 3340 1057 Hop 112 | . . . . . . . . . 3 . 1 . . 1 . . 10 . . . 5 . 1 1 . 19 . . 11 13 2 11 13 3 15 3 Pick Up 180 | 4 6 3 21 1 5 3 13 7 6 1 3 4 1 2 3 3 3 5 . 3 4 3 1 5 . 2 2 4 20 3 15 8 3 2 9 2 Fast Attach 153 | 7 4 6 9 . 3 3 17 8 5 . 1 . . 2 3 1 5 5 . 1 2 . . 3 . 1 8 5 6 2 3 12 9 2 16 4 Attach 114 | . . 4 4 1 9 2 7 3 2 . . 3 1 1 4 1 2 7 . 1 6 . . 2 . 1 2 2 8 2 12 6 3 1 14 3 Detach 66 | . 2 . 2 . 4 3 5 1 1 . . 1 . 3 2 1 1 5 . . 2 . . 1 . 1 1 1 2 1 2 7 3 1 11 2 Swap 198 | 1 16 1 27 8 4 7 16 11 11 4 4 1 9 1 1 6 13 8 1 1 6 2 6 . . . 9 . . 1 2 4 . 2 10 5 Drop 234 | . 4 6 17 1 6 6 20 13 9 . 4 10 . 1 3 2 2 11 . 3 2 . 3 14 . 1 10 9 17 3 12 11 11 3 18 2 Fire 298 | 9 11 7 45 13 30 2 43 48 8 . 4 1 4 2 . 1 9 15 . 2 5 . 4 . . . . . 1 4 12 2 . . 16 . Melee 496 | . . 2 . . . . 22 9 15 4 . 4 5 2 1 9 37 15 1 4 4 1 . 11 11 18 40 4 22 20 6 34 9 19 135 32 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | 2 2 . 7 7 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 2 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . . . . . . . 65 . . . . . . 16 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 5) 345 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 515 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Entered Mines 571 | -10/Mines | Accompanied by 1 ally 572 | -10/Mines | Assembled infested the area 577 | -10/Mines | Assisted by a Guerilla fighting off Assembled 609 | -10/Mines | Discovered new exit (range 10) 615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 632 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Core integrity fell below 20% 644 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 647 | -10/Mines | Learned Materials trap positions 660 | -10/Mines | Lost 4 parts (2n2w) 716 | -10/Mines | Entered Materials 716 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Loaded intel: 10 trap records 1221 | -9/Materials | Discovered new exit (range 5) 1725 | -9/Materials | Discovered new exit (range 16) 1849 | -9/Materials | Identified exit to Mines 1941 | -9/Materials | Discovered new exit (range 10) 2145 | -9/Materials | Entered Mines 2160 | -9/Mines | Met a Derelict bent on vengeance 2383 | -9/Mines | Discovered new exit (range 7) 2621 | -9/Mines | Learned location of Storage (-8) 2910 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2915 | -9/Mines | Found Prototype Device 2949 | -9/Mines | Identified Exp. Sensor Array 2988 | -9/Mines | Discovered new exit (range 4) 3073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3073 | -9/Mines | Discovered new exit (range 5) 3080 | -9/Mines | Entered Exiles 3125 | -9/Exiles | Met 8R-AWN 3154 | -9/Exiles | Met EX-HEX 3250 | -9/Exiles | Met EX-DEC 3408 | -9/Exiles | Learned location of Zion (-6) 3448 | -9/Exiles | Met EX-BIN 3475 | -9/Exiles | Aligned with FarCom system 3477 | -9/Exiles | Given EX-Vault access code 3518 | -9/Exiles | Opened EX-Vault 3535 | -9/Exiles | Found AWS/Thermal 3573 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3678 | -9/Exiles | Attacked by the Exiles 3758 | -9/Exiles | Lost 6 parts (2n2u2w) 3769 | -9/Exiles | Destroyed 8R-AWN 3967 | -9/Exiles | Found Flying Fortress v7 4003 | -9/Exiles | Found Skeleton Box 4134 | -9/Exiles | Discovered new exit (range 14) 4151 | -9/Exiles | Stole three prototypes: AWS/Thermal, Flying Fortress v7, Skeleton Box 4151 | -9/Exiles | Entered Mines 4212 | -8/Mines | 7V-RTL came to Exiles' defense 4239 | -8/Mines | Core integrity fell