Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 20:16:18 Player: Gingerlink Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1178) 1178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3321 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 91 Cogmind --------- Core Integrity 39/550 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Hardlight Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reflective Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Reflective Plating Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 35 | 7 3 . 19 6 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 . 9 2 Treads 1 | . . . . 1 Leg 13 | 2 1 . 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 4 1 Device 2 | . 2 . . . Storage 5 | 1 . . 3 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 3 . . 5 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 3 | . . . 3 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 2 12 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Backups 6 | . 5 7 7 6 Power . | . 1 1 . 1 Propulsion 1 | . 1 2 1 1 Utility 2 | . 1 3 3 3 Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 87 100 97 91 Engine 11 | . 14 14 11 7 Leg 36 | . 28 28 43 32 Device 4 | . 2 14 5 . Storage 11 | . 14 14 11 9 Protection 3 | . . . 2 7 Energy Gun 3 | . . . 3 7 Ballistic Gun 13 | . 28 28 6 8 Ballistic Cannon 9 | . . . 11 16 Peak Build Rating 22 | 6 9 8 15 22 Average Rating 12 | 3 6 7 12 19 On Entrance 7 | . 6 7 8 15 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 95 | 12 13 13 95 37 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 Average Capacity 8 | 5 8 8 8 9 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | . 5 7 7 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1357 | 160 154 45 583 415 Remotely . | . . . . . Salvage Created 1041 | . 177 45 493 326 Parts 101 | . 10 5 51 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 6 3 24 12 Guns 21 | . 6 3 10 2 Cannons 23 | . . . 13 10 AOE 1 | . . . 1 . Classes Destroyed 7 | . 2 . 2 3 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 3 | . . . 2 1 Swarmer 25 | . 3 3 13 6 Grunt 14 | . 3 . 8 3 Sentry 4 | . . . 3 1 Specialist 2 | . . . . 2 Best Kill Streak 6 | . 3 3 6 5 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 314 | . 47 7 102 158 Missed 72 | . 8 2 31 31 Hits 242 | . 39 5 71 127 Projectile 242 | . 39 5 71 127 Critical Strikes 10 | . 1 . 1 8 Damage Taken 2927 | . 384 39 835 1669 Core 673 | . 82 8 72 511 Absorbed by Shields . | . . . . . Ignored by Resistances 63 | . . . 6 57 Core Remaining (%) 82 | 100 . 64 82 . Volleys Fired 119 | . 29 3 61 26 Largest 4 | . 2 2 2 4 Hottest 153 | . 40 40 93 153 Shots Fired 274 | . 58 6 122 88 Gun 153 | . 58 6 50 39 Cannon 120 | . . . 72 48 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 246 | . 58 6 114 68 Thermal 27 | . . . 8 19 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 12 4 13 9 Robot Miss Streak 16 | . 4 1 16 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 188 | . 39 4 88 57 Core Hits 124 | . 13 4 57 50 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . 2 . . 1 Critical Strikes 5 | . 3 . . 2 Burn 1 | . . . . 1 Destroy 4 | . 3 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2599 | . 299 33 1266 1001 Guns 1111 | . 299 33 470 309 Cannons 1394 | . . . 777 617 Explosions 68 | . . . 19 49 Melee . | . . . . . Ramming 26 | . . . . 26 Kinetic 2245 | . 299 33 1159 754 Thermal 279 | . . . 107 172 Explosive 49 | . . . . 49 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles 7 | . . . 7 . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 45 | . . . 26 19 Impact . | . . . . . Kinetic 36 | . . . 24 12 Secondary 9 | . . . 2 7 Self-Inflicted Damage 173 | . . . 172 1 Shots 2 | . . . 2 . Rammed 5 | . . . . 5 Targets Rammed 8 | . . . 1 7 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 504 | . 12 . 187 504 Average Temperature 94 | . 7 . 30 177 Received Heat Transfer 1161 | . 126 . 171 864 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 790 | . . . 272 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 80 | 100 100 100 59 91 Level 1 18 | . . . 36 8 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 409 | . 60 70 409 239 Initial 150 | . . . . 150 Average 113 | . 13 27 181 125 Influence Increases 1345 | . 140 70 780 355 Destroy 0b10 Robot/C 960 | . 120 60 540 240 Destroy 0b10 Robot/NC 35 | . . . 20 15 Destroy Leader 202 | . 20 10 118 54 Allied During Kill 7 | . . . 7 . Disable Machine 30 | . . . 30 . Destroy Structure 51 | . . . 35 16 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 1198 | . 138 72 424 564 Entered New Map 208 | . . 2 . 206 Time Decay 850 | . 138 70 404 238 Lost Part 140 | . . . 20 120 Squads Dispatched 5 | . . . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 8 2 39 28 Peak Tracking Total 10 | . 3 2 7 10 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 210 | . . . 210 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 801 | . 55 189 557 . Sensors 801 | . 55 189 557 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2435 | 82 551 189 1105 508 Spaces Moved 1475 | 63 365 135 646 266 Core 16 | 7 . . . 9 Treads 6 | . . . . 6 Legs 1453 | 56 365 135 646 251 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 112 120 120 120 128 Slowest Speed 260 | 120 120 120 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 70 37 57 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . . . 43 13 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . . . 43 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1890 | 72 432 157 861 368 Wait 208 | . 25 19 109 55 Move 1471 | 62 364 134 645 266 Hop . | . . . . . Pick Up 22 | 2 6 1 10 3 Fast Attach 14 | 6 3 . 4 1 Attach 7 | 1 . . 3 3 Detach 4 | 1 2 . 1 . Swap 16 | . . . 13 3 Drop 21 | . 3 . 14 4 Fire 119 | . 29 3 61 26 Melee . | . . . . . Ram 1 | . . . . 1 Kick 3 | . . . 1 2 Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Entered Mines 717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 798 | -10/Mines | Received a Mining Laser from a helpful Derelict 804 | -10/Mines | Discovered new exit (range 9) 810 | -10/Mines | Discovered new exit (range 12) 823 | -10/Mines | Entered Materials 823 | -9/Materials | Accompanied by 1 ally 823 | -9/Materials | Evolved 2 slots: Propulsion x2 1119 | -9/Materials | Discovered new exit (range 4) 1413 | -9/Materials | Discovered new exit (range 8) 1676 | -9/Materials | Discovered new exit (range 9) 1794 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Build established: Scavenger-Mutant 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Weapon x2 2226 | -8/Materials | Build established: Scavenger-Tank 2310 | -8/Materials | Garrison activated, responded to threat 2420 | -8/Materials | Core integrity fell below 50% 2433 | -8/Materials | Core integrity fell below 20% 2436 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger inserts Pulse Rifle into recycling unit. Lgt. Treads destroyed. K-01 Serf collects debris. Acquired 22 matter. R-06 Scavenger inserts Lgt. Treads into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Flight Unit into recycling unit. K-01 Serf collects debris. Slammed into U-05 Engineer. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Recycling unit begins recycling process. Acquired 38 matter. Critical hit (Burn: +37). K-01 Serf destroyed. Acquired 18 matter. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Med. Storage Unit. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Wheel. 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