Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 21:21:15 Player: McSaucyNugget Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (166) 830 Value Destroyed (6234) 6234 Prototype IDs (40) 800 Alien Tech Used (8) 1600 Bonus (16913) 16913 TOTAL SCORE: 36477 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 980 Follower Combat Kills 1845 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -7012 Cogmind --------- Core Integrity 1390/1600 Matter 300/300 Energy 154/440 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Heat Sink Reaction Control System Graphene Brace Advanced Force Field > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Subatomic Replicator Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Graphene Brace Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced ECM Suite Hacking Suite Hacking Suite Subatomic Replicator Advanced Datajack [Rating: 235] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Combat Linear Gravjet Utility Advanced Signal Interpreter Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 6 | . . . . 2 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 202 | 7 7 2 8 20 26 5 . 1 . 2 5 9 11 4 19 17 5 . 1 3 11 10 3 4 2 7 6 7 Power 24 | 2 . . 1 3 2 1 . . . . 2 . 1 . 2 3 2 . 1 . 1 . . 1 . . . 2 Engine 5 | 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 2 1 . . . . 2 . . . 1 2 2 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 1 1 . . 1 . 1 . . 1 . . . 2 Propulsion 59 | 4 1 . 3 3 10 1 . . . . 2 3 1 2 14 4 . . . 1 2 8 . . . . . . Treads 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Wheel 12 | 2 1 . 2 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . Hover 37 | . . . . . 6 1 . . . . 2 3 1 2 7 4 . . . 1 2 8 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . . 8 6 2 . . . . 1 2 6 . 2 5 . . . 2 3 2 2 2 1 2 5 5 Device 27 | . . . . 3 1 1 . . . . 1 2 1 . 2 2 . . . 2 1 2 1 1 1 1 3 2 Storage 7 | 1 1 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . Processor 7 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 Hackware 9 | . . . . 1 2 . . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Protection 9 | . 1 . . 2 . . . . . . . . 3 . . 2 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . 4 2 4 6 8 1 . 1 . 2 . 4 3 2 1 5 3 . . . 5 . 1 1 1 5 1 . Energy Gun 19 | . 1 . 1 2 1 . . . . 1 . 1 2 . . 2 2 . . . 1 . 1 . . 3 1 . Energy Cannon 5 | . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 . . Ballistic Gun 17 | . 1 . 1 3 2 1 . 1 . . . 2 . 1 1 1 1 . . . 1 . . . 1 . . . Ballistic Cannon 7 | . 2 1 . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 4 | . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 17 | . . . . 3 2 . . . . . . . 2 . . 1 . . 2 . . 2 3 . . 2 . . Parts Lost 65 | . 1 . 7 9 6 . . . . . . 3 1 2 18 4 1 . . 1 3 . . 1 . 8 . . Power 6 | . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . Propulsion 26 | . 1 . 2 4 5 . . . . . . 2 1 2 5 2 1 . . 1 . . . . . . . . Utility 12 | . . . 1 1 1 . . . . . . 1 . . 4 . . . . . 1 . . 1 . 2 . . Weapon 21 | . . . 3 3 . . . . . . . . . . 7 2 . . . . 2 . . . . 4 . . Highest Loss Streak 9 | . 1 . 4 4 4 . . . . . . 2 1 2 9 3 1 . . 1 3 . . 1 . 8 . . To Critical Strikes 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 15 | 3 13 20 21 22 22 13 13 14 14 14 14 14 14 14 13 10 9 10 9 9 9 14 13 13 14 9 3 4 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 2 1 1 1 . . . . . Propulsion 3 | 1 2 3 3 6 6 3 4 4 4 4 2 1 . . 2 2 2 2 1 . . 2 2 2 3 1 . . Utility 4 | . 5 6 7 5 5 1 1 1 1 1 1 4 5 7 5 4 4 4 3 4 4 5 5 4 3 1 1 1 Weapon 6 | 1 4 9 10 9 8 7 7 8 8 8 8 7 7 6 4 2 2 3 2 2 2 3 3 4 4 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . . . 12 13 . . . . 2 4 3 . . 2 3 . . . . 1 4 . . 2 3 . 2 Power 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . . . . 3 2 . . . . 2 1 1 . . 1 . . . . . . 3 . . . 1 . . Utility 10 | . . . . 3 3 . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . Weapon 20 | . . . . 5 6 . . . . . 3 1 . . . 1 . . . . . 1 . . . 2 . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 Average Slot Usage (%) 89 | . 88 100 82 94 84 86 93 93 93 93 91 93 84 86 88 93 86 89 77 97 91 99 97 99 96 74 66 80 Engine 2 | . 14 14 12 6 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 7 6 6 6 6 6 5 5 4 . . 6 6 10 6 5 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 4 3 3 . 3 5 7 9 9 12 12 9 9 9 Treads 4 | . 3 . 6 17 14 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . 5 9 9 Wheel 7 | . 24 28 20 17 13 . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . 6 33 33 33 33 33 28 29 34 30 18 35 27 26 31 34 34 37 37 33 33 17 . . Device 9 | . . . . 8 6 1 6 6 6 6 10 13 11 16 9 11 15 15 11 15 10 13 12 12 12 14 23 27 Storage 6 | . 14 14 14 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . . Processor 5 | . . . . 9 7 13 13 13 13 13 11 8 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . . Hackware 3 | . . . . 2 4 6 6 6 6 6 5 5 8 5 5 2 . . . . . . . 7 8 4 . 7 Protection 3 | . 12 14 1 4 . . . . . . . . 1 . 4 5 5 5 5 5 8 9 9 7 5 2 . . Energy Gun 7 | . 2 . 4 9 6 . . . . . 5 4 4 6 8 5 7 10 1 10 6 9 10 11 8 11 25 27 Ballistic Gun 3 | . 2 . 2 5 1 4 6 7 13 12 5 12 . 1 5 3 1 5 1 5 6 4 2 . 3 1 . . Ballistic Cannon 4 | . 13 27 10 2 5 6 6 6 6 4 . . . . . 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 3 . 5 5 5 5 5 2 4 4 4 4 1 . . Peak Build Rating 235 | 4 8 10 11 32 49 62 63 64 64 66 83 92 90 98 108 123 109 107 120 123 142 170 185 200 196 209 231 235 Average Rating 80 | 3 7 8 9 24 32 57 62 63 64 64 79 85 80 88 96 113 105 107 92 118 128 162 169 197 189 188 222 228 On Entrance 93 | . 