below 50% 4267 | -8/Mines | Discovered new exit (range 5) 4271 | -8/Mines | Entered Materials 4271 | -8/Materials | Evolved 2 slots: Propulsion x2 4493 | -8/Materials | Lost 4 parts (1p2n1w) 5117 | -8/Materials | Discovered new exit (range 8) 5232 | -8/Materials | Discovered new exit (range 11) 5356 | -8/Materials | Entered Storage 5559 | -8/Storage | Destroyed 9 combat bots 6053 | -8/Storage | Repaired Lgt. Deuterium Engine 6089 | -8/Storage | Discovered new exit (range 16) 6225 | -8/Storage | Entered Factory 6225 | -7/Factory | Evolved 2 slots: Propulsion x2 6452 | -7/Factory | Identified exit to Lower Caves 6580 | -7/Factory | Entered Lower Caves 6580 | -7/Lower Caves | Accompanied by 1 ally 6689 | -7/Lower Caves | Discovered new exit (range 6) 6690 | -7/Lower Caves | Identified exit to Lower Caves 6694 | -7/Lower Caves | Entered another Lower Caves area 6733 | -7/Lower Caves | Learned 4 Factory zone layouts 6791 | -7/Lower Caves | Discovered new exit (range 13) 6799 | -7/Lower Caves | Identified exit to Data Miner 6806 | -7/Lower Caves | Learned location of Extension (-6) 6836 | -7/Lower Caves | Entered Data Miner 6836 | -7/Data Miner | Discovered new exit (range 6) 6843 | -7/Data Miner | Met Data Miner 6850 | -7/Data Miner | Learned location of Section 7 (-3) 6850 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6856 | -7/Data Miner | Received God Mode back door access code from Data Miner 6875 | -7/Data Miner | Destroyed Data Miner 6877 | -7/Data Miner | Found Prototype Hackware 6879 | -7/Data Miner | Found Prototype Hackware 6882 | -7/Data Miner | Data Conduit disabled 6898 | -7/Data Miner | Entered Proximity Caves 7143 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7201 | -6/Proximity Caves | Learned Factory security intel 7208 | -6/Proximity Caves | Discovered new exit (range 12) 7213 | -6/Proximity Caves | Entered Factory 7213 | -6/Factory | Evolved 2 slots: Utility x2 7312 | -6/Factory | Manually triggered Chute Trap 7312 | -6/Factory | Sucked down chute 7312 | -6/Factory | Entered Waste 7322 | -6/Waste | Spotted C-40 Crusher 7322 | -6/Waste | Spotted C-40 Crusher 7323 | -6/Waste | Spotted C-40 Crusher 7332 | -6/Waste | Spotted C-40 Crusher 7332 | -6/Waste | Spotted C-40 Crusher 7332 | -6/Waste | Spotted C-40 Crusher 7333 | -6/Waste | Discovered new exit (range 16) 7338 | -6/Waste | Warlord forces began an assault 7360 | -6/Waste | Allies destroyed C-40 Crusher 7362 | -6/Waste | Allies destroyed C-40 Crusher 7363 | -6/Waste | Found Damper Plating 7371 | -6/Waste | Found Adv. Powered Armor 7407 | -6/Waste | Entered Factory 7407 | -6/Factory | Accompanied by 15 allies 7607 | -6/Factory | Found Prototype Processor 7608 | -6/Factory | Found Prototype Processor 7651 | -6/Factory | Discovered new exit (range 16) 7698 | -6/Factory | Entered Extension 7698 | -6/Extension | Accompanied by 1 ally 7717 | -6/Extension | Rescued a captive Derelict 7869 | -6/Extension | Rescued a captive Derelict 8002 | -6/Extension | Build established: Scavenger-Mutant 8281 | -6/Extension | Spotted B-75 Beast 8287 | -6/Extension | Spotted B-75 Beast 8297 | -6/Extension | Rescued a captive Derelict 8301 | -6/Extension | Rescued a captive Derelict 8316 | -6/Extension | Rescued a captive Derelict 8356 | -6/Extension | Energy Cycler disabled 8369 | -6/Extension | Rescued A7 8404 | -6/Extension | Discovered new exit (range 10) 8404 | -6/Extension | Discovered new exit (range 6) 