Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 01:28:26 Player: JE-55 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2277) 2277 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 7603 Bonus ------- Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Cold Fusion Reactor Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Weapon Cycler Advanced ECM Suite Improved Medium Armor Plating Decoy Drone Bay > --- WEAPON ----------- Arc Projector Gatling Laser Phase Cannon High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Cold Fusion Reactor Graviton Reactor Flexi-carbon Leg Kinecellerator EM Disruption Field Improved Shield Generator Arc Projector Proton Cannon Firepult Proton Missile Launcher Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 1 1 2 . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 180 | 8 39 3 22 11 2 11 23 22 33 6 Power 15 | 1 3 . 2 2 . 2 2 . 2 1 Engine 13 | 1 3 . 2 2 . 2 2 . 1 . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 26 | 4 4 1 9 1 . 2 4 . . 1 Treads . | . . . . . . . . . . . Leg 13 | 2 4 1 1 . . . 4 . . 1 Wheel 13 | 2 . . 8 1 . 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 4 . 2 1 1 . 2 10 11 2 Device 24 | . 1 . . 1 . . 1 8 11 2 Storage 5 | 1 2 . 1 . 1 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 . 1 . . . 1 2 . . Artifact . | . . . . . . . . . . . Weapon 105 | 2 28 2 9 7 1 7 15 12 20 2 Energy Gun 38 | 1 15 1 3 4 1 2 3 3 5 . Energy Cannon 15 | . . . . . . 2 4 4 4 1 Ballistic Gun 20 | 1 5 . . . . . 6 3 5 . Ballistic Cannon 10 | . . 1 4 1 . 2 2 . . . Launcher 17 | . 4 . 2 2 . 1 . 1 6 1 Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 3 | . 2 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 18 | . . . 3 2 . 4 . . 1 8 Power 1 | . . . . . . . . . . 1 Propulsion 9 | . . . 2 1 . 4 . . . 2 Utility 7 | . . . 1 1 . . . . 1 4 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 7 | . . . 3 1 . 3 . . 1 7 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 100 93 95 99 89 80 84 85 51 Engine 9 | . 14 14 11 11 11 11 9 7 4 . Leg 14 | . 28 28 11 . . . 15 15 13 10 Wheel 8 | . . . 26 43 44 34 2 . . . Device 12 | . 1 14 7 . 11 11 9 15 25 12 Storage 10 | . 22 14 11 11 11 11 9 7 6 3 Protection 4 | . 4 . 3 6 . . 8 6 6 2 Energy Gun 10 | . 13 14 11 8 2 6 8 10 10 8 Energy Cannon 4 | . . . . . . 3 7 8 3 5 Ballistic Gun 6 | . 11 . . . . . 8 9 9 2 Ballistic Cannon 3 | . . 13 9 11 11 10 3 . . . Launcher 1 | . 2 . 1 2 8 1 . . 1 . Peak Build Rating 70 | 6 11 11 16 14 16 27 40 51 65 70 Average Rating 32 | 4 7 10 13 12 14 15 35 49 60 47 On Entrance 21 | . 6 11 11 14 14 15 14 40 50 64 Naked Turns 25 | . . . . . . . . . . 25 Heaviest Build 71 | 13 20 19 31 28 34 51 48 54 71 70 Greatest Support 64 | 20 20 20 64 64 64 64 60 60 60 60 Greatest Overweight (x) 8 | . . . 8 . . 3 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 9 10 10 15 15 15 15 10 Most Carried 15 | 4 8 8 10 10 10 12 15 15 15 15 Average Carried 12 | 1 7 7 8 9 9 10 14 14 14 8 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 Final Carried 15 | 4 7 8 10 10 10 11 15 15 15 2 Class Distribution -------------------- 42% | Mutant 36% | Skirmisher 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Matter Collected 2296 | 82 377 208 168 216 . 299 146 398 402 . Remotely . | . . . . . . . . . . . Salvage Created 2591 | . 411 61 285 107 . 336 135 184 584 488 Parts 121 | . 16 1 26 14 . 14 5 9 32 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 59 | . 