Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 01:48:40 Player: PlatypusCo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3735) 3735 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 8198 Bonus ------- High Alert Combat Kills 998 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- System Shield Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON ----------- Electrolaser Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Layered Light Armor Plating [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Armor Integrity Analyzer Device Improved Heat Sink Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Electrolaser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 71 | 5 5 18 32 10 1 . Power 13 | 1 . 3 6 3 . . Engine 7 | 1 . 3 1 2 . . Core 6 | . . . 5 1 . . Reactor . | . . . . . . . Propulsion 22 | 2 3 6 8 3 . . Treads 15 | . . 6 8 1 . . Leg 3 | . 3 . . . . . Wheel 2 | 2 . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 17 | . . 4 8 4 1 . Device 10 | . . 1 6 2 1 . Storage . | . . . . . . . Processor 3 | . . 3 . . . . Hackware . | . . . . . . . Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 19 | 2 2 5 10 . . . Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . Ballistic Cannon 11 | . 2 5 4 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . 1 1 8 16 5 . Power 6 | . . 1 1 3 1 . Propulsion 9 | . 1 . 2 4 2 . Utility 9 | . . . 2 5 2 . Weapon 7 | . . . 3 4 . . Highest Loss Streak 13 | . 1 1 3 13 4 . Average Slot Usage (%) 87 | . 70 98 97 66 29 . Engine 6 | . 14 10 2 4 5 . Core 2 | . . . 6 4 . . Treads 22 | . . 32 25 13 . . Wheel 1 | . 16 . . . . . Hover 1 | . . . . 2 12 . Device 7 | . . . 12 10 9 . Processor 11 | . . 20 9 4 . . Protection 2 | . . . 5 6 . . Ballistic Gun 4 | . 4 . 9 3 . . Ballistic Cannon 21 | . 18 32 19 8 . . Launcher 2 | . . . 6 . . . Naked Turns 74 | . . . . . 54 20 Heaviest Build 40 | 9 11 21 33 40 5 . Greatest Support 69 | 20 20 69 69 62 22 3 Greatest Overweight (x) 4 | . 1 4 . 3 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 1 1 Average Carried 3 | . 3 3 3 1 . 1 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 . 1 1 Class Distribution -------------------- 66% | Gunner 20% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 3455 | 209 180 793 2031 129 113 . Remotely . | . . . . . . . Salvage Created 3627 | . 180 783 2514 150 . . Parts 215 | . 18 48 146 3 . . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 90 | . 7 24 54 5 . . Melee 1 | . . 1 . . . . Guns 18 | . 3 . 14 1 . . Cannons 59 | . 4 23 28 4 . . AOE 12 | . . . 12 . . . Classes Destroyed 14 | . 5 3 6 . . . Worker 6 | . 1 1 4 . . . Builder 3 | . . . 3 . . . Tunneler 2 | . . . 2 . . . Hauler 2 | . . . 2 . . . Recycler 4 | . . 2 2 . . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 1 1 1 . . Watcher 9 | . 1 4 4 . . . Swarmer 19 | . 3 3 13 . . . Grunt 50 | . 4 16 28 2 . . Brawler 2 | . . . 1 1 . . Duelist 3 | . . 1 1 1 . . Sentry 14 | . . 4 10 . . . Hunter 2 | . . . 1 1 . . Best Kill Streak 9 | . 4 6 9 3 . . Combat Bots Only 7 | . 3 6 7 3 . . Max Kills in Single Turn 4 | . 2 2 4 1 . . Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 5884 | . 219 734 2385 1850 497 199 Core 1038 | . . 140 188 172 339 199 Absorbed by Shields 208 | . . 15 193 . . . Core Remaining (%) 82 | 100 100 65 65 . . . Volleys Fired 218 | . 24 62 108 24 . . Largest 4 | . 2 3 4 4 . . Hottest 174 | . 70 117 174 174 . . Shots Fired 698 | . 48 186 396 68 . . Gun 155 | . 12 . 117 26 . . Cannon 500 | . 36 186 236 42 . . Launcher 43 | . . . 43 . . . Special . | . . . . . . . Kinetic 638 | . 42 186 349 61 . . Thermal 11 | . . . 4 7 . . Explosive . | . . . . . . . Electromagnetic 49 | . 6 . 43 . . . Robot Hit Streak 19 | . 5 9 11 19 . . Robot Miss Streak 10 | . 4 5 9 10 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 432 | . 28 99 249 56 . . Core Hits 230 | . 10 35 147 38 . . Critical Hits 3 | . . 1 2 . . . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8655 | . 425 2015 5243 972 . . Guns 1645 | . 53 . 1333 259 . . Cannons 5440 | . 372 1981 2393 694 . . Explosions 1503 | . . . 1503 . . . Melee . | . . . . . . . Ramming 67 | . . 34 14 19 . . Kinetic 6908 | . 384 1981 3673 870 . . Thermal 351 | . . . 268 83 . . Explosive . | . . . . . . . Electromagnetic 1329 | . 