8406 | -6/Extension | Identified exit to Cetus 8415 | -6/Extension | Entered Cetus 8415 | -6/Cetus | Accompanied by 1 ally (A7) 8420 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8447 | -6/Cetus | Spotted Cetus Guard 8448 | -6/Cetus | Spotted Cetus Guard 8448 | -6/Cetus | Spotted Cetus Guard 8451 | -6/Cetus | Spotted Cetus Guard 8453 | -6/Cetus | Allies destroyed Cetus Guard 8459 | -6/Cetus | Allies destroyed Cetus Guard 8466 | -6/Cetus | Allies destroyed Cetus Guard 8470 | -6/Cetus | Destroyed Cetus Guard 8517 | -6/Cetus | Started Cetus Manufacturing Module 8542 | -6/Cetus | Manufactured an Enhanced Grunt 8567 | -6/Cetus | Manufactured an Enhanced Grunt 8577 | -6/Cetus | Discovered new exit (range 15) 8592 | -6/Cetus | Manufactured an Enhanced Grunt 8617 | -6/Cetus | Manufactured an Enhanced Grunt 8624 | -6/Cetus | Spotted Cetus Guard 8625 | -6/Cetus | Spotted Cetus Guard 8641 | -6/Cetus | Spotted Cetus Guard 8642 | -6/Cetus | Manufactured an Enhanced Grunt 8642 | -6/Cetus | Spotted Cetus Guard 8646 | -6/Cetus | Allies destroyed Cetus Guard 8652 | -6/Cetus | Allies destroyed Cetus Guard 8659 | -6/Cetus | Destroyed A7 8661 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8665 | -6/Cetus | Found Prototype Protection 8665 | -6/Cetus | Identified Med. Regenerative Plating 8682 | -6/Cetus | Discovered new exit (range 16) 8687 | -6/Cetus | Met Revision 17 8699 | -6/Cetus | Identified exit to Archives 8717 | -6/Cetus | Entered Archives 8717 | -6/Archives | Accompanied by 3 allies 8779 | -6/Archives | Discovered new exit (range 16) 8789 | -6/Archives | Identified exit to Hub_04(d) 8789 | -6/Archives | Entered Hub_04(d) 8882 | -6/Hub_04(d) | Discovered new exit (range 9) 8904 | -6/Hub_04(d) | Network Hub disabled 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8904 | -6/Hub_04(d) | Spotted Lightning 8919 | -6/Hub_04(d) | Identified exit to Factory 8920 | -6/Hub_04(d) | Entered Factory 8920 | -5/Factory | Evolved 2 slots: Utility x2 8959 | -5/Factory | Discovered new exit (range 16) 8963 | -5/Factory | Identified exit to Upper Caves 8977 | -5/Factory | Discovered new exit (range 11) 8980 | -5/Factory | Identified exit to Factory 9107 | -5/Factory | Fabricated Kinetic Spear (x1) 9117 | -5/Factory | Local fabrication network quarantined 9174 | -5/Factory | Identified System Mapper 9174 | -5/Factory | Identified Ghost Barrier 9174 | -5/Factory | Identified Exp. Terrain Scan Processor 9174 | -5/Factory | Identified Exp. Signal Interpreter 9194 | -5/Factory | Fabricated P-70 Sage? 9220 | -5/Factory | First assault squad dispatched 9346 | -5/Factory | Entered Upper Caves 9346 | -5/Upper Caves | Accompanied by 3 allies 9368 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9412 | -5/Upper Caves | Learned 4 Factory zone layouts 9488 | -5/Upper Caves | Discovered new exit (range 15) 9493 | -5/Upper Caves | Identified exit to Upper Caves 9502 | -5/Upper Caves | Learned Factory terminal intel 9502 | -5/Upper Caves | Learned Armory security intel 9640 | -5/Upper Caves | Entered another Upper Caves area 9640 | -5/Upper Caves | Accompanied by 2 allies 9648 | -5/Upper Caves | Discovered exit to Factory (range 6) 9710 | -5/Upper Caves | Spotted B-75 Beast 9722 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9760 | -5/Upper Caves | Encountered a Warlord checkpoint 9792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9796 | -5/Upper Caves | Learned Factory emergency