11 2 10 7 . 10 3 4 10 2 Guns 26 | . 10 1 3 3 . 2 2 3 2 . Cannons 11 | . . . 4 2 . 3 1 . 1 . AOE 20 | . 1 1 3 2 . 5 . . 7 1 Classes Destroyed 10 | . 5 . 1 1 . 1 . 1 . 1 Worker 4 | . 1 . 2 . . . . . 1 . Builder 3 | . 1 . . . . . . . 2 . Recycler 1 | . . . . . . 1 . . . . Watcher 5 | . 2 . 2 . . . 1 . . . Swarmer 18 | . 3 . 3 5 . 7 . . . . Grunt 27 | . 8 2 4 1 . 3 2 . 7 . Duelist 2 | . . . . 1 . . 1 . . . Sentry 3 | . . . 3 . . . . . . . Programmer 7 | . . . . . . . . 4 3 . Compactor 2 | . . . . . . . . . . 2 Best Kill Streak 8 | . 3 2 6 2 . 8 2 1 3 2 Combat Bots Only 7 | . 3 2 4 2 . 7 2 1 3 2 Max Kills in Single Turn 5 | . 2 1 5 2 . 4 1 1 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 1 2 2 . 3 . . 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 417 | . 70 6 95 38 . 52 9 37 66 44 Missed 111 | . 24 1 27 9 . 10 2 16 19 3 Damage Taken 5426 | . 554 54 807 297 . 358 112 415 810 2019 Core 1338 | . 104 10 262 34 . 48 18 . 115 747 Absorbed by Shields 166 | . . 22 144 . . . . . . . Redirected to Shielding 58 | . . . . . . . 21 37 . . Regen/Repaired (Parts) 43 | . 43 . . . . . . . . . Core Remaining (%) 72 | 100 . 54 . . . 14 96 100 . . Volleys Fired 154 | . 40 4 25 14 . 13 11 13 28 6 Largest 4 | . 2 2 2 2 . 2 3 4 4 2 Hottest 250 | . 90 98 115 104 . 250 175 218 212 250 Shots Fired 338 | . 77 5 45 23 . 21 33 46 80 8 Gun 230 | . 73 4 26 12 . 8 20 27 59 1 Cannon 80 | . . . 15 9 . 13 13 17 7 6 Launcher 28 | . 4 1 4 2 . . . 2 14 1 Special . | . . . . . . . . . . . Kinetic 103 | . 22 . 15 9 . 3 23 12 19 . Thermal 162 | . 41 4 26 12 . 18 10 22 23 6 Explosive 16 | . 4 1 4 2 . . . . 5 . Electromagnetic 57 | . 10 . . . . . . 12 33 2 Robot Hit Streak 9 | . 6 8 5 3 . 4 4 6 6 9 Robot Miss Streak 11 | . 4 3 6 6 . 11 5 5 8 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 207 | . 48 5 27 13 . 10 19 28 50 7 Core Hits 184 | . 30 11 31 15 . 19 10 5 42 21 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 5 | . 3 . . . . . 1 1 . . Burn 2 | . 2 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . 1 . . Smash 1 | . 1 . . . . . . . . . Melee Attacks 8 | . 3 . . . . . . 5 . . Impact 8 | . 3 . . . . . . 5 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5516 | . 689 129 786 224 . 441 369 687 1419 772 Guns 1893 | . 476 45 163 87 . 58 177 309 568 10 Cannons 1088 | . . . 149 53 . 106 192 183 143 262 Explosions 2248 | . 165 84 474 84 . 277 . 29 708 427 Melee 199 | . 48 . . . . . . 151 . . Ramming 88 | . . . . . . . . 15 . 73 Kinetic 957 | . 104 . 149 53 . . 229 208 214 . Thermal 2540 | . 304 45 163 87 . 441 140 272 403 685 Explosive 1031 | . 165 84 474 84 . . . . 224 . Electromagnetic 701 | . 68 . . . . . . 41 578 14 Impact 199 | . 48 . . . . . . 151 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 2 6 31 Average Corruption 5 | . . . . . . . . 1 5 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 11 5 12 Message Errors 7 | . . . . . . . . 2 2 3 Matter Fused 3 | . . . . . . . . 2 1 . Heat Flow Errors 5 | . . . . . . . . . 1 4 Energy Discharges 4 | . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 2 . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 178 | . 28 . 19 21 . . . 97 11 2 Projectiles 16 | . . . . . . . . 16 . . Explosions 53 | . . . 19 21 . . . . 11 2 Melee 109 | . 28 . . . . . . 81 . . Knockbacks 5 | . . . 4 1 . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . 4 1 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 445 | . 