Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 22:21:36 Player: J1ang-5h1 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2175) 2175 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 5691 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 373 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 67/100 System Corruption 23% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Weapon Cycler Weapon Cycler > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Large Storage Unit Large Battery (200) Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Shock Absorption System Gauss Cannon Power Maul Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Structural Scanner Trap Scanner Improved Light Armor Plating System Shield System Restoration Module > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Large Storage Unit Large Battery Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Matter Filter Kinecellerator Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Insulated Plating Shock Absorption System Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Power Maul Great Axe [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 79 | 3 12 14 15 10 25 Power 6 | . 1 . 2 1 2 Engine 5 | . 1 . 2 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 . 12 2 3 3 Treads 16 | 2 . 7 2 3 2 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover 1 | . . . . . 1 Flight 4 | . . 4 . . . Utility 22 | . 4 . 3 2 13 Device 11 | . 3 . 2 1 5 Storage 4 | . 1 . . . 3 Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 29 | 1 7 2 8 4 7 Energy Gun 7 | 1 . 2 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon 9 | . . . 2 2 5 Launcher . | . . . . . . Special Weapon 4 | . 4 . . . . Impact Weapon 5 | . . . 3 1 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 24 | . 2 . 2 1 19 Power 3 | . 1 . 1 . 1 Propulsion 4 | . . . . . 4 Utility 12 | . . . 1 1 10 Weapon 5 | . 1 . . . 4 Highest Loss Streak 17 | . 1 . 1 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 93 Engine 8 | . 14 11 8 9 4 Treads 30 | . 28 41 36 36 25 Device 17 | . 14 11 22 17 18 Storage 9 | . 14 11 9 9 7 Hackware 3 | . . . . . 10 Protection 4 | . . . 4 9 6 Energy Gun 6 | . 11 17 9 . . Ballistic Gun 3 | . 12 1 . . . Ballistic Cannon 7 | . . . 1 17 13 Special Weapon 1 | . 3 2 . . . Impact Weapon 1 | . . . 6 . . Peak Build Rating 43 | 7 8 19 31 32 43 Average Rating 24 | 6 7 17 24 31 38 On Entrance 16 | 6 6 8 19 31 31 Naked Turns . | . . . . . . Heaviest Build 112 | 12 30 32 48 48 112 Greatest Support 92 | 40 40 92 92 90 84 Greatest Overweight (x) 35 | . . 2 . . 35 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 17 | 8 13 15 15 15 22 Most Carried 25 | 8 15 15 15 15 25 Average Carried 14 | 6 10 14 14 14 19 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 6 15 15 15 15 14 Class Distribution -------------------- 80% | Mutant 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1529 | 272 254 140 132 331 400 Remotely . | . . . . . . Salvage Created 2604 | 161 619 49 878 414 483 Parts 155 | 15 41 3 37 21 38 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 50 | . 12 1 14 11 12 Melee 7 | . . . 5 . 2 Guns 18 | . 12 1 5 . . Cannons 21 | . . . . 11 10 Classes Destroyed 14 | 2 4 . 3 . 5 Worker 3 | . . . 1 . 2 Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Hauler 4 | . 2 . . 2 . Recycler 7 | 1 1 . 3 1 1 Watcher 7 | . 3 1 2 . 1 Swarmer 14 | . 3 1 3 4 3 Grunt 19 | . 9 . 7 3 . Duelist 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 7 | . . . 3 4 . Specialist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Best Kill Streak 5 | 5 4 1 4 4 4 Combat Bots Only 4 | . 3 1 4 4 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 466 | . 63 3 78 48 274 Missed 129 | . 23 . 22 14 70 Damage Taken 4909 | . 485 26 780 572 3046 Core 1000 | . 42 . 144 112 702 Absorbed by Shields 37 | . . . 37 . . Ignored by Resistances 120 | . . . . . 120 Core Remaining (%) 84 | 100 83 100 . 53 . Volleys Fired 160 | 14 57 3 15 32 39 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 70 120 90 96 96 96 Shots Fired 299 | 28 104 6 25 63 73 Gun 147 | 28 94 6 19 . . Cannon 142 | . . . 6 63 73 Launcher . | . . . . . . Special 10 | . 10 . . . . Kinetic 204 | 14 48 . 6 63 73 Thermal 70 | 14 56 . . . . Explosive . | . . . . . . Electromagnetic 25 | . . 6 19 . . Robot Hit Streak 16 | 16 6 3 4 9 8 Robot Miss Streak 6 | 2 4 4 5 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 202 | 20 54 4 47 31 46 Core Hits 95 | 6 30 2 19 15 23 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 21 | 4 3 . 1 8 5 Burn 7 | 4 3 . . . . Blast 11 | . . . . 8 3 Smash 3 | . . . 1 . 2 Melee Attacks 58 | . . . 42 3 13 Impact 54 | . . . 42 3 9 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5512 | 264 714 66 1818 891 1759 Guns 1184 | 264 690 66 164 . . Cannons 2285 | . . . 25 891 1369 Explosions 67 | . . . 67 . . Melee 1952 | . . . 1562 . 390 Ramming . | . . . . . . Kinetic 2736 | 112 339 . 25 891 1369 Thermal 527 | 152 375 . . . . Explosive 67 | . . . 67 . . Electromagnetic 230 | . . 66 164 . . Impact 1952 | . . . 1562 . 390 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . . . . 23 Average Corruption 6 | . . . . . 6 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 416 | . . . 189 35 192 Projectiles 25 | . . . . 10 15 Explosions 25 | . . . . 25 . Melee 366 | . . . 189 . 177 Knockbacks 27 | . . . 11 6 10 Impact 9 | . . . 