access door positions 9802 | -5/Upper Caves | Learned Factory garrison access intel 9804 | -5/Upper Caves | Discovered new exit (range 7) 9805 | -5/Upper Caves | Identified exit to Warlord 9807 | -5/Upper Caves | Entered Warlord 9819 | -5/Warlord | System corruption cleaned by Quarantine Array 9908 | -5/Warlord | Found Prototype Device 9960 | -5/Warlord | Met Warlord 9964 | -5/Warlord | Opened Warlord's prototype stash 9973 | -5/Warlord | Found System Mapper 9976 | -5/Warlord | Found Prototype Processor 9978 | -5/Warlord | Found Prototype Processor 9985 | -5/Warlord | Warlord's base attacked by MAIN.C 10013 | -5/Warlord | Found Prototype Launcher 10014 | -5/Warlord | Found Prototype Piercing Weapon 10014 | -5/Warlord | Identified Vortex Lance 10194 | -5/Warlord | Warlord forces counterattacked 10238 | -5/Warlord | Opened side exit 10341 | -5/Warlord | Discovered new exit (range 15) 10351 | -5/Warlord | Identified exit to Proximity Caves 10361 | -5/Warlord | Entered Proximity Caves 10361 | -4/Proximity Caves | Accompanied by 2 allies 10516 | -4/Proximity Caves | Spotted B-86 Titan 10550 | -4/Proximity Caves | Learned Research security intel 10580 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10584 | -4/Proximity Caves | Entered Factory 10584 | -4/Factory | Evolved 2 slots: Utility x2 10585 | -4/Factory | Identified exit to Upper Caves 10585 | -4/Factory | Identified exit to Research 10587 | -4/Factory | Loaded intel: 20 terminal locations 10588 | -4/Factory | Loaded intel: 4 garrison access locations 10768 | -4/Factory | Discovered exit to Research (range 14) 10836 | -4/Factory | Spotted B-86 Titan 10850 | -4/Factory | Found Exp. Signal Interpreter 10873 | -4/Factory | Identified exit to Armory 10918 | -4/Factory | Entered Armory 11036 | -4/Armory | Fabricated P-70 Sage? 11123 | -4/Armory | Fabricated P-70 Sage? 11212 | -4/Armory | Fabricated P-70 Sage (x2) 11274 | -4/Armory | Build established: Hacker-Mutant 11296 | -4/Armory | Fabricated P-70 Sage? 11387 | -4/Armory | Spotted B-86 Titan 11389 | -4/Armory | Fabricated I-36 Angel? 11393 | -4/Armory | Identified Exp. Targeting Computer 11401 | -4/Armory | Allies destroyed B-86 Titan 11419 | -4/Armory | Fabricated A-15 Conveyor? 11474 | -4/Armory | Discovered new exit (range 5) 11485 | -4/Armory | Identified exit to Lab 11678 | -4/Armory | Entered Lab 11678 | -4/Lab | Accompanied by 3 allies 11678 | -4/Lab | Discovered exit to Research (range 9) 11682 | -4/Lab | Hidden lab's door opened automatically 11682 | -4/Lab | Sensor layout match revealed 11683 | -4/Lab | Gained access to the hidden lab's interior 11692 | -4/Lab | Found Alien Artifact 11692 | -4/Lab | Identified Integrated Dissipator 11692 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11701 | -4/Lab | Found Prototype Energy Gun 11701 | -4/Lab | Identified Tachyon Dispersion Ray 11736 | -4/Lab | Found Prototype Protection 11736 | -4/Lab | Identified Hvy. Regenerative Plating 11744 | -4/Lab | Found Prototype Hackware 11760 | -4/Lab | Found Prototype Energy Cannon 11810 | -4/Lab | Found Alien Artifact 11810 | -4/Lab | Identified Core Regenerator 11810 | -4/Lab | Used Core Regenerator, restored core integrity (+0) 11834 | -4/Lab | Found Alien Artifact 11863 | -4/Lab | Identified Warp Cannon 11867 | -4/Lab | Found Alien Artifact 11892 | -4/Lab | Entered Research 11892 | -3/Research | Accompanied by 3 allies 11892 | -3/Research | Evolved 2 slots: Utility