Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 15:36:39 Player: TheRose202 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (281) 281 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 173/400 Matter 282/300 Energy 85/100 System Corruption 0% Temperature Cool (30) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 5 9 6 1 Power 4 | 2 1 1 . Engine 3 | 2 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 3 2 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 2 | . 2 . . Flight 3 | . . 2 1 Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 3 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 13 | . . 5 8 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Backups 5 | 1 4 5 6 Power 1 | . 2 1 . Propulsion . | . . . . Utility 2 | . 1 4 4 Weapon . | 1 . . 1 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 91 86 62 Engine 9 | . 8 10 10 Core 3 | . 5 2 . Leg 9 | . 18 . . Hover 6 | . 9 5 . Flight 8 | . . 21 10 Device 10 | . 7 14 10 Storage 13 | . 14 14 11 Ballistic Gun 22 | . 26 16 20 Peak Build Rating 20 | 4 20 20 9 Average Rating 9 | 3 11 9 7 On Entrance 8 | . 4 20 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 10 19 18 12 Greatest Support 26 | 20 26 18 18 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 8 8 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 3 8 8 7 Average Carried 5 | 1 4 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 7 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 700 | 154 390 140 16 Remotely . | . . . . Salvage Created 434 | . 228 93 113 Parts 22 | . 10 5 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 4 3 3 Guns 10 | . 4 3 3 Classes Destroyed 5 | . 3 2 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 4 | . . 3 1 Grunt 6 | . 4 . 2 Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 141 | . 30 28 83 Missed 39 | . 7 8 24 Hits 102 | . 23 20 59 Projectile 102 | . 23 20 59 AOE 9 | . . 9 . Critical Strikes 1 | . . . 1 Damage Taken 1468 | . 285 530 653 Core 429 | . 43 159 227 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 73 | . 33 19 21 Largest 2 | . 2 2 2 Hottest 50 | . 50 50 40 Shots Fired 133 | . 66 29 38 Gun 133 | . 66 29 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 133 | . 66 29 38 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 3 6 Robot Miss Streak 7 | . 5 7 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 66 | . 32 12 22 Core Hits 32 | . 14 7 11 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Destroy 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 769 | . 419 141 209 Guns 753 | . 403 141 209 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 16 | . 16 . . Kinetic 753 | . 403 141 209 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 37 | . 5 15 37 Average Temperature 6 | . 2 4 10 Received Heat Transfer 486 | . 138 42 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | . 60 77 50 Initial 7 | . . 7 1 Average 14 | . 17 12 17 Influence Increases 377 | . 176 111 90 Destroy 0b10 Robot/C 200 | . 80 60 60 Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 54 | . 34 10 10 Successful Hack 31 | . 21 5 5 Destroy Structure 2 | . 1 1 . Lose Combat Pursuer 75 | . 30 30 15 Influence Decreases 377 | . 156 126 95 Entered New Map 17 | . . 13 4 Time Decay 275 | . 156 63 56 Lost Part 85 | . . 50 35 Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 11 9 17 Peak Tracking Total 12 | . 3 3 12 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 2 3 Successful 9 | . 7 1 1 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Record 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Locate Traps 1 | . 1 . . Security Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1070 | 61 543 305 161 Spaces Moved 1156 | 45 483 502 126 Core 42 | 7 . 7 28 Treads . | . . . . Legs 240 | 38 202 . . Wheels . | . . . . Hover 307 | . 281 26 . Flight 567 | . . 469 98 Fastest Speed 34 | 50 56 37 34 Average Speed 64 | 109 82 38 83 Slowest Speed 120 | 120 120 60 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 77 63 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 1 5 . Melee . | . . . . Projectile 6 | . 1 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1348 | 56 558 583 151 Wait 68 | . 13 55 . Move 1147 | 44 482 495 126 Hop 3 | . . 3 . Pick Up 25 | 7 13 4 1 Fast Attach . | . . . . Attach 15 | 4 3 5 3 Detach . | . . . . Swap 10 | 1 7 2 . Drop 5 | . 5 . . Fire 73 | . 33 19 21 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Found Prototype Ballistic Gun 436 | -10/Materials | Identified 8R-AWN's Boregun 527 | -10/Materials | Discovered new exit (range 12) 586 | -10/Materials | Discovered new exit (range 11) 605 | -10/Materials | Entered Mines 609 | -10/Mines | Assembled infested the area 614 | -10/Mines | Assisted by a Guerilla fighting off Assembled 657 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Lost 5 parts (1p2n2w) 755 | -10/Mines | Discovered new exit (range 9) 771 | -10/Mines | Discovered new exit (range 9) 888 | -10/Mines | Core integrity fell below 20% 910 | -10/Mines | Entered Materials 910 | -9/Materials | Evolved 2 slots: Propulsion x2 1071 | -9/Materials | Core integrity fell below 50% 1071 | -9/Materials | Self-destructed Last Messages --------------- Acquired Imp. Heat Sink. K-01 Serf cleans the Nuclear Reactor. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. K-01 Serf collects debris. Flight Unit destroyed. Critical hit (Burn: +37). Ion Engine destroyed. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger sends out distress signal. R-06 Scavenger collects Lgt. Ion Engine. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. R-06 Scavenger collects Lgt. Ion Engine. Weight Redist. System destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?a?????????????????????? | | ????????????????????????? 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""" #?????????????????????? | | ???????????###### # "Y" #?????????????????????? | | ????????????????# # #?????????????????????? | | ?????????######## + #?????????????????????? | | ????????? # # #?????????????????????? | | ???????# """"" # # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed StructuralAuthchipThrower Manual? 0 Play Time 00:19:09 Cumulative 7.3 hours Start 2026.01.23 @ 15:18:47 End 2026.01.23 @ 15:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b203e996-61d2-427e-adaf-17950c189655