11 5 118 51 . . . 46 36 178 Shots 21 | . 1 1 2 2 . . . 2 4 9 Rammed 16 | . . . . . . . . . . 16 Targets Rammed 23 | . . . . . . . . 3 . 20 Kicked 7 | . . . . . . . . 3 . 4 Crushed . | . . . . . . . . . . . Highest Temperature 531 | . 177 145 224 159 . 531 240 402 251 259 Average Temperature 98 | . 43 78 81 59 . 204 114 169 77 111 Received Heat Transfer 784 | . 276 41 215 6 . 36 63 . 147 . Effects 6 | . . . . . . 3 . 3 . . Shutdowns 2 | . . . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 6 | . 5 . . . . . . 1 . . Impact Corruptions 6 | . 2 . . . . . . 4 . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 19 | . 2 . . . . 8 1 . . 8 Heat Transferred 8043 | . 832 65 256 137 . 2107 287 435 736 3188 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Peak Influence 262 | . 222 96 238 262 . 173 146 60 170 33 Initial 92 | . . 36 . 92 . . 28 . 11 33 Average 53 | . 114 42 132 131 . 47 17 12 73 5 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . Low Security (%) 95 | 100 88 100 73 80 . 100 100 100 100 100 Level 1 4 | . 11 . 26 19 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . . . 1 6 3 . Investigation 3 | . 1 . . . . . 1 1 . . Extermination 6 | . . . . . . . . 4 2 . Reinforcement 4 | . 1 . 1 . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Distress Signals 1 | . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 20 2 15 9 . 11 8 10 13 12 Peak Tracking Total 7 | . 3 2 7 4 . 7 3 4 4 5 Tactical Retreats 8 | . 1 . . . . . 2 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Traps Triggered 3 | . 1 . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Disabled 10 | . 1 . 3 . . . 2 1 3 . Max in Single Turn 2 | . 1 . 1 . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Accessed 30 | . 8 1 1 . 5 . 6 9 . . Terminals 18 | . 6 . 1 . . . 5 6 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 103 | . 16 1 2 . 50 . 14 20 . . Successful 81 | . 13 1 2 . 50 . 7 8 . . Failed 22 | . 3 . . . . . 7 12 . . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . 2 . 1 2 . . Terminals 39 | . 11 . 2 . . . 12 14 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 6 | . . . . . . . 2 4 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 74 | . 9 1 2 . 50 . 5 7 . . Record 53 | . . . 1 . 49 . 1 2 . . Prototype ID Bank 4 | . 1 . 1 . . . 1 1 . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Investigation Status 2 | . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . 1 . . Zone Layout 4 | . 3 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 1 . . Insert Component 3 | . . . . . . . 2 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 1 . . . 5 5 . . Full Trace Events 4 | . 1 . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . 37 Total Damage 645 | . . . . . . . . . . 645 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 16 | . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Turns Passed 11077 | 80 1302 885 669 521 592 691 1694 2852 1530 261 Spaces Moved 7644 | 53 905 700 505 462 587 604 1051 1907 761 109 Core 9 | 4 . . 2 . . . . . . 3 Treads . | . . . . . . . . . . . Legs 5415 | 46 905 700 164 . . . 826 1907 761 106 Wheels 2220 | 3 . . 339 462 587 604 225 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 100 100 115 140 140 50 Average Speed 125 | 112 120 120 107 100 100 102 134 140 148 174 Slowest Speed 450 | 120 120 120 450 100 100 145 250 140 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 4 95 96 27 74 93 97 46 32 9 82 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 168 | . 