Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 10:08:07 Player: Solshine Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1222) 1222 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5102 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Seismic Detector Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Barrage Gun Enhanced Flamer > --- INVENTORY -------- Improved Ion Engine Advanced Terrain Scan Processor [Rating: 31] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 2 | . . 1 1 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 74 | 9 . 20 24 6 14 . . 1 Power 15 | 1 . 5 3 . 5 . . 1 Engine 9 | 1 . 4 2 . 1 . . 1 Core 6 | . . 1 1 . 4 . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 3 6 1 2 . . . Treads 1 | . . . . 1 . . . . Leg 8 | . . 2 6 . . . . . Wheel 3 | 2 . 1 . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 17 | 2 . 4 6 3 2 . . . Device 13 | 1 . 3 5 2 2 . . . Storage 2 | 1 . . 1 . . . . . Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 4 . 8 9 2 5 . . . Energy Gun 8 | 1 . 4 1 1 1 . . . Energy Cannon 6 | . . 1 4 1 . . . . Ballistic Gun 7 | 3 . 2 . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 1 4 . 1 . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 41 | . . 6 14 7 5 . . 9 Power 9 | . . 1 4 . 2 . . 2 Propulsion 12 | . . 3 6 1 . . . 2 Utility 10 | . . 2 2 4 . . . 2 Weapon 10 | . . . 2 2 3 . . 3 Highest Loss Streak 6 | . . 6 6 4 4 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 100 82 84 29 68 84 84 39 Engine 5 | . 14 10 12 . . . . 5 Core 7 | . . . 4 . 12 15 15 2 Leg 6 | . . 14 17 . . . . . Wheel 1 | . 28 8 . . . . . . Flight 5 | . . . . . 11 15 15 . Device 13 | . 14 20 15 8 11 15 15 6 Storage 2 | . 14 1 9 4 . . . . Processor 11 | . . 4 9 7 15 15 15 15 Energy Gun 5 | . 14 8 2 4 5 7 7 . Energy Cannon 2 | . . 2 11 . . . . . Ballistic Gun 5 | . 14 10 2 . 5 7 7 6 Special Weapon 2 | . . . . . 5 7 7 . Peak Build Rating 31 | 7 7 17 25 13 31 31 31 31 Average Rating 20 | 4 7 12 19 8 26 31 31 13 On Entrance 16 | . 7 7 17 10 13 31 31 31 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 15 15 18 33 17 30 28 28 16 Greatest Support 38 | 20 20 36 38 20 14 14 14 3 Greatest Overweight (x) 9 | 3 . 3 8 5 9 1 1 5 Average Overweight (x) . | . . . . 1 . 1 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 5 8 6 5 5 5 5 Most Carried 6 | 5 4 6 5 2 4 2 2 3 Average Carried 2 | 2 4 4 3 . 1 2 2 1 Final Capacity 8 | 8 8 5 8 5 5 5 5 5 Final Carried 5 | 4 4 5 2 . 2 2 2 1 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Gunner 11% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1077 | 230 . 305 318 10 156 . . 58 Remotely . | . . . . . . . . . Salvage Created 1388 | 15 . 512 579 121 85 . . 76 Parts 89 | 1 . 30 47 1 5 . . 5 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 6 . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 31 | . . 5 17 3 2 . . 4 Melee 1 | . . . . . 1 . . . Guns 13 | . . 5 1 2 1 . . 4 Cannons 8 | . . . 8 . . . . . AOE 8 | . . . 8 . . . . . Classes Destroyed 11 | 1 . 6 4 . . . . . Worker 3 | . . . 3 . . . . . Builder 4 | . . 1 2 1 . . . . Tunneler 3 | 1 . 2 . . . . . . Hauler 3 | . . 3 . . . . . . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 14 | . . 2 6 . 2 . . 4 Grunt 6 | . . . 4 2 . . . . Sentry 7 | . . 3 4 . . . . . Hunter 4 | . . . 3 1 . . . . Best Kill Streak 7 | 1 . 5 7 1 1 . . 4 Combat Bots Only 6 | . . 4 6 1 1 . . 4 Max Kills in Single Turn 3 | 1 . 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 394 | . . 63 151 85 37 12 . 46 Missed 116 | . . 22 40 24 12 4 . 14 Damage Taken 4168 | . . 516 1642 1032 386 81 . 511 Core 1120 | . . 40 353 335 212 23 . 157 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 100 90 35 . . . . . Volleys Fired 104 | 5 1 25 49 12 5 . . 7 Largest 3 | 2 2 2 2 2 3 . . 3 Hottest 171 | 70 70 91 143 138 122 . . 171 Shots Fired 179 | 7 2 49 83 13 8 . . 17 Gun 105 | 7 2 45 19 12 7 . . 13 Cannon 62 | . . 3 58 1 . . . . Launcher 8 | . . 1 6 . 1 . . . Special 4 | . . . . . . . . 4 Kinetic 52 | 5 1 24 13 . 