Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 00:12:42 Player: deadnoob Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (3858) 3858 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1813) 1813 TOTAL SCORE: 11391 Bonus ------- Follower Combat Kills 313 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Cool (8) Movement Flying (102) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Modified TNC Improved Targeting Computer > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (10) --- Zionite Light DM Reactor Improved VTOL Module Zionite Biocell (600) Superbattery (1500) Experimental Sensor Array Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Rocket Array Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Modified TNC Improved Targeting Computer > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Compact Wheel Improved VTOL Module Makeshift Heat Sink Medium Storage Unit Superbattery High-capacity Matter Pod Makeshift Terrain Scan Processor Armor Integrity Analyzer Improved Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Improved Trap Extractor Hacking Drone Bay Arc Projector Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Rocket Array Rocket Array Plasma Cutter Maul Makeshift Hammer Power Maul [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Light Armor Plating Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 3 | . . . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 99 | 1 13 3 32 3 . . 6 3 20 8 . . 3 7 Power 9 | . 2 . 4 . . . . . 2 . . . . 1 Engine 7 | . 2 . 4 . . . . . 1 . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 28 | . 3 . 6 1 . . 4 3 11 . . . . . Treads 16 | . 2 . 5 1 . . 1 1 6 . . . . . Leg 4 | . . . 1 . . . 1 2 . . . . . . Wheel 2 | . 1 . . . . . 1 . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight 5 | . . . . . . . . . 5 . . . . . Utility 31 | 1 4 2 11 . . . 1 . 3 6 . . 1 2 Device 5 | 1 . 1 . . . . . . 1 1 . . 1 . Storage 7 | . 1 1 2 . . . 1 . . 1 . . . 1 Processor 8 | . . . 2 . . . . . 2 4 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . 3 . 7 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | . 4 1 11 2 . . 1 . 4 2 . . 2 4 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 7 | . 2 . 3 . . . 1 . 1 . . . . . Ballistic Cannon 4 | . 1 . 3 . . . . . . . . . . . Launcher 9 | . . 1 1 1 . . . . 2 . . . 2 2 Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . 2 . . . . . . 1 . . . 2 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 12 | . . 1 4 . . . 1 . 3 . . . 1 2 Parts Lost 31 | . 4 . 8 3 . . 5 3 4 . . . . 4 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 14 | . 2 . 2 1 . . 3 2 2 . . . . 2 Utility 11 | . 1 . 5 2 . . . 1 1 . . . . 1 Weapon 4 | . 1 . . . . . 2 . 1 . . . . . Highest Loss Streak 3 | . 2 . 2 3 . . 3 3 1 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 6 8 12 14 13 13 15 14 12 18 9 9 8 16 17 Power . | 1 . . . 1 1 1 1 1 1 . . . . . Propulsion 2 | 4 2 1 2 1 1 1 . . 5 1 1 1 1 1 Utility 5 | . 4 7 5 4 4 6 6 5 6 3 3 2 6 7 Weapon 5 | 1 1 3 6 5 6 6 6 5 4 4 3 3 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | 6 2 . 7 1 . . . . 1 5 . . 1 11 Power 2 | 1 1 . . . . . . . . . . . . . Propulsion 10 | 2 1 . 5 . . . . . 1 . . . . 1 Utility 13 | 1 . . 1 . . . . . . 4 . . . 7 Weapon 9 | 2 . . 1 1 . . . . . 1 . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 97 93 88 88 83 78 94 90 90 86 91 82 Engine 7 | . 12 14 10 11 11 11 9 9 8 . . . . . Core 1 | . . . . . . . . . . 7 7 7 7 4 Treads 17 | . 20 14 20 22 22 22 19 9 32 . . . . . Wheel 1 | . 3 14 1 . . . . 6 2 . . . . . Flight 7 | . . . . . . . . . . 30 30 30 30 29 Device 4 | . 7 . 6 . . . . . 4 7 7 4 7 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 Processor 11 | . . . 