Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 18:57:37 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (63) 315 Value Destroyed (2125) 2125 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (2254) 2254 TOTAL SCORE: 13114 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 141 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 175/300 Energy 752/840 System Corruption 15% Temperature Cool (0) Movement Rolling (90) Location -3/Armory Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (14) ----- Advanced Energy Well (fused) Advanced Signal Interpreter Improved Terrain Scan Processor System Shield Advanced System Shield Authchip [R/Combat] > --- WEAPON (2) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Wheel Centrium Wheel Layered Medium Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Seismic Detector Kinecellerator Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Power Sword > --- INVENTORY -------- Cooled Deuterium Engine Spiked Medium Treads Wheel Wheel Improved Linear Gravjet Coolant Injector Advanced Sensor Array Transmission Jammer Authchip [R/Combat] Improved Field Recycling Unit High-powered Shock Rifle Wave Gun HERF Cannon KE Penetrator Hypervelocity Gauss Cannon [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Cooled Gravmag System Treads Spiked Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Improved Terrain Scan Processor Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Core Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . 2 2 . 2 . . 2 . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Utility 12 | . . . 2 . 2 2 . 1 . . 1 . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 7 2 4 8 3 5 . 8 5 8 6 2 6 2 6 . 8 . 4 13 18 5 Power 10 | 1 . 1 1 . . . . 2 . . . 1 . . . 1 . . 1 1 1 Engine 7 | 1 . 1 1 . . . . 2 . . . 1 . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 45 | 3 1 2 1 1 1 . 4 . 1 4 . 2 . 3 . 1 . 3 4 10 4 Treads 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . Leg 6 | . . . 1 . . . . . . . . . . . . . . . 2 3 . Wheel 24 | 3 1 2 . 1 1 . 4 . 1 2 . . . . . . . 2 . 3 4 Hover 6 | . . . . . . . . . . . . . . 3 . 1 . 1 1 . . Flight 6 | . . . . . . . . . . 1 . 1 . . . . . . . 4 . Utility 43 | 1 1 . 5 1 4 . 3 2 3 2 1 2 2 3 . 5 . 1 3 4 . Device 21 | . . . 3 1 1 . 1 1 1 . 1 2 2 . . 4 . 1 2 1 . Storage 7 | 1 . . . . 1 . . . 1 2 . . . 2 . . . . . . . Processor 6 | . . . 2 . 2 . 1 . . . . . . . . 1 . . . . . Hackware 5 | . 1 . . . . . . . . . . . . 1 . . . . . 3 . Protection 4 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 1 1 . . 1 1 4 . 1 1 . . . 1 . . 5 3 . Energy Gun 6 | 1 . . . . . . . 1 . . 1 . . . . . . . 3 . . Energy Cannon 5 | . . . . 1 . . 1 . . . . . . . . . . . 2 1 . Ballistic Gun 4 | 1 . 1 1 . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 . . . . . 4 1 . . . 1 . . Corrupted Parts 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . System Corruption 15 | . . . . . 2 . . . . 10 . . . . . . . . . 3 . Parts Lost 69 | . 2 . 2 1 . . 15 . 10 7 . . . . . 1 . 7 4 20 . Power 6 | . . . . . . . 1 . 2 . . . . . . 1 . . . 2 . Propulsion 26 | . 2 . 1 . . . 6 . 1 3 . . . . . . . 4 1 8 . Utility 22 | . . . 1 1 . . 5 . 3 3 . . . . . . . 3 2 4 . Weapon 15 | . . . . . . . 3 . 4 1 . . . . . . . . 1 6 . Highest Loss Streak 14 | . 2 . 1 1 . . 10 . 8 3 . . . . . 1 . 7 4 14 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 8 5 7 7 8 12 10 10 10 6 10 13 15 15 14 14 15 14 8 5 4 Power 1 | . 1 . 