Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 01:15:59 Player: furiousskeleton Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (147) 735 Value Destroyed (6662) 6662 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1447) 1447 TOTAL SCORE: 15264 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 120 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 91/300 Energy 78/350 System Corruption 18% Temperature Danger (491) Movement Hovering (102) Ox1 Location -4/Armory Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- Enhanced Quantum Rifle (fused) > --- INVENTORY (5) ---- Flexi-carbon Leg Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Hovering Gyrokinetic-NPT Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Transmission Jammer Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Quantum Rifle Ballistic Gauss Construct/G Burst Laser Dispersion Construct/G > --- INVENTORY -------- Antimatter Reactor Improved Cooling System Enhanced Optical Array Phase Gun Antimatter Cannon [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Constructs Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 10 . . . . . . 2 . . . Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 7 | . . . . . 6 . . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 126 | 6 5 5 11 4 10 . 10 9 5 . 7 1 5 7 41 Power 23 | 1 . 1 4 . . . 3 1 1 . . . 4 2 6 Engine 3 | 1 . . 2 . . . . . . . . . . . . Core 10 | . . 1 2 . . . 2 1 1 . . . . . 3 Reactor 10 | . . . . . . . 1 . . . . . 4 2 3 Propulsion 20 | 2 . 3 3 3 . . . . . . . . . . 9 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 9 | . . 3 . . . . . . . . . . . . 6 Wheel 3 | . . . 3 . . . . . . . . . . . . Hover 6 | . . . . 3 . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 42 | 1 1 . . 1 7 . 5 2 3 . 4 1 . 5 12 Device 28 | . . . . 1 5 . 3 1 2 . 3 1 . 4 8 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 10 | . 1 . . . 2 . 1 1 1 . 1 . . 1 2 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 4 1 4 . 3 . 2 6 1 . 3 . 1 . 14 Energy Gun 20 | . 1 1 1 . 2 . 2 3 1 . 2 . 1 . 6 Energy Cannon 3 | . . . 1 . . . . . . . . . . . 2 Ballistic Gun 9 | 2 3 . . . 1 . . . . . . . . . 3 Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . 3 Launcher 4 | . . . . . . . . 3 . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 2 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . . . 7 Parts Lost 54 | . . 1 1 2 4 . 3 3 1 1 7 . . 4 27 Power 14 | . . 1 . . 2 . 1 2 1 1 1 . . 1 4 Propulsion 8 | . . . 1 2 1 . . . . . . . . 1 3 Utility 17 | . . . . . . . 2 1 . . 2 . . 2 10 Weapon 15 | . . . . . 1 . . . . . 4 . . . 10 Highest Loss Streak 15 | . . 1 1 1 3 . 3 2 1 1 3 . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 94 99 86 62 45 70 73 71 70 74 62 57 65 75 61 Engine 2 | . 14 2 2 12 1 . . . . 4 . . . . . Core 7 | . . 11 12 12 6 5 7 8 5 5 2 . . . 3 Reactor 1 | . . . . . . . 1 . . . . . 7 13 5 Treads 3 | . 28 17 . . . . . . . . . . . . . Leg 3 | . . 10 10 . . . . . . . . . . . 9 Wheel 2 | . . . 15 . . 5 3 3 . . . . . . . Hover 2 | . . . . 12 1 . 1 . . . . . . 1 4 Flight 1 | . . . . . 3 . . 1 5 5 5 5 5 3 . Device 12 | . . . . 11 14 29 24 19 17 17 15 15 15 23 12 Storage 3 | . 14 14 12 . . . . . . . . . . . 2 Processor 11 | . 9 14 12 . 2 11 11 13 17 17 17 15 15 15 12 Hackware 1 | . . . . . . . 2 5 5 5 5 5 5 . . Energy Gun 6 | . . 5 4 . 2 11 11 11 11 11 9 15 15 15 3 Energy Cannon 2 | . . . 7 12 1 3 3 . . . . . . . 2 Ballistic Gun 5 | . 26 22 . . 8 1 . 4 5 5 3 . . . . Naked Turns 51 | . . . . . . . . . . . . . . . 