3 11 11 11 9 9 12 20 23 23 23 23 Protection 8 | . 5 14 21 16 11 11 9 9 4 . . . . . Ballistic Gun 6 | . 15 28 8 . . . . 9 12 . . . . . Ballistic Cannon 8 | . 7 . 12 21 22 22 15 6 . . . . . . Impact Weapon 1 | . . . . . . . . . . 6 5 . 6 5 Peak Build Rating 59 | 7 8 16 18 17 15 15 21 22 37 50 53 50 55 59 Average Rating 24 | 6 7 8 14 14 14 15 18 18 22 48 49 44 51 53 On Entrance 24 | 6 7 8 9 15 14 15 15 16 22 34 49 49 46 55 Avg Prop Armor Cover (%) 10 | . 9 9 6 . . . 4 12 18 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 15 33 32 44 44 41 41 61 60 97 23 20 20 90 96 Greatest Support 80 | 20 40 16 40 40 40 40 60 20 80 20 20 20 20 20 Greatest Overweight (x) 17 | . 2 1 2 1 1 1 5 5 17 1 . . 4 4 Average Overweight (x) . | . . 1 . 1 1 1 1 4 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 20 20 25 25 10 10 25 25 Average Capacity 16 | 8 13 15 15 15 15 15 18 20 21 10 10 10 20 17 Most Carried 25 | 6 12 14 15 15 15 15 15 13 25 20 10 10 25 25 Average Carried 14 | 6 8 12 14 13 13 15 14 12 18 10 9 9 16 17 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 10 10 10 25 10 Final Carried 25 | 6 11 14 15 13 15 15 14 12 21 10 10 10 25 10 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Mutant 10% | Scout 8% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Assassin | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Matter Collected 4382 | 240 521 99 1034 293 . . 47 263 922 255 30 129 235 314 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4563 | 90 750 43 1492 13 . . 296 69 1309 230 31 12 . 228 Parts 258 | 3 47 7 75 4 . . 18 7 83 6 1 2 . 5 Haulers Intercepted 11 | . 2 . 3 . . . . . 5 1 . . . . Recyclers Shooed 5 | 1 . . 2 . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . 17 6 23 3 . . 13 2 14 . 3 . . 4 Melee 4 | . . . 3 . . . . . 1 . . . . . Guns 33 | . 9 . 11 . . . . . 13 . . . . . Cannons 21 | . 8 . 8 . . . 3 2 . . . . . . AOE 25 | . . 6 . 3 . . 10 . . . 3 . . 3 Classes Destroyed 15 | 2 5 1 3 . . . . 1 1 . . . . 2 Worker 7 | . . 1 3 . . . . . 2 1 . . . . Builder 5 | . 1 . 1 . . . 2 . 1 . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . Hauler 11 | . 2 . 3 . . . . . 5 1 . . . . Recycler 13 | 1 2 . 6 . . . . . 2 2 . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . Operator 2 | . . . . . . . . . 2 . . . . . Watcher 9 | . 3 . 3 . . . 1 . 2 . . . . . Swarmer 23 | . 6 6 4 3 . . 4 . . . . . . . Grunt 38 | . 11 . 11 . . . 8 . 5 . 3 . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 16 | . . . 6 . . . 1 1 8 . . . . . Hunter 2 | . . . . . . . . 1 1 . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . 1 . . Golem 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 5 4 5 3 . . 12 2 5 2 3 . . 5 Combat Bots Only 10 | . 3 3 5 3 . . 10 2 4 . 3 . . 3 Max Kills in Single Turn 5 | 1 4 3 2 2 . . 5 1 2 1 2 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . 2 . 2 . . 4 . . . 2 . . 2 Melee 1 | . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Hostile Shots Fired 476 | . 89 11 134 27 . . 51 20 85 . . 6 . 53 Missed 129 | . 21 3 32 6 . . 16 3 23 . . 6 . 19 Hits 347 | . 68 8 102 21 . . 35 17 62 . . . . 34 Melee 7 | . . . 7 . . . . . . . . . . . Projectile 340 | . 68 8 95 21 . . 35 17 62 . . . . 34 AOE 16 | . . . . 16 . . . . . . . . . . Critical Strikes 14 | . 1 . 2 . . . 2 1 8 . . . . . Damage Taken 6116 | . 874 65 1403 697 . . 565 249 923 . . . . 1340 Core 1334 | . 157 14 135 102 . . 59 58 96 . . . . 713 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 457 | . . . 374 . . . . . 83 . . . . . Core Remaining (%) 58 | 100 . 31 . . . 40 . . 61 . . . . . Volleys Fired 271 | 5 57 6 78 9 . . 18 7 75 . 6 4 . 6 Largest 2 | 2 2 1 2 2 . . 2 2 2 . 1 1 . 2 Hottest 90 | 40 80 30 66 66 . . 