Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 17:48:25 Player: wchar_t Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (159) 795 Value Destroyed (8665) 8665 Prototype IDs (37) 740 Alien Tech Used (12) 2400 Bonus (23225) 23225 TOTAL SCORE: 44125 Bonus ------- Pacifist 928 Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 8337 Follower Combat Kills 160 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1600 Matter 13/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Advanced Force Field Microwarp Drive > --- WEAPON (2) ------- Perforator > --- INVENTORY (19) --- Light Neutrino Core Light Particle Reactor 2N-1CE's Frost Array Medium Storage Unit Launcher Loader Advanced Reaction Control System Improved Phase Shifter Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Improved Potential Cannon Fusion Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Stasis Canceller Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Neutrino Core Impulse Thruster Cooled Impulse Thruster 2N-1CE's Frost Array Medium Storage Unit Transdimensional Reconstructor Core Regenerator Subatomic Replicator Sigix Sheargun Sigix Sheargun Improved Potential Cannon Perforator Fusion Bomb Launcher [Rating: 238] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Sigix Exoskeleton Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Sigix Sheargun Energy Cannon Improved Potential Cannon Ballistic Cannon Perforator Launcher Fusion Bomb Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . 1 1 . 1 . 1 . . . . Utility 10 | . . . 1 . . . 1 1 . 1 1 1 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | . . . 6 2 2 . 3 . 24 7 6 3 3 13 39 9 10 4 49 Power 23 | . . . . 1 . . . . 2 1 . 1 . 4 9 2 1 1 1 Engine 4 | . . . . 1 . . . . . 1 . . . 2 . . . . . Core 9 | . . . . . . . . . 2 . . 1 . 1 2 2 1 . . Reactor 10 | . . . . . . . . . . . . . . 1 7 . . 1 1 Propulsion 37 | . . . 2 1 . . 1 . 16 3 1 . 1 4 7 . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . Flight 36 | . . . 2 1 . . 1 . 15 3 1 . 1 4 7 . 1 . . Utility 71 | . . . 3 . . . 1 . 2 3 2 2 1 4 20 2 5 2 24 Device 45 | . . . . . . . . . 1 2 . 1 1 3 17 2 . 1 17 Storage 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Processor 9 | . . . 1 . . . 1 . . 1 1 . . . 1 . . . 4 Hackware 7 | . . . 2 . . . . . . . 1 1 . . 2 . . . 1 Protection 1 | . . . . . . . . . 1 . . . . . . . . . . Artifact 6 | . . . . . . . . . . . . . . . . . 4 . 2 Weapon 49 | . . . 1 . 2 . 1 . 4 . 3 . 1 1 3 5 3 1 24 Energy Gun 12 | . . . . . 2 . . . . . . . . . . . 2 . 8 Energy Cannon 4 | . . . . . . . . . . . . . . . . 3 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 Launcher 9 | . . . 1 . . . . . 1 . . . . . . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 1 . 2 . . 1 2 2 1 1 5 Piercing Weapon 6 | . . . . . . . 1 . 2 . 1 . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . . . . . . 2 3 4 . . 1 Parts Lost 41 | . . . 1 . . . 1 . 12 . 1 . 1 7 14 . 3 . 1 Power 6 | . . . . . . . . . 2 . . . . 1 2 . 1 . . Propulsion 21 | . . . 1 . . . . . 8 . 1 . 1 2 6 . 2 . . Utility 12 | . . . . . . . 1 . 1 . . . . 4 6 . . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 5 | . . . 1 . . . 1 . 5 . 1 . 1 3 5 . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . . . 31 52 69 66 61 . 70 75 93 89 89 79 69 60 56 49 58 Engine 1 | . . . . 3 11 11 9 . 1 4 5 5 4 . . . . . . Core 1 | . . . . . . . . . 1 . . 1 4 1 1 8 3 . . Reactor 1 | . . . . . . . . . . . . . . 2 3 . . 2 3 Leg 2 | . . . . . . . . . . . . . . . . . 3 9 9 Flight 16 | . . . 8 15 22 22 22 . 27 31 37 31 27 30 24 21 13 . . Device 10 | . . . . . . . . . . 4 11 13 18 12 16 8 5 2 13 Storage 4 | . . . . . . . . . . . . . . 3 4 4 6 9 9 Processor 9 | . . . 10 11 11 11 11 . 15 13 15 15 14 14 8 4 1 . 8 Hackware 5 | . . . 12 22 22 22 15 . 7 6 6 5 4 3 4 8 5 . 3 Protection 1 | . . . . . . . . . 6 6 5 5 4 2 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 7 9 2 Energy Gun 1 | . . . . . 3 . . . . . . . . . . . 