Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 13:02:37 Player: Hydrogenious Result: Destroyed self with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2105) 2105 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4459 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 219/315 System Corruption 7% Temperature Cool (9) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (2) --- VSS Leg Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON (3) ------- Advanced EMP Blaster Maul > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Heat Sink Heat Sink Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Light Armor Plating Medium Armor Plating Improved Light Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Advanced EMP Blaster Maul > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Heat Sink Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Light Armor Plating Medium Armor Plating Improved Light Armor Plating Welding Torch [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Maul Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 57 | 6 1 11 14 25 Power 11 | 1 . 2 1 7 Engine 11 | 1 . 2 1 7 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 1 4 9 Treads 1 | . . 1 . . Leg 6 | . . . 2 4 Wheel 9 | 2 . . 2 5 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 4 2 2 Device 3 | . . 2 1 . Storage 4 | 1 1 2 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 20 | 2 . 4 7 7 Energy Gun 5 | 1 . 2 1 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 7 | . . 1 3 3 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 31 | . 1 4 7 19 Power 6 | . . 1 1 4 Propulsion 10 | . . 2 1 7 Utility 4 | . . . 2 2 Weapon 11 | . 1 1 3 6 Highest Loss Streak 6 | . 1 3 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 83 86 85 79 Engine 11 | . 14 10 10 13 Treads 2 | . . 6 2 . Leg 5 | . . . 10 5 Wheel 7 | . 28 4 6 7 Device 20 | . . 21 23 20 Storage 13 | . 14 21 11 9 Protection 2 | . . . 6 2 Energy Gun 1 | . 12 4 . . Energy Cannon 1 | . . . 2 1 Ballistic Gun 2 | . 14 3 . 3 Launcher 2 | . . 2 1 4 Impact Weapon 5 | . . 10 2 3 Slashing Weapon 4 | . . . 8 5 Peak Build Rating 28 | 6 7 15 18 28 Average Rating 16 | 4 5 12 14 20 On Entrance 8 | . 6 5 14 17 Naked Turns . | . . . . . Heaviest Build 67 | 13 28 51 60 67 Greatest Support 32 | 26 26 32 26 26 Greatest Overweight (x) 6 | . 1 5 6 6 Average Overweight (x) 2 | . . 2 2 2 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 7 13 15 20 20 Most Carried 18 | 3 1 10 13 18 Average Carried 10 | . . 5 11 14 Final Capacity 20 | 8 15 20 20 20 Final Carried 15 | . . 10 13 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1227 | 159 40 111 249 668 Remotely . | . . . . . Salvage Created 2197 | . 40 153 450 1554 Parts 150 | . 1 12 35 102 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 1 3 12 31 Melee 1 | . . . 1 . Guns 15 | . 1 1 3 10 Cannons 1 | . . . . 1 AOE 28 | . . 2 7 19 Classes Destroyed 11 | . 1 2 4 4 Worker 5 | . . 1 2 2 Builder 6 | . . . 1 5 Tunneler 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 3 | . . . . 3 Watcher 4 | . . . . 4 Swarmer 10 | . . . 3 7 Grunt 26 | . 1 . 8 17 Duelist 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 8 | . . 3 . 5 Best Kill Streak 10 | . 1 2 5 10 Combat Bots Only 5 | . 1 2 3 5 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . 1 3 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 310 | . 19 32 63 196 Missed 80 | . 3 8 19 50 Damage Taken 3362 | . 179 352 656 2175 Core 763 | . 21 88 102 552 Absorbed by Shields . | . . . . . Redirected to Shielding 76 | . . . . 76 Regen/Repaired (Parts) 218 | . . 47 . 171 Core Remaining (%) 81 | 100 91 . 52 . Volleys Fired 136 | . 7 22 13 94 Largest 2 | . 2 1 1 2 Hottest 93 | . 60 33 65 93 Shots Fired 163 | . 13 22 13 115 Gun 117 | . 13 17 7 80 Cannon 8 | . . . 3 5 Launcher 38 | . . 5 3 30 Special . | . . . . . Kinetic 93 | . 7 17 . 69 Thermal 22 | . . . 6 16 Explosive 23 | . . 5 3 15 Electromagnetic 25 | . 6 . 4 15 Robot Hit Streak 10 | . 3 5 9 10 Robot Miss Streak 5 | . 3 1 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 117 | . 6 19 19 73 Core Hits 96 | . 2 8 17 69 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Destroy 2 | . . 1 . 1 Smash 1 | . . 1 . . Melee Attacks 22 | . . 1 14 7 Impact 4 | . . 1 2 1 Slashing 18 | . . . 12 6 Piercing . | . . . . . Sneak Attacks 4 | . . 1 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4797 | . 54 233 989 3521 Guns 1218 | . 53 105 105 955 Cannons 53 | . . . . 53 Explosions 2786 | . . 72 467 2247 Melee 739 | . . 56 417 266 Ramming 1 | . 1 . . . Kinetic 952 | . 29 105 . 818 Thermal 443 | . . . 101 342 Explosive 1821 | . . 72 410 1339 Electromagnetic 841 | . 24 . 61 756 Impact 253 | . . 56 97 100 Slashing 486 | . . . 320 166 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 359 | . . 56 106 197 Projectiles . | . . . . . Explosions 139 | . . . 27 112 Melee 220 | . . 56 79 85 Knockbacks 2 | . . 1 . 1 Impact 2 | . . 1 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 383 | . . . 88 295 Shots 16 | . . . 3 13 Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 494 | . 44 7 72 494 Average Temperature 81 | . 20 5 27 104 Received Heat Transfer 1095 | . 96 90 252 657 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 4 | . . 1 1 2 Combat Hostiles 2 | . . . 1 1 Parts Fried 6 | . . 1 2 3 Impact Corruptions 7 | . . 3 1 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 755 | . . . 211 544 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 803 | . 30 212 150 803 Initial 10 | . . 8 10 . Average 154 | . 6 68 73 291 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 77 | 100 100 78 100 56 Level 1 14 | . . 