Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 13:03:22 Player: Btuck Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1783) 1783 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 7567 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 73 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Triangulator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Improved Gravmag System > --- UTILITY ---------- Triangulator Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Katana Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Improved Gravmag System Advanced Sensor Array Advanced Terrain Scan Processor Insulated Plating [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . . Utility 8 | . . . . . 2 2 1 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 66 | 7 . 2 . . 24 6 15 4 1 1 6 Power 8 | 1 . 1 . . 3 . 2 1 . . . Engine 4 | 1 . 1 . . . . 2 . . . . Core 4 | . . . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . . . 7 2 6 . 1 . 2 Treads 7 | 2 . . . . 5 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . 6 . 1 . . Flight 6 | . . . . . 2 2 . . . . 2 Utility 26 | 2 . . . . 9 3 5 3 . 1 3 Device 9 | 1 . . . . 1 1 3 2 . . 1 Storage 2 | 1 . . . . 1 . . . . . . Processor 6 | . . . . . 2 . 1 . . 1 2 Hackware 4 | . . . . . 1 2 1 . . . . Protection 5 | . . . . . 4 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . 1 . . 5 1 2 . . . 1 Energy Gun 2 | . . . . . 2 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . . . . Parts Lost 39 | . . . . . 13 1 4 . 1 3 17 Power 2 | . . . . . . 1 . . . . 1 Propulsion 15 | . . . . . 6 . 2 . 1 1 5 Utility 17 | . . . . . 5 . 1 . . 1 10 Weapon 5 | . . . . . 2 . 1 . . 1 1 Highest Loss Streak 12 | . . . . . 3 1 4 . 1 2 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 81 90 90 97 100 94 38 Engine 9 | . 14 14 14 14 8 . 4 2 . . . Treads 19 | . 28 28 28 28 24 . . . . . . Hover 5 | . . . . . . . 23 29 29 23 8 Flight 1 | . . . . . . 25 4 . . . . Device 11 | . 14 14 14 14 3 7 8 22 23 23 10 Storage 8 | . 14 14 14 14 8 . . . . . . Processor 6 | . . . . . 9 15 17 11 11 15 10 Hackware 3 | . . . . . . 20 17 11 11 11 3 Protection 2 | . . . . . 7 . . 3 5 . . Energy Gun 1 | . . . . . 3 3 . . . . . Ballistic Gun 8 | . 28 18 14 14 3 . . . . . . Ballistic Cannon 6 | . . 9 14 14 5 . . . . . . Slashing Weapon 1 | . . . . . . 7 8 5 5 5 . Peak Build Rating 73 | 9 9 15 15 15 27 42 63 73 72 71 65 Average Rating 26 | 5 9 13 14 15 23 38 51 70 71 64 32 On Entrance 33 | . 9 9 15 15 15 27 39 63 72 71 61 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 14 14 23 23 23 103 10 17 26 26 26 22 Greatest Support 80 | 40 40 40 40 40 80 29 42 42 44 44 36 Greatest Overweight (x) 34 | . . . . . 34 . 1 . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 5 5 5 5 5 5 Average Capacity 11 | 6 8 8 8 8 22 5 5 5 5 5 5 Most Carried 14 | 2 2 8 8 8 14 5 5 5 5 4 4 Average Carried 7 | 1 2 6 7 8 10 4 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 2 8 8 8 4 4 5 5 4 4 2 Class Distribution -------------------- 73% | Mutant 11% | Hacker-Mutant 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1824 | 346 . 177 . 39 990 55 . 192 15 10 . Remotely . | . . . . . . . . . . . . Salvage Created 2243 | 144 113 141 . 11 1390 130 70 192 . 52 . Parts 134 | 13 10 7 . 2 81 8 2 7 . 4 . Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 46 | . . 5 . 1 37 1 1 . . 1 . Melee 7 | . . . . . 4 1 1 . . 1 . Guns 15 | . . 3 . . 12 . . . . . . Cannons 21 | . . 2 . 1 18 . . . . . . Classes Destroyed 12 | 3 2 2 . . 4 . . . . 1 . Worker 3 | 1 . . . . . . . 2 . . . Builder 4 | . 1 . . . 3 . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . Operator 3 | . . . . . 1 2 . . . . . Swarmer 10 | . . 3 . 1 6 . . . . . . Grunt 26 | . . 2 . . 24 . . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . . 5 1 1 . . . . Hunter 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 3 . 1 6 2 1 2 . 1 . Combat Bots Only 6 | . . 3 . 1 6 1 1 . . 1 . Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 495 | . . 20 . 11 168 24 72 . 30 25 145 Missed 147 | . . 2 . 2 41 10 27 . 