51 Heaviest Build 100 | 12 12 17 24 24 33 26 44 40 28 23 24 34 83 100 96 Greatest Support 146 | 40 40 40 36 36 46 46 146 71 71 71 71 71 71 71 70 Greatest Overweight (x) 6 | 2 . 1 1 6 3 . . . . . . . 1 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 5 5 5 5 5 5 5 3 5 5 5 Average Carried 5 | 1 7 7 7 4 4 4 3 4 4 5 3 3 4 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 4 5 5 4 5 5 5 3 3 5 5 2 Scrap Engine Consumption 105 | . . . . 27 28 3 18 25 . . . . . 4 . Constructs Created 8 | . . . . . 5 . 1 . . . 2 . . . . Constructs Modified 30 | . . . . . 8 1 11 8 . . . . . 1 1 Class Distribution -------------------- 36% | Mutant 19% | Hacker-Construct 12% | Hacker-Skirmisher 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Construct | -5/Waste Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 3163 | 247 192 158 215 40 309 . 188 388 84 . 188 . 83 237 834 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6799 | . 341 325 319 664 741 . 417 758 88 . 393 . . 730 2023 Parts 260 | . 16 19 17 22 26 . 25 27 . . 15 . . 18 75 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 17 . . . . 14 6 . 13 . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 121 | . 6 7 10 4 11 . 9 18 4 . 13 . . 7 32 Guns 71 | . 6 7 2 . 10 . 5 12 4 . 8 . . 4 13 Cannons 28 | . . . 7 4 1 . 4 . . . . . . . 12 AOE 10 | . . . . . . . . 6 . . 4 . . . . Classes Destroyed 18 | . 4 2 2 2 . . . 3 . . . . . . 5 Worker 4 | . . 1 . . . . 1 . . . . . . 2 . Builder 1 | . . 1 . . . . . . . . . . . . . Recycler 12 | . 2 . . 7 1 . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . 1 Turret 1 | . . . 1 . . . . . . . . . . . . Watcher 7 | . 1 . . . 2 . . . . . . . . 2 2 Swarmer 28 | . 3 . 4 1 4 . 2 6 3 . 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 48 | . 3 7 . 1 7 . 3 7 1 . 3 . . 2 14 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 6 | . . . . . . . . . . . . . . . 6 Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . . . . 3 . . 1 . . 2 2 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . . 1 . . 2 . . 2 . Programmer 14 | . . . . 1 . . 4 . . . 2 . . 1 6 Behemoth 1 | . . . . . . . . 1 . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 3 5 4 . 4 6 3 . 5 . . 4 7 Combat Bots Only 7 | . 4 2 3 2 4 . 3 6 3 . 5 . . 2 7 Max Kills in Single Turn 3 | . 2 1 1 1 1 . 1 3 1 . 3 . . 2 2 Gunslinging 2 | . 1 . . . . . . . . . 2 . . . 1 Exploded 3 | . . . . . . . . 3 . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 971 | . 29 23 72 9 93 . 35 94 8 17 121 . . 95 375 Missed 313 | . 6 2 22 2 34 . 17 26 3 7 43 . . 31 120 Damage Taken 10437 | . 165 219 570 111 834 . 436 1272 71 150 1325 . . 1034 4250 Core 1929 | . 17 8 201 21 169 . 50 154 . 12 145 . . 94 1058 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . . . . . . 18 Ignored by Resistances 2896 | . 53 65 167 32 236 . 113 354 20 43 380 . . 284 1149 Regen/Repaired (Parts) 1277 | . . . . 12 41 51 144 591 . . . . . 288 150 Core Remaining (%) 49 | 100 . . . 1 . . . . . . 47 . . . . Volleys Fired 379 | . 27 19 49 29 38 . 16 43 8 . 31 . . 33 86 Largest 3 | . 2 2 2 1 2 . 3 3 3 . 3 . . 3 3 Hottest 346 | . 85 95 114 40 75 . 242 346 202 . 202 . . 168 213 Shots Fired 792 | . 54 38 70 29 69 . 47 109 21 . 64 . . 86 205 Gun 591 | . 54 38 21 . 68 . 34 103 21 . 59 . . 86 107 Cannon 185 | . . . 44 29 1 . 13 . . . . . . . 98 Launcher 11 | . . . . . . . . 6 . . 5 . . . . Special 5 | . . . 5 . . . . . . . . . . . . Kinetic 370 | . 52 31 22 . 67 . 4 35 8 . 28 . . 33 90 Thermal 342 | . 2 7 48 29 2 . 40 63 13 . 31 . . 53 54 Explosive 11 | . . . . . . . . 6 . . 5 . . . . Electromagnetic 69 | . . . . . . . 