Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 15:07:50 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1817) 1817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1000 Matter 117/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Fusion Compressor ECM Suite Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Wheel Seismic Detector Tractor Beam Magnetic Acceleration Cannon Greatsword [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Linear Gravjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 . . 2 1 . . 1 . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 75 | 7 7 4 . 13 20 14 3 . 6 1 Power 11 | 1 . 1 . 1 2 2 1 . 3 . Engine 3 | 1 . . . . . 1 . . 1 . Core 8 | . . 1 . 1 2 1 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 . . 11 4 6 1 . 1 . Treads 19 | 2 2 . . 7 4 3 1 . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . Hover 5 | . . . . 4 . . . . 1 . Flight . | . . . . . . . . . . . Utility 19 | 2 3 2 . 1 7 3 1 . . . Device 9 | 1 1 1 . . 4 1 1 . . . Storage 4 | 1 2 . . 1 . . . . . . Processor 2 | . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 2 2 . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 2 1 . . 7 3 . . 2 1 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 2 1 . . 2 . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 39 | . 1 . . . 12 10 3 . 13 . Power 5 | . . . . . 2 1 . . 2 . Propulsion 14 | . . . . . 3 5 2 . 4 . Utility 14 | . 1 . . . 4 4 1 . 4 . Weapon 6 | . . . . . 3 . . . 3 . Highest Loss Streak 7 | . 1 . . . 4 4 3 . 7 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 96 100 99 93 87 71 73 34 . Engine 2 | . 14 . . . . 3 3 . . . Core 5 | . . 11 11 9 6 2 2 6 2 . Treads 19 | . 28 22 22 34 28 18 3 6 2 . Wheel 2 | . . . . . . 3 14 13 4 . Device 15 | . 14 22 22 18 20 16 12 13 3 . Storage 7 | . 14 11 11 9 7 6 6 6 2 . Processor 6 | . . 7 11 9 7 6 6 6 4 . Protection 4 | . . . . . 8 9 6 6 2 . Ballistic Gun 8 | . 28 22 22 18 6 . . . . . Ballistic Cannon 1 | . . . . . . 3 6 6 2 . Slashing Weapon 2 | . . . . . 2 6 6 6 3 . Peak Build Rating 44 | 7 13 18 18 24 36 44 33 33 36 5 Average Rating 22 | 6 11 17 18 22 31 36 30 33 21 1 On Entrance 19 | . 7 12 18 18 24 36 29 33 33 1 Naked Turns 102 | . . . . . . . . . 6 96 Heaviest Build 76 | 15 32 34 34 34 57 76 51 51 53 8 Greatest Support 91 | 40 46 46 46 91 91 89 30 20 20 3 Greatest Overweight (x) 6 | . . . . 2 1 4 2 2 6 2 Average Overweight (x) . | . . . . . . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 10 5 Most Carried 15 | 5 11 10 11 15 14 12 11 9 9 4 Average Carried 8 | 3 8 9 9 11 11 10 9 9 6 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 13 | 5 10 9 11 13 11 10 9 9 4 3 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Matter Collected 1611 | 390 156 97 43 259 278 340 30 . 18 . Remotely . | . . . . . . . . . . . Salvage Created 1913 | 198 360 97 . 496 321 190 113 . 101 37 Parts 138 | 18 23 14 . 30 22 17 7 . 3 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 2 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 46 | . 7 6 . 15 7 3 4 . 2 2 Melee 12 | . . . . . 5 3 4 . . . Guns 30 | . 7 6 . 15 2 . . . . . Cannons 4 | . . . . . . . . . 2 2 Classes Destroyed 10 | 1 3 1 . 1 1 2 1 . . . Worker 1 | . . . . . . . . . 1 . Builder 4 | . 1 . . . 1 1 . . 1 . Tunneler 10 | 9 . . . . . 1 . . . . Watcher 3 | . 1 1 . . . 1 . . . . Swarmer 20 | . . 6 . 8 . . 4 . . 2 Grunt 16 | . 7 . . 6 3 . . . . . Brawler 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . . 2 . . 2 . Programmer 4 | . . . . . 4 . . . . . Behemoth 1 | . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 1 6 4 . 5 2 1 4 . 2 2 Combat Bots Only 5 | . 4 3 . 