14 6 45 Damage Taken 5642 | . . 220 . 75 2262 139 329 . 364 318 1935 Core 2103 | . . 57 . 23 466 40 194 . 74 62 1187 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 68 15 94 77 . . 86 . Volleys Fired 161 | 19 12 20 . 3 107 . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . Hottest 149 | 40 40 64 . 64 149 . . . . . . Shots Fired 295 | 38 24 40 . 6 187 . . . . . . Gun 181 | 38 24 31 . 3 85 . . . . . . Cannon 114 | . . 9 . 3 102 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 236 | 38 24 40 . 6 128 . . . . . . Thermal 58 | . . . . . 58 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . Robot Hit Streak 13 | 5 4 6 . 2 13 . . . . . . Robot Miss Streak 7 | 6 2 6 . 6 7 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 231 | 21 15 19 . 4 141 10 8 3 2 4 4 Core Hits 140 | 7 5 11 . 2 106 3 2 1 1 2 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . Critical Strikes 9 | 1 . . . . 6 1 . . . . 1 Burn 5 | . . . . . 5 . . . . . . Destroy 1 | 1 . . . . . . . . . . . Sever 2 | . . . . . 1 1 . . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 164 | . . . . . 7 26 55 27 18 11 20 Impact . | . . . . . . . . . . . . Slashing 76 | . . . . . 7 25 34 4 4 2 . Piercing 87 | . . . . . . . 21 23 14 9 20 Sneak Attacks 5 | . . . . . . 2 . 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4549 | 215 157 235 . 65 2753 348 247 184 76 125 144 Guns 1428 | 215 157 186 . 25 845 . . . . . . Cannons 1762 | . . 41 . 40 1681 . . . . . . Explosions . | . . . . . . . . . . . . Melee 1336 | . . . . . 221 348 247 184 76 125 135 Ramming 23 | . . 8 . . 6 . . . . . 9 Kinetic 2257 | 215 157 227 . 65 1593 . . . . . . Thermal 933 | . . . . . 933 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 816 | . . . . . 221 348 247 . . . . Piercing 520 | . . . . . . . . 184 76 125 135 Highest Corruption 16 | . . . . . 5 . 4 . . . 16 Average Corruption 5 | . . . . . 4 . 4 . . . 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 35 | . . . . . 16 . 10 . . . 9 Message Errors 5 | . . . . . 4 . . . . . 1 Matter Fused 7 | . . . . . 3 . 3 . . . 1 Heat Flow Errors 5 | . . . . . 2 . 3 . . . . Energy Discharges 7 | . . . . . 3 . 3 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . Alerts 2 | . . . . . 2 . . . . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 162 | . . . . . 8 78 . 37 . . 39 Projectiles 8 | . . . . . 8 . . . . . . Explosions . | . . . . . . . . . . . . Melee 154 | . . . . . . 78 . 37 . . 39 Knockbacks 19 | . . 2 . . 17 . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic 18 | . . 1 . . 17 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . Rammed 5 | . . 2 . . 1 . . . . . 2 Targets Rammed 5 | . . 2 . . 1 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 826 | . . 33 . 18 826 . 246 . . . . Average Temperature 158 | . . 11 . 9 181 . 96 . . . . Received Heat Transfer 1269 | . . 117 . . 918 66 90 . 48 . 30 Effects 31 | . . . . . 31 . . . . . . Shutdowns 6 | . . . . . 6 . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . Interference 5 | . . . . . 5 . . . . . . Matter Decay 4 | . . . . . 4 . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . Damage (minor) 5 | . . . . . 5 . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Melted 9 | . . . . . 9 . . . . . . Heat Transferred 2208 | . . . . . 2208 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 631 | 20 77 150 . 52 631 292 126 77 . . 234 Initial 287 | . 13 30 . . 20 287 46 1 . . 79 Average 145 | 9 32 42 . 45 283 209 69 39 . . 96 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 Low Security (%) 70 | 100 100 100 . 100 30 45 100 100 . . 87 Level 1 18 | . . . . . 40 54 . . . . 12 Level 2 10 | . . . . . 29 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 11 4 1 1 . . . Investigation 9 | . 1 . . . 4 3 1 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 3 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . . . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 4 5 . 3 48 3 3 4 11 5 20 Peak Tracking Total 8 | . 2 3 . 3 8 1 1 4 5 4 8 Tactical Retreats 12 | . . . . . 2 . . . 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 23 | . . 