Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 15:13:54 Player: ody Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1356) 1356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Warning (358) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Flight Unit Flight Unit Large Storage Unit Large Storage Unit Visual Processing Unit Targeting Computer Propulsion Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Small Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Flight Unit Flight Unit Large Storage Unit Large Storage Unit Visual Processing Unit Targeting Computer Propulsion Shielding Weapon Shielding Particle Gun Heavy Assault Rifle Flak Cannon [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 42 | 6 12 16 8 Power 6 | 1 2 1 2 Engine 5 | 1 2 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 6 | . 2 4 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 6 5 . Device 1 | . 1 . . Storage 6 | 1 3 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 16 | 2 2 6 6 Energy Gun 6 | 1 . 3 2 Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 2 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 3 7 10 Power 4 | . 2 1 1 Propulsion 4 | . 1 1 2 Utility 3 | . . 2 1 Weapon 9 | . . 3 6 Highest Loss Streak 9 | . 2 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 94 96 Engine 11 | . 13 10 7 Treads 19 | . 21 19 16 Leg 2 | . 6 . . Storage 14 | . 13 14 18 Processor 16 | . 11 22 18 Protection 2 | . . 6 . Energy Gun 8 | . 6 10 11 Ballistic Gun 17 | . 21 11 22 Naked Turns . | . . . . Heaviest Build 41 | 11 28 37 41 Greatest Support 46 | 3 40 46 46 Greatest Overweight (x) 6 | 3 3 1 6 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 3 13 15 15 Average Carried 10 | 2 6 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 13 14 12 Class Distribution -------------------- 79% | Mutant 15% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 870 | 107 343 193 227 Remotely . | . . . . Salvage Created 1498 | . 421 473 604 Parts 91 | . 26 34 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 11 13 13 Guns 36 | . 11 13 12 Cannons 1 | . . . 1 Classes Destroyed 4 | . 3 1 . Watcher 4 | . 2 2 . Swarmer 8 | . 3 5 . Grunt 25 | . 8 6 11 Sentry 4 | . . 2 2 Best Kill Streak 6 | . 6 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 353 | . 108 112 133 Missed 83 | . 24 32 27 Damage Taken 3875 | . 927 999 1949 Core 955 | . 172 219 564 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 31 45 . Volleys Fired 160 | . 64 57 39 Largest 4 | . 2 2 4 Hottest 136 | . 70 80 136 Shots Fired 380 | . 128 112 140 Gun 375 | . 128 112 135 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 275 | . 98 82 95 Thermal 105 | . 30 30 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 25 11 15 Robot Miss Streak 6 | . 6 3 5 Penetration Max . | . . . . Secondary Targets 12 | . 3 5 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 258 | . 80 73 105 Core Hits 108 | . 27 29 52 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 7 | . 2 3 2 Burn 3 | . 2 . 1 Destroy 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2865 | . 855 747 1263 Guns 2715 | . 849 747 1119 Cannons 144 | . . . 144 Explosions . | . . . . Melee . | . . . . Ramming 6 | . 6 . . Kinetic 1990 | . 638 531 821 Thermal 869 | . 211 216 442 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 421 | . 421 216 413 Average Temperature 133 | . 160 43 177 Received Heat Transfer 1758 | . 423 462 873 Effects 5 | . 3 . 2 Shutdowns 1 | . . . 1 Energy Bleed 2 | . 2 . . Matter Decay 1 | . . . 1 Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2334 | . 777 475 1082 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 285 | . 175 190 285 Initial 31 | . . 31 . Average 92 | . 70 108 131 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 66 Level 1 5 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 2 8 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 8 | . 4 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 22 23 24 Peak Tracking Total 12 | . 5 5 12 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 5 3 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 38 | . 3 19 16 Successful 25 | . 2 13 10 Failed 13 | . 1 6 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 2 16 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 22 | . 1 12 9 Record 13 | . . 7 6 Robot Analysis 1 | . . 1 . Alert Level 3 | . . . 3 Locate Traps 1 | . . 1 . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Matter 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 115 | . . 115 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2103 | 80 858 827 338 Spaces Moved 893 | 41 361 365 126 Core 148 | 41 106 . 1 Treads 709 | . 219 365 125 Legs 36 | . 36 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 168 | 163 167 172 161 Slowest Speed 350 | 200 200 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 56 43 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1203 | 55 500 464 184 Wait 37 | . 34 . 3 Move 890 | 40 360 364 126 Hop . | . . . . Pick Up 50 | 9 22 15 4 Fast Attach 5 | . 2 3 . Attach 28 | 6 7 9 6 Detach . | . . . . Swap 9 | . 3 4 2 Drop 23 | . 7 12 4 Fire 160 | . 64 57 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Core integrity fell below 50% 820 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Discovered new exit (range 5) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Lost 3 parts (1p1n1w) 1368 | -9/Materials | Lost 3 parts (1u2w) 1448 | -9/Materials | Core integrity fell below 50% 1740 | -9/Materials | Discovered new exit (range 16) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Weapon x2 1847 | -8/Materials | Garrison activated, responded to threat 1901 | -8/Materials | Identified exit to Garrison 2073 | -8/Materials | Build established: Gunner 2097 | -8/Materials | Core integrity fell below 50% 2103 | -8/Materials | Core integrity fell below 20% 2104 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Assault Rifle destroyed. Knocked back. R-06 Scavenger collects Lgt. Treads. Imp. Medium Laser destroyed. G-50 Soldier knocked back. G-47 Trooper destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hvy. Assault Rifle destroyed. U-05 Engineer builds a Wall. Lgt. Deuterium Engine destroyed. M-13 Machinist repairs H-61 Shepherd. G-47 Trooper destroyed. Overheating: Matter decay (-31). Sml. Storage Unit destroyed. Flak Cannon destroyed. U-05 Engineer builds a Wall. Acquired 16 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# #??????????????????????? | | ??###########????# """ #??????????????????????? | | ??# #????# """= #??????????????????????? | | ??# "" #????#g"""% ##?????????????????????? | | ??# """ >G" #????# g g%% ;#?????????????????????? | | ### """ "" #????# """g @#??????????????????????? | | # """ #????# """ #??????????????????????? | | # #????#o"""%= #??????????????????????? | | # #????# mgHgg#??????????????????????? | | + #????####/##u##??????????????????????? | | [################# [##### / ????????????? | | % % !%[! #??????????????????? | | % *%=%* a T #??????????????????? | | """==""" ######## ########??????????????????? | | """ """ #??????## =##?????????????????????????? | | """ """%=#???????#[%#??????????????????????????? | | #???????+ + ?????????????????????????? | | #???????# =# ????????????????????????? | | ###"T"####???????# %# ##???????????????????????? | | #?#"""#??????????##+#?#????????????????????????? | | #?#####???????????? ??????????????????????????? | | #?????????????????? ??????????????????????????? | | #?????????????????? ??????????????????????????? | | #?????????????????? ?????????????????????????? | | #?????????????????? ?????????????????????????? | | #?????????????????? ?????????????????????????? | | #?????????????????? ?????????????????????????? | | ##????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorRecyclingInterpreter Manual? 0 Play Time 00:28:48 Cumulative 5.9 hours Start 2024.02.27 @ 12:31:09 End 2024.02.28 @ 15:13:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x21 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 880d0757-f3cc-4cbd-8a0a-06b9b25de366