Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 10:16:02 Player: Librarian Ape Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1483) 1483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 6292 Bonus ------- Follower Combat Kills 169 Friendly Fire -60 Cogmind --------- Core Integrity 792/1000 Matter 211/300 Energy 375/375 System Corruption 12% Temperature Cool (0) Movement Walking (170) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core (fused) Antimatter Reactor > --- PROPULSION (5) --- Thunder Leg Thunder Leg Thunder Leg Impulse Thruster Array > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Gauss Rifle Power Sword > --- INVENTORY (20) --- Matter Compressor (250) IFF Parser Damper Plating Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Damper Plating System Shield Improved System Shield > --- WEAPON ----------- Gauss Rifle Power Sword > --- INVENTORY -------- Matter Compressor IFF Parser Improved Propulsion Shielding Improved Light Armor Plating Proton Cannon [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 6 | . . 1 1 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 78 | 7 9 11 13 4 5 11 11 3 4 Power 9 | 1 1 1 1 2 . . 2 1 . Engine 5 | 1 1 1 1 . . . 1 . . Core 3 | . . . . 2 . . 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 24 | 2 3 5 4 . . 2 7 1 . Treads 1 | . . . . . . 1 . . . Leg 8 | . . . . . . 1 7 . . Wheel 6 | 2 3 1 . . . . . . . Hover 4 | . . 3 1 . . . . . . Flight 5 | . . 1 3 . . . . 1 . Utility 30 | 2 1 3 6 2 3 8 . 1 4 Device 11 | 1 . . 3 2 1 4 . . . Storage 4 | 1 1 . . . . 1 . . 1 Processor 3 | . . . 1 . 2 . . . . Hackware 5 | . . 2 1 . . 1 . . 1 Protection 7 | . . 1 1 . . 2 . 1 2 Artifact . | . . . . . . . . . . Weapon 15 | 2 4 2 2 . 2 1 2 . . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 7 | 2 1 1 1 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . 1 . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . Parts Lost 26 | . 3 3 8 . . 7 5 . . Power 3 | . . 1 1 . . . 1 . . Propulsion 11 | . 1 1 4 . . 3 2 . . Utility 9 | . . 1 3 . . 4 1 . . Weapon 3 | . 2 . . . . . 1 . . Highest Loss Streak 8 | . 2 3 8 . . 6 3 . . To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 4 8 11 12 3 4 5 4 5 4 Power . | . 1 . . . . . . . . Propulsion 1 | 2 3 3 4 . . . . . . Utility 2 | . 2 5 6 . 1 2 2 3 3 Weapon 1 | . 1 1 2 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 4 3 3 1 1 1 . 1 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . 2 1 1 . . . . . . Utility 4 | . . 1 2 . . . . . 1 Weapon 4 | . 2 . . . . 1 . . 1 Tool/Special 3 | . . 1 . 1 . . . 1 . Average Slot Usage (%) 87 | . 92 91 92 93 96 80 93 71 86 Engine 4 | . 10 11 8 4 . . 4 . . Core 3 | . . . . 1 6 6 5 5 5 Leg 6 | . . . . . . 2 18 17 17 Wheel 6 | . 25 19 . . . . . . . Hover 3 | . . 12 25 . . . . . . Flight 8 | . . . 6 30 25 12 3 4 5 Device 15 | . 14 . 8 24 29 21 23 7 5 Storage 4 | . 14 11 7 . . . . . 2 Processor 4 | . . . 1 7 13 7 5 5 5 Hackware 8 | . . 13 14 7 6 6 11 11 13 Protection 2 | . . 5 1 . . 2 4 4 8 Ballistic Gun 8 | . 15 . 15 6 3 12 8 4 5 Launcher 2 | . 5 6 1 . 3 . . . . Impact Weapon 2 | . 3 11 1 7 5 . . . . Slashing Weapon 1 | . 3 . . . . . 1 5 5 Peak Build Rating 100 | 9 10 25 29 32 47 53 83 100 100 Average Rating 43 | 5 8 15 26 28 41 42 67 91 92 On Entrance 35 | . 9 9 23 25 32 45 53 58 100 Avg Prop Armor Cover (%) 6 | . . . . . . 8 6 3 2 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 11 28 34 33 18 20 99 26 74 75 Greatest Support 126 | 20 26 36 32 27 29 29 126 69 69 Greatest Overweight (x) 4 | . 1 3 4 . 