1 2 2 2 2 1 1 1 1 1 1 2 2 1 1 1 . . . Propulsion 1 | 3 4 1 2 2 2 4 2 3 2 . . 1 2 2 2 2 4 3 . 1 2 Utility 4 | . 1 2 1 1 1 3 3 4 3 4 6 6 5 5 5 5 5 4 4 1 2 Weapon 3 | . 1 . . 1 1 1 1 1 2 1 3 5 6 5 5 5 5 5 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 5 . 2 1 3 1 . 1 1 . . 1 . 2 . 3 . 1 . 1 5 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 13 | . 5 . 1 1 1 . . . . . . . . 1 . 1 . . . . 3 Utility 6 | . . . 1 . 2 . . . . . . . . . . . . . . 1 2 Weapon 5 | . . . . . . . . . . . . 1 . 1 . 2 . 1 . . . Tool/Special 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Average Slot Usage (%) 74 | . 94 89 98 92 97 84 67 55 70 39 46 71 93 91 82 90 100 98 53 47 44 Engine 4 | . 13 8 11 11 9 7 3 6 5 . . 1 5 5 5 4 . . 4 2 . Treads 1 | . . . . . . . . . . . . 4 5 4 . . . . 4 . . Wheel 6 | . 26 26 18 20 18 15 11 6 5 6 5 5 5 4 . . . . . 3 11 Hover 3 | . . . . . . . . . . . . . . 2 17 16 21 20 3 . . Flight 1 | . . . . . . . . . . . 5 5 5 4 . . . . . 3 . Device 16 | . . . 15 14 18 15 8 9 14 6 3 10 28 25 17 31 36 35 11 8 . Storage 10 | . 14 14 11 11 9 7 7 6 6 8 17 17 17 17 11 10 10 10 10 5 4 Processor 12 | . . . 5 11 23 23 22 20 20 15 11 11 11 11 11 10 10 10 10 9 9 Hackware 2 | . 12 14 11 . . . . . . . . . . 1 5 5 5 5 . 2 14 Protection 1 | . . . . . . . 3 2 9 . . . . . . . . . . . . Energy Gun 3 | . 14 14 4 . . . . 2 4 . 1 5 5 5 5 5 5 4 2 1 . Ballistic Gun 3 | . 13 12 17 18 9 7 3 . . . . 4 5 5 5 3 . . . . . Peak Build Rating 99 | 6 9 9 16 17 25 26 30 39 50 28 39 68 78 86 80 99 99 99 66 65 72 Average Rating 52 | 5 8 8 15 14 24 25 24 32 39 20 32 57 77 78 79 89 99 96 50 51 56 On Entrance 39 | . 6 5 9 16 17 25 26 22 39 28 25 39 68 78 80 80 99 99 31 56 30 Avg Prop Armor Cover (%) 8 | . . . 9 . . . . . . 8 4 12 11 11 . 3 3 3 9 6 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 13 10 16 20 34 34 48 39 57 32 28 47 55 55 48 49 43 44 43 56 30 Greatest Support 64 | 26 20 20 20 20 20 20 28 28 28 28 28 28 28 48 48 52 43 56 49 63 64 Greatest Overweight (x) 7 | . 1 . 1 . 1 1 4 1 2 1 . 1 1 4 1 1 . 7 1 2 . Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 Most Carried 15 | 8 8 7 8 8 11 13 15 15 15 10 13 15 15 15 15 15 15 15 12 8 5 Average Carried 11 | 4 7 5 7 7 8 12 10 13 13 6 11 14 14 14 14 14 15 14 8 5 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 8 5 8 8 11 13 15 15 10 6 13 15 15 15 15 15 15 13 7 5 4 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Matter Collected 1796 | 267 49 16 152 69 58 . 56 . 182 190 . 163 40 . 80 72 20 15 155 160 52 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2944 | 55 95 16 194 138 213 . 128 . 264 57 . 353 182 . . 94 34 59 348 679 35 Parts 148 | 4 10 2 16 17 18 . 9 . 8 . . 5 1 . . 7 3 1 13 30 4 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 6 2 . 3 2 . . . . . 6 . . Prevented 7 | . . . . . . . . . . 1 . . . . . . . . 6 . . Parts Restored 1 | . . . . . . . . . . . . . . 1 . . . . . . . Broken 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Combat Hostiles Destroyed 39 | . 2 . 2 3 1 . 2 . 7 . . 1 . . . 1 . 1 5 13 1 Melee 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Guns 14 | . 2 . 2 3 . . . . 1 . . 1 . . . . . . 3 2 . Cannons 16 | . . . . . . . 2 . 2 . . . . . . . . . 1 11 . AOE 6 | . . . . . 1 . . . 4 . . . . . . . . . . . 1 Classes Destroyed 17 | 1 2 1 3 2 1 . 1 . 2 1 . 1 . . . . . . 1 . 1 Worker 7 | . . 1 1 1 2 . . . . . . . . . . . . . . 2 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Tunneler 5 | 2 . . . 1 . . . . . . . . . . . 1 . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . Swarmer 13 | . . . . 3 . . . . 1 . . . . . . . . . . 9 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 15 | . 2 . 1 . 2 . . . 3 . . . . . . . . . 3 4 . Brawler 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . 2 1 . . . 2 . . . . Packrat 5 | . . . . . . . . . . . . 3 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 2 1 2 5 5 . 2 . 5 . . 1 . . . 1 . 1 3 10 1 Combat Bots Only 9 | . 2 . 1 3 1 . 2 . 5 . . 1 . . . 1 . 1 3 9 1 Max Kills in Single Turn 4 | 1 1 1 1 1 4 . 1 . 3 1 . 1 1 . . 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Hostile Shots Fired 875 | . 41 4 14 12 . . 112 . 113 118 3 6 . . . 47 . 79 57 264 5 Missed 294 | . 8 . 3 2 . . 37 . 27 48 1 1 . . . 26 . 30 15 94 2 Hits 581 | . 33 4 11 10 . . 75 . 86 70 2 5 . . . 21 . 49 42 170 3 Melee 8 | . . . . . . . . . . . . . . . . . . 3 5 . . Projectile 573 | . 33 4 11 10 . . 75 . 86 70 2 5 . . . 21 . 46 37 170 3 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 30 | . . 1 1 . . . 7 . 2 1 . . . . . 2 . 3 7 6 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 10597 | . 285 62 131 86 . . 1508 . 1553 1141 38 110 . . . 308 . 842 958 3475 100 Core 2932 | . 110 30 46 30 . . 296 . 173 286 38 41 . . . 26 . 349 200 1272 35 Absorbed by Shields 234 | . . . . . . . 86 . 148 . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . 37 14 . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . . . . . . . . 33 . . . Core Remaining (%) 70 | 100 . 44 . 81 100 . 57 . . 46 . . . . 83 . . . 50 . . Volleys Fired 186 | 3 12 3 16 11 6 . 6 . 28 2 4 16 5 . . 8 . . 19 45 2 Largest 2 | 2 2 2 2 2 2 . 2 . 2 1 1 2 2 . . 2 . . 2 2 1 Hottest 198 | 60 60 60 60 43 79 . 88 . 117 48 81 114 114 . . 114 . . 171 198 46 Shots Fired 307 | 6 24 6 31 22 11 . 10 . 42 2 4 32 10 . . 11 . . 29 65 2 Gun 201 | 6 24 6 31 22 5 . 4 . 12 . 4 32 10 . . 11 . . 24 10 . Cannon 92 | . . . . . 6 . 6 . 24 2 . . . . . . . . 5 49 . Launcher 14 | . . . . . . . . . 6 . . . . . . . . . . 6 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 132 | 3 12 3 24 22 5 . 4 . 24 2 . 16 5 . . 3 . . . 9 . Thermal 116 | 3 12 3 7 . . . 6 . 12 . 4 16 5 . . 8 . . 14 26 . Explosive 6 | . . . . . . . . . 6 . . . . . . . . . . . . Electromagnetic 44 | . . . . . 6 . . . . . . . . . . . . . 15 21 2 Entropic 9 | . . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 9 | 2 7 2 9 4 6 . 7 . 5 . 2 9 4 . . 3 . . 9 5 . Robot Miss Streak 12 | 1 3 2 3 3 1 . 1 . 12 2 1 2 1 . . 2 . . 3 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 194 | 4 19 3 23 12 6 . 7 . 14 . 3 23 7 . . 12 2 1 24 34 . Core Hits 121 | 2 6 1 9 7 6 . 3 . 13 . . 13 5 . . 3 2 1 21 27 2 Critical Kills 6 | . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . . 3 . . 1 . . . . . . . 3 . Critical Strikes 22 | . . . 1 . . . . . 5 . . 2 2 . . 1 . . . 11 . Burn 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Destroy 13 | . . . 1 . . . . . 5 . . 1 1 . . . . . . 5 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 14 | . . . . . . . . . . . . . . . . 11 2 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . 11 2 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6341 | 44 215 31 267 139 705 . 196 . 795 22 70 504 168 . . 387 204 36 614 1828 116 Guns 2288 | 44 215 31 267 139 27 . 30 . 90 . 70 504 168 . . 144 . . 470 89 . Cannons 2170 | . . . . . 103 . 135 . 187 . . . . . . . . . 144 1601 . Explosions 1323 | . . . . . 575 . . . 518 . . . . . . . . . . 