Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 19:00:43 Player: kasaphescent Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3913) 3913 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8958 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 74/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Large Storage Unit Matter Compressor (250) Long-range Tractor Beam Wave Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Precision Matter Filter Advanced Actuator Array Thermal Shield Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Phase Gun Railgun Katana > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Hover Unit System Restoration Module Drone Bay Disruptor Cannon Mini Grenade Launcher [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . Utility 7 | . . 2 . 2 . 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 165 | 6 7 13 23 8 11 48 49 Power 18 | 1 1 2 2 . . 4 8 Engine 9 | 1 . 2 2 . . 4 . Core 3 | . 1 . . . . . 2 Reactor 6 | . . . . . . . 6 Propulsion 51 | 2 2 2 7 1 3 19 15 Treads 15 | . . . 4 . 2 7 2 Leg 5 | 2 . . . . . . 3 Wheel 22 | . 2 2 3 1 1 6 7 Hover 9 | . . . . . . 6 3 Flight . | . . . . . . . . Utility 53 | 1 3 4 9 4 4 15 13 Device 23 | . 1 . 3 2 1 9 7 Storage 5 | 1 1 1 . . . . 2 Processor 11 | . 1 2 1 2 2 1 2 Hackware . | . . . . . . . . Protection 14 | . . 1 5 . 1 5 2 Artifact . | . . . . . . . . Weapon 43 | 2 1 5 5 3 4 10 13 Energy Gun 13 | 1 1 3 1 . 1 . 6 Energy Cannon 9 | . . . 4 . 2 2 1 Ballistic Gun 6 | 1 . 1 . . . . 4 Ballistic Cannon 6 | . . . . . 1 5 . Launcher 6 | . . 1 . 1 . 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 1 . Corrupted Parts 5 | . . . . . . . 5 System Corruption 31 | . . . . . . . 31 Parts Lost 76 | . . 1 9 . . 26 40 Power 9 | . . . . . . 2 7 Propulsion 26 | . . . 2 . . 9 15 Utility 21 | . . . 4 . . 10 7 Weapon 20 | . . 1 3 . . 5 11 Highest Loss Streak 23 | . . 1 3 . . 23 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 100 89 99 97 99 91 60 Engine 5 | . 4 3 9 7 6 9 1 Core 2 | . 9 7 . . . . . Treads 7 | . . . 18 15 13 8 2 Leg 1 | . 1 . . . . . 3 Wheel 14 | . 26 22 18 15 20 14 2 Hover 4 | . . . . . . 3 13 Device 9 | . 1 11 10 13 13 11 8 Storage 6 | . 14 11 9 7 6 4 3 Processor 11 | . 12 10 10 13 13 15 9 Protection 3 | . . 2 6 7 6 4 1 Energy Gun 5 | . 14 17 4 . . . 2 Energy Cannon 5 | . . . 13 8 12 8 . Ballistic Gun 2 | . 14 4 . . . . 3 Ballistic Cannon 1 | . . . . . 2 4 . Slashing Weapon 1 | . . . . 5 3 . 2 Naked Turns . | . . . . . . . . Heaviest Build 128 | 13 30 110 100 100 113 128 53 Greatest Support 162 | 20 32 32 32 26 36 162 75 Greatest Overweight (x) 6 | 2 . 3 4 3 3 6 2 Average Overweight (x) 1 | . . 2 3 3 2 2 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 15 Average Capacity 19 | 7 14 24 25 25 25 22 8 Most Carried 25 | 8 15 23 25 25 25 25 10 Average Carried 16 | 4 13 17 21 23 24 20 6 Final Capacity 25 | 8 15 25 25 25 25 5 5 Final Carried 25 | 8 15 23 22 25 25 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 34% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2643 | 249 121 200 210 117 143 617 986 Remotely 309 | . . . . . . . 309 Salvage Created 4754 | 62 293 799 920 163 215 984 1318 Parts 223 | 2 11 50 49 13 6 36 56 Haulers Intercepted 8 | . 1 3 4 . . . . Recyclers Shooed 9 | . . 2 . . . 3 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 79 | . 4 18 15 3 4 18 17 Melee 9 | . . . . . . 2 7 Guns 32 | . 4 16 5 . . . 7 Cannons 19 | . . . 10 . 4 5 . AOE 17 | . . 2 . 3 . 11 1 Classes Destroyed 14 | 1 2 7 1 1 . 2 . Worker 5 | . . 1 . 2 . 1 1 Builder 4 | . . 1 . . . . 3 Tunneler 1 | . . . . 1 . . . Hauler 8 | . 1 3 4 . . . . Recycler 11 | 1 1 2 . 1 . 4 2 Watcher 5 | . . 