26 12 47 32 . 17 3 . 31 . Melee . | . . . . . . . . . . . Projectile 14 | . . . . 2 . 7 3 . 2 . AOE 154 | . 26 12 47 30 . 10 . . 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Total 8793 | 70 1034 740 581 496 595 652 1308 2053 1090 174 Wait 601 | 4 11 29 5 3 . 18 188 69 249 25 Move 7635 | 52 904 699 504 461 586 603 1050 1906 761 109 Hop . | . . . . . . . . . . . Pick Up 84 | 4 18 2 12 3 2 3 14 14 9 3 Fast Attach 34 | 8 3 . 5 2 1 3 7 3 2 . Attach 18 | . . . 3 1 . 2 1 2 3 6 Detach 4 | . . . . . . 1 2 1 . . Swap 128 | . 36 3 14 8 1 6 15 17 28 . Drop 104 | 2 19 3 13 4 5 3 20 20 10 5 Fire 154 | . 40 4 25 14 . 13 11 13 28 6 Melee 8 | . 3 . . . . . . 5 . . Ram 16 | . . . . . . . . . . 16 Kick 7 | . . . . . . . . 3 . 4 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 7) 694 | -10/Materials | Repaired Med. Laser 982 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Identified exit to Mines 1142 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Discovered new exit (range 11) 1383 | -10/Materials | Entered Mines 1424 | -10/Mines | Discovered new exit (range 8) 1501 | -10/Mines | Found a hidden stash of uninstalled traps 1635 | -10/Mines | Discovered new exit (range 6) 1702 | -10/Mines | Found the Drone Emporium 1709 | -10/Mines | Found Prototype Device 1752 | -10/Mines | Learned Materials trap positions 2268 | -10/Mines | Entered Materials 2268 | -9/Materials | Evolved 2 slots: Propulsion x2 2269 | -9/Materials | Loaded intel: 12 trap records 2496 | -9/Materials | Discovered new exit (range 9) 2656 | -9/Materials | Discovered new exit (range 3) 2747 | -9/Materials | Lost 3 parts (2n1u) 2770 | -9/Materials | Core integrity fell below 50% 2937 | -9/Materials | Entered Mines 3001 | -9/Mines | Discovered new exit (range 16) 3010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3105 | -9/Mines | Learned location of Zion (-6) 3118 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3125 | -9/Mines | Met a Derelict bent on vengeance 3209 | -9/Mines | Discovered new exit (range 6) 3454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3454 | -9/Mines | Discovered new exit (range 5) 3458 | -9/Mines | Entered Exiles 3479 | -9/Exiles | Discovered new exit (range 14) 3515 | -9/Exiles | Met 8R-AWN 3533 | -9/Exiles | Met EX-HEX 3584 | -9/Exiles | Met EX-DEC 3657 | -9/Exiles | Discovered new exit (range 14) 3731 | -9/Exiles | Visited The Gauntlet 3853 | -9/Exiles | Met EX-BIN 3871 | -9/Exiles | Aligned with FarCom system 3872 | -9/Exiles | Given EX-Vault access code 3926 | -9/Exiles | Opened EX-Vault 3937 | -9/Exiles | Found Firepult 3963 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4050 | -9/Exiles | Left Exiles lab with Firepult 4050 | -9/Exiles | Entered Mines 4347 | -8/Mines | Destroyed 7 combat bots 4349 | -8/Mines | Lost 3 parts (3n) 4589 | -8/Mines | Core integrity fell below 20% 4700 | -8/Mines | Discovered new exit (range 5) 4721 | -8/Mines | Discovered new exit (range 14) 4741 | -8/Mines | Entered Materials 4741 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4875 | -8/Materials | Identified Decoy Drone Bay 5053 | -8/Materials | Build established: Skirmisher 5296 | -8/Materials | Discovered new exit (range 7) 6435 | -8/Materials | Entered Factory 6435 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7297 | -7/Factory | Discovered new exit (range 14) 7856 | -7/Factory | Discovered