Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 17:34:00 Player: animal_waves Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1074) 1074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2454 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 118/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Improved Ion Engine Improved Ion Engine Sensor Array Improved Signal Interpreter Hacking Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Sensor Array Improved Signal Interpreter Hacking Suite [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 6 8 9 19 Power 7 | 1 . 2 4 Engine 7 | 1 . 2 4 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 1 5 Treads . | . . . . Leg 10 | 2 2 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 4 8 Energy Gun 8 | 1 2 2 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 2 | . . 1 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 3 3 7 Power 1 | . . 1 . Propulsion 5 | . 1 1 3 Utility 1 | . . . 1 Weapon 6 | . 2 1 3 Highest Loss Streak 4 | . 3 2 4 Average Slot Usage (%) 96 | . 94 97 96 Engine 11 | . 14 9 11 Leg 22 | . 27 21 21 Device 19 | . 11 22 21 Storage 11 | . 14 11 11 Processor 8 | . 1 11 11 Energy Gun 8 | . 11 6 8 Energy Cannon 3 | . 7 7 . Ballistic Gun 2 | . 5 . 1 Ballistic Cannon 4 | . . 3 7 Launcher 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 23 | 12 19 23 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 2 7 8 8 Average Carried 6 | 1 5 6 7 Final Capacity 8 | 6 8 8 8 Final Carried 7 | 2 7 7 7 Class Distribution -------------------- 42% | Mutant 26% | Skirmisher 20% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 923 | 210 187 93 433 Remotely . | . . . . Salvage Created 1152 | . 255 198 699 Parts 84 | . 20 10 54 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 32 | . 8 9 15 Guns 17 | . 7 2 8 Cannons 11 | . 1 4 6 AOE 4 | . . 3 1 Classes Destroyed 7 | . 5 1 1 Worker 3 | . 2 . 1 Builder 2 | . . . 2 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 10 | . 6 4 . Grunt 10 | . 2 3 5 Sentry 12 | . . 2 10 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1906 | . 341 521 1044 Core 446 | . 36 138 272 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 85 . . Volleys Fired 147 | . 32 36 79 Largest 2 | . 2 2 2 Hottest 125 | . 110 125 116 Shots Fired 250 | . 54 58 138 Gun 139 | . 39 21 79 Cannon 95 | . 15 35 45 Launcher 16 | . . 2 14 Special . | . . . . Kinetic 92 | . 13 12 67 Thermal 125 | . 24 44 57 Explosive 16 | . . 2 14 Electromagnetic 17 | . 17 . . Robot Hit Streak 12 | . 8 12 11 Robot Miss Streak 7 | . 3 4 7 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | . 33 42 52 Core Hits 85 | . 16 22 47 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2435 | . 530 740 1165 Guns 1092 | . 269 237 586 Cannons 893 | . 177 373 343 Explosions 450 | . 84 130 236 Melee . | . . . . Ramming . | . . . . Kinetic 675 | . 45 127 503 Thermal 1271 | . 362 483 426 Explosive 366 | . . 130 236 Electromagnetic 123 | . 123 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . 8 17 6 Projectiles 8 | . 8 . . Explosions 23 | . . 17 6 Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 157 | . 9 10 138 Shots 6 | . 1 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 475 | . 232 475 369 Average Temperature 124 | . 74 193 112 Received Heat Transfer 534 | . 60 171 303 Effects 6 | . . 3 3 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Matter Decay 3 | . . 1 2 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 2721 | . 766 979 976 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 310 | . 207 247 310 Initial 21 | . . 2 21 Average 122 | . 120 101 146 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 75 | 100 76 73 74 Level 1 24 | . 23 26 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 3 3 7 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 12 12 21 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 1 2 3 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 2 6 6 Successful 7 | . 2 2 3 Failed 7 | . . 4 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . . 4 1 Terminals 11 | . . 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Prototype ID Bank 2 | . . 1 1 Open Door 1 | . . . 1 Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1646 | 67 402 421 756 Spaces Moved 812 | 44 242 208 318 Core 12 | 12 . . . Treads . | . . . . Legs 800 | 32 242 208 318 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 129 120 139 143 Slowest Speed 200 | 200 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 36 15 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 4 18 16 Melee . | . . . . Projectile . | . . . . AOE 38 | . 4 18 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1111 | 51 300 279 481 Wait 82 | . 6 22 54 Move 809 | 43 241 207 318 Hop . | . . . . Pick Up 17 | 2 8 4 3 Fast Attach 11 | 6 4 1 . Attach 10 | . 1 4 5 Detach . | . . . . Swap 21 | . 3 4 14 Drop 14 | . 5 1 8 Fire 147 | . 32 36 79 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Lost 3 parts (1n2w) 320 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Discovered new exit (range 14) 833 | -9/Materials | Identified exit to Storage 891 | -9/Materials | Entered Storage 1321 | -9/Storage | Core integrity fell below 50% 1576 | -9/Storage | Lost 4 parts (2n2w) 1594 | -9/Storage | Core integrity fell below 20% 1647 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Heat Sink. U-05 Engineer destroyed. Transfer Shaft disabled. Y-45 Defender emerges from the garrison. Structural Scanner destroyed. Destroyed Structural Scanner. Y-45 Defender destroyed. The unstable cave ceiling collapses. Acquired 22 matter. Y-45 Defender emerges from the garrison. Destroyed Wheel. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer destroyed. Acquired 8 matter. The unstable cave ceiling collapses. Y-45 Defender emerges from the garrison. K-01 Serf cleans the Terminal. 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" # | | ?????? # | | ?????????#######+#########+############### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticGuidedDrive Manual? 0 Play Time 00:22:52 Cumulative 11.2 hours Start 2020.09.18 @ 17:14:08 End 2020.09.18 @ 17:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f29f38ec-0c12-49b7-bc97-06712d54ac65