4 8 9 11 30 49 62 63 64 64 66 83 83 90 98 62 101 107 107 120 123 142 169 185 186 196 209 228 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 10 94 95 94 95 99 43 43 43 43 45 57 60 56 56 71 78 62 51 64 64 87 89 90 104 102 101 58 56 Greatest Support 112 | 40 40 32 40 40 48 52 52 52 52 52 59 63 61 61 102 79 68 56 79 80 91 112 112 112 112 112 60 60 Greatest Overweight (x) 20 | . 5 2 5 8 7 . . . . . . 1 15 1 20 1 1 . . . . 1 . 1 . . . . Average Overweight (x) . | . 2 2 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 15 5 5 Average Capacity 17 | 7 24 25 25 25 22 15 15 15 15 15 15 15 15 15 15 11 10 10 10 10 10 15 15 15 15 10 5 5 Most Carried 25 | 5 18 23 23 25 25 15 14 14 14 15 15 15 15 15 15 13 10 10 10 10 10 15 15 15 15 15 5 5 Average Carried 15 | 3 13 20 21 22 22 13 13 14 14 14 14 14 14 14 13 10 9 10 9 9 9 14 13 13 14 9 3 4 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 5 5 5 Final Carried 24 | 5 18 23 21 24 12 13 14 14 14 15 14 15 15 14 13 10 10 10 9 10 10 13 15 15 15 3 5 3 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Tank 13% | Scout 8% | Alien-Sigix 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Hacker-Tank | -2/Research Hacker-Skirmisher | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 5539 | 248 238 185 247 744 632 59 163 78 . 121 146 308 132 71 424 231 251 35 53 155 222 40 . . 195 230 . 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7347 | . 496 134 108 853 609 50 44 35 . . 96 391 245 425 712 360 83 92 118 202 483 40 . . 148 206 37 1380 Parts 378 | . 22 20 10 52 30 4 . 5 . . . 26 11 22 27 19 5 2 1 10 23 3 . . 8 10 2 66 Haulers Intercepted 7 | . . . . 4 . . . . . . . . . . 2 . . . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 3 . . . 3 3 . . . . . . . . 4 1 1 9 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 104 | . 10 8 6 14 13 1 . 5 . . . 6 2 2 8 6 2 1 . 3 6 . . . . 1 1 9 Guns 61 | . 6 . . 10 4 1 . 1 . . . 6 . 2 5 5 1 1 . 3 5 . . . . 1 1 9 Cannons 18 | . 4 5 2 2 2 . . . . . . . . . . 1 1 . . . 1 . . . . . . . AOE 23 | . . 3 4 2 7 . . 4 . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 21 | . 3 2 1 6 2 . 1 . . . . 1 . . 2 . . 1 . . . . . . . 1 . 1 Worker 11 | . . 1 . 1 2 1 . . . . . . . . . 2 . . . . . . . . 2 . . 2 Builder 5 | . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . 4 . . . . . . . . . . 2 . . . . . 1 . . . . . . . Recycler 18 | . 4 . . . 3 . . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . . . . . . . . 1 . 7 1 . . . . . . 1 . . . . . . Watcher 6 | . . . . 3 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Swarmer 37 | . 6 6 . 3 4 . . 4 . . . 2 . . . 4 1 . . 1 5 . . . . . 1 . Cutter 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Grunt 25 | . 4 2 . 6 5 . . . . . . 1 . . 5 . . 1 . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . . 1 . . . . . . . 3 . 2 . . . . . 1 1 . . . . . . 1 Hunter 6 | . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Programmer 11 | . . . . . 3 . . 1 . . . . . . 1 2 1 . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 6 3 2 5 7 2 . 4 . . 1 2 2 4 4 6 1 2 . 2 6 1 . . 3 2 1 10 Combat Bots Only 6 | . 6 3 2 4 4 1 . 4 . . . 2 1 1 3 3 1 1 . 2 5 . . . . 1 1 5 Max Kills in Single Turn 4 | . 2 2 2 2 4 1 1 2 . . 1 1 1 1 3 3 1 1 . 1 2 1 . . 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . 2 2 2 4 . . 2 . . . . . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1179 | . 35 20 42 99 61 22 5 30 . . 11 13 12 16 115 41 18 9 . 22 60 . 18 51 11 267 45 156 Missed 448 | . 8 8 14 32 19 11 4 11 . . 4 4 3 7 32 18 5 2 . 8 15 . 14 25 3 110 19 72 Hits 731 | . 27 12 28 67 42 11 1 19 . . 7 9 9 9 83 23 13 7 . 14 45 . 4 26 8 157 26 84 Melee 25 | . . . . . 7 . . . . . . . . . 2 . . . . . . . . . . 11 . 5 Projectile 706 | . 27 12 28 67 35 11 1 19 . . 7 9 9 9 81 23 13 7 . 14 45 . 4 26 8 146 26 79 AOE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 35 | . . 1 3 1 2 . 1 1 . . . 1 2 . 8 2 . 1 . . . . . 1 2 5 . 4 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 13508 | . 260 128 641 943 901 203 38 262 . . 122 486 201 239 2711 656 252 141 . 297 1038 . 105 603 156 2447 196 482 Core 2341 | . 47 13 107 77 155 35 . 46 . . 30 102 51 51 532 16 22 22 . . 165 . 27 96 . 537 61 149 Absorbed by Shields 603 | . . . . . . . . . . . . 10 60 . . . . . . . . . . . . . 4 529 Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . Ignored by Resistances 2283 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1023 212 1048 Regen/Repaired (Parts) 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . 33 86 77 . . . . 90 . . . . 23 . . . . 94 . . 79 . . 47 . 86 Volleys Fired 568 | . 21 21 52 72 68 14 6 10 . . 1 20 72 9 31 17 8 12 . 11 20 2 . 4 . 23 33 41 Largest 4 | . 2 2 2 2 2 2 2 3 . . 1 4 2 3 3 3 3 3 . 3 3 3 . 3 . 3 3 3 Hottest 300 | . 60 60 100 116 116 70 70 98 . . 81 219 146 179 165 176 208 208 . 208 242 223 . 268 . 209 300 300 Shots Fired 1082 | . 42 29 79 137 111 18 8 23 . 1 1 51 118 26 59 42 15 24 . 34 59 4 . 8 2 36 40 115 Gun 795 | . 22 . 17 97 62 4 2 12 . 1 1 43 98 26 53 28 12 24 . 34 55 4 . 8 2 35 40 115 Cannon 241 | . 20 27 46 37 38 14 6 8 . . . 3 20 . . 14 3 . . . 4 . . . . 1 . . Launcher 39 | . . 2 9 3 11 . . 3 . . . 5 . . 6 . . . . . . . . . . . . . Special 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | . 31 27 56 89 55 18 8 20 . 1 . 27 . 9 21 23 2 7 . 11 27 2 . . 2 3 . . Thermal 383 | . . . 14 45 45 . . . . . 1 19 98 17 32 17 13 17 . 