new exit (range 8) 8623 | -7/Factory | Build established: Tank 9287 | -7/Factory | Entered another Factory area 9287 | -6/Factory | Evolved 2 slots: Utility x2 10766 | -6/Factory | Build established: Skirmisher 10817 | -6/Factory | Sucked down chute 10817 | -6/Factory | Entered Waste 10818 | -6/Waste | Met a frightened Derelict 10832 | -6/Waste | EMP discharged 10832 | -6/Waste | System corruption reached 10% 10834 | -6/Waste | Spotted C-40 Crusher 10845 | -6/Waste | Spotted C-40 Crusher 10853 | -6/Waste | Spotted C-40 Crusher 10860 | -6/Waste | Discovered new exit (range 48) 10883 | -6/Waste | Spotted C-40 Crusher 10889 | -6/Waste | Spotted C-40 Crusher 10898 | -6/Waste | Spotted C-40 Crusher 10906 | -6/Waste | Lost 9 allies 10920 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10932 | -6/Waste | EMP discharged 10971 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10985 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10997 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11032 | -6/Waste | EMP discharged 11032 | -6/Waste | System corruption reached 30% 11038 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11053 | -6/Waste | Destroyed C-40 Crusher 11053 | -6/Waste | Destroyed C-40 Crusher 11067 | -6/Waste | Core integrity fell below 50% 11074 | -6/Waste | Core integrity fell below 20% 11078 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11053_ Imp. Propulsion Shielding melted. 11053_ Imp. Cooling System melted. 11053_ Dynamic Insulation System melted. 11053_ Firepult destroyed. 11053_ Destroyed Firepult. 11054_ C-40 Crusher heat short circuits Hvy. Treads. 11054_ C-40 Crusher overheating. 11057_ 176 Matter crushed. 11057_ Hvy. Treads crushed. 11059_ Damper Plating crushed. 11059_ Hvy. Treads crushed. 11061_ Slammed into C-40 Crusher. 11061_ 253 Matter crushed. 11061_ Antimatter Reactor crushed. 11062_ Slammed into C-40 Crusher. 11064_ Acquired Faulty Cold Fusion Reactor. 11065_ Slammed into C-40 Crusher. 11074_ #BZYL1TXKHDDK0, ||C,BLCR8XKD Map ----- +----------------------------------------------------+ | #??????# #??????# | | !#??????# #??????# | | #??????# #??????# | | #??????# #??????# % | | # #??????# #??????# ######## #### | | #!! #??????# #??????# #??????# #??? | | #% %#??????# #??????# #??????# #???? | | # #??????# #??????# #??????# #????#### | | #% ######## ######## #??????# #???????? | | #??????# ???????? | | % #??????# ??????? | | #??????# #?????? | | #??????# #?????? | | # %%######## ######## #??????# ###?????? | | # #??????# " #??????# #??????# #???????? | | # #??????# #??????# #??????# #???????? | | # % #??????# #??????# #??????# #???????? | | # ######## [#??????# #??????# #???????? | | ! #??????# #??????? ????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | % #??????# #???????????????????? | | # ########% #??????# #???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#@CC #???????????????????? | | # #??????# #??????# CC #???????????????????? | | ######????# #????######???????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 400 Matter Stores 291 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Release The Drones! Risk Taker System Compromised Challenges ------------ None Game ------ Seed EfficiencyControlReplica Manual? 0 Play Time 04:33:30 Cumulative 15.2 hours Start 2024.08.10 @ 19:43:00 End 2024.08.11 @ 01:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4002efc-6231-4ba7-ad35-741cbb7948a9