Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.02 @ 01:08:40 Player: Loganathor Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4468) 4468 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10028 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Advanced ECM Suite Improved Field Recycling Unit (0) Heavy Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Modified TNC Advanced Targeting Computer Improved Target Analyzer Advanced ECM Suite Improved Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Enhanced Flexi-carbon Leg Improved Heat Sink Improved Field Recycling Unit Heavy Laser [Rating: 86] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Modified TNC Device Recoil Stabilizer Storage Medium Storage Unit Processor Modified TNC Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 Utility 6 | . . . . . 3 1 1 1 Weapon 1 | . . . . . . 1 . . Parts Attached 95 | 9 2 . 3 3 10 26 12 30 Power 10 | 1 . . . . 1 2 1 5 Engine 4 | 1 . . . . . 1 1 1 Core 6 | . . . . . 1 1 . 4 Reactor . | . . . . . . . . . Propulsion 24 | 2 2 . 2 . 4 5 2 7 Treads 2 | 2 . . . . . . . . Leg 20 | . . . 2 . 4 5 2 7 Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 3 . . 1 1 4 9 7 8 Device 20 | 2 . . . . . 6 7 5 Storage 3 | 1 . . 1 . 1 . . . Processor 7 | . . . . 1 2 2 . 2 Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 28 | 3 . . . 2 1 10 2 10 Energy Gun 7 | 1 . . . 1 . . . 5 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 5 | 2 . . . . . 2 . 1 Ballistic Cannon 10 | . . . . . 1 4 2 3 Launcher 3 | . . . . . . 3 . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 1 1 Parts Lost 46 | . . . . . . 13 2 31 Power 6 | . . . . . . 2 . 4 Propulsion 10 | . . . . . . 3 . 7 Utility 19 | . . . . . . 5 2 12 Weapon 11 | . . . . . . 3 . 8 Highest Loss Streak 16 | . . . . . . 6 1 16 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 6 | 6 6 6 7 7 7 8 3 7 Power . | 1 1 1 1 1 . 1 . . Propulsion 2 | 3 4 4 4 4 2 2 . 3 Utility 2 | . . . . 1 1 2 3 2 Weapon 1 | 1 1 1 1 1 2 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . . 1 2 5 1 5 Power 2 | . . . . 1 1 . . . Propulsion 7 | . . . . . 1 3 . 3 Utility 3 | . . . . . . 1 . 2 Weapon 2 | . . . . . . 1 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 96 97 87 94 Engine 5 | . 14 14 14 14 3 2 6 2 Core 4 | . . . . . 5 4 6 6 Leg 20 | . . . 24 28 26 22 13 21 Device 16 | . 14 14 14 5 3 11 26 22 Storage 6 | . 14 14 14 14 9 7 1 4 Processor 14 | . . . . 8 22 17 15 14 Protection 2 | . . . . . 6 6 . 1 Energy Gun 1 | . . . . . . . . 6 Ballistic Gun 8 | . 28 28 28 23 7 3 5 1 Ballistic Cannon 7 | . . . . . 6 10 8 7 Launcher 1 | . . . . . . 4 1 . Peak Build Rating 86 | 8 8 7 8 13 33 66 63 86 Average Rating 45 | 5 7 7 7 10 28 50 57 75 On Entrance 20 | . 7 7 7 8 13 33 49 61 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 Naked Turns 16 | . . . . . . . . 16 Heaviest Build 71 | 15 15 15 20 20 39 52 57 71 Greatest Support 96 | 40 40 20 20 20 45 57 55 96 Greatest Overweight (x) 6 | 1 . . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 10 10 Average Capacity 9 | 7 8 8 9 10 11 10 5 9 Most Carried 14 | 8 8 6 8 8 11 14 8 10 Average Carried 7 | 6 6 6 7 7 7 8 3 7 Final Capacity 15 | 8 8 8 10 10 15 10 10 5 Final Carried 11 | 7 6 6 8 8 11 2 8 5 Class Distribution -------------------- 37% | Skirmisher 37% | Mutant 12% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3412 | 362 . 42 . 64 194 1103 713 934 Remotely . | . . . . . . . . . Salvage Created 3645 | 108 . 29 . 35 65 1504 571 1333 Parts 203 | 14 . 2 . 3 5 84 33 62 Haulers Intercepted 7 | . . . . . 2 2 2 1 Recyclers Shooed 7 | . . . . . 1 1 3 2 Parts Field Recycled 32 | . . . . . . 7 25 . Retrieved Matter 576 | . . . . . . 198 378 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . . 2 . 1 1 33 16 27 Guns 29 | . . 2 . 1 1 6 7 12 Cannons 39 | . . . . . . 17 9 13 AOE 10 | . . . . . . 10 . . Classes Destroyed 15 | 2 . 1 . 1 2 9 . . Worker 5 | 2 . . . . . 1 2 . Builder 9 | . . . . . . 7 1 1 Tunneler 5 | 4 . . . . . 1 . . Hauler 7 | . . . . . 2 2 2 1 Recycler 6 | . . . . . . 