114 116 Melee 483 | . . . . . . . . . . . . . . . . 243 204 36 . . . Ramming 77 | . . . . . . . 31 . . 22 . . . . . . . . . 24 . Kinetic 1232 | 22 105 19 211 139 27 . 30 . 187 . . 265 99 . . 25 . . . 103 . Thermal 2273 | 22 110 12 56 . 575 . 135 . 90 . 70 239 69 . . 119 . . 265 511 . Explosive 518 | . . . . . . . . . 518 . . . . . . . . . . . . Electromagnetic 879 | . . . . . 103 . . . . . . . . . . . . . 349 311 116 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 483 | . . . . . . . . . . . . . . . . 243 204 36 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 879 | . . . . . . . . . . . . . . . . . . . . 879 . Highest Corruption 15 | . . . . . 2 . 1 . . 11 . . . . . . . . 7 15 15 Average Corruption 5 | . . . . . 2 . 1 . . 2 . . . . . . . . 6 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . 1 . . 4 . . . . . . . . 9 9 2 Message Errors 6 | . . . . . . . . . . 1 . . . . . . . . 2 3 . Matter Fused 6 | . . . . . . . 1 . . . . . . . . . . . 3 2 . Heat Flow Errors 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . . 76 . . . . 9 . . . . . . . . . 210 . Projectiles 191 | . . . . . . . . . . . . . . . . . . . . 191 . Explosions 95 | . . . . . 76 . . . . . . . . . . . . . . 19 . Melee 9 | . . . . . . . . . . 9 . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . 14 . . 10 . . . . . . . . . 29 . Shots 3 | . . . . . . . . . . . . . . . . . . . . 3 . Rammed 11 | . . . . . . . 6 . . 3 . . . . . . . . . 2 . Targets Rammed 15 | . . . . . . . 6 . . 3 . . . . . . . . . 6 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 60 16 68 . 6 . . . 366 127 83 125 14 . . 6 . 10 189 147 61 Average Temperature 78 | . 31 8 23 . 3 . . . 187 71 42 44 10 . . 6 . 10 77 30 61 Received Heat Transfer 1827 | . 72 36 78 . . . 408 . 331 147 . 9 . . . 85 . 233 239 189 . Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . . . . . . . . 1 2 . Heat Transferred 3337 | 50 250 25 125 . 350 . 185 . 185 . 111 444 185 . . 185 . . 407 835 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . 9 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 3 1 Low Security (%) 75 | 100 100 100 100 100 100 100 100 100 . . 100 . . . . 100 . . . . . Level 1 2 | . . . . . . . . . . . . . . . . . . . . . 100 Level 2 7 | . . . . . . . . . . . . . . . . . . . . 33 . Level 3 15 | . . . . . . . . . . . . . . . . . . . . 66 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 855 | 5 50 12 30 60 125 56 35 . . . 24 . . . . 90 . . . 855 356 Initial 750 | . . 7 . . . 56 28 . . . 9 . . . . . . . . 750 346 Average 181 | . 13 3 6 28 12 46 15 . . . 4 . . . . 27 . . . 719 338 Influence Increases 2591 | 10 85 5 91 85 177 5 65 . 140 135 24 23 32 . . 205 . 45 95 1339 30 Destroy 0b10 Robot/C 800 | . 40 . 40 60 60 . 40 . 140 . . 20 20 . . 20 . . 80 260 20 Destroy 0b10 Robot/NC 120 | 10 5 5 20 15 25 . . . . . . . . . . 5 . . 5 30 . Destroy Leader 136 | . 10 . 16 10 20 . 10 . . . . . 10 . . 10 . . 10 30 10 Allied During Kill 7 | . . . . . 2 . . . . . . 3 2 . . . . . . . . Successful Hack 48 | . . . . . 7 5 . . . . 24 . . . . 12 . . . . . Disable Machine 75 | . . . . . 60 . . . . . . . . . . 15 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 25 | . . . . . 3 . . . . . . . . . . 8 . . . 14 . Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . 750 . Partial Spotted 30 | . . . 15 . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 450 | . 30 . . . . . 15 . . 135 . . . . . 120 . 45 . 105 . Influence Decreases 2235 | 10 65 25 91 85 52 89 106 . 