Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.19 @ 23:07:08 Player: skigear Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4569) 4569 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 10684 Bonus ------- High Alert Combat Kills 546 Follower Combat Kills 240 Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 244/250 System Corruption 24% Temperature Cool (27) Movement Rolling (93) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION (6) --- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon Chainsword > --- INVENTORY (15) --- Energy Well (350) Matter Compressor (0) Advanced Targeting Computer Improved Particle Charger Launcher Loader Hardlight Generator High-powered Tractor Beam Flak Gun Flak Gun Heavy Assault Cannon Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Signal Interpreter Force Field Improved System Restoration Module > --- WEAPON ----------- Gatling Laser Plasma Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod Kinecellerator Launcher Loader Weapon Cycler Medium Reactive Plating Graphene Brace Thermal Shield Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Heavy Laser Heavy Assault Cannon Missile Launcher Improved Datajack Makeshift Axe [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Makeshift Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . 1 . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 213 | 6 25 23 . . 60 3 16 28 4 48 Power 20 | 1 . 2 . . 5 . 2 5 . 5 Engine 13 | 1 . 2 . . 4 . 2 2 . 2 Core 5 | . . . . . 1 . . 3 . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 77 | 2 18 13 . . 19 . 4 7 . 14 Treads 31 | 1 9 7 . . 8 . 2 4 . . Leg 8 | . . . . . 6 . 1 . . 1 Wheel 38 | 1 9 6 . . 5 . 1 3 . 13 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 1 4 1 . . 14 3 2 5 1 14 Device 16 | . . . . . 3 1 1 4 1 6 Storage 10 | 1 4 . . . . 1 . . . 4 Processor 6 | . . 1 . . 2 . . . . 3 Hackware 1 | . . . . . . 1 . . . . Protection 12 | . . . . . 9 . 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 71 | 2 3 7 . . 22 . 8 11 3 15 Energy Gun 16 | . . 1 . . 8 . . 3 . 4 Energy Cannon 7 | . . 1 . . 2 . 2 2 . . Ballistic Gun 21 | 2 3 4 . . 5 . 2 2 . 3 Ballistic Cannon 6 | . . . . . 1 . 1 . . 4 Launcher 9 | . . 1 . . 3 . 2 2 1 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 . . . 1 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 2 1 . Unidentified Prototypes 7 | . . . . . 5 . . . . 2 Parts Lost 52 | . . 5 . . 13 . 6 9 8 11 Power 7 | . . 1 . . 1 . 2 2 1 . Propulsion 22 | . . 2 . . 6 . 2 2 3 7 Utility 10 | . . . . . 3 . 2 2 2 1 Weapon 13 | . . 2 . . 3 . . 3 2 3 Highest Loss Streak 7 | . . 2 . . 4 . 6 7 6 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 99 100 100 89 74 78 75 64 58 Engine 7 | . 14 13 14 14 5 7 6 6 9 . Core 1 | . . . . . 3 . . 4 . 3 Treads 9 | . 16 20 14 14 7 . 5 9 8 . Leg 2 | . . . . . 7 . 2 . . 1 Wheel 12 | . 11 7 14 14 11 15 13 14 11 15 Device 4 | . . . . . 8 6 3 4 11 7 Storage 10 | . 14 14 14 14 9 8 7 6 5 7 Processor 7 | . . 13 14 14 9 7 7 6 5 3 Protection 3 | . . . . . 8 7 6 3 . 2 Energy Gun 2 | . . 1 . . 8 . . 3 5 . Energy Cannon 3 | . . 9 14 14 3 7 6 3 . . Ballistic Gun 9 | . 28 15 14 14 3 . 3 5 . 1 Ballistic Cannon 1 | . . . . . 1 . 3 . . 3 Slashing Weapon 1 | . . . . . 1 7 . . 3 3 Naked Turns 102 | . . . . . . . . . 24 78 Heaviest Build 133 | 14 91 58 54 54 75 107 123 133 115 59 Greatest Support 84 | 10 40 40 10 10 57 56 56 84 56 54 Greatest Overweight (x) 9 | 2 9 5 5 5 7 1 4 2 2 7 Average Overweight (x) 2 | . 4 3 5 5 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 25 25 25 25 15 Average Capacity 18 | 6 19 20 20 20 20 24 25 25 22 9 Most Carried 25 | 5 20 20 20 20 20 20 25 25 25 15 Average Carried 16 | 3 12 18 19 20 19 18 21 24 22 8 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 5 15 Final Carried 25 | 3 20 20 20 20 20 18 24 25 5 15 Class Distribution -------------------- 66% | Mutant 23% | Scavenger-Mutant 3% | Commander-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 4104 | 203 874 455 3 . 