23 32 2 . 4 . 4 . . Explosive 39 | . . 2 9 3 11 . . 3 . . . 5 . . 6 . . . . . . . . . . . . . Electromagnetic 40 | . 11 . . . . . . . . . . . 20 . . 2 . . . . . . . 4 . 3 . . Slashing 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 40 115 Robot Hit Streak 13 | . 10 5 11 13 7 6 2 3 . . . 9 7 6 6 7 5 4 . 11 11 . . 3 2 5 2 5 Robot Miss Streak 9 | . 3 3 2 4 5 2 2 3 . . . 3 3 2 3 2 1 4 . 5 3 . . 4 . 4 7 9 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . 1 . 1 Secondary Targets 13 | . 3 . . . . . . . . . . 1 . . 1 . . . . 2 1 . . . . 1 1 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . 1 1 1 Shots Hit Robots 568 | . 26 15 43 84 56 7 2 13 . . 2 24 79 29 36 18 9 8 2 19 30 1 . 4 5 15 2 39 Core Hits 283 | . 15 12 13 43 38 3 2 6 . . . 16 15 17 24 10 2 2 1 11 20 1 . 2 4 4 2 20 Critical Kills 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 15 | . . . . 3 3 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . 1 . 3 Burn 5 | . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Blast 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Melee Attacks 102 | . . . . . 5 2 . . . . 10 . . 12 . 17 . . 2 . . 13 15 10 9 7 . . Impact 17 | . . . . . 5 2 . . . . 10 . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . 12 . 17 . . 2 . . 13 15 9 9 7 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 1 . . . . . 1 . . 7 . 3 . . . . . 1 . 1 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22130 | . 415 483 977 1641 2129 140 49 700 . . 95 577 2565 1446 1975 932 310 245 154 513 877 93 . 73 256 794 201 4490 Guns 13625 | . 144 . 125 1004 725 48 19 147 . . . 522 1966 451 954 322 179 245 . 513 801 . . 73 30 775 179 4403 Cannons 3085 | . 271 259 425 379 463 92 30 172 . . . 49 414 . . 324 131 . . . 76 . . . . . . . Explosions 3308 | . . 224 427 258 846 . . 381 . . . 6 185 . 981 . . . . . . . . . . . . . Melee 1915 | . . . . . 95 . . . . . 95 . . 995 . 286 . . 154 . . 93 . . 197 . . . Ramming 197 | . . . . . . . . . . . . . . . 40 . . . . . . . . . 29 19 22 87 Kinetic 5141 | . 351 259 527 831 683 140 49 319 . . . 349 . 163 332 543 27 112 . 91 310 . . . 30 25 . . Thermal 6054 | . . . 23 552 600 . . . . . . 222 2151 288 622 103 283 133 . 422 567 . . 58 . 30 . . Explosive 2767 | . . 224 427 258 751 . . 381 . . . 6 . . 720 . . . . . . . . . . . . . Electromagnetic 790 | . 64 . . . . . . . . . . . 414 . 261 . . . . . . . . 15 . 36 . . Impact 190 | . . . . . 95 . . . . . 95 . . . . . . . . . . . . . . . . . Slashing 6991 | . . . . . . . . . . . . . . 995 . 286 . . 154 . . 93 . . 197 684 179 4403 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 3 . 1 1 1 1 1 1 . 5 5 5 17 3 4 4 4 4 2 2 2 2 2 2 . 2 Average Corruption 2 | . 1 3 3 . 1 1 1 1 1 1 . 5 5 5 5 2 3 4 4 4 2 2 2 1 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . 5 17 10 . 7 . 2 2 . 3 . 7 16 3 18 2 5 8 5 4 1 7 2 . 5 . . 7 Message Errors 36 | . . 6 1 . 4 . . . . 2 . 1 3 1 4 1 1 3 1 1 . 4 2 . . . . 1 Matter Fused 23 | . 3 3 . . . . 1 . . . . 1 1 . 2 1 2 1 3 1 . 2 . . . . . 2 Heat Flow Errors 16 | . . 2 3 . . . . . . . . 2 1 . 3 . . 1 . . 1 . . . 2 . . 1 Energy Discharges 15 | . 1 4 . . . . . . . . . 1 2 . 2 . 1 . . 1 . 1 . . . . . 2 Parts Rejected 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fused 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . 1 . 2 . 1 . . . . . . 2 5 . 2 . . 1 . . . . . . 1 . . . Data Loss (major) 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Misfires 14 | . . 1 . . 2 . . 1 . 1 . . 2 1 . . . 2 . 1 . . . . 2 . . 1 Alerts 4 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . . 20 6 17 92 . . 15 . . 3 . . 86 92 98 . . 53 . . . . . . . . 32 Projectiles 77 | . . . . . 14 . . 15 . . . . . . . 48 . . . . . . . . . . . . Explosions 148 | . . 20 6 17 13 . . . . . . . . . 92 . . . . . . . . . . . . . Melee 289 | . . . . . 65 . . . . . 3 . . 86 . 50 . . 53 . . . . . . . . 32 Knockbacks 36 | . 4 6 5 7 5 . . 2 . . 1 . . . . 4 . . . . . . . . . . 1 1 Impact 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Kinetic 30 | . 3 5 5 6 5 . . 2 . . . . . . . 4 . . . . . . . . . . . . Secondary 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . 56 32 58 . . . . . . . . . 123 . . . . . . . . . 14 . . . Shots 8 | . . . 2 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Targets Rammed 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 1 2 Kicked 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 63 257 259 147 192 9 23 139 . 9 55 215 128 43 180 360 . 347 8 253 199 68 . 230 167 . 4 38 Average Temperature 49 | . 21 87 114 44 30 4 12 66 . 4 18 45 28 21 43 83 . 132 5 92 44 40 . 119 78 . 4 38 Received Heat Transfer 1267 | . 60 6 114 180 99 54 36 30 . . 9 85 13 27 231 . 18 24 . 84 36 . . . 9 63 45 44 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 3 . 2 . 2 . . 2 . . . . . . . . . 2 Impact Corruptions 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 2 . . . . . . . . . . . . . . . 2 3 . . . . . . . Heat Transferred 7870 | . . . 25 1124 1086 . . . . . . 322 2020 407 814 148 296 185 . 592 740 . . 74 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 1 1 . . . . . 1 . 1 5 3 . . . . 1 . . . . 5 5 5 Low Security (%) 78 | 100 100 100 . 100 89 61 . . . . 100 99 100 21 12 . . . . . 96 100 . 100 100 71 . . Level 1 3 | . . . . . 10 38 . . . . . . . 78 2 . . . . . 3 . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . 16 61 . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . 50 38 . . . . . . . . . . 