21 . 23 Level 2 2 | . . . . 6 Level 3 5 | . . . . 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 4 | . 1 . . 3 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 7 3 12 40 Peak Tracking Total 6 | . 5 1 3 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 8 | . 1 1 . 6 Indirectly 5 | . . . . 5 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 13 | . . 2 1 10 Max in Single Turn 2 | . . 2 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . . 2 . 4 Terminals 3 | . . 1 . 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . . 7 . 20 Successful 18 | . . 4 . 14 Failed 8 | . . 3 . 5 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 16 | . . 5 . 11 Fabricators . | . . . . . Repair Stations 11 | . . 2 . 9 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 2 . 7 Record 7 | . . . . 7 Branch Access Points 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 2 . 7 Scan Component 5 | . . 1 . 4 Repair 4 | . . 1 . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 . 3 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 . 3 Time 144 | . . 32 . 112 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2757 | 49 103 708 810 1087 Spaces Moved 1381 | 41 79 378 386 497 Core 273 | 3 . 201 48 21 Treads 16 | . . 16 . . Legs 222 | . . . 141 81 Wheels 870 | 38 79 161 197 395 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 110 Average Speed 161 | 90 99 168 186 153 Slowest Speed 350 | 100 105 300 350 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 21 30 58 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 280 | . . 81 33 166 Melee . | . . . . . Projectile . | . . . . . AOE 280 | . . 81 33 166 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1736 | 52 92 431 437 724 Wait 76 | . . . . 76 Move 1378 | 40 79 377 385 497 Hop . | . . . . . Pick Up 63 | 6 1 20 11 25 Fast Attach . | . . . . . Attach 48 | 6 1 10 8 23 Detach 1 | . 1 . . . Swap 9 | . . 1 6 2 Drop 1 | . 1 . . . Fire 136 | . 7 22 13 94 Melee 22 | . . 1 14 7 Ram 2 | . 2 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 5) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 358 | -9/Materials | Discovered new exit (range 12) 410 | -9/Materials | Lost 3 parts (1p1n1w) 580 | -9/Materials | Repaired Rocket Launcher 767 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Identified exit to Storage 861 | -9/Materials | Entered Mines 899 | -9/Mines | Lost 3 parts (1p1u1w) 901 | -9/Mines | Met a Derelict bent on vengeance 1365 | -9/Mines | Build established: Scavenger-Mutant 1415 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1463 | -9/Mines | Learned Materials security intel 1607 | -9/Mines | Discovered new exit (range 7) 1671 | -9/Mines | Entered Materials 1671 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1794 | -8/Materials | Repaired Wheel 1848 | -8/Materials | Lost 3 parts (1p1n1w) 2149 | -8/Materials | Lost 3 parts (1p2n) 2195 | -8/Materials | Repaired Lgt. Ion Engine 2257 | -8/Materials | Repaired Enh. Autogun 2278 | -8/Materials | Core integrity fell below 50% 2314 | -8/Materials | Lost 6 parts (2p1n1u2w) 2447 | -8/Materials | Core integrity fell below 20% 2461 | -8/Materials | Lost 3 parts (1u2w) 2545 | -8/Materials | Central database locked down 2758 | -8/Materials | Destroyed self with Advanced EMP Blaster Last Messages --------------- R-06 Scavenger collects Weight Redist. System. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Prototype Energy Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. OSX4I Acquired VSS Leg. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-85). System corrupted: Matter fused (-8). System corrupted: Substantial component data lost. Triggered Explosive Trap. An explosion rips through the floor. The unstable cave ceiling collapses. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????[?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ??????###????????????????????????? | | ??????????????? ?????## [????????????????????????? | | ??????????????? ?????? =%????????????????????????? | | ??????????????? ??????# [???#+#####??????????????? | | ??????????????? ######? #### #??????????????? | | ??????????????# # # ### #??????????????? | | ??????????????# # T #??????????????? | | ??????????????# # @ #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # # ^ #???????????????? | | ??????????????# ############ #???????????????? | | ??????????????# ############ ####????????????? | | ??????????????# !#????????????? | | ??????????????# ############# !#???????????? | | ??????????????# #???????????# !#???????????? | | ??????????????# #???????????+ !#???????????? | | ??????????????# #???????????# !#???????????? | | ####??????????# #???????????# !##???????????? | | ] #??????????# #???????????# ####????????????? | | ############ #???????????# #???????????????? | | #] ## #???????????# #???????????????? | | # """ ##+#####???????# #???????????????? | | ! # ! """"" # #???????# #???????????????? | | # """"" # #???????# #???????????????? | | # """"" # """ #???????# #???????????????? | | # """ # """ #????????+##+#???????????????? | | ! / # """ ###??????????????????????????? | | #### # ####???????????????????????? | | ### ###### ## # #?? ????????????????????? | | ^ = ^ = [###### ## # # ??[?????????????????? | | [/ ==%!% # ][[????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Remodeling Challenges ------------ None Game ------ Seed MeleeSalvagePlating Manual? 0 Play Time 00:35:53 Cumulative 2.3 hours Start 2025.01.14 @ 10:28:13 End 2025.01.14 @ 13:02:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 8f1d8f59-794b-4f24-95aa-6257b6fcb7f9