9 . . Kinetic 14 | . . . . 6 8 Secondary 4 | . . . 2 . 2 Self-Inflicted Damage 147 | . . . . 147 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | 54 200 42 36 420 366 Average Temperature 79 | 23 51 18 17 125 116 Received Heat Transfer 982 | . 267 . 334 225 156 Effects 6 | . . . . 2 4 Shutdowns 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 7 . . Combat Hostiles 4 | . . . 4 . . Parts Fried 9 | . . 1 8 . . Impact Corruptions 20 | . . . 11 . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 2048 | 740 1308 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 623 | 25 223 107 440 623 571 Initial 245 | . 16 35 44 169 245 Average 218 | 12 74 74 251 451 262 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 46 | 100 95 100 27 2 20 Level 1 41 | . 4 . 65 26 76 Level 2 11 | . . . 6 71 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 1 2 2 4 Investigation 5 | . 2 . 1 1 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . . . 4 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 18 4 25 14 29 Peak Tracking Total 11 | . 4 3 7 4 11 Tactical Retreats 5 | . 1 1 1 . 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 10 | . 1 . 2 5 2 Max in Single Turn 2 | . 1 . 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 22 | . 3 3 4 7 5 Terminals 17 | . 2 3 3 6 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 7 9 15 26 16 Successful 36 | . 4 4 9 12 7 Failed 37 | . 3 5 6 14 9 Catastrophic 5 | . . 1 . 1 3 Database Lockouts . | . . . . . . Manual 29 | . 6 3 9 7 4 Terminals 60 | . 5 9 12 23 11 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units 8 | . 2 . 3 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . . 3 4 6 3 Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . . 1 1 . . Prototype ID Bank 4 | . . . 1 1 2 Level Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 4 | . . 1 2 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 5 | . 1 . 1 3 . Process 1 | . . . . 1 . Report Inventory 3 | . 1 . 1 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 3 1 4 3 3 Terminals 12 | . 2 1 3 3 3 Assimilate 1 | . . . . . 1 Botnet 7 | . 1 1 2 2 1 Skim 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 3 3 7 5 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 141 | . . . . 141 . Retrieved Matter 141 | . . . . 141 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled 1 | . . . . . 1 Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 11 | . . . . 10 1 Largest Group 10 | . . . . 10 9 Highest-Rated Group 173 | . . . . 173 167 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 88 | . . . . 14 74 Total Damage 1089 | . . . . 160 929 Kills 10 | . . . . 1 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4190 | 93 1060 341 683 570 1443 Spaces Moved 1726 | 31 506 181 228 277 503 Core 16 | . . . . . 16 Treads 1671 | 17 506 156 228 277 487 Legs 14 | 14 . . . . . Wheels 25 | . . 25 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 160 110 152 152 152 Average Speed 181 | 141 160 153 155 152 244 Slowest Speed 1800 | 160 160 240 160 152 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 57 23 22 46 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 17 | . 9 . 2 2 4 Terrain Destroyed 104 | . 9 . 25 54 16 Melee 6 | . . . 2 . 4 Projectile 55 | . 9 . 6 28 12 AOE 43 | . . . 17 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2363 | 53 633 246 461 356 614 Wait 209 | . 34 17 124 23 11 Move 1721 | 30 505 180 227 276 503 Hop . | . . . . . . Pick Up 74 | 3 18 13 20 3 17 Fast Attach 8 | . . 2 2 4 . Attach 33 | 2 4 6 5 1 15 Detach 3 | . . 3 . . . Swap 38 | 1 8 6 8 5 10 Drop 57 | 3 7 16 18 7 6 Fire 160 | 14 57 3 15 32 39 Melee 58 | . . . 42 3 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Discovered new exit (range 10) 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Propulsion x2 1465 | -9/Materials | Discovered new exit (range 15) 1495 | -9/Materials | Entered another Materials area 1495 | -8/Materials | Evolved 2 slots: Utility x2 2145 | -8/Materials | Discovered new exit (range 15) 2178 | -8/Materials | Entered Storage 2182 | -8/Storage | Identified exit to Factory 2493 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2748 | -8/Storage | Entered Factory 2748 | -7/Factory | Accompanied by 9 allies 2748 | -7/Factory | Evolved 2 slots: Utility x2 2789 | -7/Factory | Build established: Commander-Mutant 3332 | -7/Factory | Lost 8 allies 3639 | -7/Factory | Build established: Mutant 4077 | -7/Factory | Cargo convoy interrupted 4166 | -7/Factory | Core integrity fell below 50% 4166 | -7/Factory | System corruption reached 10% 4177 | -7/Factory | Core integrity fell below 20% 4191 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04175_ K-01 Serf collects debris. 04176_ Destroyed Shock Rifle. 04176_ Destroyed Mic. Nuclear Core. 04176_ P-60 Hacker system corrupted by crushing effect. 04177_ K-01 Serf collects debris. 04179_ P-60 Hacker destroyed. 04180_ K-01 Serf collects debris. 04181_ System corrupted: Component data lost. 04182_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 04183_ K-01 Serf collects debris. 04185_ System corrupted: Adv. Assault Cannon jammed. 04185_ K-01 Serf collects debris. 04186_ K-01 Serf cleans the Repair Station. 04188_ K-01 Serf destroyed. 04188_ P-60 Hacker knocked back. 04188_ K-01 Serf destroyed. 04188_ K-01 Serf collects debris. 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