Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:27:48 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (431) 431 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 3069 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 166/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flight Unit Medium Storage Unit Large Matter Pod (150) Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Large Matter Pod Reaction Control System Small Laser Mini Grenade Launcher Mining Laser Katana Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Katana Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 41 | 7 1 2 28 2 . 1 Power 5 | 1 . . 4 . . . Engine 5 | 1 . . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 1 15 2 . . Treads 4 | . . . 4 . . . Leg 3 | 2 . . 1 . . . Wheel 2 | . . 1 1 . . . Hover . | . . . . . . . Flight 11 | . . . 9 2 . . Utility 8 | 2 1 . 5 . . . Device 2 | 1 . . 1 . . . Storage 5 | 1 1 . 3 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 1 4 . . 1 Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 2 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . 1 8 2 . 5 Power 3 | . . . 2 . . 1 Propulsion 9 | . . . 4 2 . 3 Utility 2 | . . . 2 . . . Weapon 2 | . . 1 . . . 1 Highest Loss Streak 5 | . . 1 5 3 . 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 5 5 5 6 7 7 Power . | 1 1 1 . 1 1 1 Propulsion 1 | . 1 . . . 2 2 Utility 1 | . . 2 1 2 1 2 Weapon 2 | . 2 1 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 3 . 2 . . 3 Power 2 | . 1 . . . . 1 Propulsion 3 | . 2 . . . . 1 Utility 1 | . . . 1 . . . Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 81 82 84 88 85 Engine 11 | . 14 11 10 11 11 10 Treads 4 | . . . 11 . . . Leg 7 | . 28 22 . . . . Wheel 2 | . . 3 5 . . . Flight 20 | . . . 18 40 44 42 Device 4 | . 14 11 1 . . . Storage 11 | . 14 11 9 11 11 11 Hackware 1 | . . . 5 . . . Energy Gun 7 | . 28 22 . . . . Launcher 1 | . . . 2 . . . Special Weapon 1 | . . . 4 . . . Slashing Weapon 11 | . . . 12 22 22 22 Peak Build Rating 24 | 7 7 7 24 13 14 13 Average Rating 10 | 5 7 5 14 12 13 12 On Entrance 7 | . 7 7 1 13 13 13 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 30 30 14 12 12 12 Greatest Support 88 | 20 20 20 88 16 16 16 Greatest Overweight (x) 2 | 1 1 1 2 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 8 10 8 Average Capacity 8 | 7 9 12 7 8 8 8 Most Carried 9 | 5 8 6 9 8 8 8 Average Carried 5 | 2 5 5 5 6 7 7 Final Capacity 15 | 8 15 5 8 8 8 8 Final Carried 8 | 5 6 4 7 8 8 7 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 807 | 270 81 48 358 30 . 20 Remotely . | . . . . . . . Salvage Created 706 | 69 12 30 569 26 . . Parts 63 | 9 3 1 48 2 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 23 | . . 2 19 2 . . Melee 18 | . . . 16 2 . . Guns 2 | . . 2 . . . . Cannons 1 | . . . 1 . . . AOE 2 | . . . 2 . . . Classes Destroyed 10 | 1 1 1 7 . . . Worker 2 | . . . 2 . . . Builder 2 | . . . 2 . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 19 | . . 2 15 2 . . Grunt 2 | . . . 2 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 10 | 2 1 1 10 1 . . Combat Bots Only 8 | . . 1 8 1 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 217 | . . 45 145 20 . 7 Missed 87 | . . 14 60 11 . 2 Hits 130 | . . 31 85 9 . 5 Melee 5 | . . 2 . . . 3 Projectile 125 | . . 29 85 9 . 2 Critical Strikes 3 | . . . 1 . . 2 Damage Taken 1475 | . . 338 941 65 . 131 Core 348 | . . 114 183 29 . 22 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 26 | 4 2 17 3 . . . Largest 2 | 2 2 2 2 . . . Hottest 130 | 100 100 100 130 . . . Shots Fired 44 | 8 4 28 4 . . . Gun 40 | 8 4 28 . . . . Cannon . | . . . . . . . Launcher 3 | . . . 3 . . . Special 1 | . . . 