1 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 5 5 25 5 5 20 Average Capacity 8 | 7 10 15 13 5 5 5 5 5 14 Most Carried 15 | 8 12 15 15 5 5 5 5 5 7 Average Carried 6 | 4 8 11 12 3 4 4 4 4 5 Final Capacity 20 | 8 15 15 5 5 5 5 5 5 20 Final Carried 15 | 8 10 15 4 5 5 5 5 5 7 Class Distribution -------------------- 33% | Mutant 22% | Hacker-Mutant 19% | Sprinter 8% | Hacker-Assassin 6% | Commander-Mutant 6% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Commander-Mutant | -6/Extension Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Matter Collected 2212 | 282 131 343 247 . 221 419 490 79 . Remotely . | . . . . . . . . . . Salvage Created 1695 | 97 280 187 327 74 221 235 274 . . Parts 122 | 13 22 25 25 3 7 8 19 . . Haulers Intercepted 4 | . 1 2 . . 1 . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 39 | . 13 10 8 2 . 1 5 . . Melee 5 | . 2 1 . . . . 2 . . Guns 11 | . 1 . 8 . . 1 1 . . AOE 21 | . 9 8 . 2 . . 2 . . Classes Destroyed 12 | 1 6 1 2 . 1 . 1 . . Worker 1 | . . . 1 . . . . . . Builder 3 | . . . 2 . . . 1 . . Tunneler 6 | 5 . . . . 1 . . . . Hauler 4 | . 1 2 . . 1 . . . . Recycler 2 | . . . . . 1 1 . . . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 6 | . 1 2 1 . . 2 . . . Swarmer 18 | . 6 9 3 . . . . . . Grunt 13 | . 7 . 3 2 . . 1 . . Sentry 6 | . . 1 2 . . 1 2 . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 11 | 3 4 11 10 2 1 3 3 . . Combat Bots Only 8 | . 3 8 5 2 . 1 2 . . Max Kills in Single Turn 4 | 1 3 4 2 2 1 1 2 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 2 3 . 2 . . 2 . . Melee 1 | . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Hostile Shots Fired 375 | . 71 27 83 7 . 72 109 . 6 Missed 147 | . 25 6 35 3 . 32 42 . 4 Hits 228 | . 46 21 48 4 . 40 67 . 2 Projectile 228 | . 46 21 48 4 . 40 67 . 2 Critical Strikes 9 | . . 1 3 . . . 5 . . Damage Taken 3316 | . 505 331 620 41 . 457 1324 . 38 Core 581 | . 173 58 79 . . 63 208 . . Absorbed by Shields 219 | . . . 13 17 . 189 . . . Redirected to Shielding 13 | . . . . . . . . . 13 Regen/Repaired (Parts) 104 | . . . . 104 . . . . . Core Remaining (%) 82 | 100 30 85 85 100 . 92 . . . Volleys Fired 135 | 19 32 6 36 2 6 21 13 . . Largest 2 | 2 2 1 2 1 2 2 2 . . Hottest 90 | 40 50 33 46 33 51 90 61 . . Shots Fired 232 | 38 57 6 58 2 12 36 22 1 . Gun 198 | 38 44 . 55 . 12 29 19 1 . Cannon 1 | . . . . . . 1 . . . Launcher 33 | . 13 6 3 2 . 6 3 . . Special . | . . . . . . . . . . Kinetic 198 | 38 44 . 55 . 12 29 19 1 . Thermal 1 | . . . . . . 1 . . . Explosive 33 | . 13 6 3 2 . 6 3 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 5 7 2 9 2 8 9 2 . . Robot Miss Streak 4 | 4 3 1 3 . 1 2 4 . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 171 | 23 40 16 39 2 11 17 19 . 4 Core Hits 108 | 9 26 17 22 7 3 9 15 . . Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . Critical Strikes 9 | . 2 . 3 . . . 3 . 1 Destroy 4 | . 1 . 3 . . . . . . Smash 1 | . 1 . . . . . . . . Sever 4 | . . . . . . . 3 . 1 Melee Attacks 78 | . 31 16 1 . 9 . 17 . 4 Impact 51 | . 25 16 1 . 9 . . . . Slashing 27 | . 6 . . . . . 17 . 4 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 1 3 . . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5687 | 180 1508 943 819 330 300 405 1001 . 201 Guns 1803 | 180 296 . 671 . 163 305 188 . . Cannons . | . . . . . . . . . . Explosions 2349 | . 806 501 148 330 . 100 464 . . Melee 1535 | . 406 442 . . 137 . 349 . 201 Ramming . | . . . . . . . . . . Kinetic 1803 | 180 296 . 671 . 163 305 188 . . Thermal . | . . . . . . . . . . Explosive 2349 | . 806 501 148 330 . 100 464 . . Electromagnetic . | . . . . . . . . . . Impact 887 | . 308 442 . . 137 . . . . Slashing 648 | . 98 . . . . . 349 . 201 Piercing . | . . . . . . . . . . Highest Corruption 17 | . 3 . . . . 17 12 12 12 Average Corruption 11 | . 2 . . . . 17 6 12 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . 20 4 21 7 Message Errors 14 | . . . . . . 6 . 4 4 Matter Fused 11 | . . . . . . 5 2 4 . Heat Flow Errors 7 | . . . . . . 1 . 