Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 02:46:38 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (2251) 2251 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 12596 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1534/1600 Matter 145/300 Energy 14/140 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Deuterium Engine Backup Power VII > --- PROPULSION (8) --- Cesium-ion Thruster Cesium-ion Thruster Biomechanical Wings Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Reflective Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Mini Drone Bay (3/3) > --- WEAPON (2) ------- Backup Laser VII Enhanced Nova Cannon > --- INVENTORY (5) ---- Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Backup Power VII Light Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced Reaction Control System Reflective Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Backup Laser VII Axe > --- INVENTORY -------- Light Deuterium Engine Hacking Suite Mini Drone Bay Enhanced Nova Cannon Improved Grenade Launcher [Rating: 127] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 . . 1 1 . 1 1 . Utility 11 | . . 1 1 . . 2 1 2 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 88 | 2 7 4 10 19 13 5 7 3 3 5 10 Power 8 | . . . 1 1 1 . 1 . . 2 2 Engine 6 | . . . 1 1 1 . 1 . . 1 1 Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 30 | 2 1 1 6 5 8 1 2 . 1 1 2 Treads 19 | 2 1 1 6 5 4 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . 4 1 2 . 1 1 2 Utility 29 | . 2 3 1 1 3 4 4 3 2 1 5 Device 9 | . . . . . . 1 3 1 1 1 2 Storage 1 | . . 1 . . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . . Hackware 7 | . . 1 . . 2 1 . 1 . . 2 Protection 9 | . 2 1 1 1 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 21 | . 4 . 2 12 1 . . . . 1 1 Energy Gun 6 | . 2 . 1 3 . . . . . . . Energy Cannon 6 | . . . . 4 . . . . . 1 1 Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 2 | . . . . . 2 . . . . . . Parts Lost 9 | . . . . 4 . . . . . 1 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 1 Utility 3 | . . . . 1 . . . . . . 2 Weapon 3 | . . . . 3 . . . . . . . Highest Loss Streak 4 | . . . . 2 . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 89 88 89 84 94 94 95 94 92 Engine 9 | . 14 11 9 9 9 6 11 10 9 4 . Treads 29 | . 28 33 35 35 35 . . . . . . Flight 4 | . . . . . . 31 35 31 33 34 25 Device 2 | . . . . . . 5 12 15 19 20 20 Storage 8 | . 14 11 9 9 9 . . . . . . Hackware 9 | . . 9 9 9 9 26 21 21 19 17 18 Protection 8 | . 12 11 9 9 8 . . 5 . . 4 Energy Gun 9 | . 17 22 18 4 . . . . . . 3 Energy Cannon 5 | . . . . 8 16 . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 14 19 98 106 113 111 12 17 21 21 30 46 Greatest Support 104 | 40 40 60 85 93 104 26 33 33 33 34 52 Greatest Overweight (x) 4 | . . 1 1 1 4 . . . . . 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 8 8 22 25 25 24 5 5 5 5 5 5 Most Carried 25 | 6 8 25 25 25 25 5 5 5 4 4 5 Average Carried 17 | 6 7 18 24 24 21 4 4 3 3 3 4 Final Capacity 25 | 8 8 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 8 25 25 24 5 5 5 4 4 4 2 Class Distribution -------------------- 82% | Mutant 7% | Hacker-Sprinter 7% | Hacker-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 1061 | 215 177 33 100 231 65 51 149 40 . . . Remotely . | . . . . . . . . . . . . Salvage Created 3858 | . 472 443 285 1707 144 132 454 85 . . 136 Parts 215 | . 32 21 17 95 10 8 12 7 . . 13 Haulers Intercepted 15 | . 2 2 1 6 . 1 3 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 10 7 5 21 2 . . . . . 5 Guns 24 | . 7 7 4 6 . . . . . . . Cannons 10 | . . . . 9 1 . . . . . . AOE 13 | . 3 . 1 4 . . . . . . 5 Classes Destroyed 11 | . 6 2 2 1 . . . . . . . Worker 5 | . 1 1 . 2 . 1 . . . . . Builder 5 | . 1 . . 1 1 1 . . . . 1 Tunneler 1 | . . . 1 . . . . . . . . Hauler 15 | . 2 2 1 6 . 1 3 . . . . Recycler 7 | . . 1 1 4 . . 1 . . . . Operator 6 | . 2 . . 3 . . . . . . 1 Watcher 4 | . . . . 2 . . . 2 . . . Swarmer 17 | . 3 3 3 3 . . . . . . 5 Grunt 16 | . 7 1 . 8 . . . . . . . Sentry 16 | . . 3 1 10 2 . . . . . . Hunter 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . 6 4 5 6 2 2 3 2 . . 6 Combat Bots Only 5 | . 4 3 3 3 2 . . . . . 5 Max Kills in Single Turn 6 | . 3 2 2 2 1 1 1 1 . . 6 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 3 . 1 2 . . . . . . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Damage Taken 2204 | . 281 184 136 1066 . 32 . . 