5 2 1 4 . 1 2 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 513 | . 29 21 . 52 121 155 17 . 108 10 Missed 119 | . 8 5 . 9 27 33 3 . 31 3 Damage Taken 6154 | . 293 94 . 378 1363 1616 204 . 2100 106 Core 1473 | . 11 5 . 25 100 330 . . 958 44 Absorbed by Shields 303 | . . 37 . 154 112 . . . . . Ignored by Resistances 290 | . . . . . . 290 . . . . Core Remaining (%) 89 | 100 95 . 98 95 85 . . 61 . . Volleys Fired 166 | 21 20 12 . 38 30 18 1 . 23 3 Largest 2 | 2 2 2 . 2 2 2 1 . 1 1 Hottest 106 | 40 46 46 . 46 65 106 53 . 53 53 Shots Fired 275 | 42 40 24 1 76 36 29 1 . 23 3 Gun 221 | 42 40 24 1 76 36 2 . . . . Cannon 53 | . . . . . . 26 1 . 23 3 Launcher 1 | . . . . . . 1 . . . . Special . | . . . . . . . . . . . Kinetic 269 | 42 40 24 1 76 33 26 1 . 23 3 Thermal 5 | . . . . . 3 2 . . . . Explosive 1 | . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 7 13 7 . 12 9 7 . . 4 4 Robot Miss Streak 3 | 2 3 2 . 3 3 1 2 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 218 | 26 26 14 . 49 42 34 5 . 20 2 Core Hits 98 | 12 15 7 . 27 13 10 5 . 7 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 8 | 1 . . . . . 3 . . 4 . Destroy 1 | 1 . . . . . . . . . . Blast 4 | . . . . . . 1 . . 3 . Sever 3 | . . . . . . 2 . . 1 . Melee Attacks 49 | . . . . . 21 14 6 . 8 . Impact . | . . . . . . . . . . . Slashing 49 | . . . . . 21 14 6 . 8 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5269 | 347 399 265 3 743 1216 1296 198 . 748 54 Guns 2252 | 340 399 255 . 743 482 33 . . . . Cannons 1151 | . . . . . . 579 . . 518 54 Explosions 241 | . . . . . . 241 . . . . Melee 1565 | . . . . . 704 443 198 . 220 . Ramming 60 | 7 . 10 3 . 30 . . . 10 . Kinetic 3310 | 340 399 255 . 743 422 579 . . 518 54 Thermal 93 | . . . . . 60 33 . . . . Explosive 241 | . . . . . . 241 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1565 | . . . . . 704 443 198 . 220 . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 1 1 1 4 . . . 8 8 Average Corruption 2 | . . 1 1 1 2 . . . 3 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . 1 1 . 11 . . . 6 3 Message Errors 11 | . . . . . 6 . . . 5 . Matter Fused 3 | . . . . . 1 . . . 1 1 Heat Flow Errors 3 | . . 1 . . 1 . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . . . . . 146 20 . . 105 . Projectiles 18 | . . . . . . . . . 18 . Explosions 20 | . . . . . . 20 . . . . Melee 233 | . . . . . 146 . . . 87 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 . Shots . | . . . . . . . . . . . Rammed 26 | 6 . 2 1 . 6 . . . 11 . Targets Rammed 26 | 6 . 2 1 . 6 . . . 11 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 341 | . 19 163 . 11 150 341 . . 23 162 Average Temperature 75 | . 6 83 . 6 44 124 . . 7 82 Received Heat Transfer 1114 | . 165 . . 142 306 390 . . 111 . Effects 2 | . . . . . . 2 . . . . Shutdowns 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 185 | . . . . . 111 74 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Peak Influence 565 | 40 238 292 113 565 172 217 . . 121 . Initial 172 | . . 100 113 43 172 36 . . . . Average 100 | 8 133 227 113 293 86 71 . . 25 . Maximum Alert Level 2 | . 1 1 . 2 . 1 . . . . Low Security (%) 85 | 100 82 25 100 32 100 93 . . 100 . Level 1 12 | . 17 74 . 52 . 6 . . . . Level 2 1 | . . . . 15 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 5 . . . 4 . Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . 3 . . . 1 . Reinforcement 4 | . 1 . . 1 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Distress Signals 9 | . 1 3 . 4 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 12 12 . 27 10 6 4 . 13 6 Peak Tracking Total 8 | . 3 7 . 8 3 2 4 . 6 6 Tactical Retreats 10 | . . 