2 . . 7 Thermal 119 | 2 1 24 64 13 5 . . 10 Explosive 8 | . . 1 6 . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 3 1 23 18 4 8 . . 2 Robot Miss Streak 6 | 4 1 3 6 1 3 . . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 111 | 3 1 38 49 10 4 . . 6 Core Hits 89 | 1 . 18 38 8 13 . . 11 Critical Kills 3 | . . 1 . 1 . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . . 3 2 1 . . . 1 Burn 3 | . . 2 1 . . . . . Meltdown 1 | . . . . 1 . . . . Destroy 3 | . . 1 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2880 | 33 10 598 1785 190 91 . . 173 Guns 1059 | 33 10 506 158 152 69 . . 131 Cannons 895 | . . 61 809 25 . . . . Explosions 848 | . . 30 818 . . . . . Melee . | . . . . . . . . . Ramming 54 | . . 1 . 13 22 . . 18 Kinetic 558 | 21 10 288 140 . 18 . . 81 Thermal 1530 | 12 . 279 937 177 51 . . 74 Explosive 738 | . . 30 708 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 146 | . . . 146 . . . . . Projectiles 8 | . . . 8 . . . . . Explosions 138 | . . . 138 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 235 | . . . 220 . 8 . . 7 Shots 5 | . . . 5 . . . . . Rammed 45 | . . . 1 15 20 . . 9 Targets Rammed 46 | . . 1 1 15 20 . . 9 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | 18 9 115 370 20 50 . . 339 Average Temperature 87 | 10 6 30 103 6 23 . . 201 Received Heat Transfer 1044 | . . 180 315 525 . . . 24 Effects 3 | . . . 1 . . . . 2 Energy Bleed 2 | . . . 1 . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 7 | . . 3 1 2 . . . 1 Heat Transferred 3109 | 37 . 814 1506 370 111 . . 271 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 443 | 5 18 160 443 195 . . . . Initial 133 | . 3 7 22 133 . . . . Average 138 | . 7 69 201 161 . . . . Maximum Alert Level 2 | . . . 2 . . . . . Low Security (%) 76 | 100 100 100 46 100 . . . . Level 1 20 | . . . 45 . . . . . Level 2 3 | . . . 8 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 4 2 . . . . Investigation 3 | . 1 . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 3 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 2 8 34 8 3 2 . 4 Peak Tracking Total 7 | . 3 5 7 5 3 1 . 3 Tactical Retreats 7 | . . 1 5 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . 5 . . . . . Max in Single Turn 3 | . . . 3 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 11 | . . 1 3 2 1 . 4 . Terminals 6 | . . 1 2 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . . 2 8 5 2 . 28 . Successful 37 | . . 1 4 2 2 . 28 . Failed 8 | . . 1 4 3 . . . . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 1 . . . 5 . Terminals 15 | . . 2 6 5 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . . 1 2 2 2 . 28 . Record 13 | . . . . . 2 . 11 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 3 | . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 1 2 2 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 200 | . . . . . . . . 200 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3610 | 77 78 539 801 304 1156 391 95 169 Spaces Moved 2577 | 48 89 385 361 146 1053 342 85 68 Core 302 | 8 . 2 40 99 85 . . 68 Treads 47 | . . . . 47 . . . . Legs 554 | . . 233 321 . . . . . Wheels 279 | 40 89 150 . . . . . . Hover . | . . . . . . . . . Flight 1395 | . . . . . 968 342 85 . Fastest Speed 32 | 50 80 80 120 100 32 112 112 50 Average Speed 118 | 91 80 106 168 162 100 112 112 197 Slowest Speed 500 | 200 80 200 450 300 500 112 112 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 22 28 34 5 94 50 72 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 114 | . . 10 97 . 7 . . . Melee . | . . . . . . . . . Projectile 8 | . . . 8 . . . . . AOE 106 | . . 10 89 . 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2927 | 74 93 463 470 188 1118 350 84 87 Wait 46 | . 4 5 13 6 9 9 . . Move 2570 | 47 88 384 361 145 1052 341 84 68 Hop . | . . . . . . . . . Pick Up 65 | 11 . 18 16 4 15 . . 1 Fast Attach . | . . . . . . . . . Attach 53 | 9 . 9 14 6 14 . . 1 Detach 5 | 2 . . 1 . 2 . . . Swap 21 | . . 11 10 . . . . . Drop 18 | . . 10 6 . 1 . . 