140 120 39 23 32 . . 143 62 45 95 678 335 Entered New Map 440 | . . 13 . . . 69 13 . . . 6 . . . . . 24 . . . 315 Time Decay 1045 | 10 45 12 76 75 32 20 . . 40 100 33 23 32 . . 133 38 5 73 278 20 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 200 . Lost Part 515 | . 20 . . 10 . . 93 . 100 20 . . . . . 10 . 40 22 200 . Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . . . . . Purge Threat 15 | . . . 15 . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . 3 1 2 . . . . . . . . 2 . . . 9 1 Investigation 4 | . . . . . 1 1 . . . . . . . . . 1 . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 14 | . 1 . 2 . 2 . 2 . . . . . . . . 1 . . . 5 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Distress Signals 5 | . . . 1 . 2 . . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 11 2 10 2 3 . 12 . 13 17 2 2 . . . 14 . 31 13 37 6 Peak Tracking Total 25 | . 6 2 5 2 2 . 8 . 7 10 2 1 . . . 5 . 25 5 11 6 Tactical Retreats 18 | . 1 . 1 . . . 1 . 3 4 . . . . . 4 . 1 . 3 . ECM-based Alert Blocks 13 | . . . 1 . . . . . 5 7 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Traps Triggered 9 | . 1 . . . 2 . 3 1 . . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Machines Disabled 9 | . . . . . 4 . . . 2 . . 1 . . . 1 . . . 1 . Max in Single Turn 2 | . . . . . 2 . . . 1 . . 1 . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Machines Accessed 28 | . 1 . 4 . 1 2 . . 1 . 2 . . 5 . 4 . 6 . 2 . Terminals 11 | . 1 . 3 . 1 2 . . . . 1 . . . . 2 . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 73 | . 3 . 11 . 3 5 . . 1 . 4 . . 18 . 9 . 16 . 3 . Successful 48 | . 1 . 3 . 2 2 . . 1 . 1 . . 18 . 4 . 16 . . . Failed 24 | . 2 . 7 . 1 3 . . . . 3 . . . . 5 . . . 3 . Catastrophic 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 14 | . 1 . 2 . 3 1 . . . . . . . . . 2 . 2 . 3 . Terminals 27 | . 3 . 9 . 3 5 . . . . 2 . . . . 4 . . . 1 . Fabricators 5 | . . . . . . . . . . . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 43 | . 1 . 2 . 1 2 . . 1 . . . . 18 . 2 . 16 . . . Record 21 | . . . . . . . . . . . . . . 6 . . . 15 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 4 . 1 2 . . . . 2 . . . . 3 . . . 2 . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Total Allies 11 | . . . . 3 . . . . . . . 3 . . . . . 5 . . . Largest Group 5 | . . . . 3 3 . . . . . . 3 1 . . . . 5 . . . Highest-Rated Group 313 | . . . . 40 40 . . . . . . 87 29 . . . . 313 . . . Highest-Rated Ally 68 | . . . . 16 16 . . . . . . 29 29 . . . . 68 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 14 . . . . . . 7 6 . . . . . . . . Total Damage 345 | . . . . . 166 . . . . . . 95 84 . . . . . . . . Kills 4 | . . . . . 2 . . . . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Active Infowar (turns) 4936 | . . . 288 175 219 56 137 183 801 132 150 850 520 139 233 401 96 519 37 . . Optics 1796 | . . . 149 175 219 56 137 183 801 76 . . . . . . . . . . . Sensors 3348 | . . . 114 . 196 56 41 . . . 150 850 520 139 233 401 96 515 37 . . IFF 709 | . . . . . . . . 118 591 . . . . . . . . . . . . Terrain 373 | . . . . 61 209 56 47 . . . . . . . . . . . . . . Seismic 861 | . . . . . . . . . . . . . . . . 255 96 510 . . . ECM 1485 | . . . 287 175 40 . . 182 743 58 . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Turns Passed 6774 | 90 161 60 288 175 219 56 157 183 801 278 211 850 520 139 233 401 96 528 667 607 54 Spaces Moved 6196 | 69 135 57 269 146 201 62 116 156 632 263 205 532 478 145 313 435 202 785 413 523 59 Core 205 | 1 5 . . . . . . . . . . . . . . . . 