41 . 1288 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . 2 4 4 5 Average Corruption 2 | . 1 . 1 3 4 4 Corruption Purged . | . . . . . . . Effects 18 | . . . 9 2 7 . Message Errors 6 | . . . 2 . 4 . Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 4 | . . . 3 . 1 . Targeting Errors 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 122 | . . 51 69 2 . . Projectiles 68 | . . 51 15 2 . . Explosions 54 | . . . 54 . . . Melee . | . . . . . . . Knockbacks 72 | . 3 21 34 14 . . Impact 1 | . . . 1 . . . Kinetic 69 | . 3 20 32 14 . . Secondary 2 | . . 1 1 . . . Self-Inflicted Damage 168 | . . . 159 9 . . Shots 14 | . . . 14 . . . Rammed 15 | . . 9 5 1 . . Targets Rammed 17 | . . 11 5 1 . . Kicked . | . . . . . . . Crushed 2 | . . 2 . . . . Highest Temperature 372 | . 102 288 372 125 . . Average Temperature 84 | . 43 79 99 35 . . Received Heat Transfer 2153 | . 78 314 960 693 108 . Effects 7 | . . 1 6 . . . Energy Bleed 4 | . . 1 3 . . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 646 | . . . 461 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . . 12 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 1407 | . 256 494 1407 744 . . Initial 639 | . . 107 208 639 . . Average 529 | . 133 248 818 655 . . Maximum Alert Level 4 | . 1 2 4 3 . . Low Security (%) 22 | 100 81 41 . . . . Level 1 24 | . 18 37 18 . . . Level 2 24 | . . 20 19 87 . . Level 3 13 | . . . 27 12 . . Level 4 15 | . . . 33 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 5 11 7 . . Investigation 12 | . 1 4 6 1 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . 1 1 2 2 . . Assault 2 | . . . 2 . . . Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 9 | . . . 6 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 12 37 90 19 7 3 Peak Tracking Total 8 | . 3 6 8 7 6 3 Tactical Retreats 10 | . 1 . 7 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . . 3 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 13 | . . 3 10 . . . Max in Single Turn 2 | . . 1 2 . . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 27 | . 4 10 10 3 . . Terminals 19 | . 4 8 6 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 1 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 2 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 98 | . 13 37 40 8 . . Successful 59 | . 3 27 25 4 . . Failed 38 | . 10 10 14 4 . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 2 | . 2 . . . . . Terminals 62 | . 13 24 22 3 . . Fabricators 2 | . . . . 2 . . Repair Stations 14 | . . 7 7 . . . Recycling Units . | . . . . . . . Scanalyzers 15 | . . 6 9 . . . Garrison Access 5 | . . . 2 3 . . Terminal Hacks 32 | . 3 15 12 2 . . Record 5 | . . 1 3 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 4 | . 1 2 1 . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 5 | . . 3 2 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . 1 . 2 . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 2 | . . 1 1 . . . Recall Investigation 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 5 | . 1 3 1 . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 10 | . . 6 4 . . . Scan Component 5 | . . 3 2 . . . Repair 5 | . . 3 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . 6 8 . . . Insert Component 6 | . . 3 3 . . . Analyze 8 | . . 3 5 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 5 8 3 . . Full Trace Events 10 | . 2 2 5 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 3 . . . Parts Built . | . . . . . . . Matter 124 | . . . . 124 . . Time 62 | . . . . 62 . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 3 2 . . . Time 160 | . . 96 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 3 3 . . . Part Schematics Acquired 6 | . . 3 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 4446 | 38 306 1538 1827 345 372 20 Spaces Moved 2880 | 37 236 738 832 273 725 39 Core 173 | 8 . 3 . 15 108 39 Treads 1647 | . . 731 832 84 . . Legs 76 | . 72 4 . . . . Wheels 193 | 29 164 . . . . . Hover 791 | . . . . 174 617 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 152 50 50 50 Average Speed 117 | 73 92 160 158 89 50 50 Slowest Speed 250 | 80 150 250 160 200 60 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 50 65 75 11 78 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . 6 64 . . . Melee . | . . . . . . . Projectile 20 | . . 6 14 . . . AOE 50 | . . . 50 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 3458 | 48 277 949 1096 322 727 39 Wait 182 | . 1 96 75 10 . . Move 2875 | 36 235 737 831 273 724 39 Hop . | . . . . . . . Pick Up 48 | 6 6 9 20 5 2 . Fast Attach 27 | . 4 14 9 . . . Attach 28 | 5 . 2 11 9 1 . Detach . | . . . . . . . Swap 16 | . 1 2 12 1 . . Drop 47 | 1 6 16 24 . . . Fire 218 | . 24 62 108 24 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . 11 5 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 392 | -9/Materials | Discovered new exit (range 10) 629 | -9/Materials | Build established: Gunner 761 | -9/Materials | Discovered new exit (range 15) 1484 | -9/Materials | Repaired Imp. Treads 1518 | -9/Materials | Repaired Imp. Treads 1559 | -9/Materials | Repaired Imp. Light Cannon 1673 | -9/Materials | Discovered new exit (range 6) 1849 | -9/Materials | Discovered new exit (range 10) 1875 | -9/Materials | Identified exit to Mines 1875 | -9/Materials | Identified exit to Storage 1883 | -9/Materials | Entered another Materials area 1883 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1999 | -8/Materials | Repaired Shield Generator 2033 | -8/Materials | Repaired Imp. Treads 2683 | -8/Materials | First assault squad dispatched 2771 | -8/Materials | Lost 3 parts (1n2w) 2871 | -8/Materials | Garrison activated, responded to threat 3113 | -8/Materials | Central database locked down 3235 | -8/Materials | Destroyed 7 combat bots 3694 | -8/Materials | Discovered new exit (range 9) 3710 | -8/Materials | Entered Factory 3710 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3827 | -7/Factory | Build established: Scavenger-Gunner 3830 | -7/Factory | Garrison activated, responded to threat 3990 | -7/Factory | Lost 13 parts (3p3n4u3w) 4047 | -7/Factory | Discovered new exit (range 5) 4055 | -7/Factory | Entered Lower Caves 4216 | -7/Lower Caves | Build established: Mutant 4356 | -7/Lower Caves | Spotted B-75 Beast 4378 | -7/Lower Caves | Core integrity fell below 50% 4404 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4404 | -7/Lower Caves | Learned location of Zion (-7) 4422 | -7/Lower Caves | Ambushed by wild Derelicts 4423 | -7/Lower Caves | Discovered new exit (range 10) 4427 | -7/Lower Caves | Entered another Lower Caves area 4431 | -7/Lower Caves | Core integrity fell below 20% 4447 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Imp. Heat Sink destroyed. Gravmag System destroyed. Acquired 60 matter. Searching scrap... Found Recalibrator. Found System Shield. Found 23 Matter. Acquired System Shield. NZXBJHMXJRCQZV 7MU,7R KRM NE37 Acquired derelict log, extracted data. World map updated: -7/Zion. 1G-DO4(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ??????????????????????????######???????# #?????? | | ?????????????????####????## #??????## ####??? | | ????????????????## ##??## # #?????## #??? | | ???????????????## #### #??????## #???? | | ??????????????## ##?????## ###???? | | ??????????????# # # #???### #?????? | | ??????????????# # ##### #?????? | | ??????????????# # ## p hh #?????? | | ??????????????## #######@ #?????? | | ???????????????####?????# # # ### #????? | | ???????????????????????# #?## #????? | | ??????????????????????# #??# ## ##????? | | ????????????????????? #??# ##### #?????? | | ???????????????????? # # # ?? #???## #?????? | | ??????????????????? # # # #????? #????? | | ?????????????????? ?# ? ######????? #???? | | ?????????????????#??### # ?###?????????? #???? | | ??????????????????????## ?????????????? #???? | | ???????????????????????? ? ?????????????? #???? | | ???????????????????????##? ?????????????? #???? | | ??????????????????????????#?????????????? #???? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 60 Armor Integrity Analysis 33 Recoil Reduction 5 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Made in Tau Ceti IV More Dakka Please Risk Taker Challenges ------------ None Game ------ Seed BackupLongswordScreen Manual? 0 Play Time 00:57:05 Cumulative 4.5 hours Start 2021.08.06 @ 00:47:25 End 2021.08.06 @ 01:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ba2ba09-636a-411c-b7b0-531f9463d528