29 93 383 Core 284 | . 22 29 22 73 . 16 . . 29 27 66 Absorbed by Shields 65 | . . . . 65 . . . . . . . Core Remaining (%) 95 | 100 91 92 . . 82 98 100 100 97 98 95 Volleys Fired 159 | . 41 21 14 75 7 . . . . . 1 Largest 2 | . 2 2 2 2 2 . . . . . 1 Hottest 136 | . 90 90 90 136 136 . . . . . 120 Shots Fired 274 | . 81 42 28 111 11 . . . . . 1 Gun 214 | . 80 42 28 64 . . . . . . . Cannon 56 | . . . . 44 11 . . . . . 1 Launcher 4 | . 1 . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 36 | . 36 . . . . . . . . . . Thermal 54 | . 36 . . 6 11 . . . . . 1 Explosive 4 | . 1 . . 3 . . . . . . . Electromagnetic 180 | . 8 42 28 102 . . . . . . . Robot Hit Streak 17 | . 7 7 12 17 5 . . . . . . Robot Miss Streak 6 | . 6 3 4 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 197 | . 44 27 18 78 5 9 11 4 . . 1 Core Hits 109 | . 24 15 9 43 2 1 5 3 . . 7 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 1 1 . . . . . Meltdown 1 | . . . . . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 65 | . . . 1 5 3 14 14 9 2 8 9 Impact . | . . . . . . . . . . . . Slashing 64 | . . . . 5 3 14 14 9 2 8 9 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 3 . 3 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6318 | . 772 522 325 2316 173 485 618 177 . . 930 Guns 2035 | . 625 445 285 680 . . . . . . . Cannons 942 | . . . . 832 110 . . . . . . Explosions 1428 | . 123 44 25 411 . . . . . . 825 Melee 1718 | . . . . 333 . 485 618 177 . . 105 Ramming 195 | . 24 33 15 60 63 . . . . . . Kinetic 344 | . 344 . . . . . . . . . . Thermal 665 | . 230 44 25 256 110 . . . . . . Explosive 1213 | . 123 . . 265 . . . . . . 825 Electromagnetic 2183 | . 51 445 285 1402 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1718 | . . . . 333 . 485 618 177 . . 105 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 3 . . . . . . Average Corruption 1 | . . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . 7 10 . . . . . . Message Errors 4 | . . . . 2 2 . . . . . . Matter Fused 7 | . . . . 4 3 . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . Energy Discharges 3 | . . . . 1 2 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 491 | . . . . 233 . 98 33 . . . 127 Projectiles 27 | . . . . 27 . . . . . . . Explosions 80 | . . . . 23 . . . . . . 57 Melee 384 | . . . . 183 . 98 33 . . . 70 Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . 43 . . . . . . 102 Shots 3 | . . . . 2 . . . . . . 1 Rammed 19 | . 5 7 1 3 3 . . . . . . Targets Rammed 24 | . 6 8 2 5 3 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 5 | . 1 1 1 2 . . . . . . . Highest Temperature 296 | . 258 150 180 296 234 9 . . . . 5 Average Temperature 82 | . 66 59 65 100 97 9 . . . . 3 Received Heat Transfer 679 | . 138 30 18 430 . 18 . . 9 . 36 Effects 5 | . . . . 5 . . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 15 | . . 6 2 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . Heat Transferred 1286 | . 666 50 50 335 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 415 | . 181 192 112 381 115 138 155 136 144 162 415 Initial 115 | . . 13 33 . 115 50 67 75 71 81 84 Average 81 | . 79 47 48 135 26 85 92 114 98 110 154 Maximum Alert Level 2 | . . . . 1 . . . . . . 2 Low Security (%) 90 | 100 100 100 100 67 100 100 100 100 100 100 80 Level 1 9 | . . . . 32 . . . . . . 18 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 4 . 2 . 2 1 . 1 1 2 Investigation 2 | . . . . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 13 | . 2 4 . 2 . 2 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 10 | . . 4 . 4 . 1 . . . . 1 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 117 | . 14 12 6 35 2 8 2 3 2 4 29 Peak Tracking Total 23 | . 5 3 3 5 2 11 1 2 1 4 23 Tactical Retreats 12 | . . 1 1 4 . . 1 . . . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . 7 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 8 | . . 4 1 3 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 7 | . . 1 . 3 1 . . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 1 . . . 1 . 1 Garrison Access 5 | . . . . 1 . . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 55 | . 6 6 5 7 6 3 4 . 5 2 11 Terminals 43 | . 4 6 5 6 6 2 2 . 4 1 7 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . 1 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . 1 . 2 Total Hacks 152 | . 14 18 15 20 30 7 10 . 13 4 21 Successful 73 | . 5 9 6 8 14 4 5 . 6 3 13 Failed 77 | . 8 9 8 12 16 3 5 . 