Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 13:58:13 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (268) 1340 Value Destroyed (10246) 10246 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4740) 4740 TOTAL SCORE: 27886 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 275 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 859/1150 Matter 24/300 Energy 385/385 System Corruption 5% Temperature Cool (0) Movement Core (1900) Ox37 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Experimental Cooling System Huge Storage Unit > --- WEAPON (7) ------- KE Penetrator > --- INVENTORY (25) --- Vortex Chain Reactor Improved Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod (200) Long-range Terrain Scanner Precision Matter Filter Improved Kinecellerator Transmission Jammer Improved Phase Shifter Medium Reflective Plating Thermal Barrier Hacking Drone Bay (1/1) Variable Charge Gun HERF Cannon Phase Cannon Advanced Plasma Cannon Matter Neutralizer High-powered Shotgun Coil Gun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Improved Kinecellerator Medium Reflective Plating Makeshift Ablative Armor > --- WEAPON ----------- Variable Charge Gun Vortex Rifle Vortex Rifle Slug Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor Improved Treads Medium Treads Improved Medium Treads Advanced Heat Sink Experimental Cooling System High-capacity Matter Pod Long-range Terrain Scanner Precision Matter Filter Precision Matter Filter Precision Matter Filter Transmission Jammer Medium Reflective Plating Makeshift Ablative Armor Thermal Barrier Hacking Drone Bay Wave Gun Advanced Plasma Cannon Matter Neutralizer Heavy Gauss Cannon Smartbomb Launcher Thermoblaster [Rating: 125] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Dual-blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . Utility 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Weapon 5 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 Parts Attached 152 | 5 6 13 14 10 9 8 1 2 3 . 3 3 7 10 5 21 4 4 5 6 13 Power 14 | 1 1 3 . 1 . 1 . . . . 1 . . 2 1 . . . . . 3 Engine 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . Core 6 | . . 2 . 1 . 1 . . . . . . . 1 . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Propulsion 33 | 2 . 3 5 4 3 . . . 2 . 1 . 4 . . 5 . 1 . 3 . Treads 33 | 2 . 3 5 4 3 . . . 2 . 1 . 4 . . 5 . 1 . 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 50 | . 3 2 5 2 2 5 1 1 . . 1 3 2 4 3 7 2 2 2 . 3 Device 23 | . . . 1 1 . 2 . . . . 1 3 2 3 3 2 2 . 1 . 2 Storage 5 | . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . Processor 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . Hackware 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . Protection 14 | . . 2 3 . 1 1 1 1 . . . . . . . 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 5 4 3 4 2 . 1 1 . . . 1 4 1 9 2 1 3 3 7 Energy Gun 13 | 1 1 1 . . . . . . . . . . . 2 . 4 . . 3 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Ballistic Gun 20 | 1 1 1 2 2 1 . . . . . . . 1 1 1 2 . . . 1 6 Ballistic Cannon 11 | . . 2 . 1 2 1 . 1 1 . . . . . . 1 1 1 . . . Launcher 6 | . . 1 2 . . 1 . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . . . . . 1 1 . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 68 | . 2 3 9 2 . . . 2 . . 2 1 3 6 2 10 . 4 . 3 19 Power 4 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 18 | . . 2 4 . . . . . . . . . . 2 2 2 . 1 . 1 4 Utility 16 | . . 1 3 . . . . 2 . . 1 . 1 . . 1 . 3 . . 4 Weapon 30 | . 1 . 2 1 . . . . . . 1 1 2 4 . 7 . . . 2 9 Highest Loss Streak 12 | . 1 1 5 1 . . . 1 . . 2 1 1 6 1 5 . 2 . 2 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 4 Average Backups 20 | 1 5 13 19 18 21 22 22 21 21 23 22 20 21 21 23 22 23 21 23 21 21 Power 1 | . 2 4 3 2 2 1 1 1 1 1 1 1 1 2 2 1 1 1 1 2 1 Propulsion 3 | . . . . . 1 5 7 7 5 5 4 4 4 4 5 3 4 3 3 2 1 Utility 9 | . 1 3 6 8 11 9 7 6 8 11 12 10 11 11 14 14 11 9 9 11 10 Weapon 6 | . 1 5 9 6 5 6 7 7 6 6 5 4 4 3 1 2 6 7 8 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 3 2 3 3 4 . . . . . . . . 2 3 1 . 2 . 11 Power 8 | . . 3 1 2 . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . 2 2 . . . . . Utility 9 | . . . . 1 . 3 . . . . . . . . . 1 . . . . 4 Weapon 12 | . . . 1 . 2 . . . . . . . . . . . 1 . 2 . 6 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 88 91 90 90 84 84 83 89 92 89 90 85 84 83 78 82 81 82 79 78 Engine 1 | . 13 4 8 . . . . . . . . . . . . . . . . . . Core 3 | . . 6 . 5 7 7 7 7 7 7 5 6 6 6 . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 6 5 5 5 5 5 4 Treads 21 | . 28 24 23 28 21 15 15 15 20 23 26 26 29 22 17 19 17 17 17 18 20 Device 8 | . . . . 3 7 9 15 14 15 15 6 4 6 13 20 15 17 10 9 8 9 Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 9 6 5 5 5 5 5 5 Processor 2 | . 13 11 9 8 13 1 . . . . . . . . . . . . . . . Protection 6 | . . 8 14 4 . 10 7 7 7 7 9 12 8 . . . . 4 6 7 4 Energy Gun 5 | . 19 7 . . . . . . . . . . . 4 6 9 17 17 17 12 7 Ballistic Gun 9 | . 7 8 15 13 15 15 8 7 7 7 11 12 18 16 12 8 . . . 1 15 Ballistic Cannon 11 | . . 5 8 11 14 13 15 20 23 20 12 13 1 6 13 5 10 11 17 11 2 Launcher 1 | . . . 2 2 . . 5 1 . 2 6 6 6 2 . . . . . 3 4 Peak Build Rating 125 | 5 7 19 29 41 66 70 68 69 69 66 73 78 73 89 93 118 121 122 125 125 119 Average Rating 72 | 3 6 14 24 34 53 68 68 68 66 66 71 70 65 72 88 96 120 120 119 112 103 On Entrance 65 | . 5 7 18 20 41 66 68 68 68 66 66 65 68 69 89 75 117 121 119 125 95 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 7 28 43 70 73 117 135 119 123 123 124 130 131 132 133 133 142 149 155 164 164 159 Greatest Support 225 | 40 40 60 60 88 140 140 140 140 140 126 154 154 154 168 168 225 225 225 225 225 156 Greatest Overweight (x) 3 | . . 1 3 1 . . . . . . . . . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 9 15 19 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 7 15 20 20 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 5 13 19 18 22 24 24 23 24 25 24 22 23 23 24 23 24 23 24 24 24 Final Capacity 25 | 5 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 6 14 18 20 25 25 24 22 25 25 24 23 25 23 25 25 25 24 25 23 22 Class Distribution -------------------- 42% | Tank 18% | Scavenger-Executioner 13% | Executioner 8% | Mutant 7% | Scavenger-Tank 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 8223 | 188 445 255 692 533 189 617 32 596 219 167 320 535 434 271 562 980 133 426 . 373 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10519 | . 431 638 736 609 . 710 155 259 . 184 278 356 318 310 459 1944 151 1090 . 394 1497 Parts 493 | . 13 53 53 30 . 52 5 5 . 7 12 18 16 10 16 83 11 31 . 8 70 Haulers Intercepted 16 | . . 3 2 2 . 2 . . . . 1 . . . 1 3 . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled 12 | . . . . . . 3 . . . . . . 6 3 . . . . . . . Retrieved Matter 76 | . . . . . . 12 . . . . . . 40 24 . . . . . . . Parts Self-Destructed 132 | . . . . . . . 12 5 6 7 . 7 15 . 19 . 11 38 . 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 199 | . 12 14 22 7 . 12 4 8 . 6 6 6 6 4 10 24 6 20 . 9 23 Guns 84 | . 12 6 5 2 . 4 . 1 . 2 . 1 4 2 5 16 4 7 . 2 11 Cannons 57 | . . 3 10 2 . 5 . 4 . 2 . 2 1 2 5 7 2 9 . 3 . AOE 54 | . . 5 7 3 . 3 4 3 . 2 6 3 1 . . 1 . . . 4 12 Classes Destroyed 20 | . 3 4 3 5 . . . 3 . . . 1 . . . . . 1 . . . Worker 15 | . . . . 2 . 2 . . . . . . . . . 3 . . . . 8 Builder 12 | . . 2 1 1 . 2 . . . . . . . . . 3 . . . . 3 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 16 | . . 3 2 2 . 2 . . . . 1 . . . 1 3 . . . . 2 Recycler 10 | . . 1 . 3 . 1 . . . . . . . . . 2 . . . . 3 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 Watcher 10 | . 1 1 2 . . 1 . . . . 3 . . . . 1 . . . . 1 Swarmer 52 | . 3 7 3 5 . 3 . . . 3 3 3 . . 5 . 5 6 . 2 4 Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . Grunt 73 | . 9 4 9 . . 2 4 3 . 2 3 . 3 . 5 14 . 4 . 3 8 Brawler 7 | . . . . . . . . 1 . . . . . . . 1 . 3 . 2 . Duelist 8 | . . . . . . . . 2 . . . . . . . 1 . 4 . 1 . Sentry 19 | . . 3 5 1 . 1 . 1 . 1 . 1 1 . . . 1 2 . 1 1 Hunter 15 | . . . 1 . . 3 . . . . . 2 2 . . 1 . . . . 6 Programmer 14 | . . . . 1 . 3 . . . . . . . . . 6 . . . . 4 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 4 5 8 4 . 8 4 4 . 3 3 3 3 3 5 10 5 6 . 9 19 Combat Bots Only 9 | . 3 4 5 3 . 4 4 4 . 3 3 3 3 3 5 9 5 6 . 9 8 Max Kills in Single Turn 4 | . 2 2 3 2 . 