5 1 Energy Discharges 6 | . . . . . . 3 . 2 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 2 1 1 1 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 2 | . . . . . . 1 . 1 . Alerts 2 | . . . . . . . . 2 . Misdirections 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 230 | . 47 118 1 . 20 . . . 44 Projectiles . | . . . . . . . . . . Explosions 34 | . 12 21 1 . . . . . . Melee 196 | . 35 97 . . 20 . . . 44 Knockbacks 3 | . 2 . . . 1 . . . . Impact 3 | . 2 . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 173 | . . 131 . . . 42 . . . Shots 6 | . . 4 . . . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 30 7 20 9 . 172 4 241 95 Average Temperature 54 | . 12 4 8 6 . 92 4 90 47 Received Heat Transfer 867 | . 270 54 225 24 . 60 216 . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . 1 2 . . 1 . . . . Combat Hostiles 2 | . 1 1 . . . . . . . Parts Fried 8 | . . 3 . . 5 . . . . Impact Corruptions 7 | . 1 5 . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 93 | 100 100 51 63 100 100 100 100 100 100 Level 1 6 | . . 48 36 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 298 | 5 137 298 233 119 64 54 91 22 5 Initial 94 | . . 16 93 94 48 . . 22 . Average 45 | 1 64 156 157 93 14 11 13 1 . Influence Increases 1854 | 25 463 397 336 85 82 178 273 . 15 Destroy 0b10 Robot/C 860 | . 260 200 160 40 . 80 120 . . Destroy 0b10 Robot/NC 130 | 25 20 25 20 . 15 20 5 . . Destroy Leader 202 | . 64 38 42 . 2 16 40 . . Allied During Kill 37 | . . . . . . 19 18 . . Successful Hack 115 | . 6 10 5 35 16 29 14 . . Select Force Hacks 30 | . . . . . . . 30 . . Disable Machine 60 | . 15 30 . . 15 . . . . Destroy Structure 225 | . 68 64 19 10 4 14 46 . . Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 165 | . 30 30 90 . . . . . 15 Influence Decreases 1849 | 25 423 214 350 195 179 180 210 63 10 Entered New Map 363 | . . 24 130 115 51 2 . 41 . Time Decay 1092 | 25 266 160 140 80 118 135 136 22 10 Lost Part 221 | . 30 30 80 . . 43 38 . . Lost Ally 46 | . . . . . 10 . 36 . . Purge Threat 127 | . 127 . . . . . . . . Squads Dispatched 10 | . 3 1 . . 2 1 3 . . Investigation 6 | . 2 . . . 2 1 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . 1 1 . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Distress Signals 7 | . . 1 3 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 20 20 21 5 1 8 15 . 6 Peak Tracking Total 9 | . 3 6 9 4 1 3 7 . 6 Tactical Retreats 6 | . 2 1 2 . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Traps Triggered 12 | . 6 . 1 . 1 1 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Machines Disabled 4 | . 1 2 . . 1 . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Machines Accessed 33 | . 6 3 2 4 8 7 3 . . Terminals 23 | . 6 2 2 3 2 7 1 . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . . 1 . . 1 . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 101 | . 16 7 6 11 33 17 11 . . Successful 54 | . 11 5 2 6 20 7 3 . . Failed 47 | . 5 2 4 5 13 10 8 . . Catastrophic 10 | . . . 1 . 2 3 4 . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 13 2 5 3 3 4 4 . . Terminals 62 | . 16 5 6 8 5 17 5 . . Fabricators 9 | . . . . . 9 . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 11 | . . 2 . . 5 . 4 . . Scanalyzers 14 | . . . . . 12 . 2 . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 17 | . 4 4 1 2 . 6 . . . Open Door 4 | . . . . . . 4 . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 3 | . 1 . . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 3 . 1 . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 1 . 1 . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer 12 | . . . . . 12 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 6 | . . . . . 6 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 7 1 1 2 1 1 2 . . Terminals 13 | . 