881 . 428 632 40 588 Remotely . | . . . . . . . . . . . Salvage Created 5184 | . 541 401 . . 2431 . 474 889 . 448 Parts 310 | . 37 36 . . 141 . 27 41 . 28 Haulers Intercepted 7 | . 2 . . . 4 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 107 | . 13 22 . . 45 . 8 11 . 8 Melee 10 | . . . . . 7 . . . . 3 Guns 63 | . 13 8 . . 30 . 2 8 . 2 Cannons 17 | . . 3 . . 8 . 3 . . 3 AOE 15 | . . 11 . . . . 3 1 . . Classes Destroyed 16 | . 5 1 . . 9 . . 1 . . Worker 6 | . 1 . . . 1 . . 3 . 1 Builder 4 | . . . . . 4 . . . . . Hauler 7 | . 2 . . . 4 . . 1 . . Recycler 4 | . . 1 . . 1 . . 1 . 1 Mechanic 1 | . . . . . 1 . . . . . Watcher 7 | . 2 . . . 3 . . 1 . 1 Swarmer 29 | . 6 16 . . 6 . . . . 1 Grunt 44 | . 7 6 . . 24 . . 7 . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 7 | . . . . . 6 . . . . 1 Specialist 11 | . . . . . 4 . 5 2 . . Hunter 4 | . . . . . 1 . 2 . . 1 Programmer 6 | . . . . . . . . 1 . 5 Heavy 3 | . . . . . 1 . 1 1 . . Best Kill Streak 7 | . 4 6 . . 7 . 3 5 . 3 Combat Bots Only 6 | . 3 6 . . 6 . 3 4 . 2 Max Kills in Single Turn 3 | . 1 3 . . 3 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . . . 1 1 . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Damage Taken 10609 | . 291 981 . . 2817 . 1980 2179 437 1924 Core 1635 | . 49 196 . . 315 . 219 264 130 462 Absorbed by Shields 138 | . . . . . . . . 138 . . Regen/Repaired (Parts) 804 | . 31 . . . 295 . . 478 . . Core Remaining (%) 53 | 100 . . . 2 42 . 68 . . . Volleys Fired 319 | . 46 40 1 . 122 . 32 54 . 24 Largest 2 | . 2 2 2 . 2 . 2 2 . 2 Hottest 219 | . 46 105 98 . 219 . 108 155 . 106 Shots Fired 623 | . 92 73 2 . 241 . 61 108 1 45 Gun 448 | . 92 47 1 . 189 . 15 90 1 13 Cannon 154 | . . 16 1 . 48 . 41 16 . 32 Launcher 21 | . . 10 . . 4 . 5 2 . . Special . | . . . . . . . . . . . Kinetic 310 | . 92 33 1 . 62 . 33 44 . 45 Thermal 292 | . . 30 1 . 175 . 23 62 1 . Explosive 21 | . . 10 . . 4 . 5 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 11 13 . . 11 . 12 8 1 9 Robot Miss Streak 7 | . 4 6 . . 4 . 4 5 1 7 Penetration Max 1 | . . . . . 1 . . 1 . . Secondary Targets 4 | . . 1 . . 2 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . Shots Hit Robots 439 | . 57 41 . . 180 . 36 80 4 41 Core Hits 231 | . 23 27 . . 99 . 17 41 . 24 Critical Kills 2 | . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 18 | . . 1 . . 11 . . 4 . 2 Burn 10 | . . 1 . . 7 . . 2 . . Destroy 3 | . . . . . 1 . . 2 . . Blast 3 | . . . . . 1 . . . . 2 Sever 2 | . . . . . 2 . . . . . Melee Attacks 51 | . . . . . 23 . 2 3 10 13 Impact . | . . . . . . . . . . . Slashing 44 | . . . . . 23 . . . 8 13 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . 2 3 . 2 Combat Hostiles 3 | . . . . . . . 2 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11235 | . 884 1299 . . 4780 . 1190 1908 51 1123 Guns 5994 | . 884 502 . . 2765 . 152 1452 33 206 Cannons 2382 | . . 200 . . 868 . 564 212 . 538 Explosions 1810 | . . 594 . . 498 . 474 244 . . Melee 1007 | . . . . . 632 . . . 18 357 Ramming 42 | . . 3 . . 17 . . . . 22 Kinetic 3944 | . 884 311 . . 1015 . 392 598 . 744 Thermal 4538 | . . 497 . . 2618 . 324 1066 33 . Explosive 1704 | . . 488 . . 498 . 474 244 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1007 | . . . . . 632 . . . 18 357 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 . . 2 18 24 Average Corruption 15 | . . . . . 1 . . 1 12 22 Corruption Purged 7 | . . . . . . . . 3 4 . Corruption Blocked . | . . . . . . . . . . . Effects 129 | . . . . . 9 . . 1 10 109 Message Errors 35 | . . . . . 4 . . 1 2 28 Matter Fused 24 | . . . . . 2 . . . . 22 Heat Flow Errors 20 | . . . . . 1 . . . 1 18 Energy Discharges 16 | . . . . . 1 . . . 2 13 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . . . 2 14 Data Loss (major) 7 | . . . . . . . . . 1 6 Misfires 4 | . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots 20 | . . . . . 