Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.17 @ 21:04:51

Player: willow

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (14)      70
Value Destroyed (250)      250
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 520

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     153/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (16)
Movement                   Rolling (90)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
    Light Ion Engine
>         --- PROPULSION (2) ---
          Wheel
  Compact Wheel
>         --- UTILITY (2) ------
    Small Storage Unit
          Visual Processing Unit
>         --- WEAPON (2) -------
          Assault Rifle
    Light Cannon
>         --- INVENTORY (6) ----
    Light Ion Engine
    Small Matter Pod (13)
    Light Assault Rifle
    Light Cannon

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Visual Processing Unit
>         --- WEAPON -----------
          Assault Rifle
    Light Cannon
>         --- INVENTORY --------
    Light Ion Engine
    Small Matter Pod
    Light Assault Rifle
    Light Cannon
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Seismic Analyzer
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 5   11  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  2    | .   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | .   3   
    Device                 .    | .   .   
    Storage                1    | .   1   
    Processor              2    | .   2   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       1    | .   1   
    Launcher               2    | .   2   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     93   | .   93  
  Engine                   13   | .   13  
  Leg                      16   | .   16  
  Wheel                    8    | .   8   
  Storage                  13   | .   13  
  Processor                13   | .   13  
  Energy Gun               2    | .   2   
  Ballistic Gun            14   | .   14  
  Ballistic Cannon         5    | .   5   
  Launcher                 5    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             12   | 6   12  
  Greatest Support         26   | 20  26  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 6    | 4   6   
  Average Capacity         5    | 4   5   
  Most Carried             5    | 4   5   
  Average Carried          3    | 2   3   
  Final Capacity           6    | 4   6   
  Final Carried            4    | 3   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           475  | 250 225 
  Remotely                 .    | .   .   
Salvage Created            301  | .   301 
  Parts                    18   | .   18  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     7    | .   7   
  Cannons                  1    | .   1   
  AOE                      2    | .   2   
Classes Destroyed          5    | .   5   
  Worker                   2    | .   2   
  Recycler                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    4    | .   4   
Best Kill Streak           5    | .   5   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               866  | .   866 
  Core                     253  | .   253 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              48   | .   48  
  Largest                  2    | .   2   
  Hottest                  60   | .   60  
Shots Fired                85   | .   85  
  Gun                      57   | .   57  
  Cannon                   21   | .   21  
  Launcher                 7    | .   7   
  Special                  .    | .   .   
  Kinetic                  69   | .   69  
  Thermal                  .    | .   .   
  Explosive                7    | .   7   
  Electromagnetic          9    | .   9   
  Robot Hit Streak         7    | .   7   
  Robot Miss Streak        5    | .   5   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           46   | .   46  
  Core Hits                20   | .   20  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           699  | .   699 
  Guns                     359  | .   359 
  Cannons                  105  | .   105 
  Explosions               235  | .   235 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  371  | .   371 
  Thermal                  .    | .   .   
  Explosive                235  | .   235 
  Electromagnetic          93   | .   93  
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 4    | .   4   
  Impact                   .    | .   .   
  Kinetic                  4    | .   4   
  Secondary                .    | .   .   
Self-Inflicted Damage      63   | .   63  
  Shots                    3    | .   3   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        94   | .   94  
  Average Temperature      37   | .   37  
  Received Heat Transfer   186  | .   186 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             232  | .   232 
  Initial                  .    | .   .   
  Average                  73   | .   83  
Maximum Alert Level        1    | .   1   
  Low Security (%)         85   | 100 83  
  Level 1                  14   | .   16  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            3    | .   3   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | .   18  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                1    | .   1   
  Successful               .    | .   .   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               603  | 73  530 
Spaces Moved               343  | 56  287 
  Core                     9    | 9   .   
  Treads                   .    | .   .   
  Legs                     229  | 47  182 
  Wheels                   105  | .   105 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            114  | 108 115 
  Slowest Speed            150  | 120 150 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       25   | 3   47  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          40   | .   40  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      40   | .   40  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      475  | 68  407 
  Wait                     47   | .   47  
  Move                     342  | 55  287 
  Hop                      .    | .   .   
  Pick Up                  17   | 8   9   
  Fast Attach              1    | .   1   
  Attach                   15   | 5   10  
  Detach                   2    | .   2   
  Swap                     .    | .   .   
  Drop                     3    | .   3   
  Fire                     48   | .   48  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   74 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  310 | -10/Materials | Core integrity fell below 50%
  345 | -10/Materials | Lost 4 parts (1p1n2w)
  487 | -10/Materials | Core integrity fell below 20%
  604 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00477_ R-06 Scavenger collects Hover Unit.
00485_ R-06 Scavenger collects Sensor Array.
00492_ Electrolysis Chamber disabled.
00495_ S-10 Pest destroyed. <x2>
00510_ K-01 Serf collects debris. <x3>
00513_ S-10 Pest destroyed.
00513_ K-01 Serf collects debris. <x3>
00518_ Acquired 4 matter.
00519_ K-01 Serf collects debris. <x2>
00520_ Acquired 13 matter.
00523_ K-01 Serf collects debris. <x2>
00528_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
00538_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M004.
00574_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
00584_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M006.
00586_ Connecting with Recycling Unit...
00586_ Discarded Seismic Analyzer.
00601_ G-34 Mercenary knocked back.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       60
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher

 Challenges 
------------
None

 Game 
------
Seed              SiegeMobileBlaster
  Manual?         0
Play Time         00:15:02
  Cumulative      0.8 hours
  Start           2021.09.17 @ 20:45:06
  End             2021.09.17 @ 21:04:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          2
Achievement%      1
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/CogWide
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fb7bf19b-c12d-4e6a-ad96-e23771620039