3 16 2 Slashing Weapon 3 | . . . . . . . . . . . 5 10 6 3 4 3 4 1 3 Naked Turns 175 | . 56 101 18 . . . . . . . . . . . . . . . . Heaviest Build 69 | . . . . 3 11 3 5 5 10 15 19 25 26 39 49 34 39 58 69 Greatest Support 64 | 3 3 3 4 4 4 4 7 7 18 30 37 31 31 49 64 64 64 60 60 Greatest Overweight (x) 2 | . . . . . 2 . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 14 19 19 Average Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 12 15 19 Most Carried 19 | . 1 3 5 5 5 3 3 3 5 5 5 5 5 10 10 10 14 16 19 Average Carried 9 | . . 1 4 5 4 3 3 3 4 4 4 4 4 8 8 9 11 14 17 Final Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 14 19 19 Final Carried 16 | . 1 3 5 5 3 3 3 3 5 5 5 5 4 9 8 10 14 15 16 Class Distribution -------------------- 30% | Alien-Sigix 23% | Scavenger-Scout 15% | Scavenger-Sprinter 8% | Hacker-Mutant 5% | Hacker-Sprinter 4% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Scout | -2/Research Hacker-Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 3215 | 200 . . . 25 . . . . 150 55 . 180 80 88 484 52 122 . 1779 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6563 | . . . . . . . . . 192 55 . 180 . 191 802 85 73 . 4985 Parts 322 | . . . . . . . . . 29 9 . 5 . 9 60 7 4 . 199 Haulers Intercepted 3 | . . . . . . . . . . . . . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 131 | . . . . . . . . . 12 . . . . . 5 . . . 114 Melee 28 | . . . . . . . . . 9 . . . . . 5 . . . 14 Guns 3 | . . . . . . . . . . . . . . . . . . . 3 Cannons 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 97 | . . . . . . . . . 3 . . . . . . . . . 94 Classes Destroyed 23 | . . . . . . . . . 2 2 . 2 . 1 3 . . . 13 Worker 7 | . . . . . . . . . . . . . . . . . . . 7 Builder 11 | . . . . . . . . . . 2 . . . . 8 1 . . . Hauler 3 | . . . . . . . . . . . . . . . 3 . . . . Recycler 9 | . . . . . . . . . . . . 1 . 1 1 . . . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . 4 Operator 3 | . . . . . . . . . . . . 1 . . . . . . 2 Watcher 2 | . . . . . . . . . . 1 . . . . . . . . 1 Swarmer 7 | . . . . . . . . . . . . . . . . . . . 7 Cutter 22 | . . . . . . . . . 11 . . . . . 1 . . . 10 Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . 5 Grunt 36 | . . . . . . . . . . . . . . . . . . . 36 Brawler 7 | . . . . . . . . . . . . . . . . . . . 7 Duelist 5 | . . . . . . . . . . . . . . . . . . . 5 Protector 5 | . . . . . . . . . . . . . . . . . . . 5 Researcher 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Sentry 3 | . . . . . . . . . . . . . . . . . . . 3 Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . 9 Programmer 21 | . . . . . . . . . . . . . . . 3 . . . 18 Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . 3 Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 30 | . . . . . . . . . 4 3 . 1 . 1 4 1 1 . 30 Combat Bots Only 29 | . . . . . . . . . 4 . . . . . 3 . . . 29 Max Kills in Single Turn 5 | . . . . . . . . . 2 1 . 1 . 1 1 1 1 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 . . . . . . . . . 5 Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Damage Taken 11335 | . 23 28 205 . . 11 92 . 1031 29 163 . 175 818 2083 594 947 311 4825 Core 3188 | . 23 28 157 . . 11 . . 320 . 33 . 29 55 238 72 398 64 1760 Absorbed by Shields 1992 | . . . . . . . . . 58 . . . . . 19 . . . 1915 Redirected to Shielding 103 | . . . . . . . . . 22 . . . 14 67 . . . . . Regen/Repaired (Parts) 1778 | . . . . . . . . . . 51 . . . 248 824 347 269 . 39 Core Remaining (%) 81 | 100 . 79 . . . 58 100 . 54 100 96 100 . 80 . . 46 . . Volleys Fired 137 | . . . 1 . . . . . 2 . . . . . . . 5 14 115 Largest 2 | . . . 1 . . . . . 1 . . . . . . . 2 2 2 Hottest 200 | . . . 30 . . . . . 33 . . . . . . . 200 200 200 Shots Fired 163 | . . . 1 . . . . . 2 . . . . . . . 8 25 127 Gun 75 | . . . . . . . . . . . . . . . . . 8 25 42 Cannon 10 | . . . . . . . . . . . . . . . . . . . 10 Launcher 78 | . . . 1 . . . . . 2 . . . . . . . . . 