1 . 4 1 . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Traps Triggered 6 | . 1 . . 1 1 . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Disabled 8 | . . . . . . 7 . . 1 . Max in Single Turn 5 | . . . . . . 5 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Accessed 2 | . . 1 . 1 . . . . . . Terminals 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 4 | . . 2 . 2 . . . . . . Successful 1 | . . . . 1 . . . . . . Failed 3 | . . 2 . 1 . . . . . . Catastrophic 3 | . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 2 . 2 . . . . . . Terminals 4 | . . 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Turns Passed 5355 | 873 391 221 217 608 1083 628 565 40 624 105 Spaces Moved 3267 | 451 188 108 131 249 499 337 463 37 612 192 Core 319 | 7 . . . . . . . . 120 192 Treads 1839 | 444 188 108 131 238 499 199 32 . . . Legs . | . . . . . . . . . . . Wheels 790 | . . . . . . 138 431 37 184 . Hover 319 | . . . . 11 . . . . 308 . Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 108 156 95 95 110 40 50 Average Speed 129 | 158 160 160 160 155 158 146 116 110 76 50 Slowest Speed 400 | 160 160 160 160 176 240 400 260 110 350 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 15 30 14 24 27 14 8 63 7 19 37 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . . 2 . . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 34 | . . . . . . 30 1 . 3 . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 5 1 . 3 . AOE 25 | . . . . . . 25 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total 4030 | 561 243 130 138 398 719 419 477 36 711 198 Wait 339 | 72 7 3 . 77 122 29 1 . 26 2 Move 3257 | 450 187 107 130 248 498 336 462 36 611 192 Hop . | . . . . . . . . . . . Pick Up 52 | 5 11 1 2 10 14 6 2 . 1 . Fast Attach 17 | 7 . 1 . 3 . 5 . . 1 . Attach 43 | . 1 1 . 7 20 7 2 . 4 1 Detach 6 | . . . . . 5 . . . 1 . Swap 15 | . 6 2 . 3 . 2 1 . 1 . Drop 35 | . 11 1 . 12 3 2 2 . 4 . Fire 166 | 21 20 12 . 38 30 18 1 . 23 3 Melee 49 | . . . . . 21 14 6 . 8 . Ram 11 | . . . . . . . . . 11 . Kick . | . . . . . . . . . . . Crush 15 | 6 . 2 1 . 6 . . . . . Escape Stasis 20 | . . . . . . . . . 20 . Rewire 5 | . . . 5 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 874 | -11/Scrapyard | Entered Materials 875 | -10/Materials | Build established: Mutant 1244 | -10/Materials | Discovered new exit (range 15) 1265 | -10/Materials | Entered another Materials area 1265 | -9/Materials | Evolved 2 slots: Utility x2 1470 | -9/Materials | Discovered new exit (range 11) 1486 | -9/Materials | Entered Mines 1679 | -9/Mines | Discovered new exit (range 12) 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Evolved 2 slots: Propulsion x2 1769 | -8/Materials | Identified exit to Factory 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Utility x2 2678 | -7/Factory | Lost 4 parts (1p1u2w) 3051 | -7/Factory | Lost 3 parts (1n1u1w) 3354 | -7/Factory | Discovered new exit (range 14) 3394 | -7/Factory | Entered another Factory area 3394 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3668 | -6/Factory | Build established: Infiltrator-Mutant 3737 | -6/Factory | Spotted B-75 Beast 3860 | -6/Factory | Destroyed B-75 Beast 3867 | -6/Factory | Lost 4 parts (1n3u) 3977 | -6/Factory | Build established: Scavenger-Mutant 3996 | -6/Factory | Discovered new exit (range 17) 4022 | -6/Factory | Entered Lower Caves 4169 | -6/Lower Caves | Lost 3 parts (2n1u) 4196 | -6/Lower Caves | Encountered a Warlord checkpoint 4323 | -6/Lower Caves | Found DCF Scrap (13 items) 4579 | -6/Lower Caves | Discovered new exit (range 8) 4587 | -6/Lower Caves | Entered another Lower