3 5 . . . . . . 61 Robot Hit Streak 48 | . 9 14 19 12 48 . 26 25 8 . 15 . . 21 17 Robot Miss Streak 4 | . 2 1 2 1 1 . 3 3 4 . 2 . . 2 3 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . 1 Secondary Targets 10 | . 1 . . . . . . 1 . . 4 . . . 4 Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . 2 . . . 1 Shots Hit Robots 625 | . 39 32 56 25 61 . 34 78 13 . 54 . . 75 158 Core Hits 325 | . 13 16 15 8 26 . 17 54 9 . 59 . . 36 72 Critical Kills 3 | . . . 1 . 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 . . . . . . . Critical Strikes 26 | . . 3 4 . 5 . . 1 . . 2 . . 2 9 Burn 5 | . . 3 2 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 7 | . . . . . 5 . . 1 . . . . . 1 . Blast 8 | . . . 1 . . . . . . . 2 . . 1 4 Corrupt 5 | . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19601 | . 523 481 1722 1225 1654 . 913 2937 284 . 2003 . . 2401 5458 Guns 11803 | . 510 452 399 . 1597 . 630 1954 284 . 1245 . . 2127 2605 Cannons 5437 | . . . 1313 1225 57 . 255 . . . . . . . 2587 Explosions 2246 | . . . . . . . . 983 . . 758 . . 239 266 Melee . | . . . . . . . . . . . . . . . . Ramming 115 | . 13 29 10 . . . 28 . . . . . . 35 . Kinetic 7677 | . 510 304 412 . 1569 . 85 778 128 . 648 . . 910 2333 Thermal 8193 | . . 148 1300 1225 85 . 800 1067 156 . 597 . . 1456 1359 Explosive 2007 | . . . . . . . . 983 . . 758 . . . 266 Electromagnetic 1609 | . . . . . . . . 109 . . . . . . 1500 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 3 3 3 3 3 . . 1 18 Average Corruption 6 | . . . . . . . 2 3 3 3 2 . . 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . 8 22 9 1 2 . . 3 50 Message Errors 21 | . . . . . . . 3 5 1 . 1 . . . 11 Matter Fused 21 | . . . . . . . 2 7 2 . . . . . 10 Heat Flow Errors 14 | . . . . . . . 1 3 2 1 1 . . . 6 Energy Discharges 8 | . . . . . . . . 3 1 . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 7 | . . . . . . . 1 2 1 . . . . 1 2 Data Loss (major) 5 | . . . . . . . 1 1 1 . . . . 1 1 Misfires 3 | . . . . . . . . . 1 . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . . . . . . . 1 6 Overload Shots 2 | . . . . . . . . 2 . . . . . . . Overflow Damage 585 | . . . 113 274 . . . . . . 4 . . 138 56 Projectiles 443 | . . . 113 274 . . . . . . . . . . 56 Explosions 142 | . . . . . . . . . . . 4 . . 138 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . 2 . . . . . . . . . . 1 13 Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 13 | . . . 1 . . . . . . . . . . . 12 Secondary 2 | . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 430 | . . . 4 . . . 13 129 . . 225 . . 17 42 Shots 18 | . . . . . . . . 6 . . 11 . . . 1 Rammed 8 | . 2 1 2 . . . 2 . . . . . . 1 . Targets Rammed 11 | . 2 4 2 . . . 2 . . . . . . 1 . Kicked 2 | . . 2 . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 688 | . 54 198 42 94 36 . 204 341 232 69 294 . . 318 688 Average Temperature 112 | . 21 78 20 44 9 . 64 105 64 47 103 . . 162 206 Received Heat Transfer 2229 | . 84 165 156 18 291 . 36 306 27 51 39 . . 150 906 Effects 28 | . . . . . . . . 1 . . . . . 1 26 Shutdowns 8 | . . . . . . . . . . . . . . . 8 Energy Bleed 6 | . . . . . . . . . . . . . . . 6 Interference 3 | . . . . . . . . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . 1 . . . . . 1 2 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 Parts Fried 12 | . . . . . . . . . 1 . . . . . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . . . . . . . 1 . . 4 2 Combat Hostiles 7 | . . . 1 . . . . . . . 1 . . 3 2 Parts Melted 27 | . . 1 2 . . . 2 1 1 . 3 . . 9 8 Heat Transferred 11250 | . . 481 851 . 