Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 01:39:12 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (304) 304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3089 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 39/100 System Corruption 0% Temperature Cool (61) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transport Network Coupler Authchip [R/NC] Authchip [R/Combat] > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Medium Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Seismic Detector System Shield > --- WEAPON ----------- Medium Laser Blade Saw > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Medium Storage Unit Sensor Array Medium Laser Beam Cannon Heavy Particle Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 39 | 6 4 8 1 10 10 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 5 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 3 . 5 . Utility 12 | 1 2 2 . 2 5 Device 4 | . 1 1 . 1 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware 4 | . . . . 1 3 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 2 . 3 4 Energy Gun 6 | 1 2 2 . 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 6 1 2 11 Power 1 | . . 1 . . . Propulsion 7 | . . 2 1 . 4 Utility 6 | . . 1 . 2 3 Weapon 6 | . . 2 . . 4 Highest Loss Streak 10 | . . 6 1 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 90 70 44 77 67 Engine 9 | . 14 7 11 9 5 Leg 12 | . 28 13 . . . Flight 11 | . . 3 22 34 22 Device 8 | . 4 15 . 2 6 Storage 10 | . 14 11 11 9 6 Processor 1 | . . . . . 5 Hackware 2 | . . . . 8 6 Energy Gun 16 | . 25 19 . 9 3 Slashing Weapon 1 | . . . . 4 5 Naked Turns . | . . . . . . Heaviest Build 21 | 12 20 21 11 14 15 Greatest Support 20 | 20 20 20 12 18 17 Greatest Overweight (x) 4 | . . 4 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 Average Capacity 8 | 6 8 9 8 8 7 Most Carried 9 | 2 7 9 8 8 8 Average Carried 6 | . 4 7 7 7 7 Final Capacity 10 | 8 10 8 8 8 5 Final Carried 8 | 2 6 8 8 7 4 Class Distribution -------------------- 72% | Mutant 17% | Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 507 | 212 . 127 . 30 138 Remotely . | . . . . . . Salvage Created 548 | . . 199 . 52 297 Parts 30 | . . 11 . 4 15 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 12 | . . 7 . 1 4 Melee 2 | . . . . 1 1 Guns 7 | . . 7 . . . Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 6 | . . 2 . 2 2 Worker 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Hauler 3 | . . . . . 3 Swarmer 7 | . . 4 . . 3 Cutter 1 | . . . . 1 . Grunt 4 | . . 3 . . 1 Best Kill Streak 6 | . . 6 . 1 5 Combat Bots Only 6 | . . 6 . 1 4 Max Kills in Single Turn 3 | . . 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2596 | . 55 886 31 303 1321 Core 1165 | . . 367 . 87 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 . 8 84 . Volleys Fired 24 | . 2 17 . . 5 Largest 2 | . 2 2 . . 1 Hottest 100 | . 100 100 . . 75 Shots Fired 36 | . 4 27 . . 5 Gun 31 | . 4 27 . . . Cannon 4 | . . . . . 4 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 35 | . 4 27 . . 4 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 2 7 . . 6 Robot Miss Streak 5 | . 2 5 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 31 | . 2 17 . 4 8 Core Hits 23 | . . 11 . 1 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Burn 2 | . . 2 . . . Sever 1 | . . . . 1 . Melee Attacks 17 | . . . . 8 9 Impact 5 | . . . . . 5 Slashing 12 | . . . . 8 4 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 978 | . 25 218 . 205 530 Guns 238 | . 25 213 . . . Cannons 75 | . . . . . 75 Explosions 274 | . . . . . 274 Melee 381 | . . . . 205 176 Ramming 10 | . . 5 . . 5 Kinetic . | . . . . . . Thermal 313 | . 25 213 . . 75 Explosive 274 | . . . . . 274 Electromagnetic . | . . . . . . Impact 59 | . . . . . 59 Slashing 322 | . . . . 205 117 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . . . 64 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 64 | . . . . 