66 56 56 . 39 33 . 90 Shots Fired 513 | 10 114 6 150 15 . . 35 13 149 . 6 4 . 11 Gun 324 | 10 79 . 85 . . . . 6 144 . . . . . Cannon 151 | . 35 . 63 12 . . 30 6 5 . . . . . Launcher 38 | . . 6 2 3 . . 5 1 . . 6 4 . 11 Special . | . . . . . . . . . . . . . . . Kinetic 454 | 10 93 . 148 12 . . 30 12 149 . . . . . Thermal 21 | . 21 . . . . . . . . . . . . . Explosive 38 | . . 6 2 3 . . 5 1 . . 6 4 . 11 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 7 11 7 12 3 . . 11 20 24 . . . . . Robot Miss Streak 4 | 1 3 1 4 3 . . 1 1 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . . Shots Hit Robots 372 | 8 75 4 106 5 . . 25 11 124 5 . . . 9 Core Hits 204 | 3 35 8 45 5 . . 25 4 48 2 6 2 . 21 Critical Kills 3 | . . . 1 . . . . . . 1 . . . 1 Critical Parts Destroyed 8 | . . . 3 . . . . . . 2 . . . 3 Critical Strikes 24 | . 7 . 7 . . . 2 1 . 3 . . . 4 Burn 4 | . 4 . . . . . . . . . . . . . Blast 9 | . 3 . 3 . . . 2 1 . . . . . . Smash 11 | . . . 4 . . . . . . 3 . . . 4 Melee Attacks 75 | . . . 15 2 . . . . 16 16 . . 1 25 Impact 57 | . . . 15 . . . . . . 16 . . 1 25 Slashing 18 | . . . . 2 . . . . 16 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 4 5 . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11323 | 96 1440 428 2209 280 . . 1243 164 2317 611 607 194 . 1734 Guns 3530 | 96 652 . 882 . . . . 72 1828 . . . . . Cannons 1995 | . 435 . 803 111 . . 487 92 67 . . . . . Explosions 3559 | . 353 428 49 152 . . 754 . . . 607 194 . 1022 Melee 2155 | . . . 429 . . . . . 403 611 . . . 712 Ramming 84 | . . . 46 17 . . 2 . 19 . . . . . Kinetic 5349 | 96 911 . 1685 111 . . 487 164 1895 . . . . . Thermal 176 | . 176 . . . . . . . . . . . . . Explosive 3559 | . 353 428 49 152 . . 754 . . . 607 194 . 1022 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1752 | . . . 429 . . . . . . 611 . . . 712 Slashing 403 | . . . . . . . . . 403 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 . . . . . Average Corruption 1 | . . . . . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 2 2 12 . . . . . Message Errors 4 | . . . . . . . 1 2 1 . . . . . Matter Fused 4 | . . . . . . . 1 . 3 . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1197 | . 23 24 162 29 . . 11 . 93 346 28 62 . 419 Projectiles 16 | . . . 16 . . . . . . . . . . . Explosions 188 | . 23 24 9 29 . . 11 . . . 28 62 . 2 Melee 993 | . . . 137 . . . . . 93 346 . . . 417 Knockbacks 31 | . 5 . 13 1 . . 7 1 1 1 . . . 2 Impact 7 | . . . 3 . . . . . 1 1 . . . 2 Kinetic 24 | . 5 . 10 1 . . 7 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . 83 2 29 47 . . . . . . . . . . Shots 4 | . 1 1 1 1 . . . . . . . . . . Rammed 13 | . . . 4 5 . 1 1 . 2 . . . . . Targets Rammed 15 | . . . 6 5 . 1 1 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 243 | . 222 . 243 69 . . 162 8 227 . . 5 . 34 Average Temperature 44 | . 62 . 42 24 . . 71 6 25 . . 5 . 15 Received Heat Transfer 1815 | . 294 . 501 . . . 252 18 495 . . . . 255 Effects 1 | . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . . 2 . . . 3 Combat Hostiles 2 | . . . 1 . . . . . . . . . . 1 Parts Fried 7 | . . . 1 . . . . . . 4 . . . 2 Impact Corruptions 25 | . . . 4 . . . . . . 8 . . . 13 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 814 | . 814 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . . . 1 1 1 . . . . . Low Security (%) 68 | 100 100 100 42 100 . 100 52 10 36 100 . . . . Level 1 31 | . . . 57 . . . 47 89 63 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 376 | 10 180 155 346 111 . . 311 259 376 124 . . . . Initial 185 | . . 58 25 109 . . . 185 126 109 . . . . Average 123 | 2 73 106 182 22 . . 135 240 215 46 . . . . Influence Increases 3744 | 10 615 187 825 162 . . 