Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 18:09:37 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (24) 120 Value Destroyed (814) 814 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5360) 5360 TOTAL SCORE: 14754 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 60 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1367/1600 Matter 16/300 Energy 76/100 System Corruption 3% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (9) ------ Advanced Visual Processing Unit Terrain Scan Processor Melee Analysis Suite Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Ionic Axe > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Cooled Field Propulsion Drive Quantum Rifle Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Trap Scanner Advanced Visual Processing Unit Melee Analysis Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Power Sword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Antigrav System Antigrav System Antigrav System Antigrav System Diametric Drive Compact Battery Advanced ECM Suite EM Shield Advanced Force Field Improved Proton Missile Launcher Smartbomb Launcher [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Advanced ECM Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Launcher Smartbomb Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . 1 . . . Propulsion 8 | . . . . . 2 . . 2 1 . . . . . 1 . 2 Utility 7 | . . . . . 2 2 . . 1 . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 84 | 6 3 . 1 3 5 4 . 9 6 . 2 . 7 4 27 2 5 Power 12 | 1 1 . 1 . . 1 . . 1 . 1 . 1 1 3 . 1 Engine 5 | 1 1 . 1 . . 1 . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . 1 . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . . . 3 . 1 Propulsion 33 | 2 . . . . 1 . . 2 2 . . . 4 3 16 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 1 . . . 4 . 1 . . Flight 25 | . . . . . 1 . . 2 1 . . . . 3 15 1 2 Utility 23 | 1 2 . . 1 2 2 . 4 2 . 1 . 1 . 5 . 2 Device 11 | . 1 . . . 2 2 . 2 1 . 1 . 1 . 1 . . Storage 4 | 1 . . . . . . . 1 . . . . . . 2 . . Processor 4 | . . . . 1 . . . . 1 . . . . . 1 . 1 Hackware 2 | . . . . . . . . 1 . . . . . . . . 1 Protection 2 | . 1 . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . . . 2 2 1 . 3 1 . . . 1 . 3 1 . Energy Gun 6 | 2 . . . 1 . . . 1 . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 2 . . . . . . . 1 . Piercing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . 1 3 1 . Parts Lost 34 | . . . . . . . . 1 . . . 2 5 . 24 . 2 Power 4 | . . . . . . . . . . . . . 1 . 3 . . Propulsion 23 | . . . . . . . . 1 . . . 2 1 . 17 . 2 Utility 5 | . . . . . . . . . . . . . 3 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . 2 . . Highest Loss Streak 15 | . . . . . . . . 1 . . . 2 3 . 15 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Backups 8 | 4 7 8 7 5 6 7 7 11 13 14 13 13 13 11 11 4 3 Power 1 | . 1 1 . . 1 1 . . 2 2 2 3 2 . 1 . . Propulsion 1 | 3 3 2 1 1 . . . . . . . . . 3 3 2 2 Utility 3 | . 1 2 1 1 2 3 2 4 7 8 7 7 6 5 3 . . Weapon 2 | . 1 2 3 2 2 3 4 5 2 3 3 3 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 2 4 1 . . . . 5 . 1 . 2 . 3 . 2 Power 5 | . . . 1 . . . . . 2 . . . 1 . 1 . . Propulsion 8 | . 1 2 1 . . . . . 1 . . . . . 1 . 2 Utility 5 | . . . 1 . . . . . 2 . . . 1 . 1 . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 77 | . 97 100 100 99 70 71 76 79 80 82 76 80 66 61 60 41 43 Engine 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 3 4 . . . Treads 10 | . 28 28 28 28 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . 4 5 5 5 5 10 3 4 1 Flight 8 | . . . . . 8 7 7 19 16 17 15 12 4 9 16 17 16 Device 9 | . 7 . . . 15 25 30 23 21 17 16 21 20 14 6 4 4 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 4 5 . . Processor 5 | . . . . 5 9 7 7 6 5 11 10 10 9 4 6 8 10 Hackware 2 | . . . . . . . . 2 5 5 5 5 5 4 4 4 6 Protection 4 | . 5 14 14 8 . . . . . . . . . . . . . Energy Gun 10 | . 