75 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . 10 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 78 | . . . 1 . . . . . 2 . . . . . . . . . 75 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . 8 25 42 Robot Hit Streak 12 | . . . . . . . . . . . . . . . . . . . 12 Robot Miss Streak 14 | . . . . . . . . . 2 . . . . . . . . 4 14 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 147 | . . . . . . . . . 14 3 . 5 . 4 29 3 1 . 88 Core Hits 389 | . . . . . . . . . 14 3 . 2 . 3 12 . 1 . 354 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . . . . . 17 Critical Strikes 39 | . . . . . . . . . 2 . . . . . 2 . . . 35 Destroy 34 | . . . . . . . . . . . . . . . . . . . 34 Sever 3 | . . . . . . . . . . . . . . . 2 . . . 1 Impale 2 | . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 275 | . . . . . . . . . 27 5 19 7 26 25 91 13 13 3 46 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . . . . . 12 7 13 20 90 13 13 3 46 Piercing 58 | . . . . . . . . . 27 5 7 . 13 5 1 . . . . Sneak Attacks 27 | . . . . . . . . . . 2 . 1 . 3 12 2 1 . 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 2 | . . . . . . . . . . . . 1 . . 1 . . . . Damage Inflicted 37098 | . . . 4 . . . . . 685 194 26 301 . 405 3494 610 279 . 31100 Guns 919 | . . . . . . . . . . . . . . . . . . . 919 Cannons 217 | . . . . . . . . . . . . . . . . . . . 217 Explosions 24023 | . . . . . . . . . 268 . . . . . . . . . 23755 Melee 11367 | . . . . . . . . . 417 194 . 301 . 405 3494 610 231 . 5715 Ramming 572 | . . . 4 . . . . . . . 26 . . . . . 48 . 494 Kinetic 217 | . . . . . . . . . . . . . . . . . . . 217 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 24023 | . . . . . . . . . 268 . . . . . . . . . 23755 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 11446 | . . . . . . . . . . . . 301 . 218 3452 610 231 . 6634 Piercing 840 | . . . . . . . . . 417 194 . . . 187 42 . . . . Highest Corruption 27 | . . . . . . . . . . . . . 1 7 25 27 27 . . Average Corruption 15 | . . . . . . . . . . . . . 1 1 15 25 27 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . . . . . . 4 34 13 8 . . Message Errors 17 | . . . . . . . . . . . . . . 1 9 5 2 . . Matter Fused 13 | . . . . . . . . . . . . . . 1 10 1 1 . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 3 3 . . . Energy Discharges 6 | . . . . . . . . . . . . . . 1 4 . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 4 . 1 . . Misdirections 8 | . . . . . . . . . . . . . . . 4 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3231 | . . . . . . . . . 91 . . 83 . 51 662 435 . . 1909 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 957 | . . . . . . . . . 78 . . . . . . . . . 879 Melee 2274 | . . . . . . . . . 13 . . 83 . 51 662 435 . . 1030 Knockbacks 9 | . . . . . . . . . . . . . . . . . . . 9 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 7 | . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 461 | . . . 4 . . . . . 93 . 26 . . . . . . . 338 Shots 14 | . . . 1 . . . . . 2 . . . . . . . . . 11 Rammed 3 | . . . 2 . . . . . . . . . . . 1 . . . . Targets Rammed 20 | . . . 2 . . . . . . . . . . . 1 . 3 . 14 Kicked 17 | . . . . . . . . . . . . . . . . . 3 . 14 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . . . 360 . . . . . 549 3 . . . . 195 167 . . . Average Temperature 92 | . . . 177 . . . . . 228 3 . . . . 51 63 . . . Received Heat Transfer 753 | . 12 18 75 . . . 45 . . . . . 18 57 60 27 72 9 360 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 6199 | . 45 47 278 108 . . 108 49 355 251 208 143 429 2421 1769 2078 2064 1675 6199 Initial 1361 | . . 17 18 108 . . . 49 34 186 122 101 75 240 1361 983 1168 1238 1100 Average 1517 | . 10 33 111 108 . . 56 49 225 203 163 118 217 1955 1537 1784 1790 1440 2919 Maximum Alert Level 5 | . . . 1 . . . . . 1 1 1 . 2 5 5 5 5 5 5 Low Security (%) 23 | 100 100 100 72 100 . 100 100 100 41 67 97 100 45 . . . . . . Level 1 6 | . . . 27 . . . . . 58 32 2 . 51 . . . . . . Level 2 . | . . . . . . . . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 23 | . . . . . . . . . . . . . . . 78 . . 83 12 Level 5 12 | . . . . . . . . . . . . . . . 21 . . . 33 High Security 13 | . . . . . . . . . . . . . . . . . . . 54 Max Security 19 | . . . . . . . . . . . . . . 99 . 99 99 16 . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 120 | . 2 . 2 . . . 1 . 4 . 3 3 4 20 15 12 13 8 33 Investigation 13 | . 1 . 1 . . . . . . . 1 3 3 . 2 . . . 2 Extermination 4 | . . . . . . . . . . . 1 . . . 2 . . . 1 Reinforcement 23 | . 1 . 1 . . . 1 . 4 . . . 1 . 8 . 1 . 6 Assault 79 | . . . . . . . . . . . 1 . . 20 3 12 12 7 24 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 16 | . . . 3 . . . . . . . . . . 4 4 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 559 | . 4 2 20 . . 1 14 . 18 2 9 2 10 93 66 37 32 6 243 Peak Tracking Total 35 | . 3 2 14 . . 1 12 . 4 2 8 1 8 28 21 25 22 9 35 Tactical Retreats 80 | . 1 1 3 . . . 2 . 6 . 1 . 4 9 13 5 8 1 26 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 22 | . . . 1 . . . . . 3 . . . 1 1 2 2 2 1 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 33 | . . . 1 . . . . . 1 . . . . 3 . 4 8 4 12 Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 29 | . 1 . 2 . 1 . 2 1 . 3 2 5 4 . 3 . . . 5 Terminals 22 | . 1 . 2 . . . 2 1 . . 2 4 3 . 2 . . . 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 81 | . 4 . 6 . 1 . 15 1 . 6 5 13 12 . 7 . . . 11 Successful 21 | . . . 1 . 1 . 3 1 . 4 1 2 3 . 2 . . . 3 Failed 60 | . 4 . 5 . . . 12 . . 2 4 11 9 . 5 . . . 8 Catastrophic 14 | . 3 . 2 . . . . . . . 1 3 1 . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 60 | . 4 . 6 . 1 . 12 . . 1 3 11 8 . 5 . . . 9 Terminals 66 | . 4 . 6 . . . 15 1 . . 5 10 9 . 5 . . . 11 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . 3 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 10 | . . . 1 . 1 . 2 1 . . 1 1 1 . 1 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . 1 . . 1 . 1 2 . 1 . . . 2 Terminals 7 | . . . . . . . 1 . . . . 1 2 . 1 . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . . . . . . . 1 . . . . 1 2 . 1 . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 . . . 1 . . 1 2 5 4 . 2 . . . 5 Full Trace Events 12 | . 1 . 1 . . . . . . . 1 3 3 . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 1 . 1 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 42 | . . . . . . . . . . . . . . . . . . 13 29 Largest Group 11 | . . . . . . . . . . . . . . . . . . 7 11 Highest-Rated Group 156 | . . . . . . . . . . . . . . . . . . 99 156 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . . . . . . . . . . . . 43 48 Total Damage 1475 | . . . . . . . . . . . . . . . . . . 642 833 Kills 10 | . . . . . . . . . . . . . . . . . . 3 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 5842 | 12 56 101 199 82 194 60 100 3 290 143 336 148 215 457 1145 258 320 271 1452 Spaces Moved 11864 | 25 110 179 453 184 399 157 286 8 353 406 734 499 615 1209 1868 686 978 396 2319 Core 584 | 25 110 179 164 99 . . . . 7 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2828 | . . . . . . . . . . . . . . . . . 253 396 2179 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . . . . . . . . . . Flight 8164 | . . . 289 85 399 157 286 8 343 406 734 499 615 1209 1868 686 580 . . Fastest Speed 17 | 50 50 50 35 35 35 35 32 32 23 23 21 24 24 19 17 25 25 30 30 Average Speed 29 | 50 50 50 40 43 43 35 33 32 30 27 22 25 24 22 23 25 27 30 36 Slowest Speed 195 | 50 50 50 50 50 195 35 35 32 120 32 26 26 28 24 27 25 34 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . 9 3 . 1 9 . 3 9 3 3 1 4 22 4 3 . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . 1 3 . . 1 1 Teleports 3 | . . . . . . . . . . . . . . 2 1 . . . . Microwarps 13 | . . . . . . . . . . . . . . . . . 7 . 6 Exploration Rate (%) 42 | 3 28 46 52 29 64 49 36 . 98 9 19 16 21 86 49 81 62 12 52 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . 1 . 