4 3 3 . 2 3 2 1 1 2 2 2 2 . 3 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 Exploded 3 | . . 2 3 2 . 2 3 3 . 2 3 2 1 . . 1 . . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1353 | . 76 66 122 47 . 41 4 57 . 35 18 56 43 26 44 167 29 110 . 102 310 Missed 416 | . 20 16 30 10 . 12 . 15 . 14 5 14 17 4 11 56 9 14 . 28 141 Hits 937 | . 56 50 92 37 . 29 4 42 . 21 13 42 26 22 33 111 20 96 . 74 169 Melee 46 | . . . 18 . . . . 3 . . . . . . . . . 22 . 3 . Projectile 891 | . 56 50 74 37 . 29 4 39 . 21 13 42 26 22 33 111 20 74 . 71 169 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 39 | . . 1 7 . . 1 . 2 . 1 . 2 . . 2 4 . 7 . 1 11 Part Disruptions 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 Damage Taken 17348 | . 565 660 1858 318 . 465 87 777 . 248 869 675 350 955 463 2156 380 2074 . 1466 2982 Core 1701 | . 76 137 239 70 . 87 . 31 . . 154 33 23 78 45 170 68 155 . 44 291 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 293 | . . . . . . . . . . . . . . 105 . . . 188 . . . Redirected to Shielding 234 | . . . . . . 30 15 87 . . . . . . . 102 . . . . . Ignored by Resistances 696 | . . . 20 17 . . . . . . 20 4 11 . 102 232 . 173 . 117 . Regen/Repaired (Parts) 1282 | . . . . 128 . 377 . . . . . . . . . 478 . . 299 . . Core Remaining (%) 68 | 100 69 65 56 . . . . . . 73 . . . . 60 . . . . 56 . Volleys Fired 511 | . 35 59 60 25 . 26 3 20 1 16 20 28 12 12 21 54 10 45 3 14 47 Largest 6 | . 2 2 3 4 . 4 2 4 1 4 4 4 4 5 5 6 6 6 1 6 5 Hottest 551 | . 90 74 90 130 . 152 76 156 40 156 144 144 144 234 209 407 443 443 225 551 256 Shots Fired 1445 | . 69 101 134 63 . 89 4 77 1 36 62 64 39 51 102 193 30 119 3 57 151 Gun 940 | . 69 80 78 43 . 46 1 21 . 15 28 47 34 37 62 149 17 59 3 14 137 Cannon 450 | . . 13 50 17 . 40 1 54 1 20 32 8 4 11 40 44 13 60 . 39 3 Launcher 55 | . . 8 6 3 . 3 2 2 . 1 2 9 1 3 . . . . . 4 11 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1050 | . 17 54 128 60 . 86 2 75 1 35 60 55 38 35 81 122 11 39 . 39 112 Thermal 285 | . 52 39 . . . . . . . . . . . . . 66 19 80 3 18 8 Explosive 43 | . . . 6 3 . 3 2 2 . 1 2 9 1 3 . . . . . . 11 Electromagnetic 47 | . . 8 . . . . . . . . . . . 13 21 5 . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 25 | . 19 7 21 25 . 9 2 7 . 4 4 6 10 14 12 13 11 11 . 9 10 Robot Miss Streak 7 | . 2 5 6 3 . 5 1 5 . 3 2 4 4 3 6 4 3 4 . 7 5 Penetration Max 1 | . . . . 1 . 1 . . . . . . . 1 1 1 . . . 1 1 Secondary Targets 22 | . 4 1 . . . . . . . . . . 2 . . 3 . 6 . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 Shots Hit Robots 809 | . 52 63 86 37 . 42 2 38 . 17 18 35 24 34 50 111 17 78 . 26 79 Core Hits 495 | . 22 34 44 22 . 31 8 20 . 8 16 23 15 22 26 65 7 35 . 15 82 Critical Kills 15 | . . . . . . 4 . 1 . . . 1 1 1 1 4 . 1 . . 1 Critical Parts Destroyed 20 | . . . . 1 . 5 . 2 . 2 2 . . . 2 6 . . . . . Critical Strikes 53 | . 3 . 2 1 . 9 . 3 . 3 2 2 2 1 3 14 1 5 . 1 1 Burn 7 | . 3 . . . . . . . . . . . . . . 2 . 2 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 34 | . . . . 1 . 9 . 3 . 2 2 1 1 1 3 10 . . . . 1 Blast 11 | . . . 2 . . . . . . 1 . 1 1 . . 2 1 2 . 1 . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29614 | . 628 1070 2324 1271 . 1550 308 1357 . 645 1178 1069 597 974 1420 3880 560 2547 . 1514 6722 Guns 12546 | . 625 500 688 586 . 553 . 203 . 159 202 548 394 470 863 2579 208 988 . 195 2785 Cannons 7583 | . . 247 818 296 . 415 . 713 . 285 172 73 58 145 557 1213 352 1559 . 680 . Explosions 9286 | . . 314 818 359 . 545 308 441 . 201 798 448 145 287 . 46 . . . 639 3937 Melee 72 | . . . . . . . . . . . . . . 72 . . . . . . . Ramming 127 | . 3 9 . 30 . 37 . . . . 6 . . . . 42 . . . . . Kinetic 15166 | . 134 466 1506 882 . 968 . 916 . 444 374 621 452 527 1183 2654 274 1047 . 680 2038 Thermal 5264 | . 491 387 . . . . . . . . . . . . . 1120 286 1500 . 834 646 Explosive 7745 | . . . 818 359 . 545 308 441 . 201 798 448 145 287 . . . . . . 3395 Electromagnetic 597 | . . 208 . . . . . . . . . . . 88 237 64 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 72 | . . . . . . . . . . . . . . 72 . . . . . . . Entropic 643 | . . . . . . . . . . . . . . . . . . . . . 643 Highest Corruption 10 | . . . . . . 