1 . . . Kinetic . | . . . . . . . Thermal 41 | 8 4 28 1 . . . Explosive 3 | . . . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 2 5 4 5 . . . Robot Miss Streak 5 | 2 . 5 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 67 | 3 4 11 44 3 . 2 Core Hits 37 | 3 2 4 26 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 3 . . . Sever 3 | . . . 3 . . . Melee Attacks 81 | . . . 63 10 . 8 Impact . | . . . . . . . Slashing 81 | . . . 63 10 . 8 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 6 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . 8 1 . . Damage Inflicted 2110 | 38 50 149 1732 94 . 47 Guns 237 | 38 50 149 . . . . Cannons . | . . . . . . . Explosions 165 | . . . 165 . . . Melee 1684 | . . . 1543 94 . 47 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 261 | 38 50 149 24 . . . Explosive 165 | . . . 165 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1684 | . . . 1543 94 . 47 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 89 | . . . 89 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 89 | . . . 89 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | 78 60 298 19 . . . Average Temperature 128 | 30 31 182 10 . . . Received Heat Transfer 266 | . . 20 228 . . 18 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 741 | 111 148 432 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 87 | 100 100 100 70 87 . 100 Level 1 6 | . . . 14 12 . . Level 2 6 | . . . 15 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 469 | 5 5 30 469 205 . 1 Initial 175 | . . . . 175 . . Average 76 | 1 . 10 160 181 . . Influence Increases 859 | 15 20 50 703 70 . 1 Destroy 0b10 Robot/C 460 | . . 40 380 40 . . Destroy 0b10 Robot/NC 55 | 15 5 . 35 . . . Destroy Leader 74 | . . 10 64 . . . Successful Hack 33 | . 15 . 18 . . . Disable Machine 15 | . . . . 15 . . Destroy Structure 27 | . . . 26 . . 1 Lose Combat Pursuer 195 | . . . 180 15 . . Influence Decreases 859 | 15 20 50 252 326 195 1 Entered New Map 471 | . . . . 276 195 . Time Decay 273 | 15 16 40 172 30 . . Lost Part 111 | . . 10 80 20 . 1 Purge Threat 4 | . 4 . . . . . Squads Dispatched 3 | . 3 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 1 15 42 4 . 3 Peak Tracking Total 17 | . 1 17 14 3 . 3 Tactical Retreats 9 | . . 2 6 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 3 . 2 . 2 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 10 . 8 . 10 . Successful 21 | . 5 . 6 . 10 . Failed 7 | . 5 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 8 . 8 . 1 . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 3 . 4 . 10 . Record 9 | . . . . . 9 . Part Schematic 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Zone Layout 4 | . 2 . 2 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 331 | 9 220 102 . . . . Seismic 331 | 9 220 102 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1320 | 122 220 133 466 65 160 154 Spaces Moved 1295 | 78 163 68 331 72 506 77 Core 10 | 9 . . 1 . . . Treads 52 | . . . 52 . . . Legs 261 | 69 163 29 . . . . Wheels 168 | . . 39 129 . . . Hover . | . . . . . . . Flight 804 | . . . 149 72 506 77 Fastest Speed 31 | 50 120 80 31 31 31 31 Average Speed 64 | 122 127 126 72 31 31 31 Slowest Speed 200 | 190 190 190 200 34 31 31 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 28 21 29 13 79 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 34 | . . . 29 . . 5 Melee 5 | . . . . . . 5 Projectile . | . . . . . . . AOE 29 | . . . 29 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1625 | 93 173 86 471 98 508 196 Wait 151 | . . . 26 14 . 111 Move 1289 | 77 162 67 330 71 505 77 Hop . | . . . . . . . Pick Up 28 | 5 4 . 18 1 . . Fast Attach 19 | 7 . . 11 1 . . Attach 19 | . . 2 14 1 1 1 Detach 2 | . . . 1 . 1 . Swap 10 | . 1 . 