Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 22:51:08 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4343) 4343 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 9634 Bonus ------- High Alert Combat Kills 301 Cogmind --------- Core Integrity 902/1000 Matter 102/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Improved Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Kinecellerator Improved Thermal Shield > --- WEAPON (3) ------- Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Medium Treads Improved Target Analyzer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Triangulator Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Kinecellerator Improved Thermal Shield > --- WEAPON ----------- Proton Cannon Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Medium Treads Improved Target Analyzer [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 8 | . . 2 . . . 1 1 2 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 122 | 6 10 20 1 . . 16 22 43 4 Power 10 | 1 2 2 . . . 2 . 3 . Engine 8 | 1 2 2 . . . 2 . 1 . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 3 4 1 . . 3 8 11 . Treads 25 | . . 2 1 . . 3 8 11 . Leg 7 | 2 3 2 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 2 4 . . . 6 7 19 3 Device 14 | . . 1 . . . 1 1 9 2 Storage 4 | 1 1 . . . . . 1 1 . Processor 7 | . . 1 . . . 1 . 4 1 Hackware . | . . . . . . . . . . Protection 17 | . 1 2 . . . 4 5 5 . Artifact . | . . . . . . . . . . Weapon 38 | 2 3 10 . . . 5 7 10 1 Energy Gun 15 | . . 7 . . . 2 3 3 . Energy Cannon 3 | . . . . . . 1 1 1 . Ballistic Gun 11 | 2 3 3 . . . . 1 1 1 Ballistic Cannon 4 | . . . . . . . 2 2 . Launcher 5 | . . . . . . 2 . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 1 1 1 . Parts Lost 45 | . 2 13 2 . . 5 . 19 4 Power 6 | . . 2 . . . 1 . 2 1 Propulsion 13 | . 2 3 1 . . 1 . 5 1 Utility 14 | . . 1 1 . . 2 . 9 1 Weapon 12 | . . 7 . . . 1 . 3 1 Highest Loss Streak 6 | . 1 6 2 . . 4 . 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 95 88 88 88 88 96 94 95 93 Engine 7 | . 14 9 11 11 11 8 7 3 . Treads 17 | . . 9 20 22 22 17 23 18 16 Leg 3 | . 25 11 . . . . . . . Device 12 | . . 6 11 11 11 9 7 19 29 Storage 8 | . 14 11 11 11 11 9 7 5 . Processor 12 | . . 11 11 11 11 12 15 13 23 Protection 8 | . 13 10 1 . . 12 10 10 . Energy Gun 6 | . . 7 11 11 11 8 9 2 . Energy Cannon 3 | . . . . . . 4 7 5 5 Ballistic Gun 7 | . 27 11 11 11 11 4 2 2 10 Ballistic Cannon 2 | . . . . . . . 1 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 13 19 29 22 22 22 46 71 73 37 Greatest Support 86 | 20 20 40 40 40 40 40 84 86 86 Greatest Overweight (x) 2 | 1 1 2 . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 9 5 Most Carried 10 | 5 8 10 10 10 10 10 10 10 5 Average Carried 8 | 3 5 8 9 10 10 9 9 8 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 10 10 10 10 9 10 5 4 Class Distribution -------------------- 29% | Scavenger-Tank 23% | Scavenger-Mutant 16% | Scavenger-Gunner 16% | Mutant 7% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2711 | 260 169 344 55 . . 215 478 1101 89 Remotely . | . . . . . . . . . . Salvage Created 4168 | . 316 606 131 . . 378 693 1825 219 Parts 211 | . 22 38 5 . . 17 31 89 9 Haulers Intercepted 3 | . . 1 . . . . 1 1 . Recyclers Shooed 10 | . 1 3 . . . . 1 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 83 | . 12 15 3 . . 7 12 31 3 Melee 2 | . . . . . . . 2 . . Guns 42 | . 12 13 3 . . 2 4 5 3 Cannons 29 | . . . . . . 3 5 21 . AOE 8 | . . 2 . . . 2 . 4 . Classes Destroyed 14 | . 2 2 . . . 6 1 2 1 Worker 6 | . . . . . . 