Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 13:57:06 Player: woons Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 526 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Wheel Wheel Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Armored Wheel Armored Wheel Visual Processing Unit Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 3 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device . | . . . Storage 2 | 2 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 13 | . 14 13 Wheel 28 | . 28 28 Storage 14 | . 14 14 Processor 13 | . 11 14 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 10 | 10 10 10 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 5 8 Average Carried 5 | . 4 7 Final Capacity 8 | 8 8 8 Final Carried 5 | . 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 324 | 241 . 83 Remotely . | . . . Salvage Created 149 | . . 149 Parts 21 | . . 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 8 | . . 8 Guns 8 | . . 8 Classes Destroyed 2 | . . 2 Worker 1 | . . 1 Swarmer 8 | . . 8 Best Kill Streak 4 | . . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 978 | . 87 891 Core 266 | . 17 249 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | . 6 39 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 87 | . 12 75 Gun 87 | . 12 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . 12 75 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 3 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 57 | . 7 50 Core Hits 20 | . 1 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 438 | . 53 385 Guns 438 | . 53 385 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 438 | . 53 385 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . . 18 Average Temperature 9 | . . 9 Received Heat Transfer 252 | . . 252 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 211 | . 25 211 Initial 9 | . . 9 Average 92 | . 8 150 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 75 Level 1 14 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 5 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 4 4 Successful 7 | . 4 3 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 4 | . 1 3 Branch Access Points 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 432 | 52 122 258 Spaces Moved 307 | 44 111 152 Core 16 | 16 . . Treads . | . . . Legs . | . . . Wheels 291 | 28 111 152 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 90 | 95 89 90 Slowest Speed 200 | 200 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 23 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 387 | 51 122 214 Wait 13 | . . 13 Move 305 | 43 110 152 Hop . | . . . Pick Up 5 | . 3 2 Fast Attach 7 | 6 1 . Attach 6 | 1 . 5 Detach 1 | 1 . . Swap 4 | . 2 2 Drop 1 | . . 1 Fire 45 | . 6 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned Materials stockpile data 332 | -10/Mines | Learned location of Zion (-7) 390 | -10/Mines | Core integrity fell below 50% 410 | -10/Mines | Core integrity fell below 20% 433 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. 00294_ S-10 Pest destroyed. 00301_ Switching to secondary target: S-10 Pest. 00307_ S-10 Pest destroyed. 00310_ Dropped Lgt. Assault Rifle. 00312_ Acquired 19 matter. 00327_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00332_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00334_ Critical hit (Burn: +37). 00394_ Lgt. Assault Rifle destroyed. 00394_ Arm. Wheel destroyed. 00395_ Lgt. Ion Engine destroyed. 00401_ Critical hit (Burn: +37). 00406_ Y-45 Defender destroyed. 00412_ Lgt. Assault Rifle destroyed. 00424_ Arm. Wheel destroyed. 00427_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ????????????????????????########?? | | ??????????????????####### #?? | | ??????????????????# Y #?? | | ??????????????????# =%! #?? | | ??????????????????# ####@ #?? | | ###???????????????# ###########?? | | ##??????????????# ##??????? | | ##?????????????# ##?????? | | #?????????????## ##????? | | #??????????????## #????? | | # #???????????????#### ####????? | | # #??????????????????# #???????? | | #??????????????????# #???????? | | #??????????????????# #???????? | | ##??????????????????# #???????? | | ##???????????????????# #???????? | | ###????????????????????# #???????? | | #??????????????????????# #???????? | | #??????????????????????# #???????? | | #??????????????????????# #???????? | | #??????????????????????# #???????? | | #??????????????????????# #?####??? | | #??????????????????????# ## ##?? | | #????????????????###?### #?? | | #???????????????##|/## #?? | | #???????????????#"|] # #?? | | #?############??# / #?? | | ??# #??#$ / #?? | | ??# #??#"![ # ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 271 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledNetworkFalx Manual? 0 Play Time 00:08:15 Cumulative 12.4 hours Start 2023.07.13 @ 13:51:38 End 2023.07.13 @ 13:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87c69c92-1343-453d-b8e9-2bc891449b27