1 Fire 104 | 5 1 25 49 12 5 . . 7 Melee . | . . . . . . . . . Ram 29 | . . . . . 20 . . 9 Kick 1 | . . 1 . . . . . . Crush 15 | . . . . 15 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 358 | -9/Materials | Lost 6 parts (1p3n2u) 677 | -9/Materials | Discovered new exit (range 16) 695 | -9/Materials | Entered another Materials area 695 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 793 | -8/Materials | Build established: Mutant 1029 | -8/Materials | Lost 6 parts (3n2u1w) 1426 | -8/Materials | Core integrity fell below 50% 1456 | -8/Materials | Lost 5 parts (2p2n1w) 1468 | -8/Materials | Discovered new exit (range 14) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1719 | -7/Factory | Lost 4 parts (3u1w) 1765 | -7/Factory | Discovered new exit (range 12) 1800 | -7/Factory | Entered Lower Caves 1999 | -7/Lower Caves | Core integrity fell below 50% 2034 | -7/Lower Caves | Lost 4 parts (1p3w) 2181 | -7/Lower Caves | Encountered a Warlord checkpoint 2239 | -7/Lower Caves | Discovered new exit (range 5) 2563 | -7/Lower Caves | Build established: Scavenger-Gunner 2711 | -7/Lower Caves | Learned Factory garrison access intel 2956 | -7/Lower Caves | Entered another Lower Caves area 3285 | -7/Lower Caves | Core integrity fell below 20% 3336 | -7/Lower Caves | Learned Factory interactive machine intel 3345 | -7/Lower Caves | Discovered new exit (range 2) 3347 | -7/Lower Caves | Entered Data Miner 3347 | -7/Data Miner | Discovered new exit (range 6) 3367 | -7/Data Miner | Met Data Miner 3395 | -7/Data Miner | Learned location of Section 7 (-2) 3395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3414 | -7/Data Miner | Received God Mode back door access code from Data Miner 3442 | -7/Data Miner | Entered Proximity Caves 3494 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 3503 | -6/Proximity Caves | Spotted B-75 Beast 3505 | -6/Proximity Caves | Escorted by Enhanced Grunt 3611 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Pulse Rifle destroyed. S-27 Virus destroyed. Overheating: Matter decay (-44). Acquired 25 matter. Overheating: Energy bleed (-24). VTOL Module fries itself beyond repair. Acquired 17 matter. VTOL Module fries itself beyond repair. Acquired VTOL Module. Acquired 6 matter. Autogun fries itself beyond repair. Dropped VTOL Module. Acquired 10 matter. Lgt. Nuclear Core blasted off. Enhanced Grunt: "Protecting LRC-V3." Knocked back. Seismic Detector destroyed. Barrage Gun destroyed. Imp. Ion Engine destroyed. Slammed into B-75 Beast. <x9> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ???? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ???????????####???? #?# ?????????????????? | | ???????????? ###?# ?????????????????? | | ????????????? ## ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# "" #??????????????????? | | ????????????## """" " ##?????????????????? | | ????????????# "" "" #?????????####????? | | ????????????# """ #?????????? #????? | | ??????????????# " " """ #??????????# #????? | | ??????????????# " "" #??????????# #????? | | ???????????????# " #?????#????# #????? | | ??????????????????# #???????# ???# ##???? | | ??????????????????# #???????# ### #???? | | ????????????????### % #???????# #???? | | ????????????????# %@ #???????????# #???? | | ????????????????## ;;%BB#???????????# ##??? | | ?????????????????# #####BB###?????????# #??# | | ?????????????????# #?# # ##????????# #?## | | ???????????????# ##?# ##########=%% ### | | ??????????????# #??# % | | ??????????????# #### % # % | | ??????????????## ### ################### | | ???????????????# ?# ### #?????????????????? | | ???????????????## #?## ###?###?????????????????? | | ????????????????##???#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You The Oracle Challenges ------------ None Game ------ Seed MappingPrecisionKatana Manual? 0 Play Time 00:43:06 Cumulative 5.9 hours Start 2025.03.19 @ 09:24:47 End 2025.03.19 @ 10:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8177006b-4c46-4db5-b81d-490245c0d2ad