5 1 . Watcher 4 | . . . . . . 2 . 2 Swarmer 14 | . . 2 . . . 3 5 4 Grunt 29 | . . . . 1 . 12 5 11 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . . . . 1 . . Sentry 4 | . . . . . . 2 1 1 Specialist 6 | . . . . . . 6 . . Hunter 8 | . . . . . 1 1 2 4 Programmer 15 | . . . . . . 6 2 7 Best Kill Streak 9 | 5 . 2 . 1 1 7 9 9 Combat Bots Only 9 | . . 2 . 1 1 6 9 9 Max Kills in Single Turn 3 | 1 . 1 . 1 1 3 2 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 837 | . . 16 . 1 23 278 120 399 Missed 210 | . . 5 . 1 10 87 33 74 Hits 627 | . . 11 . . 13 191 87 325 Melee 1 | . . . . . . . 1 . Projectile 626 | . . 11 . . 13 191 86 325 Critical Strikes 24 | . . . . . . 4 4 16 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 7944 | . . 77 . . 180 2807 848 4032 Core 1584 | . . 18 . . . 489 65 1012 Absorbed by Shields 626 | . . . . . . . 248 378 Ignored by Resistances 2671 | . . 22 . . 53 805 316 1475 Core Remaining (%) 82 | 100 . . . 92 100 30 92 . Volleys Fired 284 | 17 . 5 . 6 23 94 48 91 Largest 3 | 2 . 2 . 2 2 3 3 3 Hottest 219 | 40 . 40 . 100 120 153 92 219 Shots Fired 640 | 29 . 10 . 7 38 212 128 216 Gun 275 | 29 . 10 . 2 15 41 49 129 Cannon 317 | . . . . . 11 140 79 87 Launcher 29 | . . . . . . 29 . . Special 19 | . . . . 5 12 2 . . Kinetic 437 | 24 . 10 . 2 26 142 128 105 Thermal 140 | 5 . . . 5 12 41 . 77 Explosive 24 | . . . . . . 24 . . Electromagnetic 39 | . . . . . . 5 . 34 Robot Hit Streak 33 | 23 . 7 . 9 14 21 33 20 Robot Miss Streak 5 | 1 . 1 . . 1 5 3 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 1 . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 443 | 24 . 8 . 2 25 142 77 165 Core Hits 250 | 7 . 2 . 2 6 93 75 65 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 24 | . . . . . . 9 2 13 Burn 5 | . . . . . . . . 5 Destroy 2 | . . . . . . 1 . 1 Blast 16 | . . . . . . 8 2 6 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14368 | 279 1 112 . 23 445 6774 2660 4074 Guns 4263 | 279 . 112 . 23 161 941 724 2023 Cannons 7589 | . . . . . 188 3493 1882 2026 Explosions 2288 | . . . . . . 2288 . . Melee . | . . . . . . . . . Ramming 156 | . 1 . . . 24 52 54 25 Kinetic 9313 | 233 . 112 . 23 349 3626 2606 2364 Thermal 2475 | 46 . . . . 72 1043 . 1314 Explosive 1916 | . . . . . . 1916 . . Electromagnetic 508 | . . . . . . 137 . 371 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 1 2 20 Average Corruption 3 | . . . . . . 1 2 6 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 71 | . . . . . . 7 24 40 Message Errors 12 | . . . . . . 1 4 7 Matter Fused 19 | . . . . . . 1 9 9 Heat Flow Errors 6 | . . . . . . 2 1 3 Energy Discharges 8 | . . . . . . . 3 5 Data Loss (minor) 10 | . . . . . . 1 4 5 Data Loss (major) 7 | . . . . . . . 2 5 Misfires 2 | . . . . . . . 1 1 Alerts 3 | . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 241 | . . . . . . 161 25 55 Projectiles 203 | . . . . . . 123 25 55 Explosions 38 | . . . . . . 38 . . Melee . | . . . . . . . . . Knockbacks 78 | . . . . . 2 20 30 26 Impact 4 | . . . . . 2 . 1 1 Kinetic 62 | . . . . . . 16 23 23 Secondary 12 | . . . . . . 4 6 2 Self-Inflicted Damage 239 | . . . . . . 239 . . Shots 5 | . . . . . . 5 . . Rammed 2 | . 1 . . . . . . 1 Targets Rammed 35 | . 1 . . . 3 13 9 9 Kicked 33 | . . . . . 3 13 9 8 Crushed . | . . . . . . . . . Highest Temperature 558 | . . . . 44 48 534 187 558 Average Temperature 125 | . . . . 17 19 144 48 169 Received Heat Transfer 1150 | . . . . . 9 546 137 458 Effects 33 | . . . . . . 16 . 17 Shutdowns 9 | . . . . . . 3 . 6 Energy Bleed 6 | . . . . . . 4 . 2 Interference 3 | . . . . . . 3 . . Matter Decay 4 | . . . . . . 1 . 3 Short Circuit 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . 5 . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 1 . 2 Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 12 | . . . . . . 1 . 11 Heat Transferred 4062 | 100 . . . . 150 1111 . 2701 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 96 | 100 100 100 . 100 100 100 87 97 Level 1 3 | . . . . . . . 