1 . 166 32 Treads 215 | . . . . . . . . . . . . . . . . . . . 215 . . Legs 306 | . . . . . . . . . . . . . . . . . . . 198 108 . Wheels 3624 | 68 130 57 269 146 201 62 116 156 632 263 205 532 478 98 . . . 5 . 179 27 Hover 1776 | . . . . . . . . . . . . . . 47 313 435 202 779 . . . Flight 70 | . . . . . . . . . . . . . . . . . . . . 70 . Fastest Speed 30 | 50 80 80 70 70 70 85 85 100 100 100 90 90 105 30 30 34 45 35 120 50 50 Average Speed 87 | 87 80 80 77 70 73 85 95 105 112 100 93 104 105 83 73 68 45 45 144 84 68 Slowest Speed 400 | 90 100 80 85 70 85 85 130 115 130 115 100 105 105 250 92 92 45 400 260 210 90 Overloaded Moves 269 | . . . . . . . . . . . . . . 43 91 91 . 44 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 4 34 13 37 20 24 1 90 5 77 38 6 61 79 60 44 9 39 91 67 22 7 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . 3 1 . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 3 . . 2 . . 2 . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . 4 . . . . . Terrain Destroyed 80 | . . . . . 3 . . . 57 3 . 3 3 . . 4 . . . 7 . Melee 4 | . . . . . . . . . . . . . . . . 4 . . . . . Projectile 28 | . . . . . . . . . 12 3 . 3 3 . . . . . . 7 . AOE 48 | . . . . . 3 . . . 45 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Total 7240 | 89 166 65 319 199 261 65 150 173 677 273 220 797 486 163 314 512 203 961 459 619 69 Wait 507 | 2 6 1 15 34 40 . . . 1 . . 217 1 . . 31 . 147 6 6 . Move 6176 | 68 134 56 268 145 200 61 115 155 631 262 204 531 477 144 312 434 201 784 412 523 59 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 8 5 1 7 3 4 3 5 2 4 . 8 6 1 2 1 4 . 5 . 6 1 Fast Attach 69 | 6 2 . 3 1 4 . 3 4 2 4 1 3 1 7 . 5 . 1 4 13 5 Attach 58 | . . 4 2 2 . . 6 2 7 2 1 2 1 . 1 1 . 4 12 10 1 Detach 13 | . . . . . 1 . . 1 1 . . . . . . . . . 6 4 . Swap 11 | 1 1 . 3 . 2 . . . 1 . . 1 . . . 2 . . . . . Drop 51 | 1 6 . 5 3 4 1 . 1 2 . . 2 . 10 . 3 . 5 . 7 1 Fire 186 | 3 12 3 16 11 6 . 6 . 28 2 4 16 5 . . 8 . . 19 45 2 Melee 14 | . . . . . . . . . . . . . . . . 11 2 1 . . . Ram 10 | . . . . . . . 6 . . 3 . . . . . . . . . 1 . Kick 4 | . . . . . . . . . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 9 8 . . . . . . . 13 . . . . . Rewire 35 | . . . . . . . . . . . 2 19 . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Entered Mines 281 | -10/Mines | Discovered new exit (range 12) 281 | -10/Mines | Learned Materials trap positions 301 | -10/Mines | Learned location of 1 exit from Materials 309 | -10/Mines | Core integrity fell below 50% 311 | -10/Mines | Build established: Mutant 312 | -10/Mines | Entered Materials 312 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Loaded intel: 9 trap records 411 | -9/Materials | Central database locked down 600 | -9/Materials | Entered Mines 632 | -9/Mines | Discovered new exit (range 7) 705 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 775 | -9/Mines | Entered Materials 775 | -8/Materials | Accompanied by 3 allies 775 | -8/Materials | Evolved 2 slots: Utility x2 962 | -8/Materials | Discovered new exit (range 17) 989 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Utility x2 1050 | -7/Factory | Identified exit to DSF 1050 | -7/Factory | Entered DSF 1076 | -7/DSF | Additional patrols routed to DSF 1166 | -7/DSF | Lost 10 parts (1p3n4u2w) 1183 | -7/DSF | Discovered new exit (range 15) 1206 | -7/DSF | Identified exit to Factory 1207 | -7/DSF | Entered Factory 1207 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -6/Factory | Lost 5 parts (3n1u1w) 1225 | -6/Factory | Discovered new exit (range 14) 1241 | -6/Factory | Identified exit to Lower Caves 1261 | -6/Factory | Discovered new exit (range 16) 1289 | -6/Factory | Identified exit to Factory 1390 | -6/Factory | Entered Lower Caves 1880 | -6/Lower Caves | Learned location of 1 exit from Factory 1932 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2050 | -6/Lower Caves | Lost 8 parts (1p1n3u3w) 2171 | -6/Lower Caves | Discovered new exit (range 13) 2189 | -6/Lower Caves | Identified exit to Lower Caves 2191 | -6/Lower Caves | Entered another Lower Caves area 2211 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2237 | -6/Lower Caves | Lost 3 parts (1n1u1w) 2244 | -6/Lower Caves | Core integrity fell below 50% 2298 | -6/Lower Caves | Lost 3 parts (2n1u) 2446 | -6/Lower Caves | System corruption reached 10% 2459 | -6/Lower Caves | Discovered exit to Factory (range 11) 2469 | -6/Lower Caves | Entered Factory 2469 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2470 | -5/Factory | Identified exit to Upper Caves 2591 | -5/Factory | Discovered new exit (range 11) 2599 | -5/Factory | Identified exit to Factory 2680 | -5/Factory | Entered Upper Caves 2708 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 2789 | -5/Upper Caves | Spotted B-75 Beast 3002 | -5/Upper Caves | Build established: Scavenger-Mutant 3241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3424 | -5/Upper Caves | Learned location of Armory (-3) 3512 | -5/Upper Caves | Discovered new exit (range 7) 3519 | -5/Upper Caves | Identified exit to Upper Caves 3530 | -5/Upper Caves | Entered another Upper Caves area 3530 | -5/Upper Caves | Accompanied by 2 allies 3975 | -5/Upper Caves | Spotted B-75 Beast 4021 | -5/Upper Caves | Discovered new exit (range 9) 4028 | -5/Upper Caves | Identified exit to Zhirov 4050 | -5/Upper Caves | Entered Zhirov 4050 | -5/Zhirov | Discovered new exit (range 3) 4069 | -5/Zhirov | Met Zhirov 4092 | -5/Zhirov | Learned location of Quarantine (-3) 4092 | -5/Zhirov | Learned location of Testing (-2) 4092 | -5/Zhirov | Learned location of Command (-1) 4099 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4121 | -5/Zhirov | Found Alien Artifact 4136 | -5/Zhirov | Found Alien Artifact 4136 | -5/Zhirov | Identified Integrated Dissipator 4136 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4189 | -5/Zhirov | Identified exit to Proximity Caves 4189 | -5/Zhirov | Entered Proximity Caves 4194 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4194 | -4/Proximity Caves | Warped through subspace 4210 | -4/Proximity Caves | Spotted B-86 Titan 4418 | -4/Proximity Caves | Discovered exit to Factory (range 5) 4422 | -4/Proximity Caves | Entered Factory 4422 | -4/Factory | Evolved 2 slots: Utility x2 4515 | -4/Factory | Build established: Mutant 4773 | -4/Factory | Fabricated Exp. Optical Array? 