1 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . 1 . . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 208 | . . . 7 . . . . . . . 15 1 21 18 51 6 10 26 53 Terrain Destroyed 1179 | . . . 7 . . . . . 12 . 15 1 21 18 51 6 15 47 986 Melee 124 | . . . . . . . . . . . 15 1 21 18 51 6 6 2 4 Projectile 105 | . . . . . . . . . . . . . . . . . 9 45 51 AOE 948 | . . . 7 . . . . . 12 . . . . . . . . . 929 Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 13319 | 24 110 189 457 182 423 160 279 7 482 419 868 507 645 1343 2372 743 887 521 2701 Wait 984 | . . 9 . . 16 5 . . 65 8 109 . 3 64 355 26 4 102 218 Move 11430 | 24 109 178 434 177 398 154 268 7 346 389 727 492 612 1201 1825 677 834 394 2184 Hop 68 | . . . 9 3 . 1 8 . 3 7 3 3 1 3 20 4 3 . . Pick Up 44 | . 1 2 3 . 1 . . . 3 2 1 2 2 7 6 5 5 . 4 Fast Attach 125 | . . . 5 2 1 . 3 . 18 5 6 2 1 6 32 5 14 3 22 Attach 53 | . . . 1 . 1 . . . 2 1 . 1 2 9 7 4 2 1 22 Detach 65 | . . . 1 . 2 . . . 2 . 1 1 1 8 11 3 3 3 29 Swap 13 | . . . . . . . . . 4 1 . . . 1 1 . . . 6 Drop 68 | . . . 1 . 4 . . . 4 1 3 1 2 4 20 6 2 . 20 Fire 137 | . . . 1 . . . . . 2 . . . . . . . 5 14 115 Melee 265 | . . . . . . . . . 27 5 17 5 21 25 90 13 13 3 46 Ram 3 | . . . 2 . . . . . . . 1 . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . . . 2 . 14 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 6 . . . . 15 5 . . 1 21 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 65 | -10/Materials | Discovered new exit (range 8) 69 | -10/Materials | Entered Mines 110 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 120 | -10/Mines | Assembled infested the area 125 | -10/Mines | Assisted by a Guerilla fighting off Assembled 153 | -10/Mines | Discovered new exit (range 7) 155 | -10/Mines | Met a Derelict testing a Signal Generator 158 | -10/Mines | Found Signal Generator 170 | -10/Mines | Entered Materials 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 229 | -9/Materials | Discovered new exit (range 8) 321 | -9/Materials | Identified exit to Mines 369 | -9/Materials | Entered Mines 417 | -9/Mines | Discovered new exit (range 17) 448 | -9/Mines | Received a Mining Laser from a helpful Derelict 450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 450 | -9/Mines | Discovered new exit (range 5) 451 | -9/Mines | Entered Exiles 456 | -9/Exiles | Discovered new exit (range 17) 460 | -9/Exiles | Met 8R-AWN 466 | -9/Exiles | Met EX-HEX 475 | -9/Exiles | Met EX-BIN 480 | -9/Exiles | Aligned with FarCom system 480 | -9/Exiles | Given EX-Vault access code 489 | -9/Exiles | Opened EX-Vault 492 | -9/Exiles | Found Field Lobotomy Kit 500 | -9/Exiles | Warned to stay clear of 0b10 Research branches 506 | -9/Exiles | Exiles lab attacked by MAIN.C 549 | -9/Exiles | Build established: Hacker-Mutant 551 | -9/Exiles | Found AWS/Thermal 641 | -9/Exiles | Discovered new exit (range 15) 645 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 645 | -9/Exiles | Entered Mines 701 | -8/Mines | Discovered new exit (range 9) 705 | -8/Mines | Entered Materials 705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -8/Materials | Identified exit to Factory 805 | -8/Materials | Entered Factory 805 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 808 | -7/Factory | Identified exit to DSF 808 | -7/Factory | Entered DSF 829 | -7/DSF | Additional patrols routed to DSF 892 | -7/DSF | Lost 5 parts (1p3n1w) 969 | -7/DSF | Discovered new exit (range 15) 984 | -7/DSF | Sterilization system engaged 1004 | -7/DSF | Ambient heat levels rising (+10) 1019 | -7/DSF | Ambient heat levels rising (+10) 1022 | -7/DSF | Lost 4 parts (1p3n) 1034 | -7/DSF | Ambient heat levels rising (+10) 1049 | -7/DSF | Ambient heat levels rising (+10) 1064 | -7/DSF | Ambient heat levels rising (+10) 1079 | -7/DSF | Ambient heat levels rising (+10) 1094 | -7/DSF | Ambient heat levels rising (+10) 1098 | -7/DSF | Entered Factory 1098 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -6/Factory | Repaired Surge Thruster? 