28 28 28 21 . . . . . . . . . . 3 . . Slashing Weapon 3 | . . . . . 8 4 . 5 5 5 5 5 5 4 3 2 4 Piercing Weapon 1 | . . . . . 5 7 7 . 3 5 5 5 3 . . . . Peak Build Rating 115 | 6 8 8 10 21 53 65 66 80 91 91 104 102 94 95 115 80 100 Average Rating 52 | 4 7 8 8 14 49 60 65 77 87 91 94 96 84 83 95 69 71 On Entrance 54 | . 6 8 8 10 21 53 65 66 76 91 91 102 89 64 95 64 80 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 4 3 2 2 3 . 10 20 17 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 14 12 14 19 22 26 26 42 42 40 68 68 57 52 66 5 25 Greatest Support 71 | 40 40 40 40 40 50 59 59 71 60 61 69 70 59 71 71 14 42 Greatest Overweight (x) 4 | 4 . . . . . . . . . . . . 4 1 1 . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 8 8 8 14 15 15 15 15 15 15 13 5 5 Most Carried 15 | 6 8 8 8 8 8 8 8 15 15 15 15 14 15 15 15 4 4 Average Carried 9 | 4 7 7 7 7 6 7 7 11 14 15 14 14 14 13 12 3 3 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 8 8 8 7 8 15 15 15 14 14 15 14 4 4 4 Class Distribution -------------------- 58% | Mutant 11% | Ninja 8% | Sprinter 7% | Gladiator 6% | Infiltrator-Mutant 5% | Hacker-Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Sprinter | -5/DSF Gladiator | -4/Factory Sprinter | -4/Waste Ninja | -4/Factory Ninja | -3/Research Ninja | -2/Research Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Matter Collected 867 | 202 101 135 . 61 81 . . 124 56 . . . 19 . 30 . 58 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 845 | . 101 102 . . . . . 257 56 . . . 241 . 30 . 58 Parts 56 | . 4 4 . . . . . 17 4 . . . 18 . 3 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 16 | . 2 2 . . . . . 4 1 . . . 7 . . . . Melee 7 | . . . . . . . . 4 1 . . . 2 . . . . Guns 4 | . 2 2 . . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . 5 . . . . Classes Destroyed 9 | . 1 . . . . . . 4 . . . . 3 . . . 1 Worker 2 | . . . . . . . . . . . . . 1 . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . . 1 . . . . . . 1 . 1 Swarmer 5 | . . . . . . . . . . . . . 5 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . Grunt 4 | . 2 2 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 1 . . . 2 . . . . Best Kill Streak 6 | . 1 1 . . . . . 3 1 . . . 6 . 1 . 2 Combat Bots Only 5 | . 1 1 . . . . . 2 1 . . . 5 . . . . Max Kills in Single Turn 6 | . 1 1 . . . . . 1 1 . . . 6 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 5 . . . . Melee 1 | . . . . . . . . 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Hostile Shots Fired 443 | . 15 12 . . 20 . 7 15 . 1 . 1 46 14 215 15 82 Missed 201 | . 3 2 . . 6 . 5 5 . . . . 12 6 103 7 52 Hits 242 | . 12 10 . . 14 . 2 10 . 1 . 1 34 8 112 8 30 Melee 11 | . . . . . . . . 10 . . . 1 . . . . . Projectile 231 | . 12 10 . . 14 . 2 . . 1 . . 34 8 112 8 30 Critical Strikes 17 | . 1 . . . . . . 4 . . . 1 2 . 9 . . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 5510 | . 160 144 . 48 211 . 45 199 . 65 . 55 979 112 2643 200 649 Core 1335 | . 39 12 . . 31 . 45 19 . 65 . . 109 . 731 51 233 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 3 | . . 3 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . . . . 40 . . . . . . . . Core Remaining (%) 87 | 100 . . . 79 94 . 93 97 . 93 . . 90 100 . 46 85 Volleys Fired 30 | . 9 11 . . . . . 4 . . . . 1 . 5 . . Largest 2 | . 2 2 . . . . . 1 . . . . 1 . 1 . . Hottest 80 | . 80 80 . . . . . 63 . . . . 43 . 65 . . Shots Fired 51 | . 18 22 . . . . . 4 . . . . 1 . 6 . . Gun 49 | . 18 22 . . . . . 4 . . . . . . 5 . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 29 | . 9 11 . . . . . 4 . . . . . . 5 . . Explosive 1 | . . . . . . . . . . . . . . . 1 . . Electromagnetic 21 | . 9 11 . . . . . . . . . . 1 . . . . Robot Hit Streak 10 | . 3 10 . . . . . 1 . . . . . . 2 . . Robot Miss Streak 5 | . 3 4 . . . . . 5 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 54 | . 