4820 | -4/Factory | Discovered new exit (range 7) 4822 | -4/Factory | Identified exit to Upper Caves 4823 | -4/Factory | Entered Upper Caves 4824 | -4/Upper Caves | Encountered a Warlord checkpoint 4918 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4919 | -4/Upper Caves | Identified exit to Warlord 4919 | -4/Upper Caves | Entered Warlord 5201 | -4/Warlord | Met Warlord 5215 | -4/Warlord | Warlord's base attacked by MAIN.C 5329 | -4/Warlord | Found Prototype Energy Cannon 5425 | -4/Warlord | Warlord forces counterattacked 5434 | -4/Warlord | Discovered new exit (range 14) 5446 | -4/Warlord | Identified exit to Proximity Caves 5447 | -4/Warlord | Entered Proximity Caves 5477 | -3/Proximity Caves | Lost 7 parts (4n3u) 5561 | -3/Proximity Caves | Identified Vortex Driver 5563 | -3/Proximity Caves | Spotter reported a threat 5563 | -3/Proximity Caves | Spotter reported a threat 5816 | -3/Proximity Caves | Spotter reported a threat 5888 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 5892 | -3/Proximity Caves | Spotter reported a threat 6059 | -3/Proximity Caves | Spotter reported a threat 6094 | -3/Proximity Caves | Discovered new exit (range 15) 6113 | -3/Proximity Caves | Identified exit to Research 6114 | -3/Proximity Caves | Entered Research 6114 | -3/Research | Evolved 2 slots: Utility x2 6155 | -3/Research | Build established: Scavenger-Mutant 6282 | -3/Research | Lost 4 parts (2n2w) 6364 | -3/Research | Search patrols dispatched 6593 | -3/Research | System corruption reached 10% 6596 | -3/Research | Destroyed 9 combat bots 6608 | -3/Research | Core integrity fell below 50% 6614 | -3/Research | Search patrols dispatched 6651 | -3/Research | Lost 14 parts (1p6n3u4w) 6690 | -3/Research | Core integrity fell below 20% 6718 | -3/Research | Discovered new exit (range 7) 6721 | -3/Research | Identified exit to Armory 6721 | -3/Research | Entered Armory 6775 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06710_ U-05 Engineer destroyed. 06717_ Slug penetrates Wall. 06718_ EXIT=FOUND 06721_ EXIT=IDENTIFIED: ARMORY 06721_ Slammed into Y-72 Warden. LOCATION=ARMORY GOAL=ESCAPE 06723_ System corrupted: Heat flow error (+127). 06729_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06734_ Acquired Centrium Wheel. 06743_ Dropped Com. Wheel. 06743_ Acquired Centrium Wheel. 06748_ Acquired Particle Reactor. 06761_ System corrupted: Component data lost. 06761_ Acquired 52 matter. 06771_ C-35 Carver destroyed. 06771_ Door malfunctions. 06771_ Emergency Access malfunctions. 06771_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????############?? | | ???????????????????????# #?? | | ??????????############## #?? | | ??????????#= # ########### | | ??????????# # # # | | ??????????# # # # | | ??????????# # # # | | ??????????# """ """ # # # | | ??????????# """ """ + # # | | ??????????+ """ """ # # # | | ??????????# # # """"""" # | | ??????????# """ """ # # """"""" # | | ??????????# """ """ # + """"""" ? | | ??????????# """ """ # # ? | | ??????????# # # """"""" # | | ??????????######## ##### # """""""?? | | ??????????# # # """""""?? | | ??????????# = @ # | | ????????? /=%/ sss cc # # | | ??????????# ] # # | | ??????????# ###?######? | | ??????????####/#### # # #?????????? | | ????????????????? ? ## #?????????? | | ??????????????? ? ? ?????????? | | ?????????????? ? ?? T" ?????????? | | ?????????????] ? ??? "" +????????? | | ????????????? ? ??# #????????? | | ??????????????#?###???## ##????????? | | ???????????????????????? #?????????? | | ???????????????????????? ??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 31 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Evasion (%) 60 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonCompactDirector Manual? 0 Play Time 01:35:39 Cumulative 105.4 hours Start 2026.05.27 @ 16:46:39 End 2026.05.27 @ 18:57:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36a8b2d5-18e9-4fbd-affd-30aa88ad215b