3 3 3 3 . 10 10 1 1 4 5 5 5 5 . 5 Average Corruption 3 | . . . . . . 1 3 3 3 . 9 4 1 1 1 3 5 5 5 . 1 Corruption Purged 9 | . . . . . . . . . . . . 9 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . 13 11 7 4 . 3 26 5 2 2 15 14 29 3 . 2 Message Errors 32 | . . . . . . 2 2 2 . . 1 6 . 1 . 4 4 9 1 . . Matter Fused 32 | . . . . . . 2 3 . 2 . . 7 3 . 2 4 2 7 . . . Heat Flow Errors 22 | . . . . . . 5 3 1 . . . 3 1 . . 3 1 5 . . . Energy Discharges 16 | . . . . . . 4 1 1 1 . . 2 1 . . 1 1 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . 1 1 . . 1 3 . 1 . 1 3 . 2 . 1 Data Loss (major) 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . Misfires 5 | . . . . . . . . 1 . . 1 2 . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . . . 1 . . . 1 . . . 1 1 3 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 580 | . . . 6 6 . 14 . 38 . 27 67 70 . . . 31 . 26 . 31 264 Projectiles 114 | . . . . 2 . 14 . 25 . . 29 . . . . 18 . 26 . . . Explosions 458 | . . . 6 . . . . 13 . 27 38 70 . . . 9 . . . 31 264 Melee 8 | . . . . 4 . . . . . . . . . . . 4 . . . . . Knockbacks 29 | . . . 6 1 . 4 . 2 . 1 . . . . 5 6 . 4 . . . Impact 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Kinetic 26 | . . . 6 1 . 3 . 2 . 1 . . . . 5 4 . 4 . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 299 | . . 95 70 . . . 22 . . . . 16 29 . . 67 . . . . . Shots 12 | . . 4 4 . . . 1 . . . . 1 1 . . 1 . . . . . Rammed 12 | . 3 2 . 1 . 2 . . . . 1 . . . . 3 . . . . . Targets Rammed 13 | . 3 2 . 2 . 2 . . . . 1 . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 286 307 212 176 . 223 189 114 . 15 174 257 182 196 337 402 318 497 312 200 229 Average Temperature 82 | . 97 89 56 57 . 62 93 13 . 9 61 113 78 141 140 108 104 89 26 55 112 Received Heat Transfer 2936 | . 246 135 315 60 . 30 36 153 . 45 90 12 81 . 189 651 27 485 . 186 195 Effects 20 | . 3 1 . . . . . . . . . . . . . 5 3 8 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . Interference 15 | . 3 1 . . . . . . . . . . . . . 3 3 5 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Total Turns 81 | . . . . . . . . . . . . . . 60 . . . 21 . . . Longest Duration 59 | . . . . . . . . . . . . . . 59 . . . 21 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Melted 17 | . 8 . . . . . . . . . . . . . . 5 . 4 . . . Heat Transferred 8243 | . 1476 800 . . . . . . . . . . . . . 1808 370 2035 . 1256 498 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . 1 1 . . 1 . . . . 1 . . . . 2 . . . . 2 Low Security (%) 82 | 100 100 62 90 100 100 96 . . . . 94 . . . . 29 . . . . 80 Level 1 14 | . . 37 9 . . 3 . . . . 5 . . . . 56 . . . . 9 Level 2 2 | . . . . . . . . . . . . . . . . 14 . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 653 | . 137 280 343 198 15 258 . . . . 213 . . . . 458 . . . . 653 Initial 151 | . . 53 89 151 15 . . . . . 21 . . . . 35 . . . . . Average 102 | . 57 131 81 57 . 59 . . . . 87 . . . . 282 . . . . 101 Influence Increases 6275 | . 361 442 787 308 . 553 90 180 . 145 348 145 140 . 215 835 130 520 . 240 836 Destroy 0b10 Robot/C 4000 | . 240 280 440 140 . 240 80 160 . 120 120 120 120 . 200 480 120 460 . 220 460 Destroy 0b10 Robot/NC 355 | . 5 35 25 55 . 45 . . . . 20 5 . . 5 60 . 5 . . 95 Destroy Leader 710 | . 52 68 108 44 . 86 10 20 . 10 28 20 20 . 10 98 10 30 . 10 86 Allied During Kill 20 | . . . . . . . . . . . . . . . . . . 10 . 10 . Successful Hack 179 | . 4 . 18 29 . 50 . . . . 38 . . . . 40 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . 15 45 15 . 60 . . . . 105 . . . . 75 . . . . 75 Destroy Structure 381 | . . 14 46 10 . 72 . . . . 37 . . . . 82 . . . . 120 Lose Combat Pursuer 180 | . . 30 105 15 . . . . . 15 . . . . . . . 15 . . . Influence Decreases 5740 | . 232 358 666 598 44 299 245 229 50 110 271 257 112 28 159 548 421 469 103 240 301 Entered New Map 922 | . . 76 124 183 29 . 95 19 50 . 14 42 . 28 . 21 127 11 103 . . Time Decay 4251 | . 212 252 465 405 15 299 150 190 . 110 237 215 102 . 139 427 294 398 . 210 131 Lost Part 547 | . 20 30 77 10 . . . 20 . . 20 . 10 . 20 100 . 40 . 30 170 Lost Ally 20 | . . . . . . . . . . . . . . . . . . 20 . . . Squads Dispatched 33 | . 