386 104 1023 92 70 270 . . Destroy 0b10 Robot/C 1820 | . 340 120 460 60 . . 260 40 480 . 60 . . . Destroy 0b10 Robot/NC 255 | 10 40 5 85 . . . 15 . 75 25 . . . . Destroy Leader 480 | . 80 20 122 10 . . 52 10 174 2 10 . . . Allied During Kill 140 | . . . . . . . . . 140 . . . . . Successful Hack 102 | . 4 . 31 . . . . . 42 25 . . . . Select Force Hacks 80 | . 80 . . . . . . . . . . . . . Disable Machine 255 | . 30 15 30 45 . . 30 . 90 15 . . . . Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . Destroy Structure 142 | . 26 27 22 32 . . 14 4 7 10 . . . . Lose Combat Pursuer 420 | . 15 . 75 15 . . 15 . 15 15 . 270 . . Influence Decreases 3744 | 10 464 273 609 443 . . 100 131 1041 333 10 82 248 . Entered New Map 931 | . . 93 40 172 . . . 101 133 132 . 12 248 . Time Decay 2293 | 10 424 180 509 241 . . 50 . 598 201 10 70 . . Lost Part 250 | . 40 . 60 30 . . 50 30 40 . . . . . Lost Ally 270 | . . . . . . . . . 270 . . . . . Squads Dispatched 11 | . 3 . 1 1 . . 2 . 3 1 . . . . Investigation 3 | . 2 . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 6 | . 1 . 1 1 . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 . 3 . . . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 21 6 29 6 . . 15 2 26 . . 22 . 5 Peak Tracking Total 12 | . 5 3 6 4 . . 12 2 3 1 3 12 . 3 Tactical Retreats 11 | . 1 . 2 1 . . 1 . 1 1 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Traps Triggered 6 | . 2 . 3 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 63 | . . . . . . . . . . 63 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . 6 . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Machines Disabled 22 | . 2 1 2 3 . . 2 1 6 1 . . 3 1 Max in Single Turn 2 | . 2 1 1 2 . . 2 1 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 1 . . . 3 . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Machines Accessed 35 | . 3 . 8 . 2 . 1 . 14 7 . . . . Terminals 18 | . 2 . 5 . . . . . 10 1 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 4 | . . . 2 . . . . . 1 1 . . . . Recycling Units 4 | . 1 . . . . . . . 2 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . Total Hacks 82 | . 4 . 31 . 2 . 1 . 30 14 . . . . Successful 50 | . 3 . 19 . 2 . 1 . 18 7 . . . . Failed 31 | . 1 . 11 . . . . . 12 7 . . . . Catastrophic 3 | . 1 . . . . . . . 1 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 34 | . 2 . 14 . 1 . . . 12 5 . . . . Terminals 44 | . 3 . 15 . . . . . 23 3 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 17 | . . . 14 . . . . . 2 1 . . . . Recycling Units 9 | . 1 . . . . . . . 4 4 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 2 . . . . Terminal Hacks 11 | . 1 . . . 2 . . . 7 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . 3 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . . . 11 . . . . . 2 . . . . . Scan Component 7 | . . . 6 . . . . . 1 . . . . . Repair 6 | . . . 5 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . Unauthorized Hacks 21 | . 2 . 7 . . . . . 8 4 . . . . Terminals 16 | . 1 . 7 . . . . . 8 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 3 | . . . 1 . . . . . 2 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Skim 10 | . . . 5 . . . . . 5 . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 3 . . . . Reject 1 | . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 7 . . . 1 . 11 5 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . . . . 1 . . . . . Time 193 | . . . 167 . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Total Allies 17 | . . . . . . . . 3 11 3 . . . . Largest Group 13 | . . . . . . . . 3 13 3 . . . . Highest-Rated Group 208 | . . . . . . . . 15 208 48 . . . . Highest-Rated Ally 29 | . . . . . . . . 5 29 16 . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . 5 . . . . . STAY 2 | . . . . . . . . . 2 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . Ally Attacks 103 | . . . . . . . . . 103 . . . . . Total Damage 980 | . . . . . . . . . 980 . . . . . Kills 10 | . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Active Infowar (turns) 4773 | 15 627 2 1138 . . . . . . 562 97 143 1136 1053 Sensors 2655 | . . 2 . . . . . . . 562 97 96 1135 763 Seismic 1780 | 15 627 . 1138 . . . . . . . . . . . T.N.C. 2986 | . . . . . . . . . . 557 97 143 1136 1053 Machine Analysis 145 | . . . 145 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Turns Passed 11516 | 40 1177 366 2042 1102 694 795 219 183 1901 568 97 143 1136 1053 Spaces Moved 7228 | 20 553 297 761 438 289 331 66 76 729 954 297 483 1206 728 Core . | . . . . . . . . . . . . . . . Treads 2616 | . 314 . 630 438 289 331 61 9 544 . . . . . Legs 103 | 20 83 . . . . . . . . . . . . . Wheels 840 | . 156 297 131 . . . 5 67 184 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3669 | . . . . . . . . . 1 954 297 483 1206 728 Fastest Speed 26 | 120 100 115 115 240 240 240 155 155 155 26 26 26 26 26 Average Speed 125 | 120 142 115 193 240 240 240 210 174 187 26 26 26 84 107 Slowest Speed 1225 | 120 240 115 320 240 240 240 400 320 1225 96 26 26 306 306 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 . 2 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 67 66 60 86 69 72 12 10 94 15 49 54 81 77 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . 1 . 1 . 1 . . . 1 . . . 1 . Known Exits Taken 6 | . . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 2 . 1 . 2 . . . . . 1 3 . Spaces Dug 89 | . . 8 21 9 . . . . 4 9 . 35 . 3 Terrain Destroyed 333 | . 27 31 24 36 . . 14 4 4 9 52 35 . 97 Melee 18 | . . . . 2 . . . . 4 9 . . . 3 Projectile 6 | . . . 3 1 . . 2 . . . . . . . AOE 309 | . 27 31 21 33 . . 12 4 . . 52 35 . 94 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Fac Low Low Zio Dee Total 8986 | 25 825 312 1156 463 290 331 106 112 1115 1233 311 494 1266 947 Wait 891 | . 180 . 179 2 . . 6 1 218 167 . 4 . 134 Move 7207 | 19 552 296 760 437 288 330 66 75 728 951 296 478 1205 726 Hop 4 | . . . . . . . . . . 1 . 2 . 1 Pick Up 85 | . 11 2 24 1 2 . . 1 16 2 1 1 18 6 Fast Attach 66 | 1 2 1 23 . . . 6 3 13 4 1 1 2 9 Attach 39 | . 6 . 9 2 . . 2 3 3 6 2 . 1 5 Detach 26 | . 1 1 3 . . . 1 1 5 5 2 . 1 6 Swap 82 | . 12 6 28 4 . . 4 2 14 2 1 1 5 3 Drop 107 | . 4 . 31 1 . . 2 1 17 13 2 3 4 29 Fire 271 | 5 57 6 78 9 . . 18 7 75 . 6 4 . 6 Melee 72 | . . . 15 2 . . . . 16 16 . . 1 22 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 15 | . . . 6 5 . 1 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . 18 . . . . . . Trap 63 | . . . . . . . . . . 63 . . . . Miscellaneous 40 | . . . . . . . . . 8 3 . . 29 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Core integrity fell below 50% 1218 | -10/Materials | Entered Mines 1218 | -10/Mines | Discovered new exit (range 9) 1278 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1357 | -10/Mines | Learned Materials terminal intel 1445 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1525 | -10/Mines | Found Prototype Device 1525 | -10/Mines | Identified Exp. Sensor Array 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Evolved 2 slots: Utility x2 1585 | -9/Materials | Loaded intel: 12 terminal locations 1718 | -9/Materials | Central database locked down 2241 | -9/Materials | Discovered new exit (range 16) 2862 | -9/Materials | Repaired Lgt. Armor Plating 2895 | -9/Materials | Repaired Imp. Light Cannon 2947 | -9/Materials | Repaired Imp. Assault Rifle 2982 | -9/Materials | Repaired Autogun 3020 | -9/Materials | Discovered