1195 | -6/Factory | Spotted B-75 Beast 1199 | -6/Factory | Discovered new exit (range 18) 1240 | -6/Factory | Identified exit to Factory 1241 | -6/Factory | Entered another Factory area 1241 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -5/Factory | Discovered new exit (range 15) 1577 | -5/Factory | Entered another Factory area 1577 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1723 | -4/Factory | Discovered new exit (range 8) 1725 | -4/Factory | Identified exit to Research 1725 | -4/Factory | Entered Research 1725 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -3/Research | Found Fusion Bomb Launcher 1883 | -3/Research | Identified exit to Armory 1883 | -3/Research | Identified exit to Quarantine 1905 | -3/Research | Build established: Scavenger-Scout 1940 | -3/Research | Entered Quarantine 1941 | -3/Quarantine | Maximum security lockdown engaged 1949 | -3/Quarantine | Found Alien Artifact 2039 | -3/Quarantine | Found Alien Slashing Weapon 2039 | -3/Quarantine | Identified Sigix Broadsword 2121 | -3/Quarantine | Found Alien Artifact 2121 | -3/Quarantine | Identified Core Reset Matrix 2121 | -3/Quarantine | Identified Transdimensional Reconstructor 2121 | -3/Quarantine | Used Core Reset Matrix 2125 | -3/Quarantine | Detected hypermatrix surge 2125 | -3/Quarantine | Sensed 12 artifacts in vicinity 2158 | -3/Quarantine | Lost 3 parts (1p1n1u) 2164 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2165 | -3/Quarantine | Found Transdimensional Reconstructor 2168 | -3/Quarantine | Warped through subspace 2169 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2256 | -3/Quarantine | Found Subatomic Replicator 2283 | -3/Quarantine | Spotted Investigator 2284 | -3/Quarantine | Scanned by Researcher 2286 | -3/Quarantine | Build established: Scavenger-Sprinter 2286 | -3/Quarantine | Warped through subspace 2381 | -3/Quarantine | Crushed by falling debris 2393 | -3/Quarantine | Discovered new exit (range 5) 2397 | -3/Quarantine | Entered Research 2397 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2416 | -2/Research | Found Prototype Device 2416 | -2/Research | Identified Exp. Thermal Shield 2697 | -2/Research | Build established: Scavenger-Scout 2897 | -2/Research | First assault squad dispatched 2923 | -2/Research | Crushed by falling debris 2923 | -2/Research | System corruption reached 10% 2954 | -2/Research | Lost 3 parts (1p1n1u) 2997 | -2/Research | Spotted B-90 Cyclops 3010 | -2/Research | Found Prototype Device 3010 | -2/Research | Identified Beam Splitter 3096 | -2/Research | Crushed by falling debris 3110 | -2/Research | Crushed by falling debris 3141 | -2/Research | Lost 5 parts (3n2u) 3147 | -2/Research | Warped through subspace 3253 | -2/Research | Discovered new exit (range 5) 3397 | -2/Research | Search patrols dispatched 3518 | -2/Research | Spotted B-90 Cyclops 3537 | -2/Research | Identified exit to Testing 3542 | -2/Research | Entered Testing 3543 | -2/Testing | Maximum security lockdown engaged 3560 | -2/Testing | Found Prototype Energy Cannon 3561 | -2/Testing | Identified Cld. Nova Cannon 3572 | -2/Testing | Found Fusion Bomb Launcher 3607 | -2/Testing | Found Prototype Ballistic Cannon 3671 | -2/Testing | Discovered new exit (range 15) 3691 | -2/Testing | Spotted Striker 3738 | -2/Testing | Found Prototype Energy Cannon 3738 | -2/Testing | Identified Potential Cannon 3741 | -2/Testing | Found Prototype Energy Cannon 3741 | -2/Testing | Identified Imp. Potential Cannon 3758 | -2/Testing | Spotted Fortress 3777 | -2/Testing | Discovered new exit (range 6) 3800 | -2/Testing | Entered Section 7 3801 | -2/Section 7 | Maximum security lockdown engaged 3801 | -2/Section 7 | Sensed 21 artifacts in vicinity 3820 | -2/Section 7 | Found Microwarp Drive 3853 | -2/Section 7 | Found Integrated Reactor 3853 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3882 | -2/Section 