18 . Level 4 3 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 6 57 Level 5 2 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 42 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 75 . Peak Influence 1930 | . 173 123 . 105 239 255 . . . . 15 200 185 254 1833 934 . . . . 208 81 . 17 30 1745 1930 1754 Initial 1235 | . . 45 . . . 114 . . . . . 7 32 32 81 869 . . . . 9 81 . . . . 1100 1235 Average 256 | . 81 38 . 23 38 172 . . . . 2 34 121 211 868 730 . . . . 120 34 . 4 9 486 1580 1506 Influence Increases 8665 | . 291 220 . 523 564 191 105 120 . . 86 522 389 292 2212 293 65 40 10 105 345 141 . 73 103 388 370 1217 Destroy 0b10 Robot/C 2740 | . 200 160 . 280 260 20 . 100 . . . 260 160 80 460 120 40 20 . 60 120 . . . . 20 40 340 Destroy 0b10 Robot/NC 355 | . 20 15 . 55 35 5 . . . . 5 5 10 35 45 15 . 5 10 . 15 5 . . 15 5 . 55 Destroy Leader 554 | . 40 30 . 74 50 10 . 20 . . . 30 . . 150 20 10 . . . 24 . . . . . . 96 Allied During Kill 1290 | . . . . . . . . . . . . 132 164 115 602 . . . . . . . . . . . . 277 Successful Hack 135 | . . . . 5 . . . . . . 37 9 7 . . 4 . . . . . . . 16 34 . . 23 Disable Machine 960 | . 15 . . 45 75 15 . . . . 15 30 . 60 375 . . . . . . 60 . . 45 75 75 75 Destroy Structure 1386 | . 1 15 . 19 39 6 . . . . 14 56 48 2 550 44 . . . . 6 16 . 27 9 18 210 306 Partial Spotted 210 | . . . . 15 30 15 . . . . . . . . 15 15 . . . . 15 15 . 30 . 15 15 30 Lose Combat Pursuer 1035 | . 15 . . 30 75 120 105 . . . 15 . . . 15 75 15 15 . 45 165 45 . . . 255 30 15 Influence Decreases 9345 | . 174 337 . 523 330 200 224 156 70 . 71 478 367 139 671 1476 410 188 109 90 205 285 11 73 102 124 779 1753 Entered New Map 3363 | . . 72 . . . 120 84 21 70 . . 8 27 49 153 906 220 48 99 . 6 74 11 . . 1 699 695 Time Decay 3902 | . 164 265 . 443 283 80 120 135 . . 71 230 230 70 238 230 180 140 10 80 169 211 . 73 82 80 40 278 Lost Part 503 | . 10 . . 80 40 . . . . . . 30 10 20 180 40 10 . . 10 30 . . . . 43 . . Lost Ally 1107 | . . . . . 7 . 20 . . . . 60 100 . 100 . . . . . . . . . . . 40 780 Purge Threat 470 | . . . . . . . . . . . . 150 . . . 300 . . . . . . . . 20 . . . Squads Dispatched 76 | . 2 . . 3 10 1 . . . . 1 . . . 8 4 . . . . 2 2 . 2 3 16 12 10 Investigation 8 | . 2 . . 2 . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . Extermination 12 | . . . . . 4 . . . . . 1 . . . 1 1 . . . . . . . 1 1 . . 3 Reinforcement 22 | . . . . 1 3 . . . . . . . . . 6 1 . . . . 1 2 . . 1 1 . 6 Assault 27 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 12 12 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 15 | . . . . 1 . . . . . . . . 2 . 2 1 . . . . 1 . . . . 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 11 7 6 32 26 10 12 12 . . 4 16 11 6 39 16 5 6 . 7 9 4 1 6 7 61 12 33 Peak Tracking Total 31 | . 3 3 2 5 4 8 6 4 . . 4 4 5 2 8 8 3 2 . 4 10 3 1 5 5 31 8 14 Tactical Retreats 35 | . 1 . . 2 2 2 4 . . . 1 . . . 1 3 1 2 . 2 3 2 . . . 6 2 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 20 | . 3 . . 3 4 . . . . . . 3 . . . . . . . . 2 1 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 66 | . 1 . . 3 5 1 . . . . 1 2 . 4 25 . . . . . . 4 2 . 3 5 5 5 Max in Single Turn 8 | . 1 . . 2 2 1 . . . . 1 1 . 1 8 . . . . . . 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 57 | . 1 1 . 3 8 2 . . 4 . 6 5 1 . 3 4 1 . 4 . . 2 1 2 5 1 . 3 Terminals 37 | . 1 . . 3 6 1 . . . . 2 5 1 . 3 4 . . . . . 1 . 2 5 . . 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 170 | . 2 1 . 8 12 4 . . 32 . 12 13 3 . 7 9 1 . 17 . . 3 1 15 23 2 . 5 Successful 101 | . 2 1 . 1 1 . . . 32 . 9 5 1 . 2 6 1 . 17 . . 1 1 4 13 1 . 3 Failed 69 | . . . . 7 11 4 . . . . 3 8 2 . 5 3 . . . . . 2 . 11 10 1 . 2 Catastrophic 20 | . . . . 3 5 1 . . . . 1 1 1 . 3 2 . . . . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . . 3 8 2 . . . . . 4 1 . 1 3 . . . . . 2 . 8 3 2 . . Terminals 102 | . 2 . . 8 9 2 . . . . 4 13 3 . 7 9 . . . . . 2 . 15 23 . . 5 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 89 | . 2 1 . 1 . . . . 32 . 4 5 1 . 1 6 1 . 17 . . . 1 3 11 . . 3 Record 22 | . . . . . . . . . 11 . . . . . . 3 . . 5 . . . 1 . 1 . . 1 Part Schematic 16 | . . . . . . . . . 11 . . 1 . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . 3 . 1 2 . . . . . . 4 . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 1 . . . Locate Traps 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 1 . . Terminals 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . 2 7 2 . . . . 1 4 1 . 2 3 . . . . . 1 . 1 2 . . 2 Full Trace Events 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 11 . . 1 . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 1 1 . . . . . 6 . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 123 | . . . . . 1 1 . . . . . 15 5 . . . . . . . . . . 1 . . 22 78 Largest Group 21 | . . . . . 1 1 1 . . . . 11 14 9 8 . . . . . . . . 1 . . 6 21 Highest-Rated Group 849 | . . . . . 30 29 29 . . . . 421 849 513 482 . . . . . . . . 69 . . 84 731 Highest-Rated Ally 234 | . . . . . 30 29 29 . . . . 159 159 96 96 . . . . . . . . 69 . . 15 234 Total Orders 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Ally Attacks 394 | . . . . . 4 . 4 . . . . 26 36 17 118 . . . . . . . . 1 . . 21 167 Total Damage 11002 | . . . . . 152 . 76 . . . . 559 1090 551 4809 . . . . . . . . 37 . . 267 3461 Kills 53 | . . . . . . . . . . . . 7 7 4 21 . . . . . . . . . . . 1 13 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 8557 | . . . . 1539 2006 163 245 305 28 166 556 909 32 24 85 158 295 288 252 220 103 454 142 220 197 161 9 . Optics 5553 | . . . . 