x2 11894 | -3/Research | Identified Wardrone Bay 11928 | -3/Research | Identified Transdimensional Reconstructor 11928 | -3/Research | Identified Core Reset Matrix 11928 | -3/Research | Identified Exp. Armor Integrity Analyzer 11928 | -3/Research | Identified Deep Network Scanner 12065 | -3/Research | Discovered new exit (range 10) 12068 | -3/Research | Identified exit to Research 12092 | -3/Research | Revision forces began assault on 0b10 12095 | -3/Research | Found Gamma Bomb Array 12184 | -3/Research | Build established: Hacker-Scout 12194 | -3/Research | Met up with Revision 17++ 12407 | -3/Research | Identified exit to Quarantine 12464 | -3/Research | Spotted B-86 Titan 12478 | -3/Research | Central database locked down 12483 | -3/Research | Entered Quarantine 12555 | -3/Quarantine | Found Alien Artifact 12592 | -3/Quarantine | Identified Subatomic Replicator 12592 | -3/Quarantine | Used Core Reset Matrix 12596 | -3/Quarantine | Detected hypermatrix surge 12596 | -3/Quarantine | Sensed 5 artifacts in vicinity 12668 | -3/Quarantine | Discovered exit to Research (range 10) 12712 | -3/Quarantine | Found Matter Drive 12731 | -3/Quarantine | Spotted Fortress 12751 | -3/Quarantine | Discovered new exit (range 5) 12751 | -3/Quarantine | Identified exit to Section 7 12752 | -3/Quarantine | Entered Section 7 12753 | -3/Section 7 | Sensed 18 artifacts in vicinity 12833 | -3/Section 7 | Found Integrity Redistributor 12906 | -3/Section 7 | Found Prototype Hackware 12935 | -3/Section 7 | Found Transdimensional Reconstructor 12938 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 12941 | -3/Section 7 | Found Matter Drive 12960 | -3/Section 7 | Spotted B-99 Colossus 12977 | -3/Section 7 | Found LRC Storage 12977 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12980 | -3/Section 7 | Found LRC Storage 12980 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12996 | -3/Section 7 | Found Integrated Dissipator 13050 | -3/Section 7 | Found Matter Drive 13231 | -3/Section 7 | Build established: Wizard-Sprinter 13281 | -3/Section 7 | Spotted Executioner 13291 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13294 | -3/Section 7 | Entered Research 13294 | -2/Research | Warlord forces began assault on 0b10 13294 | -2/Research | Evolved 2 slots: Utility x2 13316 | -2/Research | Identified exit to Testing 13323 | -2/Research | Spotted B-90 Cyclops 13343 | -2/Research | Identified Exp. Hacking Suite 13344 | -2/Research | Met up with Warlord 13376 | -2/Research | Fabricated Adv. Powered Armor (x1) 13391 | -2/Research | Identified exit to Access 13402 | -2/Research | Found Prototype Slashing Weapon 13402 | -2/Research | Identified Particle Cleaver 13404 | -2/Research | Research machine network offline 13413 | -2/Research | Fabricated Femtoactuators? 13433 | -2/Research | Found Prototype Processor 13434 | -2/Research | Found Prototype Processor 13502 | -2/Research | Found Prototype Processor 13561 | -2/Research | Identified Exp. Target Analyzer (x3) 13565 | -2/Research | Found Prototype Processor 13566 | -2/Research | Found Prototype Processor 13612 | -2/Research | Spotted Striker 13673 | -2/Research | Borebot progress halted 13788 | -2/Research | Borebot progress halted 13802 | -2/Research | Spotted Striker 13975 | -2/Research | Borebot progress halted 13987 | -2/Research | Spotted Executioner 14094 | -2/Research | Spotted Striker 14114 | -2/Research | Spotted Striker 14175 | -2/Research | Borebot progress halted 14296 | -2/Research | Warlord invited to help at Command 14297 | -2/Research | Local fabrication network quarantined 14333 | -2/Research | Entered Testing 14398 | -2/Testing | Identified Exp. Core Analyzer (x2) 14466 | -2/Testing | Discovered exit to Access (range 9) 14498 | -2/Testing | Fabricated Adv. Powered Armor? 