37 . 1147 1776 259 . 1443 . . 3443 1813 Parts Sabotaged 13 | . . . . . . . . . . . . . . . 13 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 726 | . 226 179 . 450 287 100 316 . . . . 60 17 286 726 Initial 363 | . . 74 . 363 . 70 61 . . . . 60 17 10 84 Average 208 | . 92 66 . 288 162 89 130 . . . . 60 17 131 502 Maximum Alert Level 3 | . 1 . . 2 1 . 1 . . . . . . 1 3 Low Security (%) 60 | 100 71 100 . 23 59 100 91 . . . . 100 100 82 7 Level 1 20 | . 28 . . 47 40 . 8 . . . . . . 17 13 Level 2 17 | . . . . 29 . . . . . . . . . . 71 Level 3 1 | . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 . 4 . . . . . . 3 4 Investigation 5 | . 1 . . . . . 1 . . . . . . 2 1 Extermination 4 | . . . . . . . 1 . . . . . . 1 2 Reinforcement 4 | . . . . . 1 . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 6 | . . . . 1 2 . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . 1 . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . 1 . Times Spotted 286 | . 13 12 60 7 19 6 25 23 7 15 14 . . 17 68 Peak Tracking Total 10 | . 7 2 4 3 5 6 5 7 2 10 5 . . 8 9 Tactical Retreats 39 | . 2 2 9 4 3 . 3 3 1 1 . . . 1 10 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 8 | . 2 . . . 1 . 1 . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 2 12 . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 22 | . . . 2 1 1 . 1 4 . . . . . 6 7 Max in Single Turn 6 | . . . 1 1 1 . 1 1 . . . . . 5 6 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 28 | . 2 1 . 5 3 . 4 3 1 . . 1 . 4 4 Terminals 20 | . 2 1 . 4 2 . 4 1 . . . . . 2 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . . . . 2 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 83 | . 3 2 . 11 10 . 10 8 10 . . 1 . 13 15 Successful 58 | . 2 . . 6 7 . 7 8 10 . . 1 . 7 10 Failed 25 | . 1 2 . 5 3 . 3 . . . . . . 6 5 Catastrophic 2 | . . 1 . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . 2 . . . . . . . 3 . . . . . Terminals 61 | . 3 2 . 10 8 . 10 6 . . . . . 7 15 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . 2 . . . . . . . . 6 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 2 . . 6 6 . 7 8 10 . . . . 4 10 Record 19 | . . . . . . . 1 7 10 . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 Emergency Access Points 6 | . 1 . . 1 2 . 1 . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 1 . . . . . . . 1 Dispatch Records 2 | . . . . . 1 . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . 1 Assault Status 2 | . . . . . 1 . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 . . 1 . . . . . . 1 2 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . 1 . . . . . . . . 3 . Scan Component 3 | . . . . . 1 . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 . 4 3 . 3 1 . . . 1 . 4 4 Full Trace Events 4 | . . . . . . . 1 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 103 | . . . . . . . . . . . . . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 4 | . . 2 . . . . . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . 2 . . . . . . Highest-Rated Group 62 | . . 43 . . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 33 | . . 10 . . . . . . 23 . . . . . . Total Damage 556 | . . 148 . . . . . . 408 . . . . . . Kills 3 | . . 1 . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 2 . . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 9011 | 67 372 1072 775 1041 724 58 672 924 484 517 573 35 143 558 996 Spaces Moved 8430 | 38 170 676 545 550 572 113 795 1352 901 409 910 78 286 388 647 Core 266 | 6 . . . 10 . . . . . . . . . . 250 Treads 598 | 32 170 371 . . . . 25 . . . . . . . . Legs 681 | . . 