1539 2006 163 245 305 28 166 556 545 . . . . . . . . . . . . . . . . Sensors 3008 | . . . . . 16 41 245 305 28 166 556 909 32 24 85 . . . . . . . 39 220 197 145 . . IFF 618 | . . . . . . . . . . . . . . . . . . . . . 47 452 103 . . 16 . . Seismic 1928 | . . . . 85 1843 . . . . . . . . . . . . . . . . . . . . . . . Jamming 1313 | . . . . . . . . . . . . 44 . . . 158 295 288 252 220 56 . . . . . . . ECM 88 | . . . . . . . . . . . . . . . . . . . . . . 52 . . . 27 9 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 1 1 . 2 . . . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 13649 | 81 547 865 573 1651 2006 163 245 305 28 166 556 909 499 149 502 489 366 288 252 220 346 454 225 220 229 382 332 601 Spaces Moved 14134 | 49 302 446 270 759 1765 314 462 524 78 316 568 777 247 104 466 726 522 336 418 340 452 567 228 395 302 689 567 1145 Core 6 | 3 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Treads 97 | 32 24 . 5 35 1 . . . . . . . . . . . . . . . . . . . . . . . Legs 2248 | . . . . . . . . . . . . . . . 166 . . . . . . . . . . 370 567 1145 Wheels 2784 | 14 278 446 265 724 1057 . . . . . . . . . . . . . . . . . . . . . . . Hover 8999 | . . . . . 707 314 462 524 78 316 568 777 245 104 299 726 522 336 418 340 452 567 228 395 302 319 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 130 130 130 129 31 31 36 36 36 36 36 42 41 41 41 41 45 50 43 43 39 38 39 39 39 30 30 30 Average Speed 61 | 136 147 130 146 150 97 35 36 36 36 36 40 45 50 49 78 45 47 50 45 45 42 40 39 39 39 35 30 30 Slowest Speed 1050 | 160 480 130 320 480 480 36 36 36 36 36 42 101 800 100 1050 100 98 50 50 48 44 94 39 142 39 45 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . 7 . . . . . 2 . . . . . . . . 2 14 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Exploration Rate (%) 46 | 4 54 85 22 53 37 13 69 73 72 57 20 63 77 77 41 16 71 56 60 49 14 17 94 12 40 50 22 41 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 . . . . 1 1 1 . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . 3 . . . . 2 1 . 5 . . . . . . 2 1 . 3 . . . . . . . . Spaces Dug 228 | . . . . . 9 4 2 1 . . 7 62 . . . 19 2 6 . . . 8 2 9 3 6 44 44 Terrain Destroyed 768 | . . 17 39 19 42 5 3 14 . . 7 104 28 1 231 22 3 11 . 6 3 8 2 9 3 6 72 113 Melee 55 | . . . . . 4 2 . . . . 7 . . . . 14 . . . . . 8 2 9 3 6 . . Projectile 245 | . . . . . 8 3 3 2 . . . 7 15 1 5 8 3 11 . 6 3 . . . . . 57 113 AOE 468 | . . 17 39 19 30 . . 12 . . . 97 13 . 226 . . . . . . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 17955 | 60 357 702 351 1149 1928 341 532 621 77 368 876 1294 512 165 542 825 624 438 481 382 563 770 339 437 399 787 698 1337 Wait 2412 | 1 9 228 12 233 14 . 64 86 . 45 268 392 169 31 3 20 87 91 24 28 56 145 85 21 78 20 85 117 Move 14105 | 48 301 445 269 758 1764 313 461 523 77 315 567 775 246 103 465 725 521 335 417 339 451 566 227 394 301 689 566 1144 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 4 14 5 3 33 21 1 1 . . 3 9 11 3 1 4 6 1 . 12 . 10 9 3 2 4 6 1 3 Fast Attach 121 | 4 2 . 3 9 12 1 . . . 1 4 3 3 2 12 9 3 . 4 1 7 9 5 2 . 13 5 7 Attach 84 | . 3 . 6 12 7 2 . . . . 1 3 3 3 7 8 1 . 7 . 3 3 1 2 1 6 2 3 Detach 38 | . 1 . 1 1 1 2 . . . . . 2 5 2 3 3 . . 1 . 1 3 1 . . 3 5 3 Swap 107 | 3 6 3 5 9 13 2 . 2 . 1 3 8 6 1 9 11 1 . . 2 3 6 . 2 2 6 . 3 Drop 157 | . . . . 22 19 . . . . 3 13 10 4 1 6 9 2 . 14 1 12 14 2 . 3 13 . 9 Fire 568 | . 21 21 52 72 68 14 6 10 . . 1 20 72 9 31 17 8 12 . 11 20 2 . 4 . 23 33 41 Melee 102 | . . . . . 5 2 . . . . 10 . . 12 . 17 . . 2 . . 13 15 10 9 7 . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Kick 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . 5 Rewire 39 | . . . . . 4 4 . . . . . 30 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Entered Mines 707 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 827 | -10/Mines | Discovered new exit (range 8) 871 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 949 | -10/Mines | Discovered new exit (range 16) 1190 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1478 | -10/Mines | Discovered new exit (range 5) 1494 | -10/Mines | Entered Subcaves 1657 | -10/Subcaves | Learned location of Zion (-7) 1805 | -10/Subcaves | Core integrity fell below 50% 1837 | -10/Subcaves | Lost 4 parts (2n2w) 1929 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2044 | -10/Subcaves | Discovered new exit (range 13) 2067 | -10/Subcaves | Entered Materials 2067 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2652 | -8/Materials | Discovered new exit (range 16) 2677 | -8/Materials | Lost 4 parts (1p2n1w) 3345 | -8/Materials | Discovered new exit (range 17) 3509 | -8/Materials | Identified exit to Factory 3718 | -8/Materials | Entered Factory 3718 | -7/Factory | Evolved 2 slots: Propulsion x2 3822 | -7/Factory | Discovered new exit (range 10) 4226 | -7/Factory | Lost 4 parts (3n1u) 4598 | -7/Factory | Allied Derelicts emerged from ambush trap array 4916 | -7/Factory | Garrison activated, responded to threat 5015 | -7/Factory | Discovered new exit (range 20) 5653 | -7/Factory | Identified exit to Factory 5724 | -7/Factory | Entered another Factory area 5724 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5756 | -6/Factory | Discovered new exit (range 20) 5859 | -6/Factory | Discovered new exit (range 15) 5864 | -6/Factory | Identified exit to Lower Caves 5879 | -6/Factory | Discovered new exit (range 10) 5887 | -6/Factory | Entered