10 15 . . 3 . . 12 1 . . . 7 . 3 . 3 Core Hits 29 | . 5 5 . . . . . 5 1 . . . 9 . 3 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 222 | . . . . . 34 . . 18 37 . 12 . 37 1 39 5 39 Impact . | . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . 20 . . 16 17 . 2 . 20 1 39 5 39 Piercing 61 | . . . . . 14 . . . 20 . 10 . 17 . . . . Sneak Attacks 5 | . . . . . . . . 2 1 . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . Damage Inflicted 2228 | . 118 177 . . 75 . . 524 92 . . . 818 . 161 . 263 Guns 438 | . 118 177 . . . . . 36 . . . . . . 107 . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 526 | . . . . . . . . . . . . . 524 . 2 . . Melee 1264 | . . . . . 75 . . 488 92 . . . 294 . 52 . 263 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 726 | . 65 83 . . . . . 36 . . . . 435 . 107 . . Explosive 2 | . . . . . . . . . . . . . . . 2 . . Electromagnetic 236 | . 53 94 . . . . . . . . . . 89 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1211 | . . . . . 22 . . 488 92 . . . 294 . 52 . 263 Piercing 53 | . . . . . 53 . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . . 10 22 . 19 19 3 Average Corruption 8 | . . . . . . . . . . . . 10 12 . 6 19 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . . . . . . 1 27 . 32 5 5 Message Errors 11 | . . . . . . . . . . . . . 7 . 2 . 2 Matter Fused 17 | . . . . . . . . . . . . 1 5 . 9 1 1 Heat Flow Errors 10 | . . . . . . . . . . . . . 5 . 5 . . Energy Discharges 9 | . . . . . . . . . . . . . 3 . 3 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . 5 . 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . 2 . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . 7 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 370 | . . . . . . . . 97 . . . . 153 . . . 120 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 114 | . . . . . . . . . . . . . 114 . . . . Melee 256 | . . . . . . . . 97 . . . . 39 . . . 120 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . . . . . . . 75 . . . . Shots 2 | . . . . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 198 144 . . 1 . . 96 . . . 2 141 . 456 . 18 Average Temperature 105 | . 79 49 . . 1 . . 51 . . . 2 61 . 137 . 8 Received Heat Transfer 369 | . 108 81 . . 90 . . . . . . . . . 36 9 45 Effects 5 | . . . . . . . . . . . . . . . 5 . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . . . Heat Transferred 935 | . 150 200 . . . . . 74 . . . . 400 . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . . 5 5 Low Security (%) 85 | 100 100 100 . 100 100 100 100 100 100 100 100 100 83 100 100 . . Level 1 2 | . . . . . . . . . . . . . 16 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . 21 Level 4 5 | . . . . . . . . . . . . . . . . . 57 Level 5 2 | . . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 . Peak Influence 1825 | . 40 61 . . 32 . . 88 39 4 6 . 229 74 194 1825 1648 Initial 1100 | . . . . . . . . . 39 4 2 . . 74 18 105 1100 Average 188 | . 8 11 . . 2 . . 13 6 4 1 . 66 57 24 1671 1308 Influence Increases 2516 | . 50 121 . . 68 . . 174 88 . 24 . 347 . 589 225 830 Destroy 0b10 Robot/C 360 | . 40 80 . . . . . 80 20 . . . 140 . . . . Destroy 0b10 Robot/NC 40 | . . . . . . . . 10 . . . . 10 . 5 . 15 Destroy Leader 86 | . 10 20 . . . . . 22 10 . . . 20 . 2 . 2 Allied During Kill 6 | . . 6 . . . . . . . . . . . . . . . Successful Hack 64 | . . . . . 2 . . 12 4 . 4 . 12 . 9 . 21 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . Disable Machine 75 | . . . . . . . . . . . . . 60 . 15 . . Destroy Structure 445 | . . . . . 21 . . 5 54 . 20 . 90 . 138 15 102 Partial Spotted 225 | . . . . . . . . 30 . . . . . . 60 45 90 Lose Combat Pursuer 1185 | . . 15 . . 15 . . 15 . . . . 15 . 360 165 600 Influence Decreases 2369 | . 50 121 . . 68 . . 93 163 2 26 2 205 108 435 83 1013 Entered New Map 946 | . . . . . . . . . 42 2 2 2 . 68 16 83 731 Time Decay 1203 | . 