305 136 . . . 15 . . . . . . . 225 Wheels 2022 | . . . 409 14 19 113 566 901 . . . . . . . Hover 1006 | . . . . 526 59 . 189 . . . . . . 60 172 Flight 3857 | . . . . . 494 . . 451 901 409 910 78 286 328 . Fastest Speed 43 | 50 160 120 105 105 49 49 49 43 43 43 43 43 43 43 50 Average Speed 76 | 146 160 142 109 173 68 49 52 53 43 43 43 43 45 93 87 Slowest Speed 350 | 160 160 190 120 350 240 49 59 59 43 43 43 43 116 125 208 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 4 . . . 1 2 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 40 99 28 73 10 78 24 99 96 45 88 3 97 12 52 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . 1 2 . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 1 . . . . 3 5 . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 354 | . . . 2 3 7 . 2 112 2 . 154 . . 27 45 Melee . | . . . . . . . . . . . . . . . . Projectile 59 | . . . 2 3 7 . 2 25 2 . 1 . . 5 12 AOE 295 | . . . . . . . . 87 . . 153 . . 22 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total 10237 | 46 213 744 648 616 833 115 1019 1457 982 747 1036 79 299 516 887 Wait 1194 | . 1 31 31 24 207 1 184 47 64 341 83 . . 81 99 Move 8402 | 37 169 675 544 549 564 112 794 1351 898 405 909 78 285 385 647 Hop 7 | . . . . . 4 . . . 1 1 . . . 1 . Pick Up 60 | 3 7 3 2 4 5 1 6 5 2 . 3 . 4 5 10 Fast Attach 67 | 6 3 4 7 . 8 . 3 . 2 . . 1 4 . 29 Attach 31 | . . . . 3 . . 4 4 1 . 3 . 1 4 11 Detach 2 | . . . 1 . . . . . . . . . 1 . . Swap 29 | . 2 1 4 1 2 . 3 6 2 . 4 . . 3 1 Drop 54 | . 2 7 8 5 5 1 7 1 4 . 3 . 4 3 4 Fire 379 | . 27 19 49 29 38 . 16 43 8 . 31 . . 33 86 Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . 2 . . . 2 . . . . . . 1 . Kick 2 | . . 2 . . . . . . . . . . . . . Crush 4 | . 2 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 417 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Entered Mines 474 | -10/Mines | Met a Derelict bent on vengeance 780 | -10/Mines | Learned Materials stockpile data 1094 | -10/Mines | Discovered new exit (range 15) 1380 | -10/Mines | Discovered new exit (range 7) 1386 | -10/Mines | Discovered new exit (range 10) 1388 | -10/Mines | Build established: Scavenger-Mutant 1396 | -10/Mines | Identified exit to Subcaves 1404 | -10/Mines | Identified exit to Materials 1447 | -10/Mines | Learned location of Storage (-7) 1512 | -10/Mines | Entered Subcaves 1638 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1720 | -10/Subcaves | A Subdweller sparked back to life 1720 | -10/Subcaves | A Subdweller sparked back to life 1772 | -10/Subcaves | Core integrity fell below 50% 1801 | -10/Subcaves | Found Prototype Energy Cannon 1801 | -10/Subcaves | Identified Powered Cannon 1802 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1834 | -10/Subcaves | Discovered new exit (range 8) 1841 | -10/Subcaves | Identified exit to Materials 1928 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1930 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2087 | -10/Subcaves | Build established: Mutant 2120 | -10/Subcaves | Discovered new exit (range 10) 2134 | -10/Subcaves | Core integrity fell below 20% 2199 | -10/Subcaves | Learned 4 Materials zone layouts 2286 | -10/Subcaves | Identified exit to Recycling 2287 | -10/Subcaves | Entered Recycling 2293 | -7/Recycling | Found Scrap Engine 2490 | -7/Recycling | Identified exit to Factory 3328 | -7/Recycling | Entered Factory 3328 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3616 | -5/Factory | Lost 3 parts (1p1n1w) 4052 | -5/Factory | Sucked down chute 4052 | -5/Factory | Entered Waste 