20 . . . . . Effects 6 | . . . . . 6 . . . . . Energy Bleed 4 | . . . . . 4 . . . . . Heat Surge 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Overflow Damage 119 | . . 40 . . 34 . . 17 . 28 Projectiles 71 | . . 5 . . 21 . . 17 . 28 Explosions 48 | . . 35 . . 13 . . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . 2 . . . . 10 Impact 1 | . . . . . 1 . . . . . Kinetic 11 | . . . . . 1 . . . . 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 108 | . . 56 . . 5 . . 38 . 9 Shots 4 | . . 2 . . . . . 2 . . Rammed 7 | . . 1 . . 1 . . . . 5 Targets Rammed 9 | . . 1 . . 3 . . . . 5 Kicked 2 | . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 662 | . 4 385 36 . 486 . 662 389 136 257 Average Temperature 122 | . 1 118 22 . 134 . 237 112 59 96 Received Heat Transfer 2180 | . 111 345 . . 1188 . . 395 . 141 Effects 16 | . . 5 . . 3 . 5 3 . . Shutdowns 5 | . . 1 . . 1 . 2 1 . . Energy Bleed 4 | . . 1 . . . . 1 2 . . Interference 3 | . . 3 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 22 | . . 1 . . 11 . 1 8 . 1 Heat Transferred 9048 | . . 803 . . 5244 . 518 2408 75 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 918 | . 212 390 . . 918 411 487 282 123 202 Initial 401 | . . . . . . 401 287 255 91 30 Average 262 | . 80 195 . . 584 404 397 185 101 61 Maximum Alert Level 3 | . 1 1 . . 3 2 2 1 . 1 Low Security (%) 54 | 100 95 38 . 100 7 . . 46 100 99 Level 1 18 | . 4 61 . . 5 . 54 53 . . Level 2 18 | . . . . . 55 100 45 . . . Level 3 9 | . . . . . 31 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . Squads Dispatched 28 | . 1 . . . 12 . 2 5 . 8 Investigation 6 | . 1 . . . 2 . . . . 3 Extermination 5 | . . . . . . . . 1 . 4 Reinforcement 13 | . . . . . 6 . 2 4 . 1 Assault 2 | . . . . . 2 . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 9 | . 1 1 . . 4 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 22 24 . . 70 . 9 20 11 35 Peak Tracking Total 8 | . 4 4 . . 7 . 4 8 6 5 Tactical Retreats 20 | . 4 1 . . 2 . 1 3 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 11 | . 1 . . . 2 . 3 1 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 12 | . 1 2 1 . 3 . 1 3 . 1 Max in Single Turn 2 | . 1 2 1 . 2 . 1 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 36 | . 11 1 1 . 10 3 . 4 . 6 Terminals 21 | . 8 . . . 4 2 . 3 . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . 2 . . 1 . . Recycling Units 5 | . 2 . . . 2 . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 95 | . 32 1 4 . 32 3 . 8 . 15 Successful 57 | . 18 1 4 . 18 3 . 5 . 8 Failed 37 | . 13 . . . 14 . . 3 . 7 Catastrophic 7 | . 2 . . . 4 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 37 | . 14 . . . 14 . . 3 . 6 Terminals 51 | . 22 . . . 12 2 . 6 . 9 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 12 | . 4 . . . 6 . . 2 . . Recycling Units 13 | . 6 . . . 5 . . . . 2 Scanalyzers 9 | . . . . . 9 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 22 | . 10 1 4 . 1 2 . 1 . 3 Record 7 | . . . 4 . 1 1 . . . 1 Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 10 | . 4 . . . 4 . . 2 . . Scan Component 5 | . 2 . . . 2 . . 1 . . Repair 5 | . 2 . . . 2 . . 1 . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . 1 Retrieve Components 4 | . 1 . . . 2 . . . . 1 Scanalyzer 7 | . . . . . 7 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 12 | . 3 . . . 4 . . 2 . 3 Terminals 7 | . 1 . . . 2 . . 2 . 2 Botnet 7 | . 1 . . . 2 . . 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . 1 Reject 5 | . 2 . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 9 . . . 8 . . 2 . 5 Full Trace Events 4 | . . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 2 . . . 2 . . 1 . . Time 172 | . 52 . . . 76 . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 21 | . 1 . . . 10 . . . . 10 Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies 10 | . . 3 4 2 . . . 1 . . Largest Group 6 | . . 3 4 6 6 . . 1 . . Highest-Rated Group 98 | . . 