1 2 . . 1 1 Swarmer 16 | . . 3 . 3 . 5 5 Grunt 42 | . 4 11 10 . 3 8 6 Brawler 1 | . . 1 . . . . . Duelist 2 | . . 1 . . . 1 . Sentry 6 | . . 2 3 . 1 . . Hunter 5 | . . . 2 . . . 3 Programmer 6 | . . . . . . 3 3 Heavy 1 | . . . . . . 1 . Best Kill Streak 10 | 1 3 5 5 6 3 10 3 Combat Bots Only 9 | . 2 4 5 3 3 9 3 Max Kills in Single Turn 3 | 1 1 2 1 3 1 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 1 . 2 . 3 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 12543 | . 124 507 1259 47 180 5607 4819 Core 1798 | . 15 105 115 . 63 330 1170 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 376 | . . . . . . 376 . Core Remaining (%) 86 | 100 94 73 79 100 92 67 . Volleys Fired 233 | 3 17 44 56 2 5 34 72 Largest 3 | 2 2 2 2 1 3 3 3 Hottest 218 | 60 60 130 136 30 189 218 136 Shots Fired 408 | 6 30 85 111 2 15 65 94 Gun 243 | 6 30 82 36 . . . 89 Cannon 143 | . . . 75 . 15 53 . Launcher 22 | . . 3 . 2 . 12 5 Special . | . . . . . . . . Kinetic 94 | 3 17 8 . . 5 19 42 Thermal 287 | 3 13 74 111 . 10 34 42 Explosive 20 | . . 3 . 2 . 12 3 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 36 | 5 12 17 23 11 19 32 36 Robot Miss Streak 5 | . 1 5 4 . 1 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 388 | 5 22 72 88 4 10 70 117 Core Hits 319 | 2 12 97 84 9 8 51 56 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 12 | . . . . . . 6 6 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . 4 . Sever 6 | . . . . . . 2 4 Melee Attacks 90 | . . . . 3 . 18 69 Impact . | . . . . . . . . Slashing 90 | . . . . 3 . 18 69 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . 2 . 3 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11768 | 60 264 1490 1699 371 252 3549 4083 Guns 3703 | 60 264 1062 588 . . . 1729 Cannons 2647 | . . . 1111 . 252 1284 . Explosions 2923 | . . 428 . 230 . 1664 601 Melee 2450 | . . . . 141 . 591 1718 Ramming 45 | . . . . . . 10 35 Kinetic 1750 | 37 151 56 . . 56 561 889 Thermal 4524 | 23 113 1006 1699 . 196 723 764 Explosive 2337 | . . 295 . 230 . 1664 148 Electromagnetic 662 | . . 133 . . . . 529 Impact . | . . . . . . . . Slashing 2450 | . . . . 141 . 591 1718 Piercing . | . . . . . . . . Highest Corruption 47 | . . 2 2 . 1 4 47 Average Corruption 10 | . . 2 1 . 1 2 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 89 | . . 6 10 . 1 12 60 Message Errors 18 | . . 1 1 . 1 2 13 Matter Fused 22 | . . 1 2 . . 3 16 Heat Flow Errors 10 | . . 2 1 . . . 7 Energy Discharges 12 | . . 1 4 . . 5 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 2 | . . 1 . . . . 1 Data Loss (major) 5 | . . . 1 . . 1 3 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Misdirections 7 | . . . . . . . 7 Weapon Failures 8 | . . . 1 . . 1 6 Overload Shots . | . . . . . . . . Overflow Damage 406 | . . 3 20 30 . 81 272 Projectiles 68 | . . . 20 . . 48 . Explosions 22 | . . 3 . . . 17 2 Melee 316 | . . . . 30 . 16 270 Knockbacks 8 | . . . . . 1 6 1 Impact 1 | . . . . . . . 1 Kinetic 7 | . . . . . 1 6 . Secondary . | . . . . . . . . Self-Inflicted Damage 251 | . . . . . . 171 80 Shots 8 | . . . . . . 6 2 Rammed 9 | . . . . . . 1 8 Targets Rammed 10 | . . . . . . 1 9 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 501 | . 54 265 234 . 66 229 501 Average Temperature 91 | . 20 64 57 . 33 61 161 Received Heat Transfer 2706 | . 66 99 531 . 51 1175 784 Effects 6 | . . . . . . . 6 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Siege Activations 1 | . . . . . . 1 . Total Turns 64 | . . . . . . 64 . Longest Duration 64 | . . . . . . 64 . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 5 | . . 1 . . . . 4 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . 1 1 6 . 1 3 3 Heat Transferred 7035 | 50 250 1375 2733 . 296 1110 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 418 | 5 138 418 390 150 117 257 326 Initial 154 | . 3 . 154 55 . 56 125 Average 129 | 2 70 214 160 80 33 138 114 Maximum Alert Level 2 | . . 2 1 . . 1 1 Low Security (%) 76 | 100 100 34 65 100 100 78 85 Level 1 23 | . . 60 34 . . 21 14 Level 2 . | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 3 . 3 2 5 Investigation 4 | . . . 2 . 2 . . Extermination 4 | . . . . . . 1 3 Reinforcement 6 | . . 1 1 . 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . 1 4 2 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 6 29 31 3 5 31 30 Peak Tracking Total 13 | . 3 6 5 3 3 13 4 Tactical Retreats 9 | . . 3 1 . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . . . 2 1 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . . 3 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 4 | . . 2 2 . . . . Max in Single Turn 2 | . . 2 1 . . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 19 | . . 2 4 . 2 5 6 Terminals 14 | . . 2 4 . 2 2 4 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 55 | . . 4 8 . 5 20 18 Successful 19 | . . 1 2 . 1 8 7 Failed 36 | . . 3 6 . 4 12 11 Catastrophic 9 | . . 1 3 . 1 2 2 Database Lockouts . | . . . . . . . . Manual 29 | . . . 5 . 4 14 6 Terminals 45 | . . 4 8 . 5 15 13 Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 10 | . . 1 2 . 1 4 2 Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . 2 . . 1 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Patrol Status 1 | . . 1 . . . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . . . . . . 3 4 Terminals 6 | . . . . . . 2 4 Botnet 6 | . . . . . . 2 4 Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 1 4 . 2 4 6 Full Trace Events 3 | . . . 2 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5779 | 93 409 865 1031 400 385 1115 1481 Spaces Moved 3708 | 57 277 450 533 277 267 775 1072 Core 19 | 7 . . . . . . 12 Treads 70 | . . . . . . 2 68 Legs 249 | 50 13 . . . . . 186 Wheels 2512 | . 264 450 533 277 267 564 157 Hover 858 | . . . . . . 209 649 Flight . | . . . . . . . . Fastest Speed 46 | 50 100 100 135 135 116 46 46 Average Speed 109 | 114 100 132 138 135 121 108 76 Slowest Speed 190 | 150 120 145 145 135 131 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 49 49 54 8 8 15 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . 1 . 2 8 Terrain Destroyed 63 | . . . . 4 2 41 16 Melee 7 | . . . . 1 . 1 5 Projectile 9 | . . . . . 2 6 1 AOE 47 | . . . . 3 . 34 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4946 | 76 377 636 723 298 324 970 1542 Wait 538 | 3 57 107 69 . 17 55 230 Move 3701 | 56 276 449 532 276 266 774 1072 Hop . | . . . . . . . . Pick Up 86 | 8 12 10 19 5 10 12 10 Fast Attach 75 | 6 2 7 5 2 4 13 36 Attach 48 | . 1 1 12 . 3 21 10 Detach 29 | . 2 5 6 . 2 2 12 Swap 42 | . 4 5 6 6 4 14 3 Drop 94 | . 6 8 18 4 13 26 19 Fire 233 | 3 17 44 56 2 5 34 72 Melee 90 | . . . . 3 . 18 69 Ram 9 | . . . . . . 1 8 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 15) 982 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Discovered new exit (range 11) 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Propulsion x2 1555 | -8/Materials | Lost 3 parts (1n1u1w) 1745 | -8/Materials | Lost 3 parts (1u2w) 2125 | -8/Materials | Discovered new exit (range 5) 2255 | -8/Materials | Identified exit to Storage 2383 | -8/Materials | Discovered new exit (range 10) 2396 | -8/Materials | Identified exit to Factory 2399 | -8/Materials | Entered Factory 2399 | -7/Factory | Evolved 2 slots: Utility x2 2485 | -7/Factory | Discovered new exit (range 15) 2798 | -7/Factory | Identified exit to Factory 2799 | -7/Factory | Entered another Factory area 2799 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3137 | -6/Factory | Discovered new exit (range 5) 3184 | -6/Factory | Entered another Factory area 3184 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3549 | -5/Factory | Build established: Mutant 3990 | -5/Factory | Discovered new exit (range 18) 4006 | -5/Factory | Spotted B-75 Beast 4084 | -5/Factory | Destroyed 9 combat bots 4149 | -5/Factory | Lost 23 parts (2p8n9u4w) 4299 | -5/Factory | Entered another Factory area 4299 | -4/Factory | Evolved 2 slots: Utility x2 4495 | -4/Factory | Build established: Scavenger-Mutant 4764 | -4/Factory | Lost 9 parts (3p4n1u1w) 4783 | -4/Factory | Found Gamma Bomb Array 5161 | -4/Factory | System corruption reached 10% 5195 | -4/Factory | Core integrity fell below 50% 5236 | -4/Factory | Lost 14 parts (2p6n2u4w) 5252 | -4/Factory | Core integrity fell below 20% 5280 | -4/Factory | Lost 3 parts (1p2w) 5383 | -4/Factory | System corruption reached 30% 5517 | -4/Factory | Lost 4 parts (1n2u1w) 5669 | -4/Factory | Lost 3 parts (1p1u1w) 5719 | -4/Factory | Lost 3 parts (2n1u) 5780 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05674_ ALERT: Rogue bot located, Programmers report to Factory Zone 1U. 05681_ System corrupted: Wave Gun failed to cycle. 05682_ Broken Adv. Medium Treads destroyed. 05688_ Thermal Shield destroyed. 05688_ Myomer Leg destroyed. 05689_ 0W:XB| F6T=E1WOBWZJH,R 05700_ Field Laser melted. 05700_ Flexi-carbon Leg melted. 05700_ G-67 Veteran destroyed. 05702_ Acquired 3 matter. 05706_ System corrupted: Heat flow error (+185). 05741_ System corrupted: Matter fused (-7). 05748_ ALERT: Cargo convoy en route, clear transfer corridor. 05759_ System corrupted: Matter fused (-10). 05767_ Slug penetrates Wall. 05770_ Penetrated by Slug. 05770_ Myomer Leg destroyed. 05771_ Acquired Antimatter Reactor. 05772_ Penetrated by Slug. 05772_ Myomer Leg destroyed. 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""" #???????"" ############ | | ?????????? ????""" #???????"" # | | ?????????? ???? #???????"" # | | ?????????? ?????? +????????? # | | ??????????# ??????? ############# | | ??????????# #???????# # ### | | ??????????# #???????# # """"" # # | | ??????????# #???????# # "" F" # # | | ??????????# #???????# A # "" "" # # % | | ??????????# #???????# # # # | | ???????####+######### w # ]! ### | | ???????# % # @# ! ! ## ! | | ???????# # # ### % | | ???????# """ """ # #####+#############+#### | | ???????# """ """ # % | | ???????# """ """ # | | ???????# + p | | ???????# """ """ # ! | | ???????# """ """ # | | ???????# """ """ # #########+################# | | ???????# # #?????????????????????# # | | ???????# # #?????????????????????##### | | ???????# ! # #?????????????????????????# | | ???????##############+###???????????????????????# | | ????????????# #??????????############## | | ????????????# !#??????????# # | | ????????????# """ """ #??????????# # | | ????????????# """ """ #??????????# # | | ????????????# """ """ #??????????# """" """" # | | ????????????# #???######## """" """" # | | ????????????# """ """ #???# # """" """" + | | ????????????# """ """ #???# # """" """" # | | ????????????# """ """ #???# # """" """" # | | ????????????# #???# # """" """" # | | ?###+#############+####+##### # """" """" #! | | ?# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalHellfireRedirector Manual? 0 Play Time 01:07:06 Cumulative 225.7 hours Start 2022.04.05 @ 21:35:34 End 2022.04.07 @ 19:00:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c49654b0-c4f5-4ec0-8193-2fe06c6b79ad