Caves area 4588 | -6/Lower Caves | Encountered a Warlord checkpoint 4622 | -6/Lower Caves | Discovered new exit (range 5) 4627 | -6/Lower Caves | Entered Factory 4627 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4628 | -5/Factory | Identified exit to Upper Caves 4651 | -5/Factory | Build established: Mutant 4770 | -5/Factory | Spotted B-75 Beast 4833 | -5/Factory | Garrison activated, responded to threat 4935 | -5/Factory | Core integrity fell below 50% 4943 | -5/Factory | Lost 7 parts (1p2n2u2w) 5240 | -5/Factory | Core integrity fell below 20% 5251 | -5/Factory | Entered Upper Caves 5276 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 5276 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5356 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05086_ Current location identified: Factory 05120_ LKCMRF3L0:DH POVTBSB,|MQ% 05127_ ALERT: Rogue bot located, Programmers report to Factory Zone 7D. 05151_ K-01 Serf cleans the Nuclear Reactor. 05155_ Acquired Lgt. Angular Momentum Engine. 05235_ Linear Gravjet destroyed. 05242_ Visual Processing Unit destroyed. 05244_ Lgt. Angular Momentum Engine destroyed. 05245_ Chainsword destroyed. 05246_ &WT%RYB6H=EC2 VFX4KKL:MFNX5POVH 05246_ Slammed into P-70 Sage. LOCATION=UPPER CAVES GOAL=ESCAPE 05266_ System corrupted: Heat flow error (+202). 05276_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 05329_ System corrupted: Matter fused (-9). 05350_ S-27 Virus destroyed. 05352_ System corrupted: IFF burst signal emitted. 05352_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????? ???? ???? ##??????????????????? | | ?????????????????? ??## ???? ???????????????????? | | ?????????????????? ?? ?? ???????????????????? | | ??????????????#???# ? #???????????????????? | | ??????????????# ??# " "" #???????????????????? | | ???????????????? ?# "" """" #??#????????????????? | | ????????????????? # "" """ #? #????????????????? | | ?????????????????? " ## ###??????????????? | | ??????????????????? # #??????????????? | | ???????????????????? ???????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# s#????? ???????????????? | | ????????????????????????# *#????? ???????????????? | | ????????????????????????#[=#????? ???????????????? | | ??????????????????????###%=#####? ##?????????????? | | ?????????????????????## @%# ## ##????????????? | | ????????????????????## % # ######?##????? | | ????????????????"""##" # ? ???? | | ????????????????"""""" # ? ???? | | ???????????????#" #????## #????? | | ???????????????#"""""" ## ##?### #?????? | | ???????????????#"""##" ####### #?# #??????? | | ????????????????##??## #?????## ### #???????? | | ?????????????????????####??????# ### #??###??? | | ???????????????????????????????# # #### #??? | | ????????????????????????????#### ##?? | | ?????????????????????????#### ### | | ????????????????????????## ## | | ????????????????????????# #### | | ????????????????????????### #### #### | | ??????????????????????????## ## ## #??# | | ???????????????????????????##### ## ## #??? | | ?????????????????????????????## ####??? | | ?????????????????????????????# ###??? | | ??????????????????????# ### #??? | | ??????????????????????# ##??# #?? | | ??????????????????????########????# ##?? | | ?????????????????????????????????# #??? | | ???????????????????????????????? ## ## #??? | | ??????????????????????????????# #### ##?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseMobileWartreads Manual? 0 Play Time 00:42:39 Cumulative 22.6 hours Start 2025.04.17 @ 13:58:39 End 2025.04.17 @ 15:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cedc9ebe-21ad-4967-9827-bf6479ac53b9