Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 13:43:00 Player: verv Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (755) 755 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2075 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy EM Pulse Gun Small Laser > --- INVENTORY (5) ---- Improved Terrain Scanner ECM Suite Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Backup Plating I > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser > --- INVENTORY -------- Visual Processing Unit ECM Suite Heavy EM Pulse Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 6 12 3 . Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 5 | . 4 1 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 4 | 1 2 1 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 3 | 1 3 3 . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 6 . 1 Power . | . . . . Propulsion 3 | . 3 . . Utility 2 | . 2 . . Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 97 . Engine 3 | . 8 . . Core 9 | . 4 14 . Treads 26 | . 23 28 . Leg 1 | . 4 . . Device 12 | . 11 14 . Processor 9 | . 3 14 . Protection 5 | . 12 . . Energy Gun 23 | . 24 22 . Launcher 2 | . 2 2 . Peak Build Rating 12 | 6 12 11 . Average Rating 9 | 3 9 10 . On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 13 | 6 11 13 . Greatest Support 40 | 20 40 40 . Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 . Average Capacity 5 | 5 5 5 . Most Carried 5 | 3 5 5 . Average Carried 3 | 1 3 3 . Final Capacity 5 | 5 5 5 5 Final Carried 4 | 2 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 610 | 260 202 148 . Remotely . | . . . . Salvage Created 809 | 83 528 198 . Parts 70 | 8 46 16 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | 1 19 9 . Guns 13 | 1 10 2 . AOE 16 | . 9 7 . Classes Destroyed 7 | 3 3 1 . Worker 3 | 1 2 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 14 | . 9 5 . Grunt 13 | 1 10 2 . Sentry 2 | . . 2 . Best Kill Streak 4 | 3 4 3 . Combat Bots Only 3 | 1 3 3 . Max Kills in Single Turn 3 | 1 3 3 . Gunslinging . | . . . . Exploded 3 | . 3 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 80 | 6 49 25 . Missed 23 | 3 14 6 . Hits 57 | 3 35 19 . Projectile 57 | 3 35 19 . Critical Strikes 1 | . . 1 . Damage Taken 762 | 33 487 242 . Core 62 | . 28 34 . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 49 | 5 33 11 . Largest 2 | 2 2 2 . Hottest 90 | 80 90 85 . Shots Fired 94 | 10 65 19 . Gun 78 | 10 54 14 . Cannon . | . . . . Launcher 16 | . 11 5 . Special . | . . . . Kinetic . | . . . . Thermal 49 | 10 33 6 . Explosive 16 | . 11 5 . Electromagnetic 29 | . 21 8 . Robot Hit Streak 10 | 3 8 10 . Robot Miss Streak 5 | 3 5 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | 4 40 13 . Core Hits 47 | 4 31 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1632 | 58 1084 490 . Guns 562 | 58 405 99 . Cannons . | . . . . Explosions 1062 | . 678 384 . Melee . | . . . . Ramming 8 | . 1 7 . Kinetic . | . . . . Thermal 370 | 58 220 92 . Explosive 1000 | . 678 322 . Electromagnetic 254 | . 185 69 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 6 12 . Message Errors 6 | . 2 4 . Matter Fused 5 | . 2 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . 1 3 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 25 | . 21 4 . Projectiles . | . . . . Explosions 25 | . 21 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . 91 35 . Shots 8 | . 4 4 . Rammed 2 | . . 2 . Targets Rammed 3 | . 1 2 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 198 | 102 183 198 . Average Temperature 60 | 53 62 58 . Received Heat Transfer 165 | 18 96 51 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 800 | 125 500 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 67 100 . Level 1 13 | . 32 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 320 | 31 320 124 . Initial 111 | . 7 111 . Average 69 | 4 121 32 . Influence Increases 868 | 31 589 248 . Destroy 0b10 Robot/C 580 | 20 380 180 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 114 | . 84 30 . Successful Hack 20 | . 20 . . Disable Machine 15 | . 15 . . Destroy Structure 104 | 1 65 38 . Influence Decreases 868 | 20 314 534 . Entered New Map 179 | . 4 175 . Time Decay 659 | 20 290 349 . Lost Part 30 | . 20 10 . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 24 9 . Peak Tracking Total 4 | 1 4 3 . Tactical Retreats 1 | . . 1 . ECM-based Alert Blocks 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 9 1 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 30 1 . Successful 18 | . 17 1 . Failed 13 | . 13 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 19 1 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 10 1 . Record 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 7 | . 7 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 137 | . 137 . . Retrieved Matter 53 | . 53 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2413 | . 1009 1404 . Optics 1706 | . 302 1404 . Sensors 858 | . . 858 . Terrain 707 | . 707 . . ECM 603 | . 57 546 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2686 | 120 1162 1404 . Spaces Moved 1576 | 85 659 832 . Core 20 | 16 4 . . Treads 1364 | . 532 832 . Legs 192 | 69 123 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 . Average Speed 153 | 106 152 160 . Slowest Speed 160 | 120 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 93 98 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 4 | . 4 . . Terrain Destroyed 103 | . 65 38 . Melee . | . . . . Projectile . | . . . . AOE 103 | . 65 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1746 | 104 759 883 . Wait 43 | 1 15 27 . Move 1573 | 84 658 831 . Hop . | . . . . Pick Up 30 | 8 18 4 . Fast Attach . | . . . . Attach 17 | 6 10 1 . Detach 4 | . 4 . . Swap 11 | . 6 5 . Drop 16 | . 14 2 . Fire 49 | 5 33 11 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 10) 793 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Entered Mines 1349 | -10/Mines | Learned 2 Materials zone layouts 1365 | -10/Mines | Discovered new exit (range 4) 1427 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -10/Mines | Discovered new exit (range 5) 1476 | -10/Mines | Discovered new exit (range 11) 1591 | -10/Mines | Discovered new exit (range 10) 1833 | -10/Mines | Learned Materials security intel 1899 | -10/Mines | Learned 8 Materials zone layouts 2687 | -10/Mines | Entered Materials 2687 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2687 | -9/Materials | Self-destructed Last Messages --------------- menu. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-51). System corrupted: Energy discharge (-35). K-01 Serf collects debris. Slammed into K-01 Serf. System corrupted: Component data lost. 9HLOEVI8ANGKZ9# GDWM 56D9