4058 | -5/Waste | Spotted C-40 Crusher 4059 | -5/Waste | Spotted C-40 Crusher 4067 | -5/Waste | Spotted C-40 Crusher 4070 | -5/Waste | Spotted C-40 Crusher 4079 | -5/Waste | Spotted C-40 Crusher 4087 | -5/Waste | Spotted C-40 Crusher 4099 | -5/Waste | Discovered new exit (range 10) 4105 | -5/Waste | Identified exit to Factory 4110 | -5/Waste | Entered Factory 4443 | -5/Factory | Lost 3 parts (1p2u) 4570 | -5/Factory | Found Prototype Launcher 4588 | -5/Factory | Identified exit to Upper Caves 4588 | -5/Factory | Discovered new exit (range 16) 4757 | -5/Factory | Build established: Hacker-Construct 4782 | -5/Factory | Entered Upper Caves 4789 | -5/Upper Caves | Spotted B-75 Beast 4810 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5068 | -5/Upper Caves | Identified Rocket Array 5078 | -5/Upper Caves | Attracted the attention of an 0b10 base 5147 | -5/Upper Caves | Learned Extension emergency access door positions 5147 | -5/Upper Caves | Learned Factory stockpile data 5147 | -5/Upper Caves | Learned Factory security intel 5147 | -5/Upper Caves | Learned Armory security intel 5227 | -5/Upper Caves | Destroyed B-75 Beast 5256 | -5/Upper Caves | Learned Factory stockpile data 5300 | -5/Upper Caves | Learned Factory terminal intel 5331 | -5/Upper Caves | Found Alien Artifact 5332 | -5/Upper Caves | Identified Dimensional Node Initializer 5332 | -5/Upper Caves | Initialized slip node 5430 | -5/Upper Caves | Discovered new exit (range 10) 5537 | -5/Upper Caves | Identified exit to Upper Caves 5706 | -5/Upper Caves | Entered another Upper Caves area 5709 | -5/Upper Caves | Discovered new exit (range 18) 5736 | -5/Upper Caves | Identified exit to Factory 5803 | -5/Upper Caves | Encountered a Warlord checkpoint 5829 | -5/Upper Caves | A Commander dispatched an escort 5832 | -5/Upper Caves | Learned location of Armory (-4) 5832 | -5/Upper Caves | Learned Research trap positions 5832 | -5/Upper Caves | Learned Armory emergency access door positions 5832 | -5/Upper Caves | Learned Armory stockpile data 5870 | -5/Upper Caves | Learned Factory terminal intel 6141 | -5/Upper Caves | Discovered new exit (range 9) 6144 | -5/Upper Caves | Identified exit to Warlord 6190 | -5/Upper Caves | Entered Warlord 6215 | -5/Warlord | Discovered new exit (range 9) 6218 | -5/Warlord | Identified exit to Proximity Caves 6243 | -5/Warlord | System corruption cleaned by Quarantine Array 6285 | -5/Warlord | Met Warlord 6301 | -5/Warlord | Warlord's base attacked by MAIN.C 6409 | -5/Warlord | Build established: Hacker-Skirmisher 6651 | -5/Warlord | Warlord forces counterattacked 6674 | -5/Warlord | Spotted Executioner 6678 | -5/Warlord | Spotted Executioner 6680 | -5/Warlord | Spotted Executioner 6701 | -5/Warlord | Spotted B-86 Titan 6707 | -5/Warlord | Entered Proximity Caves 6724 | -4/Proximity Caves | Lost 6 allies 6770 | -4/Proximity Caves | Spotted B-86 Titan 7073 | -4/Proximity Caves | Lost 3 parts (1p2w) 7126 | -4/Proximity Caves | Core integrity fell below 50% 7229 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7280 | -4/Proximity Caves | Entered Factory 7280 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7281 | -4/Factory | Identified exit to Research 7284 | -4/Factory | Loaded intel: 26 terminal locations 7315 | -4/Factory | Sucked down chute 7315 | -4/Factory | Entered Waste 7315 | -4/Waste | The area was eerily silent 7316 | -4/Waste | Identified exit to Factory 7458 | -4/Waste | Entered Factory 7460 | -4/Factory | Loaded intel: 26 terminal locations 7608 | -4/Factory | Repaired