new exit (range 13) 3256 | -9/Materials | Repaired Lgt. Armor Plating 3326 | -9/Materials | Discovered new exit (range 16) 3418 | -9/Materials | Learned Storage trap positions 3460 | -9/Materials | Learned Storage emergency access door positions 3472 | -9/Materials | Discovered new exit (range 16) 3512 | -9/Materials | Learned location of Zion (-7) 3539 | -9/Materials | Learned location of 1 exit from Recycling 3581 | -9/Materials | Build established: Scavenger-Mutant 3626 | -9/Materials | Entered Mines 3639 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3758 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4074 | -9/Mines | Discovered new exit (range 6) 4133 | -9/Mines | Assembled infested the area 4153 | -9/Mines | Core integrity fell below 50% 4197 | -9/Mines | Lost 3 parts (1n2u) 4435 | -9/Mines | Build established: Mutant 4445 | -9/Mines | Discovered new exit (range 15) 4651 | -9/Mines | Learned Materials security intel 4660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4718 | -9/Mines | Discovered new exit (range 5) 4728 | -9/Mines | Entered Exiles 4784 | -9/Exiles | Met 8R-AWN 4827 | -9/Exiles | Met EX-HEX 4916 | -9/Exiles | Met EX-DEC 5088 | -9/Exiles | Met EX-BIN 5122 | -9/Exiles | Aligned with FarCom system 5124 | -9/Exiles | Given EX-Vault access code 5180 | -9/Exiles | Opened EX-Vault 5196 | -9/Exiles | Found Superbattery 5200 | -9/Exiles | Found Modified TNC 5244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5395 | -9/Exiles | Discovered new exit (range 14) 5422 | -9/Exiles | Stole two prototypes: Superbattery, Modified TNC 5422 | -9/Exiles | Entered Mines 6046 | -8/Mines | Discovered new exit (range 9) 6217 | -8/Mines | Entered Materials 6217 | -8/Materials | Evolved 2 slots: Propulsion x2 6331 | -8/Materials | Garrison activated, responded to threat 6354 | -8/Materials | Destroyed 10 combat bots 6436 | -8/Materials | Identified exit to Garrison 6436 | -8/Materials | Entered Garrison 6455 | -8/Garrison | Lost 3 parts (1n2w) 6514 | -8/Garrison | Triggered checkpoint 6554 | -8/Garrison | Lost 3 parts (2n1u) 6581 | -8/Garrison | Discovered new exit (range 5) 6619 | -8/Garrison | Entered Storage 6619 | -8/Storage | Accompanied by 3 allies 6620 | -8/Storage | Loaded intel: 18 trap records 6621 | -8/Storage | FarCom data flow suspended 6679 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7320 | -8/Storage | Repaired Lgt. Armor Plating 7747 | -8/Storage | Learned location of Recycling (-8) 7803 | -8/Storage | Loaded intel: 14 terminal locations 7850 | -8/Storage | Learned Factory emergency access door positions 7889 | -8/Storage | Identified exit to Factory 7946 | -8/Storage | Build established: Scavenger-Mutant 7958 | -8/Storage | Learned Factory emergency access door positions 8007 | -8/Storage | Identified exit to Recycling 8469 | -8/Storage | Found Prototype Launcher 8469 | -8/Storage | Identified Gui. Missile Launcher 8520 | -8/Storage | Entered Factory 8520 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8521 | -7/Factory | Identified exit to Factory 8521 | -7/Factory | Identified exit to Lower Caves 8944 | -7/Factory | Build established: Scout 9088 | -7/Factory | Entered Lower Caves 9177 | -7/Lower Caves | Discovered new exit (range 13) 9181 | -7/Lower Caves | Identified exit to Lower Caves 9185 | -7/Lower Caves | Entered another Lower Caves area 9187 | -7/Lower Caves | Encountered a Master Thief 9187 | -7/Lower Caves | Encountered a Master Thief 9243 | -7/Lower Caves | Attracted the attention of an 0b10 base 9325 | -7/Lower Caves | Discovered new exit (range 12) 9328 | -7/Lower Caves | Identified exit to Zion 9328 | -7/Lower Caves | Entered Zion 9359 | -7/Zion | Visited the Megawrench Repair Shop 9390 | -7/Zion | Found Prototype Launcher 9390 | -7/Zion | Identified Rocket Array 9392 | -7/Zion | Found Rocket Array 9418 | -7/Zion | Received a hallucinogenic algorithm 9503 | -7/Zion | Discovered new exit (range 5) 9506 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9516 | -7/Zion | Given the Hacking Drone Bay 9516 | -7/Zion | Found Prototype Device 9985 | -7/Zion | Build established: Assassin 10461 | -7/Zion | Identified exit to Deep Caves 10464 | -7/Zion | Entered Deep Caves 10780 | -7/Deep Caves | Build established: Skirmisher 11050 | -7/Deep Caves | Attacked by Z-Imprinter 11085 | -7/Deep Caves | Destroyed Z-Imprinter 11206 | -7/Deep Caves | Z-Facility disabled 11445 | -7/Deep Caves | Spotted Golem 11470 | -7/Deep Caves | Core integrity fell below 50% 11480 | -7/Deep Caves | Core integrity fell below 20% 11484 | -7/Deep Caves | Destroyed Golem 11507 | -7/Deep Caves | Lost 3 parts (2n1u) 11513 | -7/Deep Caves | Spotted Golem 11517 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 11278_ Acquired Power Maul. 11280_ Dropped Hcp. Matter Pod. 11319_ Acquired Prototype Reactor. 11319_ Identified Zio. Light DM Reactor. 11322_ Acquired Prototype Storage. 11322_ Identified Zio. Biocell. 11442_ Dropped Rocket Array. 11466_ Imp. VTOL Module destroyed. 11467_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11476_ Imp. VTOL Module destroyed. 11476_ Imp. Light Armor Plating destroyed. 11477_ Golem suffers critical hit (Smash). 11477_ Destroyed Prototype Storage. 11477_ Golem system corrupted by crushing effect. 11478_ Golem GOLEM Unit beginning Prototype Storage integration. 11483_ Golem suffers critical hit (Smash). 11483_ Destroyed Prototype Reactor. 11483_ Golem system corrupted by crushing effect. 11484_ Golem system terminally corrupted. 11486_ Acquired 95 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????#????????????????????????? | | ?????????????????#?? ????????????????????????? | | ?????????????? # ? ????????????????????????? | | ???????????? # ??##????????????????????? | | ?????????? # ?? #????????????????????? | | ?????????? ?? #????????????????????? | | ?????????"" ?? #????????????????????? | | ?????????G ## #????????????????????? | | ????????" # #????????????????????? | | ????????" ] ????????????????????? | | ????????# ?????????????????????? | | ?????????" ?????????????????????# | | ?????????" ?????????????????????# | | ?????????" ????????????????????## | | ?????????" #?###???????????###### | | ?????????" @#?# #??????????## | | ????????# g ### ####???????# | | ????????# ] ] " #???????? | | ????????# ####???###??# | | ????????# g ] M ###??## #?# | | ????????# ] #??# ## | | ????????# ###???? | | ????????# ! ##??????# | | ????????# ! #???????# | | ????????? #??????## ! | | ????????? ** #?###### | | ?????????? ! * ### # | | ?????????? ## # | | ??????????? ! ! ## ## ## | | ??????????? ! ### = ##? | | ??????????? ! "### ## ##? | | ?????????? ! #?????## ## | | ?????????? = #?????# # | | ????????? #?????# # | | ????????? | ####### # | | ????????? ## ## | | ????????""" | | #### | | ????????" = ] #??? | | ?????????" ## ##??? | | ????????" ### ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 2% | -9/Materials Imp. Light Cannon | 22% | -9/Materials Imp. Assault Rifle | 26% | -9/Materials Autogun | 59% | -9/Materials Lgt. Armor Plating | 64% | -9/Materials Lgt. Armor Plating | 7% | -8/Storage Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBarrageChainsaw Manual? 0 Play Time 01:15:47 Cumulative 369.2 hours Start 2026.02.25 @ 21:19:53 End 2026.02.28 @ 00:12:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb463335-cb90-41fa-bc9a-2e4a11aa0dde