2 3 . 5 6 6 1 . . . Terminals 15 | . . 1 . . 4 4 5 1 . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 58 | . . 2 5 . 16 16 13 6 . . . Successful 37 | . . 2 5 . 6 11 9 4 . . . Failed 21 | . . . . . 10 5 4 2 . . . Catastrophic 4 | . . . . . 1 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . . . 7 7 5 4 . . . Terminals 43 | . . 1 . . 10 14 12 6 . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 6 . . . . . . Terminal Hacks 35 | . . 2 5 . 6 10 8 4 . . . Record 10 | . . 1 5 . . 2 1 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 2 . . . . Level Access Points 3 | . . . . . 1 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . 1 . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . Zone Layout 6 | . . . . . 1 2 2 1 . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . Network Status 2 | . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . . . . 5 5 2 1 . . . Full Trace Events 7 | . . . . . 4 2 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 2 | . . 1 1 . . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 8 8 . . . . . . Highest-Rated Ally 31 | . . 31 31 8 8 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . 10 4 6 . . . . . . Total Damage 209 | . . . 146 21 42 . . . . . . Kills 3 | . . . 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 5345 | 178 228 770 1325 50 1413 182 459 259 159 90 232 Spaces Moved 4218 | 72 112 433 818 26 495 290 737 441 312 143 339 Core 335 | 2 . . . . 5 55 94 . . . 179 Treads 1829 | 70 112 433 818 26 370 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1672 | . . . . . . . 643 441 312 143 133 Flight 382 | . . . . . 120 235 . . . . 27 Fastest Speed 28 | 50 160 160 160 160 32 28 36 36 36 38 34 Average Speed 100 | 156 160 160 160 160 206 35 39 36 36 42 46 Slowest Speed 1750 | 160 160 160 160 160 1750 50 100 36 40 43 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 32 | 4 30 78 92 9 36 9 21 11 61 22 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . . . . 1 . . Spaces Dug 95 | . . . . . 1 15 32 19 12 3 13 Terrain Destroyed 101 | . . . . . 7 15 32 19 12 3 13 Melee 94 | . . . . . . 15 32 19 12 3 13 Projectile 7 | . . . . . 7 . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 4757 | 99 139 472 835 29 686 329 824 493 326 152 373 Wait 88 | . 16 5 1 1 28 4 11 19 . . 3 Move 4204 | 71 111 432 817 25 494 289 736 440 311 142 336 Hop . | . . . . . . . . . . . . Pick Up 32 | 2 . 8 1 . 12 2 4 2 . . 1 Fast Attach 38 | 7 . . . . 9 5 14 1 . 1 1 Attach 25 | . . 1 . . 14 1 1 2 1 . 5 Detach 11 | . . . . . 5 . 4 . . . 2 Swap 3 | . . 1 . . 1 . . 1 . . . Drop 24 | . . 3 1 . 8 2 8 2 . . . Fire 161 | 19 12 20 . 3 107 . . . . . . Melee 145 | . . . . . 7 26 46 23 14 9 20 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 3 | . . 2 . . 1 . . . . . . Escape Stasis 6 | . . . . . . . . 3 . . 3 Rewire 15 | . . . 15 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 407 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 467 | -10/Mines | Discovered new exit (range 5) 518 | -10/Mines | Learned Materials trap positions 618 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 890 | -10/Mines | Found a hidden stash of uninstalled traps 1027 | -10/Mines | Discovered new exit (range 9) 1097 | -10/Mines | Discovered new exit (range 13) 1125 | -10/Mines | Received a Mining Laser from a helpful Derelict 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -10/Mines | Entered Exiles 1177 | -10/Exiles | Found Exiles lab destroyed 1177 | -10/Exiles | Accompanied by 1 ally 1384 | -10/Exiles | Learned location of Zion (-7) 1728 | -10/Exiles | Discovered new exit (range 15) 2197 | -10/Exiles | Discovered new exit (range 14) 2502 | -10/Exiles | Entered Mines 2502 | -9/Mines | Accompanied by 1 ally 2529 | -9/Mines | Discovered new exit (range 5) 2543 | -9/Mines | Assembled infested the area 2548 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2552 | -9/Mines | Entered Materials 2552 | -8/Materials | Accompanied by 1 ally 2552 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2553 | -8/Materials | Loaded intel: 16 trap records 2821 | -8/Materials | Identified exit to Factory 3052 | -8/Materials | Garrison activated, responded to threat 3152 | -8/Materials | Garrison activated, responded to threat 3201 | -8/Materials | Lost 3 parts (1n1u1w) 3789 | -8/Materials | Core integrity fell below 50% 3904 | -8/Materials | Lost 3 parts (1n1u1w) 3911 | -8/Materials | Core integrity fell below 20% 3965 | -8/Materials | Entered Factory 3965 | -7/Factory | Evolved 2 slots: Utility x2 4009 | -7/Factory | Identified exit to Factory 4024 | -7/Factory | Identified exit to Storage 4024 | -7/Factory | Identified exit to Lower Caves 4147 | -7/Factory | Entered another Factory area 4147 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -6/Factory | Lost 4 parts (2n1u1w) 4408 | -6/Factory | Build established: Hacker-Mutant 4435 | -6/Factory | Identified exit to Factory 4606 | -6/Factory | Entered another Factory area 4606 | -5/Factory | Evolved 2 slots: Utility x2 4765 | -5/Factory | Discovered new exit (range 2) 4766 | -5/Factory | Identified exit to Upper Caves 4865 | -5/Factory | Entered Upper Caves 4877 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4958 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4993 | -5/Upper Caves | Build established: Hacker-Ninja 4996 | -5/Upper Caves | Encountered a Warlord checkpoint 5001 | -5/Upper Caves | Spotted B-75 Beast 5007 | -5/Upper Caves | Discovered new exit (range 13) 5012 | -5/Upper Caves | Identified exit to Upper Caves 5024 | -5/Upper Caves | Entered another Upper Caves area 5084 | -5/Upper Caves | Identified exit to Factory 5114 | -5/Upper Caves | Entered Factory 5114 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5167 | -4/Factory | Crushed by falling debris 5168 | -4/Factory | Crushed by falling debris 5169 | -4/Factory | System corruption reached 10% 5175 | -4/Factory | Crushed by falling debris 5206 | -4/Factory | Lost 5 parts (1n4u) 5245 | -4/Factory | Core integrity fell below 50% 5285 | -4/Factory | Lost 12 parts (1p4n6u1w) 5326 | -4/Factory | Core integrity fell below 20% 5346 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05242_ Acquired VTOL Module. 05244_ U-05 Engineer builds a Wall. 05249_ Hvy. Pick destroyed. 05252_ Impulse Thruster destroyed. 05254_ Adv. Targeting Computer destroyed. 05256_ System corrupted: VTOL Module rejected. 05272_ Slammed into U-05 Engineer. 05285_ Chain reaction triggered in Lgt. Ion Engine. 05285_ K-01 Serf destroyed. 05293_ System corrupted: Energy discharge (-25). 05304_ Penetrated by Slug. 05308_ System corrupted: Matter fused (-10). 05309_ U-05 Engineer destroyed. 05310_ K-01 Serf collects debris. 05325_ Assembly Bed disabled. 05338_ U-05 Engineer builds a Wall. 05339_ Penetrated by Slug. 05342_ Knocked back. 05344_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????+ | | ????????????????????????????????????# """ | | ????????????????????????????????????# """ | | ????????????????????????????????????# """ | | ????????????????????????????????????# | | ????????????????????????????????????+ | | ????????????????????????????????????######## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """" | | ??????????????????????????????????????###??# """" | | ????????????????????????? ???????????? ??# """" | | ????????????????????????? ????????????" ??# """" | | ????????????????????????# ???????????"" ??# """" | | ????????????????????????# ??????????""" #?# """" | | ????????????????????????# ?????????"""" #?#! | | ????????????????????????# ###?????? #?# """" | | ????????????????????????# #??????"""" #?# """" | | ????????????????????????# +???"" """" #?# """" | | ????????????????????????#R #??""" 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"""???????### | | ?????????????????????????????# ????"???????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed AlphaArmageddonRay Manual? 0 Play Time 01:17:28 Cumulative 36.2 hours Start 2025.04.05 @ 16:48:34 End 2025.04.06 @ 13:03:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2fa2537-b26e-456b-b28b-4b18bd15ce5f