50 121 . . 68 . . 83 121 . 24 . 175 40 259 . 262 Lost Part 220 | . . . . . . . . 10 . . . . 30 . 160 . 20 Squads Dispatched 33 | . 1 . . . 2 . . 4 1 . 1 . 6 1 7 6 4 Investigation 8 | . 1 . . . 2 . . 1 . . . . 2 1 1 . . Extermination 13 | . . . . . . . . 1 1 . 1 . 3 . 3 . 4 Reinforcement 6 | . . . . . . . . 2 . . . . 1 . 3 . . Assault 6 | . . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Distress Signals 17 | . . . . . 2 . . 2 . . . . 1 . 8 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 7 4 . . 7 . 1 9 . . 1 5 24 2 52 24 47 Peak Tracking Total 17 | . 4 2 . . 3 . 2 3 . 1 1 5 9 2 17 14 17 Tactical Retreats 23 | . . 1 . . 1 . . 1 . . . . 3 . 8 2 7 ECM-based Alert Blocks 15 | . . . . . . . . . . . . . 15 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Traps Triggered 9 | . 1 . . 1 . . 1 . . . 1 . . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Machines Disabled 5 | . . . . . . . . . . . . . 4 . 1 . . Max in Single Turn 4 | . . . . . . . . . . . . . 4 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Machines Accessed 52 | . 1 . 5 1 5 1 . 7 13 . 4 . 8 . 6 . 1 Terminals 29 | . 1 . . . 3 1 . 3 6 . 3 . 6 . 5 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . 1 2 . . . . . . . . Recycling Units 6 | . . . . . 1 . . 2 2 . . . 1 . . . . Scanalyzers 4 | . . . . . 1 . . 1 1 . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . 1 . 1 . . Total Hacks 121 | . 1 . 28 1 15 2 . 17 26 . 6 . 12 . 11 . 2 Successful 58 | . . . 28 1 6 1 . 6 8 . 2 . 3 . 2 . 1 Failed 62 | . 1 . . . 8 1 . 11 18 . 4 . 9 . 9 . 1 Catastrophic 11 | . 1 . . . 2 . . 1 2 . 1 . 2 . 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 26 | . 1 . 1 . 9 . . 1 6 . 2 . 4 . 2 . . Terminals 60 | . 1 . . . 8 2 . 9 13 . 5 . 10 . 10 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 8 | . . . . . . . . 3 5 . . . . . . . . Recycling Units 12 | . . . . . 3 . . 4 4 . . . 1 . . . . Scanalyzers 7 | . . . . . 4 . . 1 1 . 1 . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . 1 . 1 . . Terminal Hacks 44 | . . . 28 1 1 1 . 4 3 . 2 . 1 . 2 . 1 Record 34 | . . . 27 . . . . 3 1 . 1 . 1 . 1 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 Open DSF 6 | . . . . . . 1 . 1 2 . 1 . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 2 . . . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 1 . . . 1 . . . . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . Used 2 | . . . . . 1 . . . . . . . 1 . . . . Hacking Detections 38 | . 1 . . . 4 . . 6 10 . 4 . 6 . 6 . 1 Full Trace Events 5 | . . . . . 1 . . 1 . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . Highest-Rated Group 73 | . . 73 73 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . . . Total Damage 85 | . . 85 . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Active Infowar (turns) 3583 | . 113 . . . 4 7 . 343 517 14 174 30 710 82 889 123 577 Optics 1358 | . . . . . . . . . . . . . . . 658 123 577 Terrain 611 | . . . . . . . . . . . . . 498 82 31 . . Traps 2249 | . . . . . . . . 343 517 14 174 30 707 82 382 . . Seismic 113 | . 113 . . . . . . . . . . . . . . . . Jamming 828 | . . . . . . . . . 513 14 174 30 97 . . . . ECM 50 | . . . . . 4 7 . . . . . . 39 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Turns Passed 6842 | 90 209 592 1226 479 633 20 19 411 517 14 174 30 757 82 889 123 577 Spaces Moved 9319 | 45 109 342 764 295 706 27 30 660 928 43 356 81 1005 130 1617 361 1820 Core 20 | 20 . . . . . . . . . . . . . . . . . Treads 1566 | 25 109 342 764 295 31 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 402 | . . . . . . . . . . . . . 115 36 251 . . Flight 7331 | . . . . . 675 27 30 660 928 43 356 81 890 94 1366 361 1820 Fastest Speed 18 | 50 160 160 160 160 50 50 50 37 35 31 31 31 48 37 19 27 18 Average Speed 57 | 170 160 160 160 160 54 50 50 37 38 31 34 37 51 52 36 27 24 Slowest Speed 300 | 250 160 160 160 160 160 50 50 42 42 35 35 50 300 108 110 27 94 Overloaded Moves 99 | . . . . . . . . . . 