40 45 98 98 . . 32 . . Highest-Rated Ally 32 | . . 16 21 31 31 . . 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 77 | . . 14 . . 59 . . 4 . . Total Damage 1156 | . . 92 . . 940 . . 124 . . Kills 11 | . . 2 . . 8 . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 11550 | 60 1697 1500 963 77 3109 67 293 1123 311 2350 Spaces Moved 6574 | 54 859 686 560 39 1478 53 115 645 270 1815 Core 238 | 21 . . . . . . . . 55 162 Treads 454 | . 41 221 . . 192 . . . . . Legs 264 | . . . . . 264 . . . . . Wheels 5618 | 33 818 465 560 39 1022 53 115 645 215 1653 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 155 155 155 95 115 115 115 50 50 Average Speed 132 | 86 153 182 155 155 149 115 121 125 101 93 Slowest Speed 450 | 150 240 240 155 155 450 115 160 130 130 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 98 91 12 91 2 92 17 99 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 9 | . . . . . . . . . 7 2 Terrain Destroyed 200 | . . 94 . . 49 . 33 9 7 8 Melee 9 | . . . . . . . . . 7 2 Projectile 30 | . . 8 . . 14 . . 2 . 6 AOE 161 | . . 86 . . 35 . 33 7 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 8692 | 65 1135 856 655 56 2122 61 207 845 296 2394 Wait 1154 | . 173 84 3 18 343 . 2 83 12 436 Move 6565 | 53 858 685 559 38 1477 52 114 645 269 1815 Hop . | . . . . . . . . . . . Pick Up 166 | 6 26 12 4 . 46 2 18 21 . 31 Fast Attach 49 | 3 . 1 . . 16 . . 4 1 24 Attach 72 | 3 . 5 . . 22 3 8 13 1 17 Detach 5 | . . . . . . 1 1 . . 3 Swap 92 | . 25 17 . . 22 . 8 11 2 7 Drop 107 | . 7 8 4 . 48 3 6 11 1 19 Fire 319 | . 46 40 1 . 122 . 32 54 . 24 Melee 51 | . . . . . 23 . 2 3 10 13 Ram 6 | . . . . . 1 . . . . 5 Kick 2 | . . . . . 2 . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . Rewire 84 | . . . 84 . . . . . . . Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 14) 61 | -11/Junkyard | Entered Materials 267 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Lgt. Treads 351 | -10/Materials | Repaired Lrg. Matter Pod 563 | -10/Materials | Central database locked down 563 | -10/Materials | Discovered new exit (range 17) 1511 | -10/Materials | Discovered new exit (range 8) 1608 | -10/Materials | Discovered new exit (range 8) 1758 | -10/Materials | Entered Mines 1762 | -10/Mines | Discovered new exit (range 14) 1781 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1944 | -10/Mines | Identified exit to Materials 2050 | -10/Mines | Found a hidden stash of uninstalled traps 2150 | -10/Mines | Core integrity fell below 50% 2277 | -10/Mines | Core integrity fell below 20% 2833 | -10/Mines | Discovered exit to Materials (range 7) 2864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3047 | -10/Mines | Learned 2 Materials zone layouts 3250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3252 | -10/Mines | Discovered new exit (range 5) 3258 | -10/Mines | Entered Exiles 3258 | -10/Exiles | Found Exiles lab destroyed 3259 | -10/Exiles | Identified exit to Mines 3627 | -10/Exiles | Learned location of Zion (-6) 4221 | -10/Exiles | Entered Mines 4221 | -9/Mines | Accompanied by 4 allies 4288 | -9/Mines | Discovered new exit (range 4) 4295 | -9/Mines | Identified exit to Materials 4298 | -9/Mines | Entered Materials 4298 | -8/Materials | Accompanied by 6 allies 4298 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4299 | -8/Materials | Identified exit to Factory 4303 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4321 | -8/Materials | Build established: Commander-Mutant 4435 | -8/Materials | Garrison activated, responded to threat 4687 | -8/Materials | Lost 4 parts (1n1u2w) 4764 | -8/Materials | Lost 3 parts (1p1n1w) 4872 | -8/Materials | Build established: Scavenger-Mutant 5734 | -8/Materials | Repaired Hrd. Medium Armor Plating 5898 | -8/Materials | First assault squad dispatched 6161 | -8/Materials | Core integrity fell below 50% 6855 | -8/Materials | Repaired Hrd. Medium Armor Plating 6956 | -8/Materials | Sterilization system engaged 6956 | -8/Materials | Non-combat units ordered to evacuate 7056 | -8/Materials | Combat units ordered to evacuate 7253 | -8/Materials | Build established: Mutant 7256 | -8/Materials | Ambient heat levels rising (+10) 7389 | -8/Materials | Discovered exit to Factory (range 13) 7406 | -8/Materials | Ambient heat levels rising (+10) 7407 | -8/Materials | Entered Factory 7407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7474 | -7/Factory | Identified exit to DSF 7474 | -7/Factory | Entered DSF 7516 | -7/DSF | Additional patrols routed to DSF 7644 | -7/DSF | Lost 6 parts (2p2n2u) 7672 | -7/DSF | Sterilization system engaged 7688 | -7/DSF | Found Launcher Loader 7690 | -7/DSF | Found Launcher Loader 7692 | -7/DSF | Ambient heat levels rising (+10) 7693 | -7/DSF | Found Launcher Loader 7696 | -7/DSF | Found Launcher Loader 7707 | -7/DSF | Ambient heat levels rising (+10) 7722 | -7/DSF | Ambient heat levels rising (+10) 7732 | -7/DSF | Discovered new exit (range 15) 7737 | -7/DSF | Ambient heat levels rising (+10) 7752 | -7/DSF | Ambient heat levels rising (+10) 7766 | -7/DSF | Identified exit to Factory 7767 | -7/DSF | Ambient heat levels rising (+10) 7767 | -7/DSF | Entered Factory 7767 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8076 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8092 | -6/Factory | Discovered new exit (range 5) 8098 | -6/Factory | Identified exit to Lower Caves 8437 | -6/Factory | Spotted B-75 Beast 8566 | -6/Factory | Lost 7 parts (2p1n2u2w) 8890 | -6/Factory | Sucked down chute 8890 | -6/Factory | Entered Waste 8905 | -6/Waste | EMP discharged 8913 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Spotted C-40 Crusher 8938 | -6/Waste | Spotted C-40 Crusher 8950 | -6/Waste | Spotted C-40 Crusher 8960 | -6/Waste | Spotted C-40 Crusher 9005 | -6/Waste | EMP discharged 9005 | -6/Waste | System corruption reached 10% 9094 | -6/Waste | Spotted C-40 Crusher 9100 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9103 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9105 | -6/Waste | EMP discharged 9155 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9158 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9165 | -6/Waste | Crushed by Compactor (1 part destroyed) 9177 | -6/Waste | Crushed by Compactor (1 part destroyed) 9193 | -6/Waste | Discovered new exit (range 16) 9201 | -6/Waste | Entered Factory 9208 | -6/Factory | Lost 6 parts (2n2u2w) 9804 | -6/Factory | Core integrity fell below 50% 9886 | -6/Factory | Lost 5 parts (3n2w) 9939 | -6/Factory | Core integrity fell below 20% 9973 | -6/Factory | Lost 4 parts (3n1w) 11473 | -6/Factory | Build established: Assassin 11551 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11390_ System corrupted: FCS attempts to trigger Gauss Cannon. 11390_ System corrupted: Gauss Cannon misfires. 11390_ Destroyed Imp. Terrain Scanner. 11391_ Acquired 6 matter. 11401_ Connecting with Terminal... 11401_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 11405_ 8DEEYXOMMZ|0AUEKRP=GLDJ/U YZ6< 11411_ K-01 Serf cleans the Pressure Siphon. 11447_ System corrupted: Matter fused (-9). 11463_ Acquired 10 matter. 11464_ Acquired 2 matter. 11467_ System corrupted: FCS attempts to trigger Gauss Cannon. 11467_ System corrupted: Gauss Cannon misfires. 11467_ Slug penetrates Subcomponent Replicator. 11507_ System corrupted: Heat flow error (+282). 11515_ W-25 Informer sends out distress signal. 11529_ System corrupted: Energy discharge (-95). 11550_ System corrupted: Matter fused (-9). 11551_ Critical hit (Burn: +37). 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Huge Wheel | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed NavigationVortexScythe Manual? 0 Play Time 02:19:20 Cumulative 34.5 hours Start 2023.06.19 @ 18:40:05 End 2023.06.19 @ 23:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45910cf5-5a70-4eb3-873a-65cad2d4eef6