7 | Found Integrated Mediator 3882 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 3910 | -2/Section 7 | Found Microwarp Drive 3917 | -2/Section 7 | Spotted Striker 3917 | -2/Section 7 | Spotted Executioner 3926 | -2/Section 7 | Spotted B-99 Colossus 3940 | -2/Section 7 | Found Core Reset Matrix 3943 | -2/Section 7 | Sensed 16 artifacts in vicinity 3954 | -2/Section 7 | Found LRC Storage 3954 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 3956 | -2/Section 7 | Found LRC Storage 3956 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 3990 | -2/Section 7 | Found Transdimensional Reconstructor 4011 | -2/Section 7 | Integrated with Sigix Exoskeleton 4022 | -2/Section 7 | Spotted Striker 4022 | -2/Section 7 | Spotted Striker 4032 | -2/Section 7 | Spotted Executioner 4035 | -2/Section 7 | Core integrity fell below 50% 4078 | -2/Section 7 | Spotted S7 Guard 4080 | -2/Section 7 | Found Core Regenerator 4097 | -2/Section 7 | Spotted S7 Guard 4103 | -2/Section 7 | Found Core Membrane 4103 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 4113 | -2/Section 7 | Discovered new exit (range 16) 4120 | -2/Section 7 | Entered Access 4120 | -1/Access | Evolved 2 slots: Utility x2 4125 | -1/Access | Emitted hypermatrix ping 4130 | -1/Access | Assembled emerged from beneath the floor 4277 | -1/Access | Assembled emerged from beneath the floor 4296 | -1/Access | Build established: Alien-Sigix 4309 | -1/Access | Crushed by falling debris 4318 | -1/Access | Garrison activated, responded to threat 4367 | -1/Access | Discovered new exit (range 17) 4391 | -1/Access | Entered Command 4396 | -1/Command | Emitted hypermatrix ping 4399 | -1/Command | Assembled emerged from beneath the floor 4401 | -1/Command | Assembled emerged from beneath the floor 4488 | -1/Command | Discovered new exit (range 16) 4568 | -1/Command | Spotted B-99 Colossus 4706 | -1/Command | Crushed by falling debris 4710 | -1/Command | Spotted B-99 Colossus 4787 | -1/Command | Found Unknown Device 4787 | -1/Command | Identified Launcher Loader 4920 | -1/Command | First assault squad dispatched 5058 | -1/Command | High security lockdown imminent 5089 | -1/Command | Destroyed 8 combat bots 5104 | -1/Command | Assembled emerged from beneath the floor 5116 | -1/Command | Identified Perforator 5137 | -1/Command | Spotted M Guard 5137 | -1/Command | Spotted M Guard 5138 | -1/Command | High security lockdown engaged 5141 | -1/Command | Spotted Combat Programmer 5156 | -1/Command | Assembled emerged from beneath the floor 5281 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 5281 | -1/Command | Destroyed 13 combat bots 5323 | -1/Command | Destroyed 7 combat bots 5362 | -1/Command | Spotted Investigator 5363 | -1/Command | Destroyed Investigator 5395 | -1/Command | Destroyed 10 combat bots 5465 | -1/Command | Spotted Executioner 5466 | -1/Command | Spotted Striker 5467 | -1/Command | Spotted Executioner 5471 | -1/Command | Destroyed Executioner 5471 | -1/Command | Destroyed Executioner 5482 | -1/Command | Spotted Executioner 5483 | -1/Command | Spotted Executioner 5500 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 5532 | -1/Command | Destroyed Striker 5533 | -1/Command | Spotted Striker 5543 | -1/Command | Core integrity fell below 50% 5553 | -1/Command | Destroyed 29 combat bots 5580 | -1/Command | Destroyed Striker 5614 | -1/Command | Destroyed 11 combat bots 5695 | -1/Command | Spotted Executioner 5698 | -1/Command | Destroyed Executioner 5698 | -1/Command | Spotted Striker 5698 | -1/Command | Spotted Executioner 5704 | -1/Command | Spotted Striker 5706 | -1/Command | Spotted Striker 5706 | -1/Command | Spotted Executioner 5711 | -1/Command | Destroyed Striker 5714 | -1/Command | Destroyed Executioner 5735 | -1/Command | Destroyed 17 combat bots 5793 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 5793 | -1/Command | Spotted Combat Programmer 5811 | -1/Command | Used Core