7 1 1 . Drop 16 | . 4 . 12 . . . Fire 26 | 4 2 17 3 . . . Melee 65 | . . . 49 9 . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Discovered new exit (range 12) 331 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 445 | -10/Mines | Released all parts (7) 473 | -10/Mines | Discovered new exit (range 6) 476 | -10/Mines | Entered Materials 476 | -9/Materials | Evolved 2 slots: Propulsion x2 638 | -9/Materials | Identified exit to Mines 862 | -9/Materials | Destroyed 8 combat bots 892 | -9/Materials | Lost 5 parts (1p3n1u) 942 | -9/Materials | Entered Mines 945 | -9/Mines | Met a Derelict bent on vengeance 977 | -9/Mines | Learned location of Storage (-7) 984 | -9/Mines | Lost 3 parts (3n) 984 | -9/Mines | Core integrity fell below 50% 1006 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1006 | -9/Mines | Discovered new exit (range 5) 1007 | -9/Mines | Entered Exiles 1015 | -9/Exiles | Met 8R-AWN 1021 | -9/Exiles | Met EX-HEX 1030 | -9/Exiles | Met EX-BIN 1034 | -9/Exiles | Aligned with FarCom system 1034 | -9/Exiles | Given EX-Vault access code 1042 | -9/Exiles | Opened EX-Vault 1050 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1058 | -9/Exiles | Met EX-DEC 1078 | -9/Exiles | Visited The Gauntlet 1163 | -9/Exiles | Discovered new exit (range 14) 1167 | -9/Exiles | Entered Mines 1266 | -8/Mines | Build established: Scavenger-Sprinter 1321 | -8/Mines | Self-destructed Last Messages --------------- "everything!" >>Record "BIN-022/Potential Leg" BIN: Why are 0b10 legs so slow? Clearly legs can be designed for scary speed if we want them to be. I see great potential in new approaches to legs! ** DEC: Overloadable legs, such genius, they'll never see this coming! ** HEX: Who is "they?" 01163_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01167_ Receiving FarCom transmissions... 01178_ Searching scrap... 01178_ Found Axe. 01178_ Found 51 Matter. 01178_ Acquired 20 matter. 01301_ T-07 Excavator is excavating. <x2> 01306_ The unstable cave ceiling collapses. 01313_ Katana destroyed. 01316_ Flight Unit destroyed. 01316_ Lgt. Ion Engine destroyed. 01319_ Flight Unit destroyed. <x2> Map ----- +----------------------------------------------------+ | ??????????????# #### ##????????? | | ??????????????# ## ##?????????? | | ??????????????## ## #??????????? | | ???????????????## #?## #??????????? | | ????????????????###???#### ## ##??????????? | | ?????????????????????????######### ##??????????? | | ?????????????????????????????????# ###????????? | | ???????????????????????#####?????# ##???????? | | ??????????????????????## ##????## #???????? | | ???????????????????#### ######## #???????? | | ??????????????????## # ##???????? | | ??????????????????# # ###????????? | | ??????????????????# ##### %#??????????? | | ??????????????????## ##???# /#??????????? | | ???????????????????## #????#######??????????? | | ???????????????????## #?????????????????????? | | ????????????????#### #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ## ####??????????????????? | | ????????????????#??# #??????????????????? | | ???????????????????## ???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????## g#####???????????????????? | | ?????????????????????####g# ##???????????????????? | | ????????????????????????##l##????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 364 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 71 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeDynamicSaw Manual? 0 Play Time 00:16:12 Cumulative 31.5 hours Start 2025.05.17 @ 14:12:42 End 2025.05.17 @ 14:27:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 52 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68005114-03d0-4fc5-b9dd-8edc515506b5