Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.14 @ 01:34:50 Player: Lee Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1010) 1010 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3260 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 340/340 System Corruption 0% Temperature Critical (638) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer ECM Suite Propulsion Shielding Advanced Beam Cannon Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Improved Heat Sink Improved Heat Sink Advanced Targeting Computer ECM Suite Propulsion Shielding Advanced Beam Cannon Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 28 | 4 1 2 11 2 8 Power 4 | . . 1 1 . 2 Engine 3 | . . 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 6 2 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 9 | . . . 6 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . . 2 Device . | . . . . . . Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 1 . 1 4 . 3 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | . . 1 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 5 | . . . 4 . 1 Power 1 | . . . 1 . . Propulsion 3 | . . . 2 . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 64 85 95 100 98 Engine 10 | . . 7 10 11 16 Treads 7 | . 28 28 . . . Wheel 29 | . . . 40 44 34 Storage 12 | . 14 14 11 11 15 Protection 8 | . 7 14 11 11 2 Energy Gun 5 | . 14 14 6 . . Energy Cannon 7 | . . . 2 11 18 Ballistic Gun 9 | . . 7 13 11 8 Peak Build Rating 24 | 4 5 7 16 16 24 Average Rating 13 | 2 4 5 11 16 22 On Entrance 8 | . 4 5 7 16 16 Naked Turns . | . . . . . . Heaviest Build 67 | 7 8 12 21 21 67 Greatest Support 46 | 40 40 40 46 46 46 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 13 Most Carried 14 | 8 8 8 8 8 14 Average Carried 8 | 6 8 7 7 7 11 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 12 | 8 8 8 7 8 12 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 673 | 202 . 71 181 107 112 Remotely . | . . . . . . Salvage Created 1406 | . . 126 451 253 576 Parts 82 | . . 10 32 22 18 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . . 3 5 8 10 Guns 11 | . . 3 5 1 2 Cannons 14 | . . . . 7 7 Classes Destroyed 12 | . . 2 7 . 3 Worker 3 | . . 1 . 1 1 Builder 1 | . . . . . 1 Tunneler 3 | . . . 2 1 . Hauler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 7 | . . 3 . 4 . Grunt 15 | . . . 3 4 8 Duelist 1 | . . . . . 1 Sentry 2 | . . . 2 . . Hunter 1 | . . . . . 1 Best Kill Streak 8 | . . 3 6 8 4 Combat Bots Only 6 | . . 3 3 6 4 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 121 | . . 6 52 21 42 Missed 35 | . . 2 18 3 12 Damage Taken 1490 | . . 24 373 159 934 Core 774 | . . 8 83 58 625 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . 33 15 . Ignored by Resistances 270 | . . 8 106 50 106 Core Remaining (%) 86 | 100 . 96 . 64 . Volleys Fired 94 | . 1 9 41 22 21 Largest 3 | . 1 2 2 2 3 Hottest 164 | . 40 60 91 91 164 Shots Fired 196 | . 1 13 77 44 61 Gun 124 | . 1 13 69 22 19 Cannon 71 | . . . 7 22 42 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 97 | . . 4 52 22 19 Thermal 71 | . . . 7 22 42 Explosive . | . . . . . . Electromagnetic 28 | . 1 9 18 . . Robot Hit Streak 19 | . . 5 16 6 19 Robot Miss Streak 3 | . 1 1 3 2 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 142 | . . 9 59 29 45 Core Hits 66 | . . 5 26 13 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2396 | . . 102 812 557 925 Guns 1117 | . . 102 597 209 209 Cannons 1104 | . . . 40 348 716 Explosions 175 | . . . 175 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 806 | . . 7 381 209 209 Thermal 1247 | . . . 183 348 716 Explosive . | . . . . . . Electromagnetic 343 | . . 95 248 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . 18 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 773 | . . 20 72 243 773 Average Temperature 189 | . . 15 26 125 338 Received Heat Transfer 579 | . . . 174 117 288 Effects 32 | . . . . . 32 Shutdowns 11 | . . . . . 11 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . 1 6 Heat Transferred 2098 | . . . 174 629 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 361 | . 15 84 229 275 361 Initial 90 | . . 4 27 75 90 Average 128 | . 3 49 123 222 194 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 68 | 100 100 100 85 35 37 Level 1 31 | . . . 14 64 62 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 3 15 7 11 Peak Tracking Total 4 | . 1 3 4 4 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1117 | 62 132 140 307 210 266 Spaces Moved 710 | 36 81 71 192 162 168 Core 9 | 9 . . . . . Treads 179 | 27 81 71 . . . Legs . | . . . . . . Wheels 522 | . . . 192 162 168 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 85 85 85 Average Speed 106 | 132 160 160 85 85 95 Slowest Speed 170 | 160 160 160 90 85 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 14 32 21 38 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . 12 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 904 | 49 82 85 267 191 230 Wait 18 | . . . . 3 15 Move 705 | 35 80 70 191 161 168 Hop . | . . . . . . Pick Up 36 | 10 . 2 13 1 10 Fast Attach 7 | 2 1 2 2 . . Attach 11 | 2 . . 6 . 3 Detach . | . . . . . . Swap 11 | . . . 4 2 5 Drop 22 | . . 2 10 2 8 Fire 94 | . 1 9 41 22 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Entered Mines 199 | -10/Mines | Met a Derelict bent on vengeance 272 | -10/Mines | Learned location of Storage (-9) 274 | -10/Mines | Discovered new exit (range 15) 325 | -10/Mines | Build established: Mutant 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 335 | -10/Mines | Entered Materials 335 | -9/Materials | Evolved 2 slots: Propulsion x2 608 | -9/Materials | Discovered new exit (range 11) 642 | -9/Materials | Entered Mines 841 | -9/Mines | Discovered new exit (range 12) 852 | -9/Mines | Entered Materials 852 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1105 | -8/Materials | Core integrity fell below 50% 1106 | -8/Materials | Core integrity fell below 20% 1119 | -8/Materials | Core destroyed Last Messages --------------- 01100_ Wheel destroyed. 01104_ G-47 Trooper destroyed. 01104_ Slug penetrates Material Processor. 01105_ Power failure, Lgt. Nuclear Core shutdown. 01105_ Overheating: Core damaged (-93). 01106_ Overheating: Core damaged (-99). 01107_ Overheating: Core damaged (-93). 01108_ Overheating: Energy bleed (-64). 01108_ Slug penetrates G-47 Trooper. 01110_ Power failure, Hvy. Ion Engine shutdown. 01112_ G-47 Trooper destroyed. 01113_ Overheating: Wheel damaged (-5). 01114_ Power failure, Lgt. Nuclear Core shutdown. 01114_ Overheating: System interference. 01114_ Gauss Rifle temporarily disabled. 01117_ Wheel broken. 01117_ Overheating: Short circuit. 01119_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ????????????????#"""""#??????????????????????????? | | ????????#########""T""###????????????????????????? | | ???????? ##???????????????????????? | | ????????? T#???????????????????????? | | ?????????? 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