64 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 1 . . 2 Shots . | . . . . . . Rammed 3 | . . 2 . . 1 Targets Rammed 5 | . . 4 . . 1 Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 173 | . 78 173 . 17 72 Average Temperature 75 | . 40 90 . 10 45 Received Heat Transfer 798 | . 30 426 18 45 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 962 | . 74 777 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 208 | . 51 186 72 181 208 Initial 77 | . . 21 72 24 77 Average 66 | . 19 77 62 95 113 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 95 Level 1 . | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 4 18 5 18 21 Peak Tracking Total 19 | . 2 9 5 17 19 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 16 | . 4 3 . 2 7 Terminals 14 | . 3 3 . 2 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 7 6 . 5 15 Successful 10 | . 2 2 . 2 4 Failed 23 | . 5 4 . 3 11 Catastrophic 6 | . 2 2 . 1 1 Database Lockouts . | . . . . . . Manual 24 | . 7 4 . 5 8 Terminals 31 | . 6 6 . 5 14 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 . 1 4 Record 3 | . . . . . 3 Level Access Points 2 | . . 1 . 1 . Branch Access Points 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . Terminals 2 | . 1 . . 1 . Track 1 | . . . . 1 . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 3 . 2 7 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1006 | 56 272 326 27 144 181 Spaces Moved 1238 | 44 197 191 64 382 360 Core 35 | 10 . 22 . . 3 Treads . | . . . . . . Legs 332 | 34 197 101 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 871 | . . 68 64 382 357 Fastest Speed 25 | 50 120 34 34 27 25 Average Speed 62 | 104 120 128 38 28 31 Slowest Speed 250 | 120 120 250 117 34 150 Overloaded Moves 37 | . . . . . 37 Propulsion Burnouts 1 | . . . . . 1 Robots Hopped 11 | . . 2 1 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 31 28 15 39 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1380 | 51 228 236 65 392 408 Wait 45 | . 18 10 . . 17 Move 1212 | 43 196 186 61 366 360 Hop 10 | . . 2 1 7 . Pick Up 16 | 2 5 6 . 1 2 Fast Attach 22 | 6 3 2 . 6 5 Attach 12 | . . 5 . 3 4 Detach 5 | . . 2 1 . 2 Swap 5 | . 1 1 1 1 1 Drop 7 | . 3 1 1 . 2 Fire 24 | . 2 17 . . 5 Melee 17 | . . . . 8 9 Ram 3 | . . 2 . . 1 Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Accompanied by 1 ally 329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 368 | -9/Materials | Identified exit to Mines 368 | -9/Materials | Identified exit to Storage 368 | -9/Materials | Identified exit to Materials 528 | -9/Materials | Core integrity fell below 50% 550 | -9/Materials | Core integrity fell below 20% 557 | -9/Materials | Lost 6 parts (1p2n1u2w) 655 | -9/Materials | Entered Mines 680 | -9/Mines | Discovered exit to Materials (range 4) 682 | -9/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -8/Materials | Identified exit to Factory 826 | -8/Materials | Entered Factory 826 | -7/Factory | Evolved 2 slots: Utility x2 930 | -7/Factory | Identified exit to Lower Caves 996 | -7/Factory | Core integrity fell below 50% 1002 | -7/Factory | Core integrity fell below 20% 1007 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00994_ U-05 Engineer lays Concrete. 00995_ Flail destroyed. 00995_ U-05 Engineer lays Concrete. 00996_ The unstable cave ceiling collapses. 00996_ Slammed into S-27 Virus. 00996_ Transport Network Coupler broken. 00996_ Destabilizing: Short circuit. 00996_ U-05 Engineer lays Concrete. 00997_ S-27 Virus destroyed. 00997_ U-05 Engineer lays Concrete. 00998_ Acquired Hvy. Particle Cannon. 00999_ U-05 Engineer lays Concrete. 01000_ K-01 Serf collects debris. 01001_ U-05 Engineer lays Concrete. 01001_ G-50 Soldier destroyed. 01003_ U-05 Engineer lays Concrete. 01004_ K-01 Serf collects debris. 01004_ System Shield destroyed. 01005_ Hvy. Particle Cannon destroyed. 01006_ U-05 Engineer lays Concrete. 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