Lower Caves 5887 | -6/Lower Caves | Accompanied by 1 ally 5906 | -6/Lower Caves | Learned Factory security intel 5983 | -6/Lower Caves | Encountered a Warlord checkpoint 6129 | -6/Lower Caves | Discovered new exit (range 11) 6132 | -6/Lower Caves | Identified exit to Lower Caves 6132 | -6/Lower Caves | Entered another Lower Caves area 6140 | -6/Lower Caves | Build established: Scout 6403 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6432 | -6/Lower Caves | Discovered new exit (range 13) 6437 | -6/Lower Caves | Identified exit to Data Miner 6437 | -6/Lower Caves | Entered Data Miner 6437 | -6/Data Miner | Discovered new exit (range 6) 6443 | -6/Data Miner | Met Data Miner 6450 | -6/Data Miner | Learned location of Section 7 (-2) 6450 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6458 | -6/Data Miner | Received God Mode back door access code from Data Miner 6465 | -6/Data Miner | Identified exit to Proximity Caves 6465 | -6/Data Miner | Entered Proximity Caves 6511 | -5/Proximity Caves | Learned Factory security intel 6607 | -5/Proximity Caves | Discovered new exit (range 10) 6614 | -5/Proximity Caves | Learned location of Armory (-3) 6631 | -5/Proximity Caves | Identified exit to Factory 6631 | -5/Proximity Caves | Entered Factory 6631 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6678 | -5/Factory | Repaired Aerolev Unit 6775 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 6885 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 7135 | -5/Factory | Spotted B-75 Beast 7170 | -5/Factory | Discovered new exit (range 15) 7175 | -5/Factory | Identified exit to Factory 7186 | -5/Factory | Discovered new exit (range 5) 7187 | -5/Factory | Identified exit to Extension 7187 | -5/Factory | Entered Extension 7307 | -5/Extension | Rescued a captive Derelict 7307 | -5/Extension | Rescued a captive Derelict 7323 | -5/Extension | Rescued a captive Derelict 7732 | -5/Extension | Crushed by falling debris 7769 | -5/Extension | Rescued a captive Derelict 7771 | -5/Extension | Rescued a captive Derelict 7857 | -5/Extension | Rescued a captive Derelict 7857 | -5/Extension | Rescued a captive Derelict 7951 | -5/Extension | Rescued A7 8010 | -5/Extension | Rescued a captive Derelict 8050 | -5/Extension | Discovered exit to Factory (range 10) 8051 | -5/Extension | Discovered new exit (range 6) 8057 | -5/Extension | Identified exit to Cetus 8096 | -5/Extension | Entered Cetus 8096 | -5/Cetus | Accompanied by 11 allies (A7) 8101 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8117 | -5/Cetus | Spotted Cetus Guard 8117 | -5/Cetus | Spotted Cetus Guard 8121 | -5/Cetus | Allies destroyed Cetus Guard 8123 | -5/Cetus | Spotted Cetus Guard 8124 | -5/Cetus | Spotted Cetus Guard 8131 | -5/Cetus | Allies destroyed Cetus Guard 8137 | -5/Cetus | Allies destroyed Cetus Guard 8142 | -5/Cetus | Destroyed Cetus Guard 8172 | -5/Cetus | Started Cetus Manufacturing Module 8182 | -5/Cetus | Escorted A7 to Cetus Mainframe 8197 | -5/Cetus | Manufactured an Enhanced Grunt 8222 | -5/Cetus | Manufactured an Enhanced Grunt 8231 | -5/Cetus | Discovered new exit (range 16) 8247 | -5/Cetus | Manufactured an Enhanced Grunt 8272 | -5/Cetus | Manufactured an Enhanced Grunt 8284 | -5/Cetus | Spotted Cetus Guard 8285 | -5/Cetus | Spotted Cetus Guard 8289 | -5/Cetus | Spotted Cetus Guard 8293 | -5/Cetus | Destroyed Cetus Guard 8294 | -5/Cetus | Spotted Cetus Guard 8297 | -5/Cetus | Manufactured an Enhanced Grunt 8307 | -5/Cetus | Allies destroyed Cetus Guard 8308 | -5/Cetus | Discovered exit to Factory (range 16) 8309 | -5/Cetus | Allies destroyed Cetus Guard 8321 | -5/Cetus | Allies destroyed Cetus Guard 8323 | -5/Cetus | Met Revision 17 8350 | -5/Cetus | Lost 3 allies 8540 | -5/Cetus | Murdered A7 8541 | -5/Cetus | Build established: Commander-Mutant 8543 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8559 | -5/Cetus | Identified exit to Archives 8595 | -5/Cetus | Entered Archives 8595 | -5/Archives | Accompanied by 10 allies 8638 | -5/Archives | Discovered exit to Factory (range 16) 8661 | -5/Archives | Discovered new exit (range 15) 8710 | -5/Archives | Identified exit to Hub_04(d) 8744 | -5/Archives | Entered Hub_04(d) 8744 | -5/Hub_04(d) | Accompanied by 8 allies 8798 | -5/Hub_04(d) | Spotted B-75 Beast 8809 | -5/Hub_04(d) | Incoming investigation squad redirected 8815 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 8840 | -5/Hub_04(d) | Destroyed B-75 Beast 8869 | -5/Hub_04(d) | Lost 9 parts (1p4n2u2w) 9191 | -5/Hub_04(d) | Network Hub disabled 9209 | -5/Hub_04(d) | Spotted Lightning 9209 | -5/Hub_04(d) | Spotted Lightning 9209 | -5/Hub_04(d) | Spotted Lightning 9212 | -5/Hub_04(d) | System corruption reached 10% 9224 | -5/Hub_04(d) | Spotted Lightning 9226 | -5/Hub_04(d) | Network Hub disabled 9226 | -5/Hub_04(d) | Spotted Lightning 9228 | -5/Hub_04(d) | Spotted Lightning 9233 | -5/Hub_04(d) | Core integrity fell below 50% 9246 | -5/Hub_04(d) | Entered Factory 9246 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9258 | -4/Factory | Lost 5 allies 9264 | -4/Factory | Lost 5 parts (1p1n2u1w) 9484 | -4/Factory | Discovered new exit (range 9) 9487 | -4/Factory | Identified exit to Research 9496 | -4/Factory | First assault squad dispatched 9525 | -4/Factory | Identified exit to Upper Caves 9735 | -4/Factory | Entered Upper Caves 9756 | -4/Upper Caves | Lost 3 parts (1n2w) 9763 | -4/Upper Caves | Learned location of Quarantine (-2) 9801 | -4/Upper Caves | Learned Research emergency access door positions 9816 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9946 | -4/Upper Caves | Build established: Scavenger-Mutant 9989 | -4/Upper Caves | Found DCF Scrap (15 items) 10097 | -4/Upper Caves | Discovered new exit (range 8) 10100 | -4/Upper Caves | Identified exit to Upper Caves 10101 | -4/Upper Caves | Entered another Upper Caves area 10172 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10284 | -4/Upper Caves | Build established: Scavenger-Tank 10357 | -4/Upper Caves | Encountered a Warlord checkpoint 10379 | -4/Upper Caves | Discovered new exit (range 11) 10384 | -4/Upper Caves | Identified exit to Zhirov 10389 | -4/Upper Caves | Entered Zhirov 10389 | -4/Zhirov | Discovered new exit (range 3) 10399 | -4/Zhirov | Met Zhirov 10410 | -4/Zhirov | Learned location of Testing (-3) 10410 | -4/Zhirov | Learned location of Command (-1) 10417 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10426 | -4/Zhirov | Found Alien Artifact 10426 | -4/Zhirov | Identified Integrated Dissipator 10426 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10439 | -4/Zhirov | Found Alien Artifact 10512 | -4/Zhirov | Identified exit to Proximity Caves 10641 | -4/Zhirov | Entered Proximity Caves 10652 | -3/Proximity Caves | Spotted B-86 Titan 10702 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10852 | -3/Proximity Caves | Discovered exit to Research (range 3) 10861 | -3/Proximity Caves | Entered Research 10861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10888 | -3/Research | Discovered new exit (range 15) 10959 | -3/Research | Lost 3 parts (1u2w) 11061 | -3/Research | Revision forces began assault on 0b10 11090 | -3/Research | Met up with Revision 17++ 11112 | -3/Research | Identified exit to Armory 11207 | -3/Research | Entered Armory 11216 | -3/Armory | Found Prototype Device 11216 | -3/Armory | Identified Exp. ECM Suite 11658 | -3/Armory | Identified Transdimensional Reconstructor 11658 | -3/Armory | Warped through subspace to slip node 11658 | -3/Armory | Discovered new exit (range 1) 11658 | -3/Armory | Identified exit to Lab 11661 | -3/Armory | Entered Lab 11661 | -3/Lab | Discovered new exit (range 9) 11664 | -3/Lab | Identified exit to Research 11666 | -3/Lab | Hidden lab's door opened automatically 11666 | -3/Lab | Sensor layout match revealed 11667 | -3/Lab | Gained access to the hidden lab's interior 11766 | -3/Lab | Found Alien Artifact 11766 | -3/Lab | Identified Core Reset Matrix 11766 | -3/Lab | Used Core Reset Matrix 11770 | -3/Lab | Sensed 3 artifacts in vicinity 11788 | -3/Lab | Detected by scanners 11792 | -3/Lab | Found Transdimensional Reconstructor 11799 | -3/Lab | Confronted by A5 11799 | -3/Lab | Found Integrated Reactor 11799 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11817 | -3/Lab | Unable to decrypt terminal 11823 | -3/Lab | Found Prototype Energy Gun 11823 | -3/Lab | Identified Tachyon Dispersion Ray 11832 | -3/Lab | Found Core Expander 11832 | -3/Lab | Installed Core Expander, added new Utility slot 11849 | -3/Lab | Found Prototype Energy Cannon 11865 | -3/Lab | Found Prototype Hackware 11865 | -3/Lab | Identified Quantum Router 11875 | -3/Lab | Found Prototype Special Weapon 11883 | -3/Lab | Discovered exit to Research (range 6) 11886 | -3/Lab | Entered Research 11886 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11896 | -2/Research | Identified exit to Quarantine 12100 | -2/Research | P-80 Master assimilated allied Terminator 9a 12106 | -2/Research | Entered Quarantine 12107 | -2/Quarantine | Detected hypermatrix surge 12107 | -2/Quarantine | Sensed 13 artifacts in vicinity 12123 | -2/Quarantine | Found Dimensional Node Initializer 12131 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12134 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12267 | -2/Quarantine | Found Subatomic Replicator 12305 | -2/Quarantine | Spotted Fortress 12332 | -2/Quarantine | Discovered new exit (range 6) 12332 | -2/Quarantine | Discovered new exit (range 7) 12335 | -2/Quarantine | Intercept squad dispatched 12335 | -2/Quarantine | Identified exit to Section 7 12335 | -2/Quarantine | Entered Section 7 12336 | -2/Section 7 | Detected hypermatrix surge 12336 | -2/Section 7 | Sensed 21 artifacts in vicinity 12343 | -2/Section 7 | Found Core Reset Matrix 12345 | -2/Section 7 | Sensed 20 artifacts in vicinity 12469 | -2/Section 7 | Warped through subspace 12492 | -2/Section 7 | Spotted Alpha 7 12493 | -2/Section 7 | Spotted Alpha 7 12504 | -2/Section 7 | Spotted B-99 Colossus 12538 | -2/Section 7 | Lost 8 parts (2p2u4w) 12539 | -2/Section 7 | Integrated with Sigix Exoskeleton 12549 | -2/Section 7 | Identified Gui. Remote Datajack 12555 | -2/Section 7 | Identified Warp Cannon 12564 | -2/Section 7 | Spotted Executioner 12607 | -2/Section 7 | Spotted Striker 12607 | -2/Section 7 | Spotted Striker 12622 | -2/Section 7 | Spotted Striker 12624 | -2/Section 7 | Spotted Striker 12625 | -2/Section 7 | Found Sigix Sheargun 12633 | -2/Section 7 | Destroyed Striker 12636 | -2/Section 7 | Warped through subspace 12662 | -2/Section 7 | Found Integrated Reactor 12662 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12664 | -2/Section 7 | Found Integrated Reactor 12664 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12666 | -2/Section 7 | Found Integrated Reactor 12666 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12691 | -2/Section 7 | Intercept squad dispatched 12698 | -2/Section 7 | Spotted Tracker 12698 | -2/Section 7 | Spotted Tracker 12705 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12706 | -2/Section 7 | Spotted Combat Programmer 12708 | -2/Section 7 | Spotted Combat Programmer 12712 | -2/Section 7 | Discovered new exit (range 18) 12716 | -2/Section 7 | Core integrity fell below 50% 12717 | -2/Section 7 | Entered Access 12717 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12722 | -1/Access | Emitted hypermatrix ping 12727 | -1/Access | Assembled emerged from beneath the floor 12814 | -1/Access | Assembled emerged from beneath the floor 12848 | -1/Access | Build established: Alien-Sigix 12922 | -1/Access | Assembled emerged from beneath the floor 12941 | -1/Access | Discovered new exit (range 17) 13009 | -1/Access | Energy Cycler disabled 13035 | -1/Access | Spotted B-99 Colossus 13049 | -1/Access | Entered Command 13054 | -1/Command | Emitted hypermatrix ping 13059 | -1/Command | Assembled emerged from beneath the floor 13109 | -1/Command | Assembled emerged from beneath the floor 13218 | -1/Command | Disengaged cave seal 13218 | -1/Command | Assembled emerged from the dark tunnel 13275 | -1/Command | Spotted B-99 Colossus 13285 | -1/Command | Destroyed B-99 Colossus 13299 | -1/Command | Lost 9 allies 13314 | -1/Command | Found Unknown Launcher 13372 | -1/Command | Assembled emerged from beneath the floor 13383 | -1/Command | Discovered new exit (range 17) 13418 | -1/Command | Assembled emerged from beneath the floor 13464 | -1/Command | Disengaged cave seal 13464 | -1/Command | Assembled emerged from the dark tunnel 13515 | -1/Command | Lost 3 allies 13549 | -1/Command | First assault squad dispatched 13632 | -1/Command | Spotted Executioner 13632 | -1/Command | Spotted Executioner 13636 | -1/Command | Spotted Alpha 7 13640 | -1/Command | Spotted Executioner 13640 | -1/Command | Spotted B-99 Colossus 13640 | -1/Command | Spotted Executioner 13640 | -1/Command | Spotted Striker 13640 | -1/Command | Spotted Alpha 7 13640 | -1/Command | Spotted B-99 Colossus 13647 | -1/Command | Spotted Striker 13650 | *** | Heading to fleet! Last Messages --------------- 13645_ Penetrated by Slug. 13646_ Field strength at 10. 13647_ Wall collapses. 13647_ Stasis field depleted. 13647_ Slug penetrates Access Shell. 13647_ Access Shell breached. 13647_ Slug penetrates Access Shell. 13647_ Penetrated by Slug. 13647_ Slug penetrates Access Shell. 13647_ Penetrated by Slug. 13647_ Slug penetrates Access Shell. 13648_ B-99 Colossus activates siege mode. 13648_ Knocked back. 13648_ Slug penetrates Access Shell. 13648_ The Access Shell folds into the floor. 13648_ B-99 Colossus Unknown Ballistic Cannon blasted off. 13648_ Knocked back. 13648_ Slug penetrates Wall. 13648_ Penetrated by Slug. 13648_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ######### # ######### == # ####### | | ######### # ######### == # ####### | | ###########+### ######### = # ####### | | ########### ### # ! + ####### | | ########### ### # # ####### | | ########### ### #####+######## ####### | | ########## %####### | | ?######### #######+############## ####### | | ??######## ######## ########## ####### | | ??######## ######## + + / % | | ???####### ######## ###=== # #### | | ????###### ######## ###=== # # | | ?????##### ######## """" + /=== Y + # | | ???????### ######## """" [### ####### # | | ????????## ######## """" ### ####### " | | ??????????? ######## """" ##### ########## + | | ????????????#################################%# | | ??????????? ################################# ##+# | | ??????????? ################################# # | | ??????????? ######## ############# # | | ?????????? ######## #######""## # # | | ???????### ######## # ;%# # "#### # | | ???? ### ######## BB ^"## # | | ???# ### p######## ^ BB % %K " | | ?### ### ######## "" ^ ^ % / # | | ##### #### ######## X"c % K ^7 ^ " / | | + + ######## % ^ E w/ # | | + + ######## E ### # | | + + ######## ; # # # ##### # | | + + ######## BB############# # | | ##### #### ######## BB############# # | | #### ### ############;#################### # | | #### ### ################################# # | | #### ### ################################# # | | ########## ################################# # | | ########## ################################# # | | ########## ################################# # | | ########## ################################# # | | ########## pp %p % | | ########## | | ########## | | ########## | | ########## ###################################### | | ########## ###################################### | | ########## #################### ###### | | ######### ################### ###### | | ######### ################### ###### | | ######### ################### ###### | | ######### ################### ! # | | ##########+##################### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 80 Energy Generation 110 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Aerolev Unit | 16% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Expander High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSingularityKatana Manual? 0 Play Time 03:37:19 Cumulative 95.7 hours Start 2025.06.22 @ 15:23:51 End 2025.06.22 @ 21:21:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type 2 Total 9 Types 2/1/3/1/1/0/0/0/0/1 Lore% 57 Gallery% 57 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9adcce5-f7a4-431e-abb7-84c4fddeae8e