Regenerator, restored core integrity (+400) 5817 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 5829 | -1/Command | Spotted Striker 5829 | -1/Command | Spotted Executioner 5837 | -1/Command | Core integrity fell below 20% 5842 | -1/Command | Spotted B-99 Colossus 5842 | -1/Command | Spotted B-99 Colossus 5842 | -1/Command | Spotted Executioner 5842 | -1/Command | Spotted Executioner 5842 | -1/Command | Spotted Executioner 5842 | -1/Command | Spotted Executioner 5842 | -1/Command | Spotted Striker 5842 | -1/Command | Spotted Striker 5842 | -1/Command | Spotted Alpha 7 5842 | -1/Command | Spotted Alpha 7 5843 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 05833_ Microwarped (distance 7). 05835_ Microwarped (distance 13). 05836_ Microwarped (distance 7). 05840_ Operations Mainframe disabled. 05841_ Microwarped (distance 19). 05842_ Triggered Stasis Trap. 05842_ Microwarped (distance 23). 05842_ A bubble of rippling energy engulfs the area. 05842_ Field strength at 85. 05842_ Slug penetrates Wall. 05843_ Penetrated by Slug. 05843_ Slug penetrates Wall. 05843_ Access Shell breached. 05843_ Knocked back. 05843_ Triggered Stasis Trap. 05843_ A bubble of rippling energy engulfs the area. 05843_ Field strength at 85. 05843_ Penetrated by Slug. 05843_ Slug penetrates Access Shell. 05843_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | == ######### * ] ### ## """" | | == ######### ##### ## | | ######### ##### ## | | +####### ############## #####^## | | + ]| ##### ## | | ##### ############# ]| ##### ## | | ##### ############# || ##### ## | | ##### ############# [ ##### #######/# | | ##### ############# + ## ## | | ##### ########################### ## ## | | #####+##+###########################+##+ # | | # ################# | | # #################!/ | | # ! #################// # | | # [!= #################/ %# | | # [!= ################# [ | | + !== ######################### ### | | ########## ############################ ## | | # ] ############################ # ## | | # ### BB############### ## | | + = ### BB############## | | # "" ### ^ #E# # # ####### # | | # """ ### """""" E K 7 ##### # | | # """"### " " + | | # "" ### " ""%" + | | # ### " <" X% + | | # ### " "^ + | | = % ### """"""% E E K ####+####### | | # % ### # # # #7#### ## | | # """ """ ## BB############ ## | | # """T""" ### BB############ ## | | ##+####### ############################ * ## | | ## ############################# ## | | # ############################# ## | | " # "" ############################# ! ## | | T + """ ############################# ## | | # "T ############################# ## | | ## """ ####################################### | | ## "" ####################################### | | ## ####################################### | | ## * ####################################### | | ##################################????########### | | ################################??????########## | | " #############################????????????####### | | #########################?????????????????????#? | | =#########################??????????????????????? | | ##########################???????????????????????? | | ###########???????????????????????? | | !!! ###########???????????????????????? | | !!! ##########????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 75 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 14 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Microwarp Drive Integrated Reactor Integrated Mediator LRC Storage Sigix Exoskeleton Sigix Sheargun Core Membrane Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicAlphaWheel Manual? 0 Play Time 02:11:17 Cumulative 382.8 hours Start 2023.10.23 @ 15:32:08 End 2023.10.23 @ 17:48:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 131 Adventurer 8 Explorer 8 Win Type - Total 29 Types 12/1/10/1/1/2/2/0/0 Lore% 91 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 36e63689-9a38-4296-af68-1ae67e673f71