7 1 8 Catastrophic 9 | . 1 1 2 2 1 1 . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 80 | . 9 12 10 3 20 5 3 . 7 1 10 Terminals 131 | . 10 18 15 17 30 6 7 . 12 2 14 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 4 | . 2 . . . . . . . . . 2 Recycling Units 7 | . 2 . . . . 1 2 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . 1 . 1 . 2 Terminal Hacks 51 | . 3 8 5 7 12 2 3 . 4 1 6 Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 8 | . 1 4 1 . 2 . . . . . . Prototype ID Bank 4 | . . . . . 4 . . . . . . Open Door 3 | . . . . 2 . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . 1 1 . 1 1 1 Branch Access Points 4 | . . 1 1 . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . Unreport Threat 6 | . . . 1 2 2 . . . . . 1 Locate Traps 6 | . 1 1 1 1 . 1 . . . . 1 Reprogram Traps 2 | . . 1 . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . Zone Layout 4 | . . . 1 1 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . 1 . . . . . . . . . 1 Refit 2 | . 1 . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 1 . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . 1 . 2 Seal Access 5 | . . . . 1 . . 1 . 1 . 2 Unauthorized Hacks 10 | . 1 1 1 . 2 1 1 . 1 1 1 Terminals 10 | . 1 1 1 . 2 1 1 . 1 1 1 Assimilate 1 | . . . . . . . . . 1 . . Botnet 9 | . 1 1 1 . 2 1 1 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 44 | . 6 5 4 5 6 2 3 . 3 1 9 Full Trace Events 6 | . 1 1 1 . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 24 | . . . . . . . . . . . 24 Total Part Build Rating 3 | . . . . . . . . . . . 3 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 1 . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 1 . Highest-Rated Group 45 | . . . . . . . . . 45 45 . Highest-Rated Ally 45 | . . . . . . . . . 45 45 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total 8 | . 1 4 1 . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 6963 | 10 890 1248 625 1929 1286 175 174 122 119 95 290 Spaces Moved 4766 | 5 447 502 224 668 506 354 544 281 267 218 750 Core . | . . . . . . . . . . . . Treads 2342 | 5 447 502 224 668 496 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2424 | . . . . . 10 354 544 281 267 218 750 Fastest Speed 20 | 160 160 160 236 236 26 24 21 22 22 22 20 Average Speed 120 | 160 160 225 237 236 240 24 21 22 23 22 21 Slowest Speed 346 | 160 160 240 240 238 346 26 22 25 25 25 98 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 3 10 3 3 2 5 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 64 53 20 88 96 14 15 8 9 10 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 27 | . 4 . . . 1 3 1 1 1 8 8 Terrain Destroyed 64 | . 4 . . 29 1 3 1 1 1 8 16 Melee 23 | . . . . . 1 3 1 1 1 8 8 Projectile . | . . . . . . . . . . . . AOE 41 | . 4 . . 29 . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Res Res Acc Total 5571 | 6 542 570 289 888 559 414 565 320 315 247 856 Wait 350 | . 21 9 19 93 1 35 4 29 45 16 78 Move 4705 | 4 446 501 223 667 505 348 523 274 260 213 741 Hop 23 | . . . . . . 2 10 3 3 2 3 Pick Up 61 | . 9 22 6 5 3 4 4 1 1 1 5 Fast Attach 17 | . 2 . 1 6 . 1 1 . 1 2 3 Attach 28 | . . 2 1 5 3 2 3 2 2 2 6 Detach 11 | . . . 1 3 2 . 1 . 1 1 2 Swap 43 | 2 5 2 8 8 10 2 3 1 . 1 1 Drop 67 | . 12 5 9 6 22 2 2 1 . 1 7 Fire 159 | . 41 21 14 75 7 . . . . . 1 Melee 65 | . . . 1 5 3 14 14 9 2 8 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 24 | . 6 8 2 5 3 . . . . . . Escape Stasis 5 | . . . . 1 . 4 . . . . . Rewire 9 | . . . . 9 . . . . . . . Trap 4 | . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 6 exits: *Res x3 / Qua x2 / DSF) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 11 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 479 | -10/Materials | Central database locked down 795 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -9/Materials | Identified exit to Mines 2029 | -9/Materials | Discovered new exit (range 10) 2149 | -9/Materials | Entered another Materials area 2149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -8/Materials | Central database locked down 2157 | -8/Materials | Identified exit to Storage 2774 | -8/Materials | Entered Storage 3465 | -8/Storage | Discovered new exit (range 15) 4694 | -8/Storage | Used back door to open Recycling access 4694 | -8/Storage | Discovered new exit (range 5) 4703 | -8/Storage | Entered Recycling 4912 | -8/Recycling | Discovered new exit (range 12) 5989 | -8/Recycling | Entered