Broken Rnf. Quantum Reactor 7839 | -4/Factory | Discovered new exit (range 18) 7856 | -4/Factory | Build established: Scavenger-Skirmisher 8015 | -4/Factory | Identified exit to Armory 8016 | -4/Factory | Entered Armory 8249 | -4/Armory | Lost 15 parts (2p2n5u6w) 8252 | -4/Armory | Destroyed 7 combat bots 8281 | -4/Armory | System corruption reached 10% 8677 | -4/Armory | Build established: Scavenger-Mutant 8731 | -4/Armory | Spotted B-86 Titan 8764 | -4/Armory | Released all parts (4) 8843 | -4/Armory | Core integrity fell below 50% 8989 | -4/Armory | Core integrity fell below 20% 9012 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- Power failure, Rnf. Quantum Reactor shutdown. Critical hit (Burn: +50). Enh. Quantum Rifle destroyed. Overheating: Gyrokinetic Inverter damaged (-7). System corrupted: Heat flow error (+246). Overheating: Energy bleed (-26). Power failure, Rnf. Quantum Reactor shutdown. Overheating: Adv. Signal Interpreter damaged (-12). Overheating: Gyrokinetic Inverter damaged (-3). Overheating: Matter decay (-17). Power failure, Rnf. Quantum Reactor shutdown. Overheating: Energy bleed (-11). Adv. Signal Interpreter destroyed. Enh. Quantum Rifle destroyed. ECM Suite destroyed. Critical hit (Blast). Acquired 6 matter. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"????????? | | ????????????????????????????????????????"??####### | | ???????????????????????????????????????? ??# | | ???????????????????????????????????????? ??# | | ????????????????????????????????????????" ?# | | ??????????????????????????????????? ?""" ?# | | ??????????????????????????????????# """ ?# | | ??????????????????????????????????? """ ?# | | ??????????????????????????????????? """ ?+ " | | ??????????????????????????????????" ?# " | | ?????????????????????????????????"T # " | | ????????????????????????????????#"" """ # " | | ?????????????????????????????????"" """ # | | ??????????????????????????????????# """ + | | ????????????????????????########### """ ####+## | | ????????????????????????# = # """ ##?# #? | | ????????????????????????#= # %### ## | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# "" "" ! # ###"### | | ????????????????????????# "F "" + !! ??????? | | ????????????????????????# """"" # !! +?????? | | ????????????????????????#@% ; BB #?????? | | ????????????????????????#######+##### ##????????? | | ?????????????????????????????## ####" #?????????? | | ?????????????????????????????# """#???#?????? | | ?????????????????????????????# ##"## #?????? | | ?????????????????????????????# %T ???? | | ?????????????????????????????# "" % #?????? | | ?????????????????????????????# ##"##+#####??? | | ?????????????????????????????#! # = #??? | | ????????????????????????########/#### #??? | | ??????????????????????# # #??? | | ??????????????????????# """"" # = #??? | | ??????????????????????????????" + #??? | | ??????????????????????????????" # """"""" #### | | ??????????????????????????????" # """"""" " | | ????????????????????????????? # """"""" #### | | ????????????????????????????###################??? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 2 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Alien Tech Below Charge!!! Close Call Gunslinger I'm Back, Baby! Librarian Oh No You Don't! Universal Adapter Challenges ------------ None Game ------ Seed MassSuspensionAmplifier Manual? 0 Play Time 02:16:14 Cumulative 13.3 hours Start 2024.04.03 @ 22:54:55 End 2024.04.04 @ 01:15:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ed32071-6072-4b21-9318-1d130a29ccf2