34 19 46 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . 9 . . 6 8 . 1 . 6 1 16 3 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 4 22 68 93 60 32 1 41 12 23 44 9 67 33 3 41 58 60 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . . . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 178 | . . . . . 21 . . 5 27 . 10 . 27 . 49 5 34 Terrain Destroyed 213 | . . . . . 21 . . 5 27 . 10 . 61 . 50 5 34 Melee 164 | . . . . . 21 . . 5 27 . 10 . 27 . 35 5 34 Projectile 1 | . . . . . . . . . . . . . . . 1 . . AOE 48 | . . . . . . . . . . . . . 34 . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res Res Tes Acc Total 10336 | 56 126 366 772 303 896 31 34 790 1042 42 389 80 1183 141 1840 375 1870 Wait 638 | . . 10 . . 162 . . 91 65 . 19 . 128 . 129 8 26 Move 9163 | 44 108 341 763 294 687 26 29 647 911 42 354 80 992 127 1584 354 1780 Hop 68 | . . . . . 9 . . 6 8 . 1 . 6 1 16 3 18 Pick Up 60 | 6 3 2 2 2 4 1 3 11 9 . 1 . 3 3 7 2 1 Fast Attach 48 | 6 2 . . 2 2 . . 1 2 . 1 . 4 3 21 1 3 Attach 29 | . . . . . 1 2 . 3 3 . 1 . 3 2 11 1 2 Detach 11 | . . . . . . . . 1 1 . . . 2 1 5 . 1 Swap 19 | . 1 . 1 1 2 2 . 5 2 . 1 . 4 . . . . Drop 51 | . 3 2 6 4 2 . 2 3 9 . 1 . 5 3 10 1 . Fire 30 | . 9 11 . . . . . 4 . . . . 1 . 5 . . Melee 206 | . . . . . 27 . . 18 32 . 10 . 35 1 39 5 39 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: DSF / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / [Upp] / Gar) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 541 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 732 | -10/Mines | Discovered new exit (range 11) 825 | -10/Mines | Received a Mining Laser from a helpful Derelict 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Entered Exiles 892 | -10/Exiles | Accompanied by 3 allies 922 | -10/Exiles | Led the pair of lost Derelicts to a safe place 923 | -10/Exiles | Discovered new exit (range 14) 960 | -10/Exiles | Met 8R-AWN 990 | -10/Exiles | Met EX-HEX 1083 | -10/Exiles | Met EX-DEC 1124 | -10/Exiles | Visited The Gauntlet 1403 | -10/Exiles | Met EX-BIN 1545 | -10/Exiles | Discovered new exit (range 12) 1625 | -10/Exiles | Learned location of Zion (-6) 1731 | -10/Exiles | Aligned with FarCom system 1732 | -10/Exiles | Given EX-Vault access code 1806 | -10/Exiles | Opened EX-Vault 1892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1958 | -10/Exiles | Found Flying Fortress v7 2118 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2118 | -10/Exiles | Entered Mines 2198 | -9/Mines | Learned Materials emergency access door positions 2307 | -9/Mines | Discovered new exit (range 15) 2383 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2499 | -9/Mines | Assembled infested the area 2504 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2597 | -9/Mines | Entered Materials 2597 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2703 | -8/Materials | Central database locked down 3215 | -8/Materials | Discovered new exit (range 14) 3230 | -8/Materials | Entered Factory 3230 | -7/Factory | Evolved 2 slots: Utility x2 3249 | -7/Factory | Identified exit to DSF 3250 | -7/Factory | Entered DSF 3259 | -7/DSF | Discovered new exit (range 13) 3269 | -7/DSF | Entered Factory 3269 | -6/Factory | Evolved 2 slots: Propulsion x2 3312 | -6/Factory | Discovered new exit (range 8) 3680 | -6/Factory | Entered another Factory area 3680 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3909 | -5/Factory | Identified exit to DSF 3981 | -5/Factory | Repaired Lgt. Angular Momentum Engine? 