Factory 5989 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6072 | -6/Factory | Identified exit to Factory 6164 | -6/Factory | Entered another Factory area 6164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6181 | -5/Factory | Discovered new exit (range 14) 6184 | -5/Factory | Identified exit to Upper Caves 6246 | -5/Factory | Build established: Hacker-Sprinter 6329 | -5/Factory | Identified exit to Factory 6338 | -5/Factory | Entered another Factory area 6338 | -4/Factory | Evolved 2 slots: Utility x2 6436 | -4/Factory | Discovered new exit (range 15) 6459 | -4/Factory | Identified exit to Research 6460 | -4/Factory | Entered Research 6460 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6510 | -3/Research | Identified exit to Research 6510 | -3/Research | Identified exit to Quarantine 6562 | -3/Research | Identified exit to DSF 6579 | -3/Research | Entered another Research area 6579 | -2/Research | Accompanied by 1 ally 6579 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6603 | -2/Research | Identified exit to Access 6623 | -2/Research | Spotted B-90 Cyclops 6658 | -2/Research | Discovered new exit (range 9) 6674 | -2/Research | Entered Access 6674 | -1/Access | Evolved 2 slots: Utility x2 6755 | -1/Access | Build established: Hacker-Ninja 6769 | -1/Access | Fabricated System Shield (x1) 6792 | -1/Access | Identified exit to Command 6831 | -1/Access | Identified exit to Surface 6964 | *** | Escaped! Last Messages --------------- 06930_ Anti-Orbital Battery disabled. 06933_ Connecting with Terminal... 06933_ Hacking Suite destroyed. 06934_ Biomechanical Wings destroyed. 06941_ Connecting with Terminal... 06946_ Transmission Jammer destroyed. 06948_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 06949_ Wave Collapse Detector explodes. 06949_ S-43 Plague destroyed. 06949_ U-05 Engineer destroyed. 06949_ Lgt. Particle Reactor destroyed. 06949_ Destroyed Lgt. Particle Reactor. 06949_ Destroyed Xenon Bombardment Thruster. 06949_ S-43 Plague destroyed. 06951_ K-01 Serf collects debris. 06959_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06962_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ## =% #?? ?"?????? ?? ?????? ????????????? | | ## %= # ? ?"""???? ?#??? ? ??????????????? | | ## [ #?? ?""?" ??????????????????????? | | ### * ## ????"""" ???# ???????????????????? | | # ?""""" *#?????????????????????? | | #?? #?????????? ??????????? | | #/########## # #??? ? ??????????????? | | ? ? ???#?## / #???????????????#?????? | | ? ?????##### # ##??? ? ??# ??????????? | | ???? ??????# ##?#########????#??#?#?????????????? | | "???? ??#??# ########################???????????? | | ??????#?#??# ????????????? | | ??"? ?#??## wp ????????????? | | ???? ??##?########## ""#?????? ??????????? | | ??????#??##?##?#???## ""##??#?#?????? ????? | | ??#?#?#?#??###??????# ""#?#???? ??? ??????? | | #???????#???##??##?## T###???????????????? | | ?#??????#####??????## ""##????????????????? | | ???? ?#???? + ???#?# ""#?????? ???#??????? | | ? ? ?????#? #?? ???## ""##??#????#?#??????? | | ??? ??###????? ???# #??#??? ????#????? | | ??? ??##?#??#??? ?## ##????????????????? | | ? ????####??????????# ##?#?#??? ??? ???? | | ?? ????#????## ????# ##?#??????????????? | | ??????#?????????? ??# ##?#??????????#???? | | ?????? ?????+????#?# @" #??#??? ??????????? | | ????????#??? ??????## "" #???? ????????????? | | ??????#??????##?#?#?# ###??????? ??#????? | | ????? ?? ? ???? ???## #???? ????????????? | | ???????????? ??????# #???? ????????????? | | ?????????????? ?? ??#""""""""""#??? ??? ??#?????? | | ???????????? ??????#?????????"???????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????????????????"?????????? ?? ??????? | | ????????????????????? ? ? ?????????? ?? ? ???????? | | ???????????????????#? ???????? ???? ?????????????? | | ??????????????#??????????????????????????????????? | | ???????????????????????????? ??????? ????????????? | | ????????????????????#??????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????? ??????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovMissileWand Manual? 0 Play Time 00:45:58 Cumulative 1289.2 hours Start 2023.03.08 @ 02:04:42 End 2023.03.08 @ 02:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 918 Rogue 914 Adventurer 4 Explorer 0 Win Type 0 Total 146 Types 108/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f6859f-3c21-4f40-a1f9-8f4ccab670ca