1 1 4 . Builder 2 | . . . . . . . . 2 . Hauler 3 | . . 1 . . . . 1 1 . Recycler 4 | . . . . . . 1 . 3 . Operator 1 | . . . . . . 1 . . . Watcher 11 | . . . . . . 2 5 4 . Swarmer 13 | . 6 4 . . . . . 3 . Grunt 35 | . 6 7 3 . . 5 5 7 2 Brawler 1 | . . . . . . . . . 1 Sentry 10 | . . 4 . . . . 2 4 . Specialist 6 | . . . . . . . . 6 . Hunter 6 | . . . . . . 1 . 5 . Programmer 10 | . . . . . . . 5 5 . Heavy 2 | . . . . . . 1 . 1 . Best Kill Streak 6 | . 6 5 3 . . 5 4 5 3 Combat Bots Only 6 | . 6 4 3 . . 5 2 4 3 Max Kills in Single Turn 2 | . 2 2 1 . . 2 1 2 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . 2 . . . 1 . 1 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 804 | . 69 111 17 . . 59 101 375 72 Missed 244 | . 15 24 3 . . 20 30 128 24 Damage Taken 8504 | . 561 1212 187 . . 1021 851 4104 568 Core 957 | . 126 192 15 . . 142 73 311 98 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 153 | . 24 27 . . . . . 102 . Ignored by Resistances 416 | . . . . . . 66 22 323 5 Regen/Repaired (Parts) 89 | . 89 . . . . . . . . Core Remaining (%) 70 | 100 49 . . . 48 74 89 63 . Volleys Fired 313 | . 48 53 9 . . 31 39 116 17 Largest 3 | . 2 2 2 . . 3 3 3 3 Hottest 235 | . 40 101 79 . . 168 235 213 136 Shots Fired 682 | . 89 89 18 . . 77 113 263 33 Gun 420 | . 89 89 18 . . 46 69 82 27 Cannon 233 | . . . . . . 11 44 172 6 Launcher 29 | . . . . . . 20 . 9 . Special . | . . . . . . . . . . Kinetic 351 | . 89 53 9 . . 19 22 132 27 Thermal 277 | . . 31 9 . . 28 91 118 . Explosive 29 | . . . . . . 20 . 9 . Electromagnetic 25 | . . 5 . . . 10 . 4 6 Robot Hit Streak 23 | . 9 10 13 . . 7 10 18 23 Robot Miss Streak 10 | . 4 7 1 . . 8 6 10 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 3 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 448 | . 55 65 15 . . 46 75 175 17 Core Hits 256 | . 23 30 6 . . 30 50 106 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . 1 1 . . . . . . 3 Critical Strikes 24 | . 1 2 . . . . . 18 3 Burn 7 | . . 1 . . . . . 6 . Destroy 5 | . 1 1 . . . . . . 3 Blast 12 | . . . . . . . . 12 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11730 | . 588 1271 221 . . 1500 1850 5994 306 Guns 4747 | . 588 950 221 . . 444 1035 1266 243 Cannons 4440 | . . . . . . 250 730 3397 63 Explosions 2406 | . . 320 . . . 806 . 1280 . Melee . | . . . . . . . . . . Ramming 137 | . . 1 . . . . 85 51 . Kinetic 4084 | . 588 553 119 . . 130 272 2179 243 Thermal 4809 | . . 299 102 . . 399 1493 2516 . Explosive 2110 | . . 320 . . . 806 . 984 . Electromagnetic 590 | . . 98 . . . 165 . 264 63 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 . Average Corruption 3 | . . . . . . . 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . . . 16 31 . Message Errors 8 | . . . . . . . 4 4 . Matter Fused 12 | . . . . . . . 3 9 . Heat Flow Errors 5 | . . . . . . . 1 4 . Energy Discharges 5 | . . . . . . . 1 4 . Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 4 3 . Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots 21 | . . . . . . . . 21 . Overflow Damage 147 | . . 27 . . . 17 6 97 . Projectiles 77 | . . . . . . . . 77 . Explosions 64 | . . 27 . . . 17 . 20 . Melee 6 | . . . . . . . 6 . . Knockbacks 21 | . . . . . . . 2 19 . Impact 4 | . . . . . . . 1 3 . Kinetic 16 | . . . . . . . 1 15 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 355 | . . 61 . . . 172 . 122 . Shots 10 | . . 1 . . . 6 . 3 . Rammed 27 | . . 1 . . . . 15 11 . Targets Rammed 29 | . 1 1 . . . . 16 11 . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 452 | . 