14566 | -2/Testing | Protovariant out of control (PY-3WV834WVCK) 14566 | -2/Testing | Unleashed a protovariant (PY-3WV834WVCK) 14586 | -2/Testing | Found EM Dispersion Field 14594 | -2/Testing | Fabricated Cld. Q-thruster? 14617 | -2/Testing | Spotted U9-RCR(H) 14630 | -2/Testing | Entered Access 14630 | -1/Access | Evolved 2 slots: Utility x2 14633 | -1/Access | Identified exit to Surface 14633 | -1/Access | Identified exit to Command 14732 | -1/Access | Found Exp. Sensor Array 14838 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 14871 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 14897 | -1/Access | Fabricated Exp. Utility Shielding (x1) 14967 | -1/Access | Central database locked down 14978 | -1/Access | Entered Command 14978 | -1/Command | Accompanied by 1 ally 15040 | -1/Command | Spotted B-99 Colossus 15052 | -1/Command | Disengaged cave seal 15161 | -1/Command | Phase Generator disabled 15175 | -1/Command | Disengaged cave seal 15342 | -1/Command | Spotted Combat Programmer 15342 | -1/Command | Spotted Combat Programmer 15368 | -1/Command | Destroyed Combat Programmer 15372 | -1/Command | Destroyed Combat Programmer 15385 | -1/Command | Spotted M Guard 15395 | -1/Command | Spotted M Guard 15600 | -1/Command | Assembled emerged from the dark tunnel 15605 | -1/Command | Destroyed M Guard 15609 | -1/Command | Found Hvy. Regenerative Plating 15726 | -1/Command | Destroyed M Guard 15726 | -1/Command | Destroyed all MAIN.C guards 15731 | -1/Command | Found Zero-point Reactor 15934 | -1/Command | Met MAIN.C 16066 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 16089 | -1/Command | 0b10 Conduit disabled 16107 | -1/Command | Destroyed MAIN.C Shell 16109 | -1/Command | MAIN.C activated Command garrisons 16124 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-190) 16132 | -1/Command | Destroyed MAIN.C 16137 | -1/Command | Found Prototype Device 16137 | -1/Command | Identified Beam Splitter 16151 | -1/Command | Lost 3 parts (1n2u) 16233 | -1/Command | Found Exp. Armor Integrity Analyzer 16237 | -1/Command | Found Prototype Device 16237 | -1/Command | Identified Exp. Phase Shifter 16246 | -1/Command | Found Prototype Protection 16246 | -1/Command | Identified SHELL Armor 16248 | -1/Command | Found Zero-point Reactor 16252 | -1/Command | Found Zero-point Reactor 16292 | -1/Command | Warped through subspace to slip node 16292 | -1/Command | Discovered new exit (range 5) 16303 | -1/Command | Entered Access_0 16304 | -1/Access_0 | Sensed 4 artifacts in vicinity 16304 | -1/Access_0 | Met Architect 16310 | -1/Access_0 | Subspace Access Node disabled 16337 | -1/Access_0 | A6 warped into view 16361 | -1/Access_0 | Subspace Access Node disabled 16364 | -1/Access_0 | Subspace Access Node disabled 16382 | -1/Access_0 | A5 warped into view 16389 | -1/Access_0 | Found Core Expander 16389 | -1/Access_0 | Installed Core Expander, added new Power slot 16420 | -1/Access_0 | Found Exp. Phase Shifter 16441 | -1/Access_0 | Found Exp. Melee Analysis Suite 16484 | -1/Access_0 | A4 warped into view 16504 | -1/Access_0 | Subspace Access Node disabled 16522 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-54) 16534 | -1/Access_0 | Destroyed Architect 16535 | -1/Access_0 | Architect triggered a singularity event 16535 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16535 | -1/Access_0 | Warped through subspace to slip node 16535 | -1/Access_0 | Discovered exit to Surface (range 8) 16537 | *** | Escaped singularity! Last Messages --------------- 16531_ Penetrated by HV Slug. 16531_ Critical hit. 16531_ HV Slug penetrates Earth. 16531_ System corrupted: Plasma Lance targeting data glitched. 16533_ HV Slug penetrates Earth. 16534_ System corrupted: Plasma Lance targeting data glitched. 16534_ Architect: "If I can't win, no one wins!" 16534_ Architect destroyed. 16534_ Kinetic Spear follow-up attack on A6. 16534_ A6 suffers critical hit. 16534_ Destroyed Unknown Device. 16535_ A0_COM: Initiating irreversible singularity event. Goodbye. 16535_ HV Slug penetrates Enhanced Grunt. 16535_ Enhanced Grunt suffers critical hit. 16535_ HV Slug penetrates Earth. 16535_ Acquired Hpw. Transdimensional Reconstructor. 16535_ Warped through subspace, drawn to slip node. 16535_ EXIT=FOUND: SURFACE 16536_ A0_COM: 10. 16537_ A0_COM: 9. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 61 Energy Capacity 1380 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 60 Additional Mass Support 40 Armor Coverage 1200 Resistance: TH 75 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 81 Defensive Hacking 32 Item Schematics ----------------- Adv. Powered Armor | -3/Section 7 | Hacked Exp. Utility Shielding | -3/Section 7 | Hacked Exp. Weapon Shielding | -3/Section 7 | Hacked Femtoactuators | -2/Research | Hacked Cld. Field Propulsion Drive | -2/Research | Hacked Plasma Lance | -2/Research | Scanalyzed Imp. Q-thruster | -2/Research | Hacked Cld. Q-thruster | -2/Testing | Scanalyzed Biometal Heavy Treads | -2/Testing | Hacked Exp. Melee Analysis Suite | -1/Access | Hacked Exp. Actuator Array | -1/Access | Hacked Enh. Quantum Rifle | -1/Command | Hacked Quantum Reactor | -1/Command | Hacked Adv. Cloaking Device | -1/Command | Hacked Exp. Stasis Projector | -1/Command | Hacked Stasis Projector | -1/Command | Hacked Adv. Force Booster | -1/Command | Hacked Robot Schematics ------------------ H-77 Assassin | -3/Section 7 | Hacked B-74 Champion | -2/Research | Hacked A-02 Transporter | -2/Testing | Hacked G-73 Enforcer | -1/Command | Hacked Fabricated ------------ Kinetic Spear | x1 | -5/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -4/Armory P-70 Sage | x2 | -4/Armory P-70 Sage | x2 | -4/Armory P-70 Sage | x2 | -4/Armory I-36 Angel | x1 | -4/Armory A-15 Conveyor | x1 | -4/Armory | Preloaded Adv. Powered Armor | x1 | -2/Research Femtoactuators | x1 | -2/Research Adv. Powered Armor | x1 | -2/Testing Cld. Q-thruster | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Core Reset Matrix Matter Drive LRC Storage Subatomic Replicator Integrity Redistributor Transdimensional Reconstructor Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PortableContainmentCloak Manual? 0 Play Time 04:56:33 Cumulative 1548.3 hours Start 2020.09.10 @ 19:43:21 End 2020.09.11 @ 09:45:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2448 Rogue 2441 Adventurer 0 Explorer 7 Win Type 6 Total 133 Types 40/11/56/3/3/4/16/0/0 Lore% 96 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29207ed-147f-46d4-8873-755eb8bbcd96