4 1 3 3 . 6 . . . . 4 . . . . 7 . 1 . . 4 Investigation 9 | . 3 1 . 1 . . . . . . 2 . . . . 2 . . . . . Extermination 10 | . . . . 2 . 3 . . . . 2 . . . . 2 . . . . 1 Reinforcement 13 | . 1 . 3 . . 3 . . . . . . . . . 3 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 14 | . 1 1 3 . . . . . . . . . . . . 3 . . 1 . 5 Communications Jammed 17 | . . . . . . 1 . . . . . . . . . . . . . . 16 Distress Signals 17 | . . . . . . 1 . . . . . . . . . . . . . . 16 Times Spotted 285 | . 14 18 38 9 . 18 4 8 . 7 12 6 6 4 11 34 6 27 6 11 46 Peak Tracking Total 13 | . 4 5 5 3 . 4 4 4 . 2 3 3 3 3 5 7 5 9 12 9 13 Tactical Retreats 12 | . . 2 7 1 . . . . . 1 . . . . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 2 3 1 1 . 1 . . . . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 30 | . . 1 3 1 . 4 . . . . 7 . . . . 5 . 2 1 1 5 Max in Single Turn 4 | . . 1 1 1 . 2 . . . . 2 . . . . 2 . 1 1 1 4 Garrison Access 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 56 | . 4 2 5 5 . 9 . . . . 5 . 1 2 . 8 1 . 8 . 6 Terminals 19 | . 2 2 4 1 . 3 . . . . 3 . . . . 2 . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Repair Stations 9 | . . . . 3 . 2 . . . . . . . . . 4 . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 Total Hacks 142 | . 7 4 22 9 . 27 . . . . 10 . 1 20 . 24 1 . 8 . 9 Successful 79 | . 4 1 10 4 . 10 . . . . 2 . 1 20 . 14 1 . 8 . 4 Failed 63 | . 3 3 12 5 . 17 . . . . 8 . . . . 10 . . . . 5 Catastrophic 8 | . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 3 8 . . 7 . . . . 1 . . . . . . . . . 2 Terminals 54 | . 5 4 19 2 . 10 . . . . 7 . . . . 4 . . . . 3 Fabricators 16 | . . . . . . 4 . . . . 3 . . . . 8 . . . . 1 Repair Stations 21 | . . . . 5 . 6 . . . . . . . . . 10 . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 11 | . . . . . . 6 . . . . . . . . . 2 . . . . 3 Garrison Access 7 | . . . 3 2 . 1 . . . . . . . . . . . . . . 1 Terminal Hacks 42 | . 1 1 6 1 . 2 . . . . 1 . 1 20 . . 1 . 8 . . Record 6 | . . . . . . . . . . . . . . . . . . . 6 . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 1 3 1 . 1 . . . . 1 . . 3 . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . . . . . . 8 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Build 4 | . . . . . . . . . . . . . . . . 4 . . . . . Repair Station Hacks 12 | . . . . 3 . 4 . . . . . . . . . 5 . . . . . Scan Component 9 | . . . . 2 . 3 . . . . . . . . . 4 . . . . . Repair 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 Seal Access 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . 3 . . 2 . . . . 1 . . . . . . . . . . Terminals 6 | . 1 . 3 . . 1 . . . . 1 . . . . . . . . . . Botnet 6 | . 1 . 3 . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 2 5 4 . 8 . . . . 5 . . . . 7 . . . . 5 Full Trace Events 6 | . . 1 . 1 . . . . . . 2 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 13 . . . . 12 . . . . . . 1 Parts Built 4 | . . . . . . . . . . . . . . . . 4 . . . . . Authchips 4 | . . . . . . . . . . . . . . . . 4 . . . . . Time 256 | . . . . . . . . . . . . . . . . 256 . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . 32 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . Time 137 | . . . . 53 . 28 . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . Largest Group 2 | . . . . . . . . . . . . . . . . . . 2 1 2 2 Highest-Rated Group 78 | . . . . . . . . . . . . . . . . . . 59 30 78 78 Highest-Rated Ally 48 | . . . . . . . . . . . . . . . . . . 30 30 48 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . . . . . . . . . . 15 1 10 4 Total Damage 889 | . . . . . . . . . . . . . . . . . . 343 22 364 160 Kills 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 8372 | . . . . 458 510 766 312 353 1811 311 576 . . . 273 393 654 769 . 659 527 Terrain 2839 | . . . . . . . . . . . . . . . 273 377 616 769 . 522 282 Jamming 6778 | . . . . 458 510 766 312 353 1811 311 576 . . . . 104 391 . . 659 527 Robot Analysis Total 154 | . . . 2 . . . . . . . . . . 152 . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 2 1 . 1 1 . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 17758 | 81 563 567 1701 1189 510 1380 312 392 1811 311 663 1083 566 324 442 1238 654 1037 1481 872 581 Spaces Moved 8816 | 46 271 221 626 616 303 762 189 195 1125 165 359 616 314 135 202 429 320 475 766 447 234 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 8814 | 44 271 221 626 616 303 762 189 195 1125 165 359 616 314 135 202 429 320 475 766 447 234 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 180 180 180 165 165 Average Speed 171 | 155 160 168 219 173 160 160 160 160 160 160 160 160 160 161 169 180 180 180 180 174 172 Slowest Speed 400 | 160 160 240 400 240 160 160 160 160 160 160 160 160 160 240 240 240 180 180 180 180 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . 6 . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . . . Exploration Rate (%) 46 | 4 37 26 46 14 95 31 48 49 82 38 11 70 52 78 42 14 50 59 93 65 9 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 38 | . 2 . . . . . . . 2 . . 1 1 31 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . . . . . 1 1 4 1 . 2 2 . 1 . 3 1 . 1 . Spaces Dug 29 | . . . . . . . . . . 14 11 . . . . 2 . . . . 2 Terrain Destroyed 600 | . . 15 55 8 . 78 5 37 . 22 48 126 18 16 24 41 4 25 . 19 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 192 | . . . 5 1 . 18 . 12 . 7 17 8 2 1 24 32 4 25 . 16 20 AOE 407 | . . 15 50 7 . 60 5 25 . 14 31 118 16 15 . 9 . . . 3 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 10441 | 53 328 322 835 692 329 870 193 225 1136 184 403 656 351 207 245 771 381 580 867 502 311 Wait 582 | . 5 . 104 17 . 45 . 2 . 3 10 . 2 37 1 217 37 15 80 1 6 Move 8795 | 45 270 220 625 616 302 761 188 194 1124 164 357 615 313 134 201 428 319 474 765 446 234 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 3 5 16 15 10 6 15 . 2 6 . 2 3 8 7 7 22 3 4 6 1 5 Fast Attach 66 | 5 4 6 10 3 5 . . . . . 4 1 1 . 5 10 1 2 2 1 6 Attach 65 | . 3 . 6 4 . . . 3 2 . 3 5 4 8 1 11 . 4 . 4 7 Detach 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . Swap 92 | . 3 8 7 8 5 9 2 2 1 1 1 2 5 7 3 8 5 3 3 5 4 Drop 106 | . . 11 8 7 11 12 . 2 2 . 3 1 6 . 6 18 6 1 8 2 2 Fire 511 | . 35 59 60 25 . 26 3 20 1 16 20 28 12 12 21 54 10 45 3 14 47 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 3 2 . 2 . 2 . . . . 1 . . . . 3 . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . . . . . . . 32 . 28 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -9/Materials | Discovered new exit (range 16) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1876 | -8/Materials | Build established: Scavenger-Tank 2745 | -8/Materials | Discovered new exit (range 8) 2806 | -8/Materials | Lost 5 parts (1n2u2w) 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3473 | -7/Factory | Build established: Scavenger-Gunner 3829 | -7/Factory | Discovered new exit (range 15) 3832 | -7/Factory | Repaired Broken Assault Cannon? 3935 | -7/Factory | Identified exit to Storage 3955 | -7/Factory | Build established: Gunner 4102 | -7/Factory | Sucked down chute 4102 | -7/Factory | Entered Waste 4102 | -7/Waste | The area was eerily silent 4471 | -7/Waste | Discovered new exit (range 12) 4612 | -7/Waste | Entered Factory 4620 | -7/Factory | Build established: Tank 4958 | -7/Factory | Repaired Hvy. Treads 5949 | -7/Factory | Discovered new exit (range 13) 5992 | -7/Factory | Identified exit to Lower Caves 5992 | -7/Factory | Entered Lower Caves 6013 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6280 | -7/Lower Caves | Discovered new exit (range 13) 6304 | -7/Lower Caves | Entered another Lower Caves area 6407 | -7/Lower Caves | Spotted B-75 Beast 6433 | -7/Lower Caves | Destroyed B-75 Beast 6494 | -7/Lower Caves | Learned location of 1 exit from Factory 6666 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6686 | -7/Lower Caves | Discovered new exit (range 7) 6696 | -7/Lower Caves | Entered Zion 6775 | -7/Zion | Discovered new exit (range 15) 6802 | -7/Zion | Learned location of Warlord (-5) 6876 | -7/Zion | System corruption cleaned by Quarantine Array 7372 | -7/Zion | Given the Hacking Drone Bay 7372 | -7/Zion | Found Prototype Device 7626 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8507 | -7/Zion | Entered Proximity Caves 8508 | -6/Proximity Caves | Identified exit to Factory 8531 | -6/Proximity Caves | Learned Factory emergency access door positions 8585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8818 | -6/Proximity Caves | Entered Factory 8818 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8819 | -6/Factory | Identified exit to Lower Caves 9394 | -6/Factory | Crushed by falling debris 9397 | -6/Factory | Crushed by falling debris 9397 | -6/Factory | System corruption reached 10% 9401 | -6/Factory | Crushed by falling debris 9481 | -6/Factory | Entered Lower Caves 9957 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9975 | -6/Lower Caves | Learned location of Extension (-5) 10162 | -6/Lower Caves | Identified Hacking Drone Bay 10207 | -6/Lower Caves | Discovered new exit (range 8) 10564 | -6/Lower Caves | Entered another Lower Caves area 10566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10896 | -6/Lower Caves | Discovered new exit (range 14) 11130 | -6/Lower Caves | Entered Data Miner 11130 | -6/Data Miner | Discovered new exit (range 6) 11161 | -6/Data Miner | Met Data Miner 11212 | -6/Data Miner | Received God Mode back door access code from Data Miner 11256 | -6/Data Miner | Interfaced with the Data Conduit 11331 | -6/Data Miner | Lost 6 parts (2n4w) 11359 | -6/Data Miner | Found Exp. Thermal Shield 11454 | -6/Data Miner | Entered Proximity Caves 11643 | -5/Proximity Caves | Build established: Scavenger-Tank 11804 | -5/Proximity Caves | Discovered new exit (range 13) 11896 | -5/Proximity Caves | Entered Factory 11896 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11897 | -5/Factory | Identified exit to Upper Caves 11898 | -5/Factory | Loaded intel: 236 machine locations 12093 | -5/Factory | Repaired Hvy. Treads 12265 | -5/Factory | Spotted B-75 Beast 12297 | -5/Factory | Destroyed B-75 Beast 12326 | -5/Factory | Lost 5 parts (2n3w) 12335 | -5/Factory | Destroyed 9 combat bots 12495 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 12562 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 12629 | -5/Factory | Fabricated Imp. Heavy Siege Treads? 12633 | -5/Factory | Build established: Scavenger-Executioner 12714 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 13134 | -5/Factory | Entered Upper Caves 13215 | -5/Upper Caves | Build established: Executioner 13413 | -5/Upper Caves | Attracted the attention of an 0b10 base 13420 | -5/Upper Caves | Learned location of 1 exit from Factory 13645 | -5/Upper Caves | Encountered a Warlord checkpoint 13757 | -5/Upper Caves | Discovered new exit (range 13) 13788 | -5/Upper Caves | Entered another Upper Caves area 13794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14107 | -5/Upper Caves | Build established: Scavenger-Executioner 14167 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14558 | -5/Upper Caves | Build established: Executioner 14729 | -5/Upper Caves | Discovered new exit (range 6) 14755 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14825 | -5/Upper Caves | Entered Warlord 14825 | -5/Warlord | Accompanied by 1 ally 14895 | -5/Warlord | System corruption cleaned by Quarantine Array 15112 | -5/Warlord | Build established: Scavenger-Executioner 15853 | -5/Warlord | Visited the Vortex Lab 15856 | -5/Warlord | Warlord's base attacked by MAIN.C 15867 | -5/Warlord | Found Prototype Energy Gun 15867 | -5/Warlord | Identified Vortex Rifle 15870 | -5/Warlord | Found Vortex Rifle 16010 | -5/Warlord | Found Thermal Barrier 16021 | -5/Warlord | Found Vortex Chain Reactor 16038 | -5/Warlord | Met Warlord 16206 | -5/Warlord | Warlord forces counterattacked 16257 | -5/Warlord | Opened side exit 16288 | -5/Warlord | Build established: Executioner 16293 | -5/Warlord | Discovered new exit (range 9) 16306 | -5/Warlord | Entered Proximity Caves 16329 | -4/Proximity Caves | Lost 10 allies 16517 | -4/Proximity Caves | Learned Research emergency access door positions 16554 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16618 | -4/Proximity Caves | Destroyed 9 combat bots 17117 | -4/Proximity Caves | Discovered new exit (range 8) 17178 | -4/Proximity Caves | Entered Factory 17178 | -4/Factory | Accompanied by 2 allies 17178 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 17179 | -4/Factory | Identified exit to Upper Caves 17180 | -4/Factory | Loaded intel: 265 machine locations 17198 | -4/Factory | Build established: Scavenger-Executioner 17381 | -4/Factory | Discovered new exit (range 12) 17530 | -4/Factory | Lost 5 parts (1p1u3w) 17676 | -4/Factory | Destroyed 8 combat bots 17745 | -4/Factory | Destroyed 8 combat bots 17747 | -4/Factory | Cargo convoy interrupted 17759 | -4/Factory | Self-destructed Last Messages --------------- 17753_ U-05 Engineer lays Concrete. 