25 36 36 . . 346 452 240 . Average Temperature 82 | . 8 9 24 . . 107 120 59 . Received Heat Transfer 1938 | . 192 549 111 . . 234 165 651 36 Effects 5 | . . . . . . . 5 . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Melted 18 | . . 2 1 . . . 7 8 . Heat Transferred 8556 | . . 814 259 . . 703 2699 4081 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 686 | . 303 278 142 . . 332 276 686 375 Initial 315 | . . 70 92 . . . 59 102 315 Average 235 | . 119 191 137 . . 126 137 402 322 Maximum Alert Level 2 | . 1 1 . . . 1 1 2 1 Low Security (%) 49 | 100 82 36 100 . 100 79 70 15 . Level 1 27 | . 17 63 . . . 20 29 20 100 Level 2 22 | . . . . . . . . 63 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 2 1 . . . 2 7 13 1 Investigation 4 | . . 1 . . . . 2 . 1 Extermination 7 | . . . . . . . 3 4 . Reinforcement 14 | . 2 . . . . 2 2 8 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . 1 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 18 19 2 . . 12 21 41 5 Peak Tracking Total 6 | . 6 6 2 . . 5 5 4 3 Tactical Retreats 2 | . 1 . . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 19 | . . 2 . . . 4 1 12 . Max in Single Turn 4 | . . 2 . . . 2 1 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 23 | . 5 2 . 2 . 1 6 6 1 Terminals 16 | . 4 2 . . . 1 4 5 . Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 65 | . 16 6 . 13 . 3 13 11 3 Successful 28 | . 7 3 . 13 . 1 3 1 . Failed 37 | . 9 3 . . . 2 10 10 3 Catastrophic 8 | . 1 . . . . . 3 3 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . 1 . . . 2 . Terminals 40 | . 13 6 . . . 3 9 9 . Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 5 | . 3 . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 25 | . 5 3 . 13 . 1 2 1 . Record 14 | . 1 . . 13 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Emergency Access Points 3 | . 2 . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 2 . . . . 2 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 2 . . . 1 5 6 1 Full Trace Events 6 | . 1 1 . . . 1 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6787 | 58 590 562 137 768 271 576 1405 2176 244 Spaces Moved 3417 | 45 330 232 68 478 170 233 727 1021 113 Core 20 | 20 . . . . . . . . . Treads 2920 | . . 110 68 478 170 233 727 1021 113 Legs 477 | 25 330 122 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 160 Average Speed 159 | 101 125 157 160 160 160 194 162 163 160 Slowest Speed 260 | 120 190 260 160 160 160 250 240 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 62 35 18 89 27 25 20 29 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 284 | . . 30 . . . 80 2 172 . Melee . | . . . . . . . . . . Projectile 41 | . . . . . . . 2 39 . AOE 243 | . . 30 . . . 80 . 133 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 4151 | 55 425 345 78 481 169 298 850 1304 146 Wait 117 | . 26 13 . . . . 3 67 8 Move 3408 | 44 329 231 67 477 169 232 726 1020 113 Hop . | . . . . . . . . . . Pick Up 90 | 5 8 21 1 . . 9 15 28 3 Fast Attach 23 | 4 3 . . . . 3 8 5 . Attach 61 | 2 4 17 1 . . 8 4 22 3 Detach 1 | . . . . . . 1 . . . Swap 38 | . 3 3 . . . 5 10 16 1 Drop 67 | . 3 6 . . . 9 29 19 1 Fire 313 | . 48 53 9 . . 31 39 116 17 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 28 | . . 1 . . . . 16 11 . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 401 | -10/Materials | Repaired Assault Rifle 497 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 802 | -9/Materials | Lost 5 parts (1p1n3w) 973 | -9/Materials | Lost 6 parts (1p1n1u3w) 1053 | -9/Materials | Discovered new exit (range 20) 1209 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Entered Mines 1213 | -9/Mines | Core integrity fell below 50% 1214 | -9/Mines | Met a Derelict bent on vengeance 1278 | -9/Mines | Build established: Scavenger-Mutant 1341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -9/Mines | Discovered new exit (range 5) 1346 | -9/Mines | Identified exit to Exiles 1348 | -9/Mines | Entered Exiles 1392 | -9/Exiles | Met 8R-AWN 1416 | -9/Exiles | Met EX-HEX 1624 | -9/Exiles | Met EX-DEC 1701 | -9/Exiles | Visited The Gauntlet 1916 | -9/Exiles | Met EX-BIN 2052 | -9/Exiles | Learned location of Zion (-7) 2100 | -9/Exiles | Discovered new exit (range 10) 2111 | -9/Exiles | Identified exit to Mines 2116 | -9/Exiles | Entered Mines 2368 | -8/Mines | Discovered new exit (range 13) 2385 | -8/Mines | Identified exit to Materials 2387 | -8/Mines | Entered Materials 2387 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2635 | -8/Materials | Discovered new exit (range 12) 2680 | -8/Materials | Build established: Scavenger-Tank 2711 | -8/Materials | Lost 4 parts (1p2u1w) 2770 | -8/Materials | Found Prototype Device 2809 | -8/Materials | Identified exit to Factory 2963 | -8/Materials | Entered Factory 2963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3829 | -7/Factory | Build established: Scavenger-Gunner 4302 | -7/Factory | Build established: Scavenger-Tank 4333 | -7/Factory | Discovered new exit (range 13) 4365 | -7/Factory | Identified exit to Factory 4368 | -7/Factory | Entered another Factory area 4368 | -6/Factory | Evolved 2 slots: Utility x2 5162 | -6/Factory | Lost 3 parts (1p2n) 5407 | -6/Factory | Lost 3 parts (3u) 6155 | -6/Factory | Lost 5 parts (1n2u2w) 6468 | -6/Factory | First assault squad dispatched 6520 | -6/Factory | Discovered new exit (range 15) 6542 | -6/Factory | Identified exit to Factory 6544 | -6/Factory | Entered another Factory area 6544 | -5/Factory | Evolved 2 slots: Utility x2 6664 | -5/Factory | Build established: Scavenger-Gunner 6788 | -5/Factory | Self-destructed Last Messages --------------- 06774_ Slug penetrates Wall. 06775_ Penetrated by Slug. 06775_ Triangulator destroyed. 06777_ Slug penetrates Wall. 06778_ Acquired 89 matter. 06779_ Penetrated by Slug. 06780_ HV Slug penetrates Wall. 06780_ Slug penetrates Wall. 06781_ Wall collapses. 06782_ HV Slug penetrates Wall. 06783_ Penetrated by Slug. 06784_ HV Slug penetrates H-66 Slayer. 06784_ H-66 Slayer suffers critical hit (Destroy). 06784_ Destroyed Flexi-carbon Leg. 06785_ Penetrated by Slug. 06786_ HV Slug penetrates Wall. 06787_ Slug penetrates Wall. 06787_ Fission Core destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #???????# #????????????????????????????????????? | | #???????# #???##########???????????????????????? | | #???????# #???# #???????????????????????? | | #???????# #???# """ #???????????????????????? | | ######### ##### ! """ #???????????????????????? | | # """ #???????????????????????? | | # #???????????????????????? | | + """ #???????????????????????? | | # ! 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"""" * !=@#??????????????????????? | | ?????????????# """" *! *#??????????????????????? | | ?????????????# *! #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Overkill Challenges ------------ None Game ------ Seed PhysicsBackupFlail Manual? 0 Play Time 00:52:11 Cumulative 30.7 hours Start 2024.05.13 @ 05:11:26 End 2024.05.14 @ 22:51:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc21fafa-e3d1-4779-91d0-1c31b75b2620