Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.28 @ 19:29:50 // Halloween2019/Abominations Player: JustYourOrdinaryPerson Result: Destroyed by Minor Abomination with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (895) 895 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 91/100 System Corruption 3% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Structural Scanner Propulsion Shielding Authchip [Power] Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Shotgun Medium Laser Medium Laser Field Laser > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Propulsion Shielding Authchip [Power] [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 2 | . . 1 1 Parts Attached 17 | 8 2 1 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 3 1 . 1 Device 1 | . . . 1 Storage 1 | . 1 . . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | 2 . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 100 76 72 Engine 10 | . 12 10 10 Leg 14 | . 25 14 8 Device 1 | . . . 4 Storage 9 | . 12 10 8 Processor 9 | . 12 10 7 Protection 9 | . 12 10 7 Energy Gun 23 | . 25 22 23 Peak Build Rating 14 | 7 9 12 14 Average Rating 9 | 5 8 9 10 On Entrance 6 | . 7 9 8 Naked Turns . | . . . . Heaviest Build 32 | 12 22 25 32 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 10 10 10 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 3 5 4 Final Capacity 10 | 5 10 10 10 Final Carried 5 | 3 5 5 4 Class Distribution -------------------- 72% | Hacker-Mutant 27% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 447 | 94 206 16 131 Remotely . | . . . . Salvage Created 756 | . 137 528 91 Parts 68 | . 18 42 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 10 1 Guns 14 | . 3 10 1 Classes Destroyed 2 | . 1 1 . Sentry 1 | . . 1 . Abomination 13 | . 3 9 1 Best Kill Streak 3 | . 1 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 141 | . 13 51 77 Missed 37 | . 2 16 19 Damage Taken 1925 | . 103 669 1153 Core 649 | . 11 80 558 Absorbed by Shields . | . . . . Ignored by Resistances 665 | . 62 149 454 Core Remaining (%) 91 | 100 95 80 . Volleys Fired 55 | . 15 28 12 Largest 4 | . 2 3 4 Hottest 208 | . 100 150 208 Shots Fired 132 | . 30 61 41 Gun 132 | . 30 61 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 119 | . 30 57 32 Explosive . | . . . . Electromagnetic 13 | . . 4 9 Robot Hit Streak 37 | . 14 22 37 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | . 26 54 39 Core Hits 40 | . 9 21 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 2 7 Burn 9 | . . 2 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1734 | . 404 769 561 Guns 1728 | . 404 769 555 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic . | . . . . Thermal 1656 | . 404 744 508 Explosive . | . . . . Electromagnetic 72 | . . 25 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 3 2 Message Errors 2 | . . . 2 Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 1188 | . 428 270 1188 Average Temperature 277 | . 198 101 611 Received Heat Transfer 846 | . 117 180 549 Effects 46 | . 2 . 44 Shutdowns 9 | . 1 . 8 Energy Bleed 5 | . 1 . 4 Interference 1 | . . . 1 Matter Decay 6 | . . . 6 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 14 | . . . 14 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1247 | . 234 589 424 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 30 | . 7 30 26 Initial 7 | . . 1 7 Average 9 | . 5 15 8 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 7 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 3 11 3 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 8 1 Successful 8 | . 3 4 1 Failed 8 | . 4 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 6 8 . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Level Access Points 2 | . 1 1 . Branch Access Points 1 | . . 1 . Reprogram Traps 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . . 7 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1123 | 89 280 347 407 Spaces Moved 428 | 66 121 114 127 Core 9 | 7 . . 2 Treads . | . . . . Legs 419 | 59 121 114 125 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 190 120 Average Speed 208 | 113 190 222 263 Slowest Speed 330 | 120 190 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 35 23 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 513 | 76 141 141 155 Wait 2 | . 2 . . Move 424 | 65 120 112 127 Hop . | . . . . Pick Up 4 | 2 2 . . Fast Attach 13 | 8 . 1 4 Attach 3 | . 1 . 2 Detach 2 | 1 . . 1 Swap 1 | . 1 . . Drop . | . . . . Fire 55 | . 15 28 12 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 162 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 391 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Identified exit to Materials 717 | -9/Materials | Entered another Materials area 717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -8/Materials | Identified exit to Storage 1062 | -8/Materials | Discovered exit to Storage (range 16) 1069 | -8/Materials | Core integrity fell below 50% 1098 | -8/Materials | Core integrity fell below 20% 1124 | -8/Materials | Destroyed by Minor Abomination with Rocket Launcher Last Messages --------------- 01097_ Greater Abomination spits out Corrupted Com. Wheel. 01097_ Greater Abomination absorbs Wheel. 01098_ The unstable cave ceiling collapses. 01098_ Com. Wheel crushed. 01100_ Acquired Carbon-fiber Leg. 01101_ Overheating: Matter decay (-29). 01102_ Broken Aluminum Leg destroyed. 01102_ Broken Targeting Computer destroyed. 01102_ Terminal disabled. 01102_ Acquired 32 matter. 01104_ Overheating: Energy bleed (-23). 01104_ Greater Abomination absorbs Corrupted Transport Network Coupler. 01104_ Critical hit (Burn: +37). 01108_ Greater Abomination spits out Wheel. 01108_ Greater Abomination absorbs Corrupted Com. Wheel. 01119_ The unstable cave ceiling collapses. 01123_ O6|,#8V&GDOP=&D Y8JFF=JW " | | ???????????????????""" """"""""""" = " | | ???????????????????? 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"????????????????? | | ???????????????????????;????????"????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleMicroNullifier Manual? 0 Play Time 00:13:00 Cumulative 21.4 hours Start 2024.09.28 @ 19:19:07 End 2024.09.28 @ 19:29:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2019/Abominations Game No. 40 Rogue 2 Adventurer 2 Explorer 36 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 82aee2c9-106a-4a5b-9afe-e7c1dae4a846