7 1 1 2 . 1 1 . . Assimilate 1 | . . . . 1 . . . . . Botnet 6 | . 1 1 1 1 . 1 1 . . Skim 6 | . 6 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Tunnel 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 1 1 2 8 4 3 . . Full Trace Events 5 | . 1 1 . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 99 | . . . . . 99 . . . . Total Part Build Rating 2 | . . . . . 2 . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 51 | . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 44 | . . . . . 44 . . . . Retrieved Matter 44 | . . . . . 44 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Total Allies 9 | . . . . 1 . 8 . . . Largest Group 8 | . . . . 1 1 8 8 . . Highest-Rated Group 370 | . . . . 26 26 370 370 . . Highest-Rated Ally 159 | . . . . 26 26 159 159 . . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . . . . . 26 27 . . Total Damage 946 | . . . . . . 425 521 . . Kills 5 | . . . . . . 4 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Active Infowar (turns) 2820 | 15 632 2 236 154 416 569 556 60 180 Sensors 2077 | . . . 236 154 416 569 522 . 180 IFF 680 | . . . . . . 37 556 60 27 Terrain 649 | 15 632 2 . . . . . . . Seismic 826 | . . . . . . 211 556 59 . ECM 176 | . . . . 1 73 102 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Turns Passed 3838 | 169 632 328 293 160 416 569 556 533 182 Spaces Moved 3066 | 127 454 241 272 288 558 446 309 280 91 Core 5 | 5 . . . . . . . . . Treads 113 | . . . . . . 21 92 . . Legs 730 | . . . . . . 142 217 280 91 Wheels 715 | 122 454 139 . . . . . . . Hover 284 | . . 102 182 . . . . . . Flight 1219 | . . . 90 288 558 283 . . . Fastest Speed 28 | 50 80 80 28 28 28 28 120 120 120 Average Speed 77 | 78 89 97 43 28 30 78 131 125 168 Slowest Speed 480 | 80 115 240 300 28 106 480 160 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 11 | . . . . . 2 9 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 32 | 5 82 32 26 8 17 64 7 79 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 23 | . . . 1 . 6 14 2 . . Terrain Destroyed 289 | . 90 74 21 9 6 68 21 . . Melee 9 | . . . 1 . 6 . 2 . . Projectile 2 | . . . . . . 1 1 . . AOE 278 | . 90 74 20 9 . 67 18 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Total 4169 | 162 569 299 384 364 777 626 411 464 113 Wait 607 | 1 13 . 53 61 178 75 52 174 . Move 3057 | 126 453 240 271 287 557 444 309 279 91 Hop . | . . . . . . . . . . Pick Up 62 | 9 14 15 4 5 8 3 1 2 1 Fast Attach 35 | 6 4 3 2 1 2 8 4 3 2 Attach 32 | 1 6 6 8 2 4 . 1 1 3 Detach 5 | . . 1 . . 2 . . 1 1 Swap 39 | . 7 5 6 3 5 6 7 . . Drop 47 | . 9 7 3 3 6 7 7 4 1 Fire 135 | 19 32 6 36 2 6 21 13 . . Melee 78 | . 31 16 1 . 9 . 17 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . 16 . . 10 Rewire 46 | . . . . . . 46 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 513 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Learned 4 Recycling zone layouts 786 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -9/Materials | Destroyed 8 combat bots 1005 | -9/Materials | Lost 3 parts (1p1n1u) 1029 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Identified exit to Mines 1031 | -9/Materials | Identified exit to Storage 1130 | -9/Materials | Entered another Materials area 1130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Lost 8 parts (1p4n3u) 1421 | -8/Materials | Discovered new exit (range 5) 1423 | -8/Materials | Identified exit to Factory 1423 | -8/Materials | Entered Factory 1423 | -7/Factory | Evolved 2 slots: Utility x2 1534 | -7/Factory | Repaired Imp. Assault Rifle 1555 | -7/Factory | Discovered new exit (range 4) 1558 | -7/Factory | Identified exit to Factory 1567 | -7/Factory | Discovered new exit (range 7) 1583 | -7/Factory | Entered another Factory area 1583 | -6/Factory | Accompanied by 