12 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 271 | 15 30 49 . 20 32 196 271 212 Initial 101 | . . 9 . . . 1 59 101 Average 35 | 1 5 32 . . 1 52 38 46 Influence Increases 2642 | 30 60 40 . 22 93 1213 480 704 Destroy 0b10 Robot/C 1580 | . . 40 . 20 20 640 320 540 Destroy 0b10 Robot/NC 185 | 30 . . . . 10 95 30 20 Destroy Leader 352 | . . . . . 14 148 74 116 Disable Machine 108 | . . . . . 9 90 9 . Destroy Structure 207 | . . . . 2 10 150 17 28 Lose Combat Pursuer 210 | . 60 . . . 30 90 30 . Influence Decreases 2642 | 30 30 41 29 22 87 1079 379 945 Entered New Map 276 | . . 21 29 . . 5 81 140 Time Decay 2044 | 30 30 20 . 22 87 951 278 626 Lost Part 322 | . . . . . . 123 20 179 Squads Dispatched 23 | . 1 . . . . 10 5 7 Investigation 1 | . 1 . . . . . . . Extermination 11 | . . . . . . 4 3 4 Reinforcement 10 | . . . . . . 6 2 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . 1 Haulers Reinforced 2 | . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . 1 . . . 2 4 1 . Communications Jammed 2 | . . . . . . 2 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 126 | . 7 3 . 1 4 54 23 34 Peak Tracking Total 8 | . 5 3 . 1 2 7 8 7 Tactical Retreats 11 | . 2 . . . 2 6 1 . ECM-based Alert Blocks 2 | . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . . . . . 1 10 1 . Max in Single Turn 6 | . . . . . 1 6 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 4 | . . . 3 . . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . . . 33 . . 1 . . Successful 34 | . . . 33 . . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . . . 33 . . 1 . . Record 33 | . . . 32 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 8999 | 196 198 43 774 685 970 2559 2142 1432 Terrain 15 | 15 . . . . . . . . Traps 1682 | . . . . . . 620 458 604 Seismic 1943 | 181 198 43 774 278 406 63 . . T.N.C. 7510 | . . . . 407 970 2559 2142 1432 Jamming 589 | . . . . . . 589 . . ECM 854 | . . . . . . 826 28 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9794 | 318 198 43 774 685 970 2747 2142 1917 Spaces Moved 5005 | 130 125 23 655 498 408 1345 867 954 Core 7 | 6 . . . . . . . 1 Treads 197 | 124 73 . . . . . . . Legs 4610 | . . . 539 498 408 1345 867 953 Wheels 191 | . 52 23 116 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 120 126 112 Average Speed 138 | 156 126 80 112 120 120 139 180 133 Slowest Speed 350 | 160 160 80 120 120 120 200 200 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 14 | . . . . 5 . . 9 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 7 26 9 75 75 24 29 13 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 29 | . . . . 5 7 1 16 . Terrain Destroyed 297 | . . . . 5 10 245 24 13 Melee . | . . . . . . . . . Projectile 79 | . . . . 5 10 27 24 13 AOE 218 | . . . . . . 218 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 7296 | 215 163 37 688 569 824 2035 1346 1419 Wait 1685 | 46 33 10 27 55 352 496 373 293 Move 4997 | 129 124 22 654 497 407 1344 866 954 Hop . | . . . . . . . . . Pick Up 107 | 14 1 . 3 4 15 28 18 24 Fast Attach 5 | . . . . . . . 1 4 Attach 59 | 7 . . . . 4 18 11 19 Detach 9 | . . . . . . 3 5 1 Swap 57 | 2 2 . 3 3 12 17 8 10 Drop 58 | . 2 . 1 4 8 22 7 14 Fire 284 | 17 . 5 . 6 23 94 48 91 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 33 | . . . . . 3 13 9 8 Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Entered Mines 546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 576 | -10/Exiles | Discovered new exit (range 15) 594 | -10/Exiles | Met 8R-AWN 619 | -10/Exiles | Met EX-HEX 681 | -10/Exiles | Met EX-DEC 714 | -10/Exiles | Learned location of Zion (-6) 864 | -10/Exiles | Discovered new exit (range 15) 947 | -10/Exiles | Met EX-BIN 1059 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1113 | -10/Exiles | Opened EX-Vault 1117 | -10/Exiles | Found Prototype Processor 1121 | -10/Exiles | Identified Modified TNC 1147 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1163 | -10/Exiles | Exiles lab attacked by MAIN.C 1334 | -10/Exiles | Left Exiles lab with Modified TNC 1334 | -10/Exiles | Entered Mines 1371 | -9/Mines | Discovered new exit (range 15) 1376 | -9/Mines | Learned 4 Materials zone layouts 1659 | -9/Mines | Discovered new exit (range 8) 2019 | -9/Mines | Entered Materials 2019 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2020 | -8/Materials | Identified exit to Factory 2020 | -8/Materials | Identified exit to Storage 2957 | -8/Materials | Discovered exit to Factory (range 16) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3473 | -7/Factory | Build established: Skirmisher 4299 | -7/Factory | Cargo convoy interrupted 4366 | -7/Factory | Lost 4 parts (1p1n1u1w) 4426 | -7/Factory | Found Prototype Processor 4428 | -7/Factory | Identified Exp. Signal Interpreter 5454 | -7/Factory | Discovered new exit (range 11) 5591 | -7/Factory | Lost 6 parts (1p2n3u) 5709 | -7/Factory | Core integrity fell below 50% 5734 | -7/Factory | Identified exit to Factory 5736 | -7/Factory | Entered another Factory area 5736 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6052 | -6/Factory | Build established: Mutant 6799 | -6/Factory | Discovered new exit (range 9) 6872 | -6/Factory | Build established: Gunner 7575 | -6/Factory | Destroyed 9 combat bots 7878 | -6/Factory | Entered another Factory area 7878 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8111 | -5/Factory | Build established: Skirmisher 8373 | -5/Factory | Garrison activated, responded to threat 8535 | -5/Factory | Lost 3 parts (1n1u1w) 8539 | -5/Factory | Destroyed 9 combat bots 8872 | -5/Factory | Build established: Scavenger-Gunner 8938 | -5/Factory | Lost 5 parts (1p1n3w) 8977 | -5/Factory | Destroyed 7 combat bots 9514 | -5/Factory | System corruption reached 10% 9517 | -5/Factory | Core integrity fell below 50% 9784 | -5/Factory | Core integrity fell below 20% 9795 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Imp. Medium Armor Plating destroyed. R-10 Processor collects Flexi-carbon Leg. Slug penetrates P-70 Sage. P-70 Sage suffers critical hit (Destroy). Destroyed Tesla Rifle. Adv. Heat Sink destroyed. Slug penetrates P-70 Sage. EFF3=AKRDRO6VAV>D7>UUWUQ7 MEDDFHNRCB Enh. Flexi-carbon Leg destroyed. Slammed into P-70 Sage. Gauss Rifle destroyed. Imp. Target Analyzer destroyed. Adv. Heat Sink destroyed. Imp. Focal Shield destroyed. Med. Storage Unit destroyed. Hvy. Laser destroyed. Adv. Targeting Computer destroyed. System corrupted: Heat flow error (+187). R-10 Processor collects Imp. VSS Leg. R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ???????????????????????# """ """ # """ # | | ???????????????????????# """ """ # #![ | | ???????????????????????# """ """ # """""%+%[ | | ???????????????????????# # """"" #!= | | ???????????????????????# """ """ # " %%# | | ???????????????????????# """ """ # %# | | ???????????????????????# """ """ # # | | ???????????????????????# # # | | ?????????????????????##############+############ | | ???????????????####### | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ????????????? u | | ????????????????###### | | ?????????????????????# ##### ############# | | ?????????????????????# #???# #???????????# | | ?????????????? ???# #???# #???????????# | | ????????????? # #???# #??????????? | | ???????????????"" + #???# #??????????? | | ???????????????"" # #???# #?????????? | | ???????????????"" ?# #???# #?????????? | | ????????????????" ??# R % #???# #?????????? | | ????????????????##???# #???#+??????????? | | ???????????????????######@##+####????????????? | | ???????????????????# pp #?????????????? | | ???????????????????# % #?????????????? | | ???????????????????# = #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Deductive Reasoning Insider Info Jackpot Sixth Sense Challenges ------------ None Game ------ Seed ThrowingWaveArmor Manual? 0 Play Time 02:43:39 Cumulative 19.5 hours Start 2026.02.27 @ 00:39:46 End 2026.03.02 @ 01:08:40 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 5 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 112x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41563be4-14b2-421b-9a7d-ed865e2f7d05