3993 | -5/Factory | Build established: Infiltrator-Mutant 4197 | -5/Factory | Identified exit to DSF 4197 | -5/Factory | Entered DSF 4203 | -5/DSF | Discovered new exit (range 12) 4211 | -5/DSF | Entered Factory 4211 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4385 | -4/Factory | Sucked down chute 4385 | -4/Factory | Entered Waste 4388 | -4/Waste | Spotted C-40 Crusher 4396 | -4/Waste | Spotted C-40 Crusher 4397 | -4/Waste | Spotted C-40 Crusher 4397 | -4/Waste | Spotted C-40 Crusher 4400 | -4/Waste | EMP discharged 4400 | -4/Waste | System corruption reached 10% 4400 | -4/Waste | Spotted C-40 Crusher 4400 | -4/Waste | Spotted C-40 Crusher 4403 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4408 | -4/Waste | Discovered new exit (range 11) 4415 | -4/Waste | Entered Factory 4671 | -4/Factory | Discovered new exit (range 16) 5065 | -4/Factory | Identified exit to Garrison 5125 | -4/Factory | Discovered new exit (range 14) 5141 | -4/Factory | Discovered new exit (range 18) 5159 | -4/Factory | Crushed by falling debris 5171 | -4/Factory | Build established: Ninja 5172 | -4/Factory | Entered Research 5172 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5198 | -3/Research | Lost 3 parts (1p2u) 5233 | -3/Research | Discovered new exit (range 3) 5254 | -3/Research | Entered another Research area 5254 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5509 | -2/Research | Spotted B-90 Cyclops 5913 | -2/Research | System corruption reached 10% 5931 | -2/Research | Lost 5 parts (4n1u) 6109 | -2/Research | Core integrity fell below 50% 6112 | -2/Research | Lost 15 parts (2p11n2w) 6142 | -2/Research | Discovered new exit (range 7) 6143 | -2/Research | Entered Testing 6144 | -2/Testing | Maximum security lockdown engaged 6217 | -2/Testing | Spotted Striker 6217 | -2/Testing | Spotted Striker 6255 | -2/Testing | Spotted PH-SBYELRAXIO 6265 | -2/Testing | Discovered new exit (range 4) 6266 | -2/Testing | Entered Access 6266 | -1/Access | Evolved 2 slots: Propulsion x2 6344 | -1/Access | Spotted B-99 Colossus 6377 | -1/Access | Build established: Sprinter 6759 | -1/Access | Build established: Hacker-Sprinter 6842 | -1/Access | Discovered new exit (range 6) 6843 | *** | Escaped! Last Messages --------------- Acquired Prototype Flight Unit. K-01 Serf cleans the Wave Collapse Detector. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. K-01 Serf destroyed. K-01 Serf collects debris. Acquired 15 matter. K-01 Serf collects debris. System corrupted: Matter fused (-6). System corrupted: IFF burst signal emitted. Drone sends a signal. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8W. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????# #?????????????????? | | ???????????????# #??????###########? | | ???????????????# #######+##### #??????# #? | | ???????????????# #???# ## ######## #? | | ???????????????# #???# ## + ! #? | | ???????????????# #???# ########### #? | | ???????????????# #???# #?????????# #? | | ???????????????# #???# #?????????# [ [[#? | | ???????????????# #???# #?????????# [[#? | | ???????#???????# #???########?????????# #? | | ???????# #### ##########################+#####? | | ???????# " ???? | | ???????# ku ?? | | ???????#! #########A ""##?????#####+#####? | | ???????## ?????????# ""#?????????????????? | | ????????#???????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ?????????H??????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 48 Energy Capacity 450 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 66 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 33% | -5/Factory Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Fancy Inventory For Science! Ghost 'Em GoHome() Heavy Suspicion Hornet's Nest I Have A Map? I Laugh At Your Crits Quick And Dirty Sixth Sense Spot Them First Window Shopping Challenges ------------ None Game ------ Seed NovaZeronetShovel Manual? 0 Play Time 03:06:50 Cumulative 41.4 hours Start 2025.12.23 @ 18:01:41 End 2025.12.29 @ 18:09:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 17 Adventurer 4 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 5e2c7791-137b-4ac6-a6d0-33bb21fc4c3d