1 ally 1583 | -6/Factory | Evolved 2 slots: Utility x2 1661 | -6/Factory | Build established: Sprinter 1969 | -6/Factory | Fabricated Imp. Flight Unit? 1993 | -6/Factory | Discovered new exit (range 8) 1998 | -6/Factory | Identified exit to Extension 1999 | -6/Factory | Entered Extension 2065 | -6/Extension | Rescued a captive Derelict 2109 | -6/Extension | Rescued A7 2155 | -6/Extension | Crushed by falling debris 2156 | -6/Extension | System corruption reached 10% 2170 | -6/Extension | Rescued a captive Derelict 2186 | -6/Extension | Lost 6 parts (2n4u) 2383 | -6/Extension | Rescued a captive Derelict 2504 | -6/Extension | Discovered new exit (range 10) 2511 | -6/Extension | Discovered new exit (range 6) 2527 | -6/Extension | Identified exit to Cetus 2561 | -6/Extension | Identified exit to Factory 2568 | -6/Extension | Entered Factory 2568 | -5/Factory | Accompanied by 8 allies (A7) 2568 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2763 | -5/Factory | Lost 3 allies 3071 | -5/Factory | System corruption reached 10% 3124 | -5/Factory | Sucked down chute 3124 | -5/Factory | Entered Waste 3124 | -5/Waste | The area was eerily silent 3138 | -5/Waste | Lost 3 parts (1n1u1w) 3185 | -5/Waste | Found Damper Plating 3211 | -5/Waste | Discovered new exit (range 15) 3398 | -5/Waste | Identified exit to Factory 3487 | -5/Waste | Build established: Hacker-Mutant 3657 | -5/Waste | Entered Factory 3839 | -5/Factory | Self-destructed Last Messages --------------- 03778_ U-05 Engineer lays Concrete. 03786_ U-05 Engineer works on Matter Pump. 03789_ W-25 Informer sends out distress signal. 03791_ U-05 Engineer works on Matter Pump. 03791_ ALERT: All DSF locations entering lockdown mode. 03795_ System corrupted: Component data lost. 03796_ U-05 Engineer works on Matter Pump. 03801_ U-05 Engineer completes Matter Pump. 03804_ W-25 Informer sends out distress signal. 03804_ G-50 Soldier Hvy. Laser severed. 03807_ C-30 ARC bursts open, deploying its payload. 03807_ L-41 Fighter unfolds itself. 03807_ G-50 Soldier unfolds itself. 03809_ K-01 Serf cleans the Matter Pump. 03810_ Matter Pump comes online. 03813_ K-01 Serf cleans the Matter Pump. 03824_ Matter Pump disabled. 03826_ 6BYSI> 03831_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????# """ # + # | | ?????????????????????# """ ! + # # | | ?????????????????????# """ # # ! # | | ?????????????????????# # ^ # # | | ??????????????????############# ^ # # | | ??????????????? # # | | ??????????????? %" # # | | ????????????????? """ """ """ """ #########+#### | | ????????????????????" """ """ """ #???????# #??? | | ??????????????????""" """ """ """ #???????# #??? | | ?????????????????? #???????# #??? | | ??????????????????""" """ """ """ #???????# #### | | ??????????????????""" """ """ """ #???????# | | ???????????????"" 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""" """ """ | | ??????????????"""k""" """g""" """ | | ??????????? | | ??????????? g | | ??????????????#############g### ##### | | ?????????????????# @l # #???? | | ?????????????????# # #???? | | ?????????????????# # #???? | | ?????????????????# # #???? | | ?????????????????# # #???? | | ?????????????????# # #???? | | ?????????????????# = # ##########???? | | ?????????????????# # ??????????????? | | ?????????????????# [# ???????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 70 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Imp. Assault Rifle | 25% | -7/Factory Studied --------- Mic. Nuclear Core | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionSpikedProtection Manual? 0 Play Time 01:38:47 Cumulative 49.4 hours Start 2025.11.17 @ 16:50:11 End 2025.11.25 @ 10:16:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be2866a4-c774-4901-8a98-a4798da2bb4b