Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.16 @ 09:01:46 Player: Willow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1982 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 282/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Medium Matter Pod (100) Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Cooling System Medium Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 7 8 1 5 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 1 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 93 Engine 13 | . 14 14 11 Treads 28 | . 28 28 33 Device 4 | . 7 . 4 Storage 13 | . 14 14 11 Protection 8 | . 5 14 11 Energy Gun 2 | . 4 . . Ballistic Gun 5 | . 9 . . Ballistic Cannon 19 | . 14 28 22 Peak Build Rating 15 | 7 11 11 15 Average Rating 9 | 5 8 10 13 On Entrance 7 | . 7 11 11 Naked Turns . | . . . . Heaviest Build 38 | 12 36 36 38 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 15 | 1 15 15 15 Average Carried 9 | . 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 822 | 298 287 131 106 Remotely . | . . . . Salvage Created 905 | 88 473 224 120 Parts 64 | 8 35 13 8 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 10 6 2 Guns 7 | . 7 . . Cannons 11 | . 3 6 2 Classes Destroyed 5 | 2 3 . . Tunneler 2 | 2 . . . Hauler 4 | . 2 . 2 Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Grunt 18 | . 10 6 2 Best Kill Streak 3 | 3 3 3 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 49 | . 26 15 8 Missed 14 | . 9 3 2 Damage Taken 343 | . 155 128 60 Core 75 | . 39 24 12 Absorbed by Shields . | . . . . Ignored by Resistances 105 | . 49 38 18 Core Remaining (%) 87 | 100 . 74 . Volleys Fired 54 | 8 24 14 8 Largest 2 | 2 2 2 2 Hottest 78 | 40 78 78 78 Shots Fired 107 | 16 47 28 16 Gun 45 | 16 29 . . Cannon 62 | . 18 28 16 Launcher . | . . . . Special . | . . . . Kinetic 94 | 16 34 28 16 Thermal 13 | . 13 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 44 | 15 44 13 18 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | 15 41 23 11 Core Hits 44 | 5 22 12 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1486 | 147 597 517 225 Guns 450 | 146 304 . . Cannons 1010 | . 293 492 225 Explosions . | . . . . Melee . | . . . . Ramming 26 | 1 . 25 . Kinetic 1318 | 146 455 492 225 Thermal 142 | . 142 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles 16 | . . 16 . Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . 8 7 1 Impact . | . . . . Kinetic 12 | . 5 6 1 Secondary 4 | . 3 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | 1 . 5 . Targets Rammed 6 | 1 . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | . 186 168 84 Average Temperature 59 | . 48 78 42 Received Heat Transfer 252 | . 111 96 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | . 325 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 308 | 15 308 169 59 Initial 13 | . 8 13 . Average 99 | 7 125 88 38 Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 79 100 100 Level 1 11 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 13 6 2 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 16 . 2 Successful 12 | . 10 . 2 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 16 . 2 Terminals 16 | . 14 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 8 | . 7 . 1 Botnet 2 | . 2 . . Skim 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1858 | 106 1010 559 183 Spaces Moved 899 | 44 457 310 88 Core 11 | 11 . . . Treads 888 | 33 457 310 88 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 200 | 200 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 76 82 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1212 | 64 691 343 114 Wait 194 | 4 176 10 4 Move 897 | 44 456 309 88 Hop . | . . . . Pick Up 24 | 1 17 2 4 Fast Attach 13 | 7 4 . 2 Attach 4 | . 1 1 2 Detach 1 | . 1 . . Swap 5 | . 3 . 2 Drop 15 | . 9 2 4 Fire 54 | 8 24 14 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Discovered new exit (range 11) 1076 | -10/Materials | Identified exit to Materials 1076 | -10/Materials | Identified exit to Subcaves 1115 | -10/Materials | Identified exit to Mines 1117 | -10/Materials | Entered Mines 1132 | -10/Mines | Discovered exit to Materials (range 10) 1245 | -10/Mines | Learned Materials emergency access door positions 1551 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1555 | -10/Mines | Found Prototype Device 1631 | -10/Mines | Discovered exit to Materials (range 7) 1653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1655 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Materials 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -9/Materials | Discovered new exit (range 12) 1859 | -9/Materials | Identified exit to Mines 1859 | -9/Materials | Self-destructed Last Messages --------------- 01774_ Acquired Lgt. Treads. 01775_ Dropped Grenade Launcher. 01784_ Acquired Lgt. Treads. 01785_ Acquired 5 matter. 01792_ Acquired 30 matter. 01825_ A-02 Transporter destroyed. 01830_ Dropped Lgt. Treads. 01832_ EXIT=FOUND 01840_ K-01 Serf collects debris. 01859_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! >>Access(Branch) Found 2 branch access points: (14,85) Mines (14,14) Mines Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ???????????#"""#?????????????????????????????????? | | ?????????##"|||"#????????????????????????????????? | | ??????? ?#"" ""????????????????????????????????? | | ??????? ?# #???????????????????????????????? | | ??????? ?# > ????????????????????????????????? | | ??????? ?# ????????????????????????????????? | | ??????? ?# ?????????????????????????????????? | | ??????? ??# ###############??????????????????? | | ??????# ???# ## #??????????????????? | | ??##### #??# ## #??????????????????? | | # #??# ## #??????????????????? | | [ """ # #??# + #??????????????????? | | """ # #??# ## #??????????????????? | | """ # #??# ## #??????????????????? | | # #### ##+##########+##??????????????????? | | """ # = # [[! #????????????? | | """ + !/!% + #????????????? | | """ # */%/! #??????????????????? | | ###+#######+#### #??????????????????? | | """ ## ?????????# @ #??????????????????? | | """ ## #????????# "T" u????????????? | | """ ## #????????+ r "?????????? | | ## #????????# ?????????? | | ###+#### #????????# ############ ???????????? | | ??# #??# #????????# #???????????????????????? | | ??# #??# #????????# #???????????????????????? | | ??# #??# #????????# #???????????????????????? | | ??# #??# #????????# #???????????????????????? | | ??# #??##/###????????# #???????????????????????? | | ??# #???? #??????????# #???????????????????????? | | ??# ##### #??????????# #???????????????????????? | | ??#= #??????????# #???????????????????????? | | ??# #??????????# ????????????????????????? | | ??# #??????????? #???????????????????????? | | ?## #????????????? #???????????????????????? | | ?##] ! #???????????? #???????????????????????? | | ??# #??######### ######??????????????????? | | ??# ! * #??# ?????????????????? | | ??# #??# ?????????????????? | | ??# #??# ?????????????????? | | ??# #??####+##########?????????????????????? | | ??# #??# #??????????????????????????? | | ??# #??# #??????????????????????????? | | ??# #??# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHoverScrapsphere Manual? 0 Play Time 00:14:25 Cumulative 192.5 hours Start 2025.02.16 @ 08:33:35 End 2025.02.16 @ 09:01:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 92 Rogue 56 Adventurer 33 Explorer 3 Win Type - Total 5 Types 2/1/0/1/0/1/0/0/0 Lore% 64 Gallery% 63 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50c65d9f-ac51-41d3-a18f-fadc83c29ea0