17754_ Penetrated by Slug. 17755_ U-05 Engineer lays Concrete. 17755_ P-70 Sage resets M-36 Artificer, system corruption cleaned. 17756_ Slug penetrates Wall. 17756_ Slug penetrates Earth. 17756_ U-05 Engineer lays Concrete. 17756_ Slug penetrates X-72 Disruptor. 17757_ Prc. Matter Filter destroyed. 17757_ Penetrated by Slug. 17757_ Critical hit (Destroy). 17757_ Railgun destroyed. 17758_ Penetrated by Slug. 17758_ Coil Gun destroyed. 17758_ Penetrated by Slug. 17758_ Slug penetrates Wall. 17758_ M-36 Artificer repairs P-70 Sage. 17758_ P-70 Sage resets P-70 Sage, system corruption cleaned. 17759_ Vortex Rifle destroyed. 17759_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ""???????????????????????????????"""""""?????????? | | ?????????????????????????????????"""""""?????????? | | ?????????????????????????????????"""""""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""""?""""?????????????????????????????????? | | ???????""""?""""?????????????????"""?????????????? | | ""?????""""?""""?????????????????"""?????????????? | | ""?????""""?""""?????????????????"""?????????????? | | ""???????????????????????????????????????????????? | | ""????????????????????? ?????"""?????????????? | | ????????????????????? ^ #????"""?????????????? | | ????????????????????# ^#??? """?????????????? | | ?????????????""""""?# #?? ???????????????? | | ?????????????""""""?# #?? """?????????????? | | ?????????????""""""?# #? """????"??"""???? | | ?????????????""""""?# # """ ???T??"""???? | | ????????????????????# # ????"??"""???? | | ????????????????????# # ???????????????? | | ????????????????????+ ; ????????????????? | | ????????????????????# = ![ ????????????????? | | ????????????????????# %[[ "T""??????????????? | | ????????????????????# =%! """"??????"""?"""?? | | ?????????############ *!![# #####????"""?"""?? | | ????????? =%%[%=% # ??"""?"""?? | | ???????? ^ /[/@%= h = ????????? | | ????????""" [%[! ]& h """?"""?? | | ???????""T"" / /%]*!!= g """?"""?? | | ???????""?"" ^/=!*[!** """?"""?? | | ???????? =%xx[%!!] ????????? | | ????????? =* =p!**! [ ????????? | | ????????? p mp%h= !%!| ????????? | | ?????????? p xm*;#########??????????? | | ?????????? k <<< < i ##???? ???????????? | | ?????????? ##???? ???????????? | | ?????????? % ##???? ????????????? | | ?????????? [;????? ????????????? | | ??????????? #????? ????????????? | | ??????????? #????? ????????????? | | ??????????? # ???? ????????????? | | """???????? !== # ########??????????? | | """???????? == #??????????? | | """???????? !== %% #??????????? | | """???????? #??????????? | | """???????? % ######?????? | | """ ???????? ???? | | ???????????? #####??????? | | ????????????? % #???????#??? | | ????????????? ##?????????#? | | ????? ???????###########+###########%#?#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 35 Energy Capacity 385 Matter Stores 431 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Vortex Chain Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x1 | -5/Factory | Authchip Imp. Heavy Siege Treads | x1 | -5/Factory | Authchip Imp. Heavy Siege Treads | x1 | -5/Factory | Authchip Imp. Heavy Siege Treads | x1 | -5/Factory | Authchip Repaired ---------- Assault Cannon | 14% | -7/Factory | Broken Hvy. Treads | 24% | -7/Factory Hvy. Treads | 4% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresMetaArmor Manual? 0 Play Time 02:06:21 Cumulative 238